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Five Nine Games

@fiveninegames.io
464 followers 1K following 53 posts

Like arcade games? Like blowing things up? Grab Bombs vs Bots at the link below 👇 store.steampowered.com/app/4120110/…

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Five Nine Games @fiveninegames.io · 26/09/2026
Bombs vs Bots is now on @speedruncom.bsky.social 🥳 gotta blow things up fast www.speedrun.com/Bombs_vs_Bots #speedrunning #gaming #speedrun
speedrun.com
Bombs vs Bots - Speedrun.com
View Bombs vs Bots speedruns, leaderboards, forums and more on Speedrun.com
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Five Nine Games @fiveninegames.io · 25/09/2026
A small update to Bombs vs Bots is now available on Steam to give some customisation options for the AOE indicators. It hopefully helps anyone who needs more contrast - or for anyone who just really wants some different colours :) store.steampowered.com/news/app/412... #gaming
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Five Nine Games @fiveninegames.io · 23/09/2026
It took almost 4 years, but Bombs vs Bots is finally released on Steam! If you hate AI robots, and love blowing things up - this may be the game for you 😊 There's a 10% discount for launch week, you can find it here: store.steampowered.com/app/4120110/... #IndieGames #Gaming #MadeWithGodot
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Five Nine Games @fiveninegames.io · 21/09/2026
The Bombs vs Bots release date is nearing - it's just waiting on a final build review from Steam 🥳 If you like blowing things up on a budget, be sure to wish list it so you can grab the launch day discount store.steampowered.com/app/4120110/... #indiegames #gaming #MadeWithGodot
A group photo with some of the Bombs vs Bots cast
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Five Nine Games @fiveninegames.io · 10/09/2026
It's been 3 years, but we're nearly there! Play testing has been going well and [hopefully] there will be a release within the next month. The only thing left to do right now (other than more testing) is get the Steam page updated with fresh screenshots and an updated trailer 🥳 #indiegames
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Five Nine Games @fiveninegames.io · 08/06/2026
It's been a bit quiet here lately, but things are still looking on track for release this year 🙂 Pax is taking a breather in the prototype stage after blowing up lots of infrastructure and bots during play testing 😴 #indiegames #godot #gamedev
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Five Nine Games @fiveninegames.io · 20/05/2026
Work on one of the next boss arenas is underway, with a pinch of inspiration from Mr. Kojima 👀 #indiegames Don't forget to wishlist to be notified when it drops later this year 😊 store.steampowered.com/app/4120110/...
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Five Nine Games @fiveninegames.io · 17/02/2026
Some Duke Nukem 3D *may* have been getting played over the holidays and *may* have influenced some level design choices 😁 #indiegames #indiegame #gaming #godot
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Five Nine Games @fiveninegames.io · 04/11/2025
Cola Corp may be on the verge of imploding, but at least their conveyor belts are still functioning 😬 #indiegames #gamedev #madewithgodot
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Five Nine Games @fiveninegames.io · 24/10/2025
The store page for Bombs vs Bots is now live! If you enjoy top-down action arcade games with a lot of explosions, give it a look see ☺️ store.steampowered.com/app/4120110/... #indiegames #indiegame #gaming
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Five Nine Games @fiveninegames.io · 21/10/2025
I feel like Jeff Bezos might benefit from playing my upcoming game and seeing how it turned out for Cola Corp when they replaced their workers with bots 😬 Steam store page is coming soon 🎉 #indiegames #gamedev #protectsarahconnor
A screenshot an article discussing Amazon's intentions to replace workers with robotsThe short description of an upcoming game with a plot themed around the same [bad] idea that Amazon have.
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Five Nine Games @fiveninegames.io · 03/09/2025
Fellow Godot devs: if you're interested in adding dynamic resolution scaling to your game, feel free to claim this script as your own ☺️ This is the script I wrote for the macOS optimisations mentioned in the previous post. blog.fiveninegames.io/adding-dynam... #godot #gamedev
blog.fiveninegames.io
Adding Dynamic Resolution in Godot
Resolution scaling is quite common in most games nowadays. It offers the ability for users to reduce the rendering resolution of the game without having to endure annoying resolution changes when alt-...
