Rogue @rogue-sly.bsky.social · 2hI can't wait to finally ditch the proprietary drivere once this lands 000
Reposted by RogueMonica Morrill @mmorrillart.bsky.social · 11hThis is a commission from a few years ago based on photos taken from a client’s cottage in Ontario Cottage Sunset 30x40 518230
Reposted by RogueWhimsy Bunny Doodles 🐇 @whimsybunnydoodles.bsky.social · 07/10/2026OCD awareness month 312841788
Reposted by RogueMonica Morrill @mmorrillart.bsky.social · 10/10/2026I'm happy to share that I am now offering small prints of my paintings! Please visit my Etsy store for more photos. monicamorrillart.etsy.com 424439
Reposted by RogueSaltyPokerFace 🦉🦉🦉 Hoot Hoot Hoot Hoot Hoot Hoot Hoot Hoot 🦉 @saltypokerface.bsky.social · 07/10/2026Baba is a good grandma #deadlock 51451275
Reposted by RogueThe Zen of True Art @thezenoftrueart.bsky.social · 04/10/2026Kawase Hasui, "Morning at Ao Marsh, Ura Heights," woodblock print, 1949. #art #arte #kawasehasui #hasuikawase #japan #japaneseart #woodblockprint #japanesewoodblockprint #printmaking #autumn #fallcolor #fallleaves #autumnleaves #fallscene #museum #artgallery 126440
Reposted by Roguesongbird @noctsilk.bsky.social · 03/10/2026the world when it's my turn to be an adult 9380651407
Reposted by Roguefravery.bsky.social @fravery.bsky.social · 27/09/2026Steve Mills (American, born 1959) "Landscape with Tree" (1984) oil on canvas 549663
Reposted by RogueТsфdiиg @tsoding.bsky.social · 22/09/2026Alright, at least its Beta version loads up on Linux. I can work with this. 1331
Reposted by RogueTuta @tuta.com · 06/09/2026Google removed uBlock Origin from the Chrome Web Store 😡 Long live uBlock Origin! 🥳 This #DiDay, take a look at alternative browsers to Chrome & #DeGoogle?! → Browser alternatives: tuta.com/blog/best-pr... → Degoogle: tuta.com/blog/degoogl... 311564
Reposted by RogueDan Terminus @danterminus.bsky.social · 04/09/2026Inactive Existence (Gestalt Providence B-Sides EP) Available everywhere online Video by Jim_Synth 041
Reposted by RogueTriple-Q @triple-q.bsky.social · 14/08/2026send this to your artist friends who are stuck on Twitter and are having trouble branching out 156123323904
Reposted by RoguePurnya @purnya.net · 18/07/2026this platform doesnt really care about my drawings but here's the latest one 718543
Reposted by RogueТsфdiиg @tsoding.bsky.social · 14/07/2026Crappy sketch of a character I had on mind for a while. Mostly trying to figure out the colors... 2501
Reposted by RogueTom Gauld @tomgauld.bsky.social · 12/07/2026My latest @newscientist.com cartoon 453415654
Reposted by RogueUZDoom @uzdoom.bsky.social · 21/06/2026Helping out our brothers and sisters in the Quake mapping scene! NextBroom, the non-generative-AI fork of Trenchbroom, is welcoming contributors to lend a helping hand! Head on over to codeberg.org/NextBroomTea... to check it out!codeberg.orgNextBroomNextBroom, your trusty idtechx Map editor. 12570263
Reposted by RogueAdmer456 @admer456.bsky.social · 14/05/2026Vulkan progress, May 2026 In March, I had a (coloured and resizable!) window In April, I had a triangle Now: compute shaders, textures, render-to-texture, instanced rendering, MSAA, ext. dynamic state... Next up: multiview (for VR), bindless textures, some smaller things Blog coming soon(tm) 182
Reposted by Roguedevil on the loose @panzery25.bsky.social · 22/04/2026I should talk about this a bit more This is going to be a short liminal space inspired game where you go around in the backrooms, do a bit of exploring and see what you can find. No entities or danger whatsoever. 3223
Reposted by RogueDevcatt (Comms Closed) @devcatt.bsky.social · 15/04/2026Made a quick painting for fun ^^ 3238
Reposted by RogueNathalie Lawhead @alienmelon.bsky.social · 23/04/2026this is heartbreaking. if any of you are seeing this maybe help boost the crowdfund and follow the dev. this is a horrible things to do. 14622
Reposted by RogueAnatoly Shashkin💾 @dosnostalgic.bsky.social · 13/04/2026And now thanks to multiple participants a pretty much fully featured SDL3 port to DOS! github.com/libsdl-org/S...github.comAdd DOS platform support (DJGPP) by AJenbo · Pull Request #15377 · libsdl-org/SDLThis is the combined work of @icculus @madebr @glebm @jayschwa @ccawley2011 and me rounding it off with stability fixes and missing features, thanks to everyone for pitching in. This is a fairly c... 311334
