Sign in

rihards paskausks

@rp.wtf
1.4K followers 370 following 1.1K posts

dev at Color Gray Games. The Rise of the Golden Idol is out!! I write occasionally on rp.wtf

PostsRepliesMedia
rihards paskausks @rp.wtf · 9h
Decided to make a super-simple TUI for my tetris bot. Had never made TUIs before. A lot of fun, feels like using CSS for the first time - now I want to add a TUI for everything I make. Now I hope that, unlike Anthropic, I don't need a year to fix flickering.
010
rihards paskausks @rp.wtf · 28/09/2026
Up until today, i had never noticed how git prints two different messages for noop push and pull, including two different ways to spell "up to date" and now it's bothering me extremely.
Terminal screenshot with the text:
~/code/cal main $ git pull
Already up to date.
~/code/cal main $ git push
Everything up-to-date
391
rihards paskausks @rp.wtf · 28/09/2026
After scratching my webscraping itch, I want to explore the logical next step - game automation. Can I make a (very) bad tetris bot? I think I just need to come out of the bot closet. Out of all personal software projects, making random bots is among my favorites.
020
rihards paskausks @rp.wtf · 27/09/2026
Cracks me up seeing posts like “I vibecoded this thing to solve this very specific problem of mine. Github link below.” As if they’re doing the world a favor instead of polluting the public internet with slop noone else has any use for.
130
rihards paskausks @rp.wtf · 26/09/2026
I've been keeping a handwritten logbook, because handwriting is supposedly good for your brain. I write in english, but I decided to start doing it in my native language, because it makes more sense and, after spending a whole day with my brain in english, it's so weird.
010
rihards paskausks @rp.wtf · 16/09/2026
Since there's no http package in odin, im trying libcurl for the first time, and no wonder everyone loves it, it's neat as fuck.
110
rihards paskausks @rp.wtf · 11/09/2026
Finally got some fine Klepacki tunes in the record collection.
A CD of Frank Klepacki's soundtrack for Command & Conquer: Tiberian Sun
020
Reposted by rihards paskausks
Smitner @smitner.studio · 10/09/2026
🚀 Hazard Pay is now OUT, the labs are OPEN! Spread the word, IPT is looking for applicants! 🚀 store.steampowered.com/app/2692620/... 3 years of work, and "the button" is now clicked 🎉
87227
rihards paskausks @rp.wtf · 08/09/2026
Omarchy is the Redot of Linux.
130
rihards paskausks @rp.wtf · 08/09/2026
Two awesome news in one - a new Sprawl game and a new REVEL album!
001
Reposted by rihards paskausks
HANNAH CRAWFORD @embyr.bsky.social · 08/09/2026
SPRAWL zero is out now! The culmination of so much blood sweat and tears, who would have thought a random interaction on the Quake Mapping discord would have lead to this? store.steampowered.com/app/3748520/...
store.steampowered.com
Save 20% on SPRAWL zero on Steam
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and ...
10325118
rihards paskausks @rp.wtf · 07/09/2026
Fifteen years late, but I finally beat Skyrim. Actually, I didn't know that I had beaten it until I looked it up, because the credits didn't trigger on the Steam Deck.
120
rihards paskausks @rp.wtf · 30/08/2026
Heartbreaking reading about the stolen laptops at gamescom, but also - why leave an unencrypted laptop with your game builds at the venue. BitLocker, LUKS, etc. exists for a reason. Also, why leave it there in the first place … :/
0130
Reposted by rihards paskausks
The RISE of the Golden Idol @goldenidol.bsky.social · 27/08/2026
We're pleased to announce the Deluxe Edition of The Golden Idol Saga! superraregames.com/products/deluxe-…
superraregames.com
[Deluxe Edition] DE#10: The Golden Idol Saga (Switch)
The Golden Idol Saga Deluxe Edition
1133
rihards paskausks @rp.wtf · 25/08/2026
Some people watch The Room "ironically". I feel like reading Robert Martin's Clean Code ironically, but I don't want to give him money :(
000
rihards paskausks @rp.wtf · 22/08/2026
Some more work on the shooty thing. We now have a key system, a notification system, and buttons that can activate a list of things, so I can have double doors! #odin #raylib #gamedev #screenshotsaturday
0133
rihards paskausks @rp.wtf · 21/08/2026
the term "youtuber horror movie" is finally getting a good connotation. Iron Lung, Backrooms and Obsession. What a trifecta of great horror!
030
Reposted by rihards paskausks
Spelkollektivet @handle.invalid · 14/08/2026
Help Save the Home for Indie Game Developers For 9 years Spelkollektivet has had more than 700 game developers stay at the co-living & co-working hub, but due to new directives in the local area, the future may be at risk. Read more: gofund.me/f4244d6de #gamedev #indiegames #gofundme
GoFundMe post titled "Save the Home for Indie Game Developers" with a Photograph of game developers working hard in the background. Goal is 750,000 SEK
With a Call To Action of "Donate Now"
2180164
rihards paskausks @rp.wtf · 15/08/2026
My son has grown into a little xenomorph (the drooling part, not the bloodlust)
static.klipy.com
Aliens Senior: Creature Mouth Close-Up
Alt: Drooling xenomorph mouth close-up
020
rihards paskausks @rp.wtf · 14/08/2026
Odin is fairly different from gdscript, and yet they are similar enough that it screws with my muscle memory when I switch from one to the other.
110
Reposted by rihards paskausks
Christophe is making Prerolled! @qaqelol.bsky.social · 04/08/2026
My new free interactive guide on #Godot Control Nodes and #UI is out!! qaqelol.itch.io/gui My free #Tween guide also gets a new update! qaqelol.itch.io/tweens AND You can now get the All-in-One version, that regroups all my guides + extra features to support me!! qaqelol.itch.io/guides #GameDev
20707258
rihards paskausks @rp.wtf · 08/08/2026
odin + raylib has been borken for weeks on arch linux/cachyOS. I have been abstaining from updating my laptop, since I have the old, working version, because I don't want to compile odin manually or, god forbid, install it from AUR.
010
rihards paskausks @rp.wtf · 07/08/2026
I can say without a doubt that id software games are the most impactful pieces of software in my life. happy 30th, Quake! happy 35th, id software!
040
Reposted by rihards paskausks
Smitner @smitner.studio · 04/08/2026
Get your mops ready, Hazard Pay comes September 10th! #GodotEngine
0104
rihards paskausks @rp.wtf · 03/08/2026
I've become a fan of @gameengineering.bsky.social' podcast. Today I realized my own boss @andrejsklavins.bsky.social has been a guest too. www.youtube.com/watch?v=p2Zw...
youtube.com
Andrejs Klavins on design of Golden Idol
YouTube video by Wookash Podcast
050
Reposted by rihards paskausks
Damion Schubert @zenofdesign.com · 03/08/2026
013834
Reposted by rihards paskausks
Five Nine Games @fiveninegames.io · 03/09/2025
Fellow Godot devs: if you're interested in adding dynamic resolution scaling to your game, feel free to claim this script as your own ☺️ This is the script I wrote for the macOS optimisations mentioned in the previous post. blog.fiveninegames.io/adding-dynam... #godot #gamedev
blog.fiveninegames.io
Adding Dynamic Resolution in Godot
Resolution scaling is quite common in most games nowadays. It offers the ability for users to reduce the rendering resolution of the game without having to endure annoying resolution changes when alt-...
13313
Reposted by rihards paskausks
Sandor Szigeti (SandorHQ) @sandorhq.bsky.social · 23/07/2026
This is what I've been grumbling about for a while now. Steam updates are broken, and they're a huge security vulnerability: www.reddit.com/r/gamedev/co... #gamedev
reddit.com
From the gamedev community on Reddit: Don't Sell Your Unsuccesfull Steam Games
Explore this post and more from the gamedev community
071
Reposted by rihards paskausks
Nathan Grayson @nathangrayson.bsky.social · 20/07/2026
brain fog of war
1607
rihards paskausks @rp.wtf · 19/07/2026
Been having fun with raylib on my free time, working on a top down shooter. So far, I have Tiled map support and basic physics/raycasting. #raylib #indiedev #gamedev
2213
Reposted by rihards paskausks
Mig @migmoog.bsky.social · 17/07/2026
Vimdow 0.4.0 is out youtu.be/AXIyCEVsBuA #godotengine #madewithgodot #neovim
youtu.be
Godot + Neovim = Superpowers
YouTube video by Mig
084
Reposted by rihards paskausks
The RISE of the Golden Idol @goldenidol.bsky.social · 16/07/2026
We are thrilled to announce that The Rise of the Golden Idol has arrived, in its complete form, on mobile stores! Available on Apple App Store and Google Play Store now.
1478
rihards paskausks @rp.wtf · 16/07/2026
The wife went out of town with the kid which means the only time when I'm not coding this week is when I'm eating (and possibly even then some).
030
Reposted by rihards paskausks
Robin Ward @eviltrout.com · 14/07/2026
The game is out NOW! Go play it, and please consider giving us a steam review if you like it. It's the best way for the game to get visibility.
69743
Reposted by rihards paskausks
Emi @coppolaemilio.com · 11/07/2026
the “for you” feed made my bluesky experience so much better I don’t even know why it is not the official discover algo
56016
rihards paskausks @rp.wtf · 09/07/2026
Wondering how I haven't seen @steinmakesgames.bsky.social make a "after godot comes gocomma" type joke yet.
140
Reposted by rihards paskausks
Dragon1Freak @dragon1freak.bsky.social · 05/07/2026
And here it is on the Godot Asset Store, meaning you can now download it from inside the engine! (in version 4.7+ at least) Pretty happy with how the thumbnail turned out for how little time I spent on it lol store.godotengine.org/asset/dragon... #godot #godotaddon #gamedev
store.godotengine.org
Footstepper - Godot Asset Store
Easily play footstep, jump, and landing sounds on your characters! Supports automatic and manual usage modes as well as an optional material aware setting!
1389
rihards paskausks @rp.wtf · 05/07/2026
Every time i want to reformat text in vim, i gotta think about men's magazines. (the reformat shortcut is "gq", that's the joke)
030
Reposted by rihards paskausks
Kini Games @kinigames.bsky.social · 04/07/2026
We just reached 10,000 wishlists for our upcoming Golden Idol-like, City of Voices! Big thanks to everyone who's supported and stuck with us, and helped spread the word. We're sorry it's taking so damned long! I assure you, we are making progress, slowly but surely!
108925
rihards paskausks @rp.wtf · 27/06/2026
Want to make a custom asset packer for fun. Learned to use inotify - they were not kidding when they said everything in Linux is a file.
000
rihards paskausks @rp.wtf · 22/06/2026
I was on the edge about getting a steam mahine, but now, seeing the price definitely made the edging stop.
010
Reposted by rihards paskausks
Rémi Verschelde @akien.bsky.social · 22/06/2026
I see some concerns raised about Godot's policy on contributions using AI. TL;DR: Godot isn't vibe-coded. As a whole, the Godot foundation and maintainers are fairly critical of AI usage, and don't make nor accept vibe-coded contributions. Godot doesn't include AI features nor intends to add any.
Godot's current policy on AI-assisted contributions reads like this:

"The use of AI to contribute to Godot is discouraged, and contributions made entirely by AI are prohibited.

We acknowledge that AI can be useful, but we are convinced that human effort results in better and more relevant contributions.

If you do use AI, we expect that you put in effort to proofread and improve anything it generates, and that you disclose what you used AI for. As maintainers spend significant time reviewing your code, please make sure that the code you submit is well-tested and functional. Please be respectful of their time and only submit something you have put thought and effort into."
441961469
Reposted by rihards paskausks
Zi @majormcdoom.bsky.social · 22/06/2026
Thought dump (no discussion): If you don't like an engine's leadership's stance on AI, you can push for change, or stop using/supporting it. That's power. But if your aim is to avoid "tainted code", please consider what that actually means for you. Thread. 🧵👇 #gamedev #indiedev
213824
rihards paskausks @rp.wtf · 22/06/2026
The book is now taken down, so hold on to the PDF if you downloaded it. Turns out Fabien Sanglard eventually distanced himself from it too. I guess there's a line when inspiration turns into plagiarization. news.ycombinator.com/item?id=4855...
news.ycombinator.com
> perhaps this is all sanctioned In short, it is not. I received early draft fro... | Hacker News
100
rihards paskausks @rp.wtf · 21/06/2026
I spent all of my free time this weekend learning odin, it’s a lot of fun. No package managers, no crud, just straightforward coding.
000
rihards paskausks @rp.wtf · 20/06/2026
Added a section for reloading the current scene to my productivity tips article, which is a great reason to shill the article again! rp.wtf/articles/god... #godot #godotengine
rp.wtf
Godot productivity tips | rp.wtf
Some little things to make you work faster and have more fun with Godot.
061
rihards paskausks @rp.wtf · 20/06/2026
Reading about AdLib, I realize why all AdLib music sounds so “soft”. It’s because the underlying Yamaha YM3812 (OPL2) chip can’t do square or triangle waves, only various forms of sine. Not without “hacks” at least, it seems.
020
Reposted by rihards paskausks
Elegant Crow @elegantcrow.bsky.social · 10/06/2026
I just released a new asset pack, 120 RETRO TREE GAME READY MODELS! Check it out and download: elegantcrow.itch.io/ultimate-ret... #PS1 #psx #lowpoly #retro #blender #Blender3D #indiedev #gamedev #IndieGameDev
0207
rihards paskausks @rp.wtf · 19/06/2026
Rip and tear in heaven, Bobby! www.youtube.com/watch?v=cBny...
youtube.com
Doom E1M1 (Classic Midi Version)
YouTube video by Hoxie99
074
Reposted by rihards paskausks
That Tom Hall @thattomhall.bsky.social · 19/06/2026
RIP Bobby Prince. His music legacy will live on, making inspired music for Commander Keen, Wolfenstein 3D, DOOM, countless others. A true legend. And such a nice man, great musician, wonderful, fun-loving man, nothing but happy memories of him. A loss to the world.
7254692224