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Emily Halina

@emilyhalina.bsky.social
147 followers 108 following 126 posts

☆ CS PhD student @ ualberta ☆ indie game dev + technical games researcher ☆ rhythm game fan, writer & composer ☆ infernal cape haver ☆ (she/her)

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Emily Halina @emilyhalina.bsky.social · 26/09/2026
steel. ball . run
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Mike Cook @mtrc.bsky.social · 13/08/2026
It’s @emilyhalina.bsky.social talking about her awesome new work on level generation technique! It seems very usable and controllable for designers, and surprisingly lightweight. I feel like there’s a lot of depth to be explored with the representation. Paper here: dl.acm.org/doi/10.1145/...
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Emily Halina @emilyhalina.bsky.social · 06/08/2026
have the pleasure of visiting @mtrc.bsky.social in London for the next few days, having a ball so far :)
a skyline shot from a bridge over the River Thames featuring the London Eye and Big Benwilliam Shakespeare statue moment featuring unenthusiastic fountainspigeons roosting on the 4th plinth in Trafalgar square. the installation is A Thousand Times an Instanta stuffed cat named mr scrunkles tucked into a white sheet with a pillow taking a well deserved nap
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Dr Florence Smith Nicholls @florencesn.bsky.social · 09/03/2026
Myself and @mtrc.bsky.social are running a workshop on Games and Archaeological Play (GAP) at FDG 2026! Short papers of up to 4 pages are due by April 5th. We are interested in any work that broadly relates to video game archaeology. See the full CFP here: gapworkshop.org/call-for-pap...
GAP logo: the letters G A and P spelt out in red string on a cork board
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Sam Shields @smshieldsy.bsky.social · 19/02/2026
My PhD defense has officially be scheduled and is open to the public! Would be honored if you could tune in or join in person. I'm going to be talking about player-centric approaches to game balance design and proceduralization. Calendar details here: events.ucsc.edu/event/shield...
events.ucsc.edu
Shields, S. (CM) – Procedural, Player-Centric Game Balancing – Events
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Emily Halina @emilyhalina.bsky.social · 16/12/2025
all we can do is try again
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Younès ★ @pyrofoux.itch.io · 24/11/2025
Do you like weird puzzles? You don't mind playing the first experimental iterations of a game? Like this post and DM me your mail, I'll have a surprise in your inbox everyday of December 🎁✨
SCRIDDLE - the secret rules puzzle
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Emily Halina @emilyhalina.bsky.social · 15/11/2025
AIIDE this year was incredible: I gained a lot of insight and spent a ton of quality time with new and old friends. I'm filled with an incredible energy and excitement for work I haven't felt since the start of my PhD. Thank you all so much, and I hope to see you all again soon :)
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Emily Halina @emilyhalina.bsky.social · 14/11/2025
I'm back with the last day of AIIDE 2025 live posting!
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Emily Halina @emilyhalina.bsky.social · 13/11/2025
Once again live posting AIIDE 2025 Day 2!
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Emily Halina @emilyhalina.bsky.social · 12/11/2025
Continuing the series, I'll be live posting about AIIDE day 1 all day today!
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Emily Halina @emilyhalina.bsky.social · 11/11/2025
EXAG/INT day 2 coverage is starting now!
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Emily Halina @emilyhalina.bsky.social · 10/11/2025
Looking forward to seeing friends and colleagues in Edmonton this week for AIIDE! I'll be trying my hand at live tweeting the paper sessions at both the main conference and EXAG/INT, which I'll try to keep in this big reply thread (starting off tomorrow). @aiide.bsky.social @exag.bsky.social
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Mike Cook @mtrc.bsky.social · 27/10/2025
PROCJAM - the Procedural Generation Jam - is back for another year! Join us on itch.io this November for another week of making something that makes something - a bskybot, a videogame, a digital artwork, a dice table or something else! 🗓️ Nov 21st - Dec 1st 🔮 itch.io/jam/procjam
itch.io
PROCJAM - The Procedural Generation Jam
A game jam from 2025-11-21 to 2025-12-01 hosted by PROCJAM. Let's Make Something! PROCJAM - the Procedural Generation Jam - is a creative coding jam about making things that make things. This normally...
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Younès ★ @pyrofoux.itch.io · 26/10/2025
Tune in to @roguelike.club in 3 hours for my talk about the analogy between physics and procedural generation! We'll see how generators can be solid, liquid or gaseous and why –just like Maxwell's Demon– designers are underrated little guys. 🍵🫖
Title slide.
We Are Maxwell's Demons: The Thermodynamics of Procedural Generators. Younès Rabii. Roguelike Celebration 2025.

Bottom right: pixel art of a tiny guy heating up a teapot.
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Emily Halina @emilyhalina.bsky.social · 24/09/2025
imagine myself as something beautiful
YouTube survey: "I felt the ad looked beautiful" with options from strongly agree to strongly disagree
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Emily Halina @emilyhalina.bsky.social · 14/09/2025
last night i finished silksong: one of the best games i've played in years, and a game that felt like it took 7 years to make! i found myself consistently impressed by the scale and care put into almost every aspect of the game, and overall a very satisfying experience
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Doot 🪲🪷 Wishlist Milki Delivery 🐮🚲 @dodoot.bsky.social · 08/08/2025
@pyrofoux.bsky.social 🔢 SUDOHACK knivesandpaintbrushes.org/younes Play against the rules and solve the sudoku puzzles your way in SUDO HACK.
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Emily Halina @emilyhalina.bsky.social · 20/07/2025
this was a really lovely gift and it is immediately going on my corkboard (alongside @pyrofoux.bsky.social's postcard and the other keepsakes from Dagstuhl)
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Emily Halina @emilyhalina.bsky.social · 15/07/2025
having an amazing time at Dagstuhl so far! it's an honor to be invited and to be surrounded by such amazing researchers and friends :) 4th pic is me after being awake for 24+ hrs to get here
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Emily Halina @emilyhalina.bsky.social · 13/04/2025
STEEL BALL RUN
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Emily Halina @emilyhalina.bsky.social · 31/03/2025
this is exactly what i needed to read today: i feel like over the last few months i've lost being silly due to work and life, and it's starting to hurt my soul 😔 here's to posting more and being silly
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AIIDE @aiide.bsky.social · 17/03/2025
We are very pleased to announce that AIIDE'25 will be back at the University of Alberta in Edmonton, Alberta, Canada from November 10-14! Paper deadline June 21 AOE. Join us with your work at the intersection of AI and Digital Entertainment! sites.google.com/ualberta.ca/...
sites.google.com
AIIDE 2025
The 21st AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2025) is the next in an annual series of conferences showcasing interdisciplinary research on modeling,...
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Emily Halina @emilyhalina.bsky.social · 09/03/2025
here at the Vancouver aquarium with my friend the giant otter
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Emily Halina @emilyhalina.bsky.social · 07/01/2025
got master ball tier after learning VGC over the winter break! pokemon is very fun :3
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splendidland🌱 @splendid.land · 21/12/2024
wow, cave story is 20!! this game really changed my brain when i first played it. it made me realize i can make games too! and it's a game you can just download for free on your computer!
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Jawdat Toume @bottleofpennies.bsky.social · 03/12/2024
We’re running a study (Pro00129448) on adaptive strategy agents in games and we would like to invite you all to participate! Visit sites.ualberta.ca/~toume for more details (English speakers, only 18 and older)! The study should take up to 15 minutes to complete (~10m of gameplay, ~5m survey)!
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Tanya X. Short @tanyaxshort.bsky.social · 19/11/2024
Honored to keynote EXAG this morning, talking about Kitfox and procedural generation. My experiences with proc-gen are a bit "wandering guy in Pulp Fiction meme" but that's okay. Progress as non-linear is an essential truth.
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Emily Halina @emilyhalina.bsky.social · 18/11/2024
my bisky profile is under construction! trying to find all my old mutuals from cursed website, please enjoy pretzel ruka in the meantime
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