Reposted by RogueNeovim @neovim.io · 29/03/2026#neovim version 0.12.0 is out! Almost exactly a year of hard work since 0.11.0. Huge thanks to everyone who worked on it, as well as to all Neovim users! Release: github.com/neovim/neovi... News: github.com/neovim/neovi... Changelog: github.com/neovim/neovi... Here are top 10 most liked features:github.comRelease Nvim 0.12.0 · neovim/neovimNVIM v0.12.0 Build type: Release LuaJIT 2.1.1774638290 Release notes Changelog (fixes + features) News (:help news in Nvim) Install Windows Zip Download nvim-win64.zip (or nvim-win-arm64.zip fo... 415537
Reposted by RogueDavid Buchanan @retr0.id · 06/02/2026sometimes the optimal solution is imperfect 2418
Reposted by RogueEvgeni Chasnovski @echasnovski.com · 03/10/2025I am very pleased to announce that MINI/mini.nvim project finally has its own site: nvim-mini.org . Having to link to txt Neovim help files on GitHub for documentation is mildly inhumane towards the users 😅 But no more! More details here: nvim-mini.org/blog/2025-10...nvim-mini.orgMINIModular Independent Neovim Improvements 0112
Reposted by RogueSaanvi 🏳️⚧️ @its-saanvi.bsky.social · 02/06/2025I applied to GSoC this year with the project idea to implement the ":restart" command. It got rejected but I still went ahead and asked the maintainers if I could do it. They said yes and here we are. ":restart" in a Neovim instance near you. Huge thanks: justinmk, zeertzjq, bfredl for the reviews 1445
Reposted by RogueRami Ismail (رامي) @ramiismail.com · 25/05/2025Here's the thing: I don't care. The chance that even a single real Palestinian is getting blocked from posting while up at 4AM pleading through a US-backed Israeli genocide while their kid is starving and their husband has been executed for being a medic is good enough to accept these risks. 12557140
Reposted by RogueTom @contextfree.bsky.social · 18/04/2025Just published a new video on panics, errors, and exceptions. youtu.be/TQOLosBgX20youtu.bePanicking and Error - Java, C#, Go, Rust, & GleamYouTube video by Context Free 021
Reposted by RogueHallow Maze @hallowmaze.bsky.social · 31/03/2025Even the hidden corners of the earth have secrets. Be warned, old altars and rituals still have remnants of arcane power. #gamedev #indiegame #games #videogame #indiedev #gamedevs #CelebrateIndies #trailer #IndieDevs 0176
Reposted by RogueDrSmey @drsmey.bsky.social · 30/03/2025#aseprite #pixelart Moondown (Repost from May 2023) 344689
Reposted by RogueNeovim @neovim.io · 26/03/2025#neovim 0.11 is out! - List of notable changes since 0.10: neovim.io/doc/user/new... - Summary blog post: gpanders.com/blog/whats-n... - Release binaries: github.com/neovim/neovi... Thank you all for the support! More things to come in 0.12!neovim.io News-0.11 - Neovim docsNeovimNeovim user documentation 212542
Rogue @rogue-sly.bsky.social · 26/03/2025I opened my app drawer and saw this lol. looks like I've been slacking off 😬 @duolingoverde.bsky.social 010
Reposted by RogueTEOFT @teoft.bsky.social · 12/03/2025With each change, I changed, too. My thoughts, personality, how I saw right and wrong. Words can kill. #art #teoftart #metalgearsolid #fanart 05313
Reposted by RogueTechnology Connections @techconnectify.bsky.social · 09/03/2025The world apparently just hates my car. 416333961
Reposted by RogueNeovim @neovim.io · 10/02/2025#neovim Development News The 0.11 version will have improved Unicode handling. For example, it will allow proper display of many more emoji characters than before. Both in regular and terminal buffers. All thanks to @bfredl.bsky.social pain, tears, and dedication. PR: - github.com/neovim/neovi...github.comsupport emojis with ZWJ and variant selectors by bfredl · Pull Request #30014 · neovim/neovimThe implementation of grapheme clusters was upgraded to closely follow extended grapheme clusters as defined by UAX#29 in the unicode standard. Noteworthily, this enables proper display of many ... 3524