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ruben3d

@ruben3d.bsky.social
91 followers 97 following 54 posts

Software developer. github.com/ruben3d

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Reposted by ruben3d
Open Sky Sim @openskysim.bsky.social · 25/09/2026
It all started as a experimental fork of @ruben3d.bsky.social RetroFlighSim, its HUD and F-22 is still in place. If you like 90s sim resurrections also checkout @why485.bsky.social @hijongpark.bsky.social @hiddenasbestos.bsky.social #flightsim #lowpoly #retrogaming #gamedev
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ruben3d @ruben3d.bsky.social · 01/07/2026
I wanted to practice some #pixelart for a simple cockpit, so put a small prototype together. Cockpit done with #Aseprite + #Blender + #Inkscape based on McLaren MP4/5. The track is an old model I created for a game made by @idaho06.bsky.social The car is the MP4/4 but hard to see from within.
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ruben3d @ruben3d.bsky.social · 27/04/2025
I have been working on a signed distance field texture renderer, to develop a better understanding of how it works for a personal project. Using #Typescript and #threejs, the source is available #opensource (links below)
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ruben3d @ruben3d.bsky.social · 17/11/2024
First post! I'm a software engineer developing graphics-related #opensource projects on my spare time. Check my profile for the GitHub link! My retroflightsim project, attempting to recreate the late 80s-early 90s flight sims using #Typescript and #Three.js:
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