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Five Nine Games @fiveninegames.io · 01/09/2025
macOS support is officially on the cards and is now running at a silky smooth 60FPS on the 2023 base model MacBook Air 🥳 blog.fiveninegames.io/adding-suppo... #indiegame
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Five Nine Games @fiveninegames.io · 27/08/2025
YOLOing several major updates on the web server - what could go wrong? Oh... oh no... It took several hours but the blog is back online 🙏 new post incoming this week with some more Godot tips for the developer homies 🥳
media.tenor.com
a cartoon cat is sitting at a desk holding a keyboard and looking at a computer screen .
ALT: a cartoon cat is sitting at a desk holding a keyboard and looking at a computer screen .
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Five Nine Games @fiveninegames.io · 11/06/2025
We may be using bombs to blow up evil robots and taking chunks of the environment out in the process, but we are responsible and put cones out to make sure no one trips and hurts themselves on the heavy materials that are lying around 🙏 #gamedev #indiegame #godot
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Five Nine Games @fiveninegames.io · 08/06/2025
Teleporters fully implemented and almost 1/3 of the levels complete 🥳 #gamedev #indiegame
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Five Nine Games @fiveninegames.io · 03/06/2025
Finishing up work on the teleporter system today! Very happy with how this shader came out in the end 🌀 #gamedev #indiegame
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Five Nine Games @fiveninegames.io · 15/05/2025
Development has been at a stand still for the last 2 weeks almost as I've had a real life bug to fix 🤒 😭 Trying hard to get back to pushing the game closer to the finish line and post interesting tidbits 👊
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Five Nine Games @fiveninegames.io · 18/04/2025
Found a bug in Godot's GridMap last week (issue raised). In the mean time though, if anyone else is having an unexpected editor crash when bulk moving items on the GridMap, give this a read and try the work around included 🙂 blog.fiveninegames.io/evading-grid... #godot #gamedev
blog.fiveninegames.io
Evading GridMap Crashes
It's been another busy streak since the last update including a rework of all the existing levels. In the process of doing this, a not-so-obvious bug revealed itself in Godot. As mentioned in The Pre...
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Five Nine Games @fiveninegames.io · 05/04/2025
New devlog up! It's been a little while since the last one but things are still progressing. Things took a few steps back the last week or two but got made a LOT easier to remedy thanks to the prototype texture pack from @kenney.bsky.social blog.fiveninegames.io/knocking-dow... #gamedev
blog.fiveninegames.io
Knocking Down The Walls & Retexturing
We're getting closer and closer to finally getting the store page up [for wishlists, release date is still TBC] and getting the trailer ready; but unfortunately, things have taken a few steps backward...
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Five Nine Games @fiveninegames.io · 17/03/2025
When you have to get up early for work 😴
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Five Nine Games @fiveninegames.io · 11/03/2025
New blog post for the fellow Godot devs out there. Godot 4.4 has added a ton of great improvements, including one that enabled this tool script to be created (which you are all welcome to take for your own projects if you need it 🙂). #gamedev #godot blog.fiveninegames.io/baking-mesh-...
blog.fiveninegames.io
Baking Mesh Skeleton Poses in Godot 4.4
We're almost done with developing the environmental hazards and this last one proved a bit more difficult than anticipated. Thankfully, Godot 4.4 released a few days prior to starting the work on this...
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Five Nine Games @fiveninegames.io · 02/03/2025
Another week, another round of bug squashing. Progress is progress though 👊 blog.fiveninegames.io/developers-h... #gamedev #indiegames
blog.fiveninegames.io
Developers Hate It! See How This Door Caused Hours of Debugging with One Simple Trick
A notable amount of bugs have been uncovered in the last week and caused some notable set backs (thankfully all fixed now). One particularly painful bug though revolved around this block and how it my...
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Five Nine Games @fiveninegames.io · 20/02/2025
Small update on the blog showing how the wall mounted flame throwers came to be ^_^ blog.fiveninegames.io/we-have-flam... #indiegames
blog.fiveninegames.io
We Have Flamethrowers [Almost]
This week it's been back to creating things to give players a bit more of a chaotic experience once they've got to grips with the core mechanics of the game. This week's selection of environmental haz...
