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Nick Quackenbush

@quackles.bsky.social
3.7K followers 3.4K following 515 posts

Art Director @ System Era Softworks working on the next thing after Astroneer Father of 2 and Husband to 1 Aliens Fireteam Elite, Star Trek Online, Rise of the Triad; He/Him www.artstation.com/quack linkedin.com/in/nickquackenbush

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Reposted by Nick Quackenbush
Squidly @squidly.newgrounds.com · 4h
Looking for Renaine Playtesters this weekend! - Can't be a friend/fan (to avoid bias) - Can commit around 6 hours We wanna know if the game is fun! Lemme know if you're interested below! (*Please wait for me to respond to your reply, do not DM*) #IndieDev #GameDev
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Shrine's Legacy - Out Now! @shrineslegacy.bsky.social · 8h
Shrine's Legacy is ON SALE at 25% off for the Steam Autumn Sale! Enjoy a co-op fantasy RPG adventure with a friend or solo! Links below! 👻🍂👇 Steam: store.steampowered.com/app/1435410/... GOG: gog.com/en/game/shri... Epic: store.epicgames.com/p/shrines-le...
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Silkworm | Wishlist SUMMONER'S COOKBOOK @silkwormgames.com · 12h
It's Steam Autumn Sale! My Contra inspired Boss rush games Probo Rush and Full Moon Rush are 70% OFF! #gamedev #indiedev #pixelart
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Jess Fink🍉🌈 @jessfink.bsky.social · 12h
🎃
A 7 panel comic by the artist. First panel: The artist is running from a distance towards a group of people playing basketball in the park. The artist is holding a pumpkin above their head and screaming "AAAAAAAAA". Second panel: The artist has leapt up and is in position to slam dunk the pumpkin into the basketball hoop. Panel three: the pumpkin splatters violently against the backboard of the basketball hoop, sending orange pumpkin goop everywhere. Panel four: the players stand staring, covered in pumpkin goop and shocked. Panel five: the artist stares at them wide-eyed, also covered in the goop and says "it's October FIRST". Their hand reaches towards their face. Panel six: the artist rips off their own face like a rubber mask to reveal a skeleton beneath. Panel 7: the group of players stand shocked and horrified, watching as the skeleton falls to the ground in a pile of bones, the sound effects says "CLATTER".
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Queen's Domain⚔️ - DEMO OUT NOW @queensdomain.bsky.social · 30/09/2026
Queen’s Domain is launching OCT 30TH!! ⚔️ Excited to announce our retro-fantasy action RPG with brutal combat and traversal-focused exploration will be available soon for PC and Consoles. Coming to Steam, Switch 2, Xbox Series and PS5!
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Stefscribbles @stefscribbles.bsky.social · 29/09/2026
IT'S COZY SEASON
a drawing of a cat asleep in front of a fireplace in a cozy room
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Makkon @makkon.bsky.social · 29/09/2026
I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io
screenshot of my itchio store, showing several texture packs available for purchse
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Talarian @talarian.bsky.social · 30/09/2026
Hey Canadian GameDevs, SGI is hiring game programmers of every level from junior to lead! C++ primarily, with some C#/Unity is preferred. Come work with me and my team! Hybrid and remote both available, but British Columbia residence required. smokingguninc.com/careers/#JOBS
smokingguninc.com
Careers - Smoking Gun Interactive Inc.
Join Smoking Gun's tight-knit team of passionate, talented professionals who love their craft, and build great things together.
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Bubblebird Studio - Wishlist Sandcastle! 🏖️ @bubblebird.bsky.social · 29/09/2026
Working on some items that can help with managing or controlling the water in our sandbox game 🏖️ What do you think of these controllable water gates?
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Lorraine🍬 @lorandbehold.bsky.social · 28/09/2026
ok here we go 🍝 Spaghetti Celesti: Devour the Heavens ⛅ is out now for free!! 🍴 the best pixel spaghetti of your life ↪️ prepare them & fork them perfectly ⭐ get those 5-stars reviews 😡 and be quick ! the people are hangry play it at punkcake.itch.io/spaghetti-celesti #fallingblockjam #pixelart
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DrSmey @drsmey.bsky.social · 28/09/2026
#aseprite #pixelartㅤㅤㅤㅤ Simple Guide: Aseprite Hotkeