Romain Durand @rdurand.bsky.social · 17hWell that’s a surprising thing I was not expecting you to say 😂 but yeah fuck the FN/RN 110
Reposted by Romain DurandCarlos Ruiz @kairuiz.bsky.social · 08/10/2026Some swords from this #swordtember 651888
Reposted by Romain DurandMascot Texorcism 🐯 @texsaber.bsky.social · 02/10/2026I've had this stupid joke in my head for the past 3 weeks, I had to put it into drawing 3352611640
Reposted by Romain DurandUBI Works @ubiworks.bsky.social · 24/09/2026Ireland's artist basic income returned €1.39 for every €1 spent. They made it permanent. South Korea just announced plans to follow. Now Scotland too. 171944830
Reposted by Romain DurandJoe Wintergreen @joewintergreen.com · 20/09/2026no game dev skill is more important than making up your fuckin mind 393092659
Reposted by Romain DurandDel @del.art · 20/09/2026When a game studio ships a solid game, it creates TWO valuable products: 1. A solid game. 2. The team that spent years learning how to work together make a game. Because Western studios keep disbanding #2 while development cycles get longer; we will inevitably see less of #1. 211740410
Romain Durand @rdurand.bsky.social · 11/09/2026Isart Digital, partenaire officiel des violences systémiques et néocolonialistes! 🎈🎉 173
Romain Durand @rdurand.bsky.social · 07/09/2026It truly is! And it was never fully finished, you can see on the exterior shots that the statue slots are not used (those big circles) so they wanted to add more and more. The mosaics inside, there’s also a crypt below the main area that’s also wonderful ( I could export more photos of it) 110
Romain Durand @rdurand.bsky.social · 05/09/2026And some photos from Fourvière (Lyon) that I took some weeks ago 2225
Romain Durand @rdurand.bsky.social · 05/09/2026Well if you are around Lyon, there's an amazing Mucha exposition at the Hotel Dieu starting today, and yeah now I just wanna do some art nouveau. 0113
Romain Durand @rdurand.bsky.social · 02/09/2026Some photos I took a couple of week ago in my Hometown. 1366
Reposted by Romain DurandSasha Tudvaseva @tudvaseva.bsky.social · 30/08/2026#interviewwiththevampire #iwtv #claudia 2939351030
Romain Durand @rdurand.bsky.social · 28/08/2026Ah yes! We need more logos of AI robots being destroyed 010
Romain Durand @rdurand.bsky.social · 20/08/2026Let's start small and be bold! Our industry is in dire need of a new wave of creativity driven by smaller independant studios and I hope that you will fall in love with the new worlds we will be crafting! 1190
Romain Durand @rdurand.bsky.social · 20/08/2026It was a really tough decision to make, but after pondering it for months, it felt like now was the perfect moment to fully commit myself to Ripostes and work on projects that will be driven by my deep personal art vision and finally having pure and complete creative freedom! 160
Romain Durand @rdurand.bsky.social · 20/08/2026 The GW team is full of insanely talented folks, and I've learned an incalculable amount of knowledge and grew so much thanks to everyone within the team... 120
Romain Durand @rdurand.bsky.social · 20/08/2026Today marks my 28th birthday, but this week will also be my final week at Gravity Well! It's been an amazing 3.5-year run, and I feel more than privileged that I was able to fully unleash my art and help build a new world/IP! 1150
Reposted by Romain DurandKuru - Jeremy Vitry @biscottek.bsky.social · 19/08/2026"they will have through December to impress executives with their next milestone" It still baffles me to read that kind of nonsense... They should try to listen to the players once in a while, they're the ones to impress, not the freaking execs who barely understands the essence of video games. 141
Romain Durand @rdurand.bsky.social · 19/08/2026Baldi is one of the best concept artist of this industry and I'm feeling really priviledged that I was able to work with him for years, any team would be more than lucky to hire his talents! 182
Reposted by Romain DurandBaldi🍉 @baldikonijn.bsky.social · 18/08/2026Hi guys, My contract ended and am now looking for work. I am a concept designer with more than 10 years of experience in stylized concept and production art within the entertainment industry. I especially love creature and character design but love worldbuilding as well. 5252118
Reposted by Romain DurandAras Pranckevičius @aras-p.bsky.social · 10/08/2026"GPU texture address mode collies" meme continues to be my main achievement in life, I think. 203802878
Romain Durand @rdurand.bsky.social · 26/07/2026Bought myself a new camera as a little gift for passing a milestone recently, here's some tests I did today in Lyon 0226
Romain Durand @rdurand.bsky.social · 24/07/2026The other big thing is that.. UE is also very DYI, the base tools are just not performant, and if you want something with great netcode, great optimisation, great level design tools, you have to do it yourself. It's a nice engine to get great looking result, but imo it's really bad to make games. 010
Romain Durand @rdurand.bsky.social · 24/07/2026Texture streaming would prob be a needed addition, but again, far to be impossible if you have a bit of engineering support. I'm much more excited for companies to grab Godot and make it their own, vs the full adoption of UE we've been seeing. 050
Romain Durand @rdurand.bsky.social · 24/07/2026And it's not all there yet, but compared to UE that is bloated with features that are killing perfs, I'd rather build stuff myself and control more things, it's also why I like the open source approach, can simply branch from base Godot and have your own engine in the end. 130
Romain Durand @rdurand.bsky.social · 24/07/2026Tbf, a lot of those features is usualy stuff I'm not really needing. Landscape is not an obligation if you don't have massive open world, the floor can just be geo/static mesh. Vpainting could be easy to program, or do a live link from Maya/Blender. Yes you have to make more stuff yourself... 130
Romain Durand @rdurand.bsky.social · 23/07/2026Looking at where Epic is headed, I guess it’s time to learn Godot 3240
Reposted by Romain DurandCulture Crave 🍿 @culturecrave.co · 20/07/2026Australia is planning some of the world's toughest AI regulations • Water usage will be limited • AI data centers will be required to become net producers of energy • AI companies can't train on Australian creators' work without their permission • Proposals expected to be introduced in 2027 120106362909
Reposted by Romain DurandDaniel Benneworth-Gray @danielgray.com · 13/07/2026Sam Neill on tackling depression and imposter syndrome when you’re between jobs. 65107543681
Reposted by Romain Durandshilin / commission waitlist open! @shilin.bsky.social · 10/07/2026work in progress 🖼️ I LOVE PAINTING CLOTHES AND DRAPERY AND EMBROIDERY STUFF SO MUCH 251103166
Reposted by Romain Durandlibon @libon.bsky.social · 10/07/2026Un chemin creux, work in progress Gouache sur modèle 3D 3362
Romain Durand @rdurand.bsky.social · 09/07/2026It's not ouf of the possibilities, but they still will get paid millions for it if that's the case. 220
Romain Durand @rdurand.bsky.social · 08/07/2026Id switching to Unreal on top of laying off most of the team is some of the most short sighted stupid decision a tech CEO took recently. Id makes shooter, Id's Engine s'been here for decades to build shooters Microsoft wants to make Shooters. Sharma is not even a clown, she's the all circus. 🤡 312334
Reposted by Romain DurandAura @aurahack.ca · 08/07/2026bro they laid off the Doom 2016 developers. that's like if you laid off the studio that made arguably one of the best first-person shooters of all time, like Doom 2016 2865061384
Reposted by Romain Durandheadfallsoff @headfallsoff.com · 07/07/2026xbox firing all the id engineers might be the single funniest evil decision made by a games executive ever thats could potentially somehow be stupider than the 1 billion users a day quote 212009327
Reposted by Romain DurandFelipe Pepe @felipepepe.bsky.social · 05/07/2026We should just follow the same rules: if a game isn't commercially available for 36 months, it's abandonware. 5987312
Reposted by Romain DurandAdriaan @adriaan.games · 05/07/2026Real-time scene sync + self-hosted server + git compatible? Amazing. My team and I can’t (won’t) touch alpha-grade tech in our main project, but boy do I look forward to give this a try. store.godotengine.org/asset/inkand...store.godotengine.orgBackstitch - Godot Asset StoreReal-time version control for Godot! Backstitch enables fast collaboration for dev teams, game jams, and classrooms. 0757
Reposted by Romain DurandErin Catto @erincatto.bsky.social · 01/07/2026I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/0...box2d.orgAnnouncing Box3DI’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee... 13781220
Romain Durand @rdurand.bsky.social · 30/06/2026If we start measuring only with engagement and not just pure art expression, our genre is just another empty void of consumption 110