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Five Nine Games @fiveninegames.io · 18/02/2025
Gimmie fuel, gimmie fire, gimmie the particle effects I desire #indiegames
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Five Nine Games @fiveninegames.io · 17/02/2025
Whoever designed these doors did so with complete disregard for shorter people having to get on their tip toes to reach the button 😠 #indiegames
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Five Nine Games @fiveninegames.io · 14/02/2025
Found a race condition with a window of just a few frames when the player tries to pickup an item whilst taking damage. This is simultaneously debugging my reaction times 😅 Anyone else finishing up the week with any interesting bugs? #gamedev
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a black and white drawing of a cat playing a game
ALT: a black and white drawing of a cat playing a game
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Five Nine Games @fiveninegames.io · 10/02/2025
A few set backs this week due to some past instances of being lax with typing in Godot. Lesson learned, it won't happen again, forgive me GDScript senpai, devlog here: blog.fiveninegames.io/typing-my-wa... #gamedev
blog.fiveninegames.io
Typing My Way Out of GDScript Trouble
I had been aiming for a few more game mechanics to be complete this week, but what started out as tidying up a small chunk of code has led to several days of bug hunting and refactoring. Although the...
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Five Nine Games @fiveninegames.io · 04/02/2025
The first environmental hazard is almost finished and is the topic of the first devlog on the new blog 🥳 blog.fiveninegames.io/slamming-doo... #gamedev #devlog #godot
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Five Nine Games @fiveninegames.io · 28/01/2025
Someone should fix these doors, someone could get hurt if they get caught in them 😬 #gamedev #godot #indiegame #devlog
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Five Nine Games @fiveninegames.io · 19/12/2024
You may only interact with the elevator for a brief moment in any level, but at least you can now feel it's arrival with a bit of ground shake 🥳 #gamedev #indiegamedev #devlog #indiegame #godot #godotengine
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Reposted by Five Nine Games
How Was Your Day? @madcarnivalgames.bsky.social · 06/12/2024
Calling all Women Game Designers and Developers - we are only a third of the way through this Starter Pack. There must be more of you/us out there? Please spread the word, we'd love for you to join and share the amazing work you're doing in #games. #gamedev #indiedev go.bsky.app/Bn9UUz2
go.bsky.app
Women Game Designers & Developers
Join the conversation
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Five Nine Games @fiveninegames.io · 03/12/2024
More work completed today on the level building tools. Adding these posts into the corners caused a bit more trouble today than predicted 😅 Here's a short tour of a level (WIP, obviously) that pays homage to a game that may have inspired some elements of the gameplay 👀 #gamedev #godot #indiegame
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Five Nine Games @fiveninegames.io · 25/11/2024
Back to some UI work tonight to clean up the key bindings screen a little bit. The input icons are courtesy of the amazing @kenney.bsky.social ♥️🧡💚 #gamedev #devlog #indiegame #indiegamedev #godot #godotengine
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Five Nine Games @fiveninegames.io · 19/11/2024
Things derailed a bit today trying to fix a physics issue. It is resolved though, and here are the corpses of 160+ enemies to prove it! (warning: the sound of so many exploding at once is not pleasant 😬) #gamedev #gaming #indiedev #indiegame #godot #godotengine #devlog
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Five Nine Games @fiveninegames.io · 17/11/2024
Finished replacing the old models! Game of football with some decapitated robot heads anyone? #godot #gamedev #indiegamedev #devlog
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Five Nine Games @fiveninegames.io · 15/11/2024
After reworking one of the enemy models, the old walk cycle with the new armature is starting to give big Liam Gallagher walking down the street vibes 😅 #gamedev #indiegamedev #godot #godotengine #devlog
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Five Nine Games @fiveninegames.io · 13/11/2024
Hello Bluesky! I'm working on my first "big" game. If you're interested in action arcade games. Follow and keep up with future development updates 🙂 #gamedev #godot #indiegame #indiegamedev
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