ravyn @ravyn.ca · 09/09/2026realising up on the dpad is probably stone/shard of agony. still no idea what the main menu one is 000
ravyn @ravyn.ca · 09/09/2026i also predict 5 bottles instead of 4 mostly becuase i have no idea what else would fill those slots 001
ravyn @ravyn.ca · 09/09/2026really racking my brain on what these last two item slots could be. maybe im missing something obvious? 211
Reposted by ravynbrendan mordheim @brendanmcleod.dev · 06/08/2026I used the power of the One Ring. I recognize that it's evil, and I expect a lot of people to be mad at me for using it. Sorry! However, I plan to continue using it. Here's why: (1/62) 21456397
ravyn @ravyn.ca · 26/06/2026monkey :-) hodan's rivals 1 code is notoriously complicated but i tried my best to make it atleast a little legible lol 0200
Reposted by ravynRick Brewster @rickbrew.bsky.social · 29/05/2026I GOT THE DOMAIN! I FINALLY GOT IT!!!!!!!!!!1 🥳🎉 Paint.NET is now at paint.net! Well, it will be just as soon as I push all the buttons to migrate content and set up redirects from getpaint.net etc. For now it's just a "hey go here" redirect page. 9036301033
ravyn @ravyn.ca · 07/05/2026i think they shouldve leaned into the leg removal gforces thing peppy is the only one who is still kinda hot man.... 0150
Reposted by ravynMike Cook @mtrc.bsky.social · 16/03/2026I've written a book! Next Level: Making Games That Make Themselves is the story of procedural generation - the tech behind games like Minecraft and Dwarf Fortress. It's about how it works, the games that use it, and the art and magic behind it. Out May 7th, in bookshops: linktr.ee/next_level 🎲🔮 50595179
Reposted by ravynRivals of Aether II @rivals2.com · 13/01/2026Want to make YOUR OWN CHARACTERS in Rivals II? Workshop Beta is officially here! Play as our new example character Armando or get started on your own today youtu.be/qxVUEdCARG4youtu.beRivals 2 Steam Workshop Beta Announcement TrailerSteam Workshop Beta v1 is now available for Rivals 2! Play our example character, get started on your own, and give us your feedback on our official modkit tools! More details available here:… 17428184
Reposted by ravynRune Skovbo Johansen @runevision.bsky.social · 04/01/2026I've overhauled my puzzle level generation so a level is now "grown" like cell tissue in a triangle tessellation. New elements can be inserted anywhere, and the whole level deforms to make room. This makes it easier to control topology and create paths that loops around areas. #ProcGen #GameDev 1854286
ravyn @ravyn.ca · 01/01/2026thanks mostly in part to my lovely girlfriend, and to understanding where i want to be academically much more and yes, i did succeed that new years resolution, lol. we live together and have a cat now 000
ravyn @ravyn.ca · 01/01/2026this year was pretty interesting. i started out very upset, mostly because of a particularly nasty school semester followed directly by a pretty frustrating surgery and healing experience. things really started to pick up near the end, though: i really do think i'm finally happy 120
Reposted by ravynRivals of Aether II @rivals2.com · 10/12/2025La Reina, The Crowd Magnet, returns to the ring on 1/6/26! Check out her reveal trailer here if you missed it live during the 2026 Evo Announcement Show 👀 🐜youtu.beLa Reina: The Crowd Magnet | Official Character Trailer - Rivals of Aether IILa Reina joins the roster in our 5th free character update for Rivals II on January 6th 2026! See the first look here in her official reveal trailer #rivalsofaether #rivalsofaetherii #rivals2 … 6286123
ravyn @ravyn.ca · 06/12/2025im playing replanted (admittedly with this texture pack: gamebanana.com/mods/635468) and ... huh??? how?? why is there a pvz2 cabbage on my roof??? how did that even happen??? 000
ravyn @ravyn.ca · 16/11/2025also i know its ironic implicitly to say this but its annoying how everyone is either using genai or talking about people using genai. it occupies like 70% of my mind on any given day because of how often dialogue about it appears will that number just keep going up? find out next time on dbz 020
ravyn @ravyn.ca · 16/11/2025last year, i remember thinking "yeah, things are different from last year when not that many people used genai, and now its commonplace" these days if i see someone on a laptop its like a 40% chance chatgpt is open next year am i gonna be like 'dammmn nobody used genai in 2025' yet again 110
ravyn @ravyn.ca · 15/11/2025thank you to everyone for making this an experience i will never forget. ♥️ 010
ravyn @ravyn.ca · 15/11/2025especially every professor i spoke to at this conference, thank you so deeply for your guidance. i finally feel like i have a dream to catch. more than anything, i feel incredibly inclined to give back to this community and do everything i can to help make it a space for everyone. 100
ravyn @ravyn.ca · 15/11/2025i felt like everyone was truly passionate about themselves and the community they were building. a huge part of it is fangirling over people i respect, and much of this is so we can all make more connections for blablabla capitalism, but i felt an invisible comraderie among almost anyone i spoke to. 110
