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Raymond Dosono

@rjdos1.bsky.social
259 followers 141 following 253 posts

User Researcher formerly Gearbox and Epic Games.

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Raymond Dosono @rjdos1.bsky.social · 06/10/2026
one would assume GTA since no one wants to be in the same timeslot, but then you have Nintendo dropping OOT Remake around the same slot.
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Raymond Dosono @rjdos1.bsky.social · 26/09/2026
top left looks cracked.
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Raymond Dosono @rjdos1.bsky.social · 15/09/2026
I believe they also have as a free pdf: cornellpress.cornell.edu/book/9781501... I should get around to finishing reading it.
cornellpress.cornell.edu
A Precarious Game by Ergin Bulut | eBook | Cornell University Press
A Precarious Game is an ethnographic examination of video game production. The developers that Ergin Bulut researched for almost three years in a medium-sized studio in the U.S. loved making video gam...
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Raymond Dosono @rjdos1.bsky.social · 13/09/2026
I played it the first time last year, it holds up so well!
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Raymond Dosono @rjdos1.bsky.social · 09/09/2026
Kirby and Metroid look great, gotta beat a lot of back log games now lol.
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Lissanna @lissanna.bsky.social · 07/09/2026
Tickets are now on sale for the #GamesUR Conference 2026, which is the annual gathering of the Games User Research Community. The conference will be held in Helsinki on October 22–23, 2026. We hope to see you in October! www.eventbrite.fi/e/gamesur-co...
eventbrite.fi
#GamesUR Conference 2026
The #GamesUR Conference is the annual gathering of the Games User Research community
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Raymond Dosono @rjdos1.bsky.social · 04/09/2026
woot!
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Raymond Dosono @rjdos1.bsky.social · 03/08/2026
I heard their bagels have a little honey in them, other than that poutine I guess?
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OneBGS - Bethesda Game Studios Union @bethesdaunion.bsky.social · 31/07/2026
User researchers like Elisabeth Whyte made sure players' voices were heard in your favorite Xbox games. On July 6th, Elisabeth and her entire team at Zenimax were laid off. Now, make your voice heard and #SaveGameWorkers by telling Microsoft to end their cycles of layoffs: shorturl.at/5ruBE
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Raymond Dosono @rjdos1.bsky.social · 21/07/2026
I basically in the mindset will join any industry that gives me a job offer. If the game industry does improve some time in the future, maybe I rejoin it, otherwise I can just enjoy playing videogames.
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Raymond Dosono @rjdos1.bsky.social · 19/07/2026
just prompt it to give you free billing for life
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Lissanna @lissanna.bsky.social · 07/07/2026
It has been a really rough day and I appreciate the outpouring of support from everyone. The amazing @stevesaylor.net once said something like "every company should have an Elisabeth," and now is your company's chance! I'm on the job market after layoffs and looking for my next role.
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Raymond Dosono @rjdos1.bsky.social · 18/06/2026
I'm of the mindset, if I find work in the game industry, that's cool. either way I still can play videogames or even work on my own.
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Raymond Dosono @rjdos1.bsky.social · 17/06/2026
better than a business card!
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Raymond Dosono @rjdos1.bsky.social · 09/06/2026
I recently earned my DLC Leadership Program credential. I'm excited to apply all I've learned to the various Twitch and Discord communities I help manage!!! Thanks to @kellidunlap.bsky.social and @drkowert.bsky.social for leading the program!!! credsverse.com/credentials/...
Certificate of Completion. We proudly present this certificate to Raymond Dosono for successful completion of all DLC Level 1 coursework.

DLC Leadership Program
*Certified Level 1*
Advanced
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Raymond Dosono @rjdos1.bsky.social · 05/06/2026
oof, I'm very glad I bought a spare of my current mouse.
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Raymond Dosono @rjdos1.bsky.social · 21/05/2026
hehe, I'm usually a probable
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Raymond Dosono @rjdos1.bsky.social · 04/05/2026
thought you were referencing pokemon cause of your last post about poptarts
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Raymond Dosono @rjdos1.bsky.social · 04/05/2026
>_> what's the shelf life on those? I would assume the value of them goes down as it gets closer to their expiration date.
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Raymond Dosono @rjdos1.bsky.social · 25/04/2026
ooh fancy keychains!
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Raymond Dosono @rjdos1.bsky.social · 10/04/2026
Congratulations!!
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Raymond Dosono @rjdos1.bsky.social · 04/04/2026
probably could mod your ps2
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Raymond Dosono @rjdos1.bsky.social · 03/04/2026
I just used them this year. I keep jumping around tax services lol.
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Raymond Dosono @rjdos1.bsky.social · 02/04/2026
Definitely not representative, but still useful to uncover potential discrepancies between how they think it works and how they rated it. At least that's how I've used it in the past.
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Raymond Dosono @rjdos1.bsky.social · 02/04/2026
Yea definitely doesn't scale well, but works well enough in conjuration with a playtest for an early build.
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Raymond Dosono @rjdos1.bsky.social · 02/04/2026
I used to have players tell me how a mechanic worked as an open end question and then get their sentiment on it.
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Ben Taels @bentaels.taels.net · 30/03/2026
If you are interested in connecting with other folks in Game UX Research consider joining the IGDA Games User Research SIG Discord: discord.com/invite/VRPn3xM #gamedev #ux
discord.com
Join the IGDA Games User Research SIG Discord Server!
Check out the IGDA Games User Research SIG community on Discord – hang out with 2949 other members and enjoy free voice and text chat.
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Raymond Dosono @rjdos1.bsky.social · 28/03/2026
excited for season 3!
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Raymond Dosono @rjdos1.bsky.social · 28/03/2026
lol back on bluesky?
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Raymond Dosono @rjdos1.bsky.social · 27/03/2026
that ram is so sparkly
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Ideaplatz @ideaplatz.com · 23/03/2026
As we wrap up Week 3 of Season 2 of #EnduringPlay with @stevebromley.bsky.social : does your #gamedev team equate UX with making the game "too easy"? Start by aligning on what your intentional friction is so that you can easily identify what's NOT and how to fix it. sites.libsyn.com/586820/s2-e3...
Enduring Play, a game dev podcast hosted by Cheryl Platz, Season 2 Episode 3 featuring Steve Bromley: "It speaks to one of the fears that teams might have when they're doing play testing or considering playtesting or research where it's going to make the game too easy. Which is why I think it's really important when teams are considering “what does success look like for our test?” to start by understanding their creative vision doing work internally. To talk about: “what do we want this game to be? How do we want players to feel when they're playing it? How will we then recognize if it's achieving that or not?” For some games, we want this to be someone's first platformer, and so help them be able to go through core platform mechanics like teach them how to jump or teach them how to move left or right."
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Dr. Rachel Kowert @drkowert.bsky.social · 21/03/2026
If you are interested in joining the DLC Leadership Program, click the link below and "sign up for updates". Cohorts will be capped at 100, and we can only take 3 cohorts a year! ✨ share.google/FYi2aSPOX0Jz...
share.google
DLC Leadership Program
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Cheryl Platz @funnygodmother.bsky.social · 17/03/2026
It's Tuesday: #EnduringPlay day! We move from last week's research of games on the market to very practical playtesting of individual #videogames while they're in production with @stevebromley.bsky.social, author of How to Be A Games User Researcher, with something for all. #gamedev #uxresearch
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Raymond Dosono @rjdos1.bsky.social · 17/03/2026
great ep! reinforces a lot of what I learned as a games user researcher
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Raymond Dosono @rjdos1.bsky.social · 17/03/2026
🙃
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Raymond Dosono @rjdos1.bsky.social · 17/03/2026
I'm sorry it happened to you, Zelle. I'm hoping the job market is kind to you.
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✨️Whitney✨️ @brightwhitney.bsky.social · 10/03/2026
I'm Whitney, award winning writer and narrative designer. I've done every level of game dev, including studio head. I've got nothing to prove to anybody at this point and I do work that I like, with the people I like. Happily ensconced at CDPR. #WhatAGameDevLooksLike
A woman wearing a pink sparkly floor length dress and a crown, drinking directly from a champagne bottle. There is an Evanescence poster in the background.
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Tanya D. || Writer || Narrative Designer @cypheroftyr.bsky.social · 09/03/2026
Not at #GDC but I’m #WhatAGameDevLooksLike Writer, editor, Narrative Designer and DEI Consultant for 10+ years. A very hireable one, still seeking work a year after Monolith’s closure. ✌🏾
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Amber! @ambrowskii.bsky.social · 23/03/2025
Hellooo!!👋🏾 My name is Amber, I just got back from GDC, and this is #WhatAGameDevLooksLike ✨️ I am a freelance/contract Illustrator, Animator & Pixel Artist working on a horror visual novel titled Clock Out at 2 with Borderless Studios! Let's connect!!
A Black femme wearing tinted glasses, a purple jacket, a Keith Harring sweatshirt, short black curled hair, and black backpack straps smiles wide while holding up a purple and white GDC lanyard pass, while standing in front of a large windowed building.A Black femme with short black curled hair, wearing glasses and a white, pink, purple, and teal jacket, along with a pastel purple mask featuring a confetti pattern holds up a peace sign, in front of bus windows.
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Star Victoria Power | Slide20XX @slide20xx.com · 25/03/2025
Let’s keep rockin’ -Star oh and btw - this is #WhatAGameDevLooksLike
A thoughtful portrait of a person looking slightly upward, wearing glasses, a striking gold-and-black patterned jacket, a black shirt, and distinctive jewelry including a large blue Sonic the Hedgehog necklace and dangling earrings. Two friends playfully flex their muscles in a sunny park, posing confidently in front of city buildings. One wears a colorful jacket over a graphic T-shirt and white pants, while the other sports a casual brown jacket, jeans, and holds a beverage, both looking off into the distance with determinationIn the foreground, a close-up of a hand showing off a bracelet with a cute charm. In the background, three friends are seated on a large rock in an urban park, chatting and enjoying the sunny day surrounded by greenery and city buildings.Two people posing confidently outside a contemporary building. One wears a vibrant purple and gold-patterned jacket, black pants, and white boots, leaning slightly with hands clasped. The other sports a distinctive, futuristic costume with a mask, red goggles, layered clothes, and a leg brace.
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Raymond Dosono @rjdos1.bsky.social · 09/03/2026
no, but i grew up in an area with no porches.
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Elizabeth Zelle @kohizeri.bsky.social · 09/03/2026
This is #WhatAGameDevLooksLike! I’m Elizabeth Zelle, a game dev since 2008 working at places like Volition (RIP), Bethesda, and Amazon. I love leading and growing #gamesUR teams, empowering devs to make more inclusive games, and my weekly d&d sessions (that we’ve kept up for over 6 years!)
Zelle has her hair in a braid, has on maroon glasses, and is wearing a blue cloak and plastic armor. She is in front of full bookshelves.
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Jaime Ugarte @jaimeugarte.bsky.social · 09/03/2026
I'm an experienced 2D Artist & Designer in video games.This is #WhatAGameDevLooksLike . I'm not at GDC this year but I'm looking for new opportunities. Check out my work & don't hesitate to reach out! www.artstation.com/jaimeugarte www.jaimeugarte.com www.linkedin.com/in/jaimeugar...
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ariana!! 🗡✨ @arianamperry.com · 09/03/2026
this is #WhatAGameDevLooksLike!! not at GDC this year (😭) but i've been in games as a marketing professional for 4 years now! it takes a LOT for me to celebrate myself, but in that short time i went from a beginner with no industry experience to a director role, and i think that's pretty cool :'^)
a mirror selfie of me in a grey crop top, smiling at the phone camera.a photo of me smiling in the snow in a winter coat, framing my face with my hands.a photo of me posing in front of the skyline of kyoto.a photo of me squatting in front of a sega & friends window display with my arms out, absolutely swagged out.
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Slayin' Cee @sloanecerity.bsky.social · 09/03/2026
This is #WhatAGameDevLooksLike. I'm Sloane, a writer and narrative designer who has been writing quests and dialogue for the game Asterfel, as well as working on quest implementation. I'm a queer trans woman who's also working on her own visual novel. No matter what happens in games, I'll be here!
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Jackson Miller @sovietjazz.bsky.social · 09/03/2026
#WhatAGameDevLooksLike POV: a (deeply) autistic narrative designer is about to spend the next 3 hours sharing his Disco Elysium hyperfixation with you.
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Mika (Aru Yuta) @aruyuta.bsky.social · 09/03/2026
Hi I'm Mika and I'm the co-chair of AAPI in Gaming. I'm a former Project Engineer from Amazon Games Studios who worked on Throne and Liberty. #WhatAGameDevLooksLike
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nell @nellraban.com · 09/03/2026
#whatagamedevlookslike in case you didn’t know!! a filipina trans woman in narrative design no less!!!
asian woman in a white graphic tee and black pants with a backpack and jacket over one shoulder
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Ben Taels @bentaels.taels.net · 09/03/2026
My 2nd GDC talk was also at GDC EU (and GDC China) where I talked about how to reduce VR Sickness (Simulation Sickness) via game design For this talk I read a bunch of academic papers looking at work done at places like NASA on reducing Sim Sickness. Fascinating stuff! #gdc #gamedev #ux
youtu.be
Designing to Minimize Simulation Sickness in VR Games
YouTube video by GDC Festival of Gaming
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