ravyn @ravyn.ca · 15/11/2025what i liked most, esp. comparerd to the stuffy academia i oft feel surrounded by, is how honest this community is. i loved the self-criticism on topics like representation that many i spoke to would be willing to talk about; i was also pleased with how optimistic the pulse on the community felt. 110
ravyn @ravyn.ca · 15/11/2025finally settled in back at home after aiide i've deleted and rewrote my thoughts on aiide probably a hundred times at this point aiide was a life-changing experience for me. i'm positive that, as i begin my journey into academia, this conference will remain a formative memory forever. 130
Reposted by ravynMike Cook @mtrc.bsky.social · 14/11/2025New Paper: Game Design is Generative Design. Designing a procedural generator and designing a game share a lot of skills, problems and philosophies, even if we think of them as distinct. I try to connect them here, for good! Read here: ojs.aaai.org/index.php/AI... 25512
Reposted by ravynMike Cook @mtrc.bsky.social · 14/11/2025New Paper: Pixie: Code-Level Mechanic Generation for Game Designers. How do you connect automatic game design to real games? Pixie is a mechanic generation system for Unity games, as an example framework for how to build AGD systems into real game platforms. Read here: ojs.aaai.org/index.php/AI... 1299
Reposted by ravynEmily Halina @emilyhalina.bsky.social · 14/11/2025I'm back with the last day of AIIDE 2025 live posting! 041
ravyn @ravyn.ca · 14/11/2025"i do not know what agi looks like, but i know it includes reinforcement learning" like cmon even if you dont agree with that take its such a cool note to end the talk on 000
ravyn @ravyn.ca · 14/11/2025yet another day goes by and i continue to be swindled by the rl hype train this talk was so fun, schaefer is simply an amazing amazing speaker and has so much energy and charisma to his words 110
Reposted by ravynMike Cook @mtrc.bsky.social · 14/11/2025Absolutely delighted by this last #aiide keynote by Jonathan Schaefer. It’s about the history of computer chess but you may know him as the guy who “solved” Checkers: en.wikipedia.org/wiki/Jonatha... 141
ravyn @ravyn.ca · 14/11/2025one day left for aiide. looking forward to this last one! the last couple days were so sick, ill probably make a post with my feelings at the end of things 010
ravyn @ravyn.ca · 13/11/2025this talk was very good and my favourite part about it was definitely the "i spent 10 minutes finding the cohost font someone please help me with time management" comment hidden in one of the slides. such a relatable struggle 100
Reposted by ravynEmily Halina @emilyhalina.bsky.social · 13/11/2025Once again live posting AIIDE 2025 Day 2! 031
Reposted by ravynMatthew Guzdial @matthewguz.bsky.social · 11/11/2025Watching a NES running a neural network to detect hand drawn images LIVE. EXAG undefeated. #AIIDE25 082
Reposted by ravynEmily Halina @emilyhalina.bsky.social · 11/11/2025and it's running live??????? and inference only takes a couple seconds!!!!!???? this is wild 132
Reposted by ravynMike Cook @mtrc.bsky.social · 11/11/2025I was so so happy to give an invited talk today at EXAG, a workshop I co-founded over ten years ago! It was quite a personal talk about how research communities grow and change (and die sometimes), what generative AI means for our community today, and the value of weird, pointless research. 1243
ravyn @ravyn.ca · 11/11/2025the lens effect on the optimism slide from this picture feels poignant 000
Reposted by ravynEmily Halina @emilyhalina.bsky.social · 11/11/2025Starting off Day 2 of EXAG with Mike Cook's @mtrc.bsky.social amazingly titled keynote 'Being Weird at the End of the World'. Really looking forward to this talk! 1112
ravyn @ravyn.ca · 11/11/2025exag day 1 went very well. i #slayed with my new hair colour but i am realising that my profile picture no longer matches my appearance... perhap it is time for a new commission also i loved all the presentations, and it was so hype to meet so many new peeps! im hyped for the rest of this week :3 010
Reposted by ravynEmily Halina @emilyhalina.bsky.social · 10/11/2025We're back with an EXAG speculative game jam! We do be speculating (I am not a fan of the technologies we have been tasked with discussing, but I liked the idea of the jam!) Our group came up with a game dev simulator type game, except you're an evil AI company 241
ravyn @ravyn.ca · 10/11/2025by the way, for any oomfies that dont know about my research work that are confused why im suddenly tweeting about ai please understand i'm referring to ai as in smash cpus (or like, level generation), not as in chatgpt. yes. it is very confusing that they use the same term. i do not support genai. 150
Reposted by ravynEmily Halina @emilyhalina.bsky.social · 10/11/2025Looking forward to seeing friends and colleagues in Edmonton this week for AIIDE! I'll be trying my hand at live tweeting the paper sessions at both the main conference and EXAG/INT, which I'll try to keep in this big reply thread (starting off tomorrow). @aiide.bsky.social @exag.bsky.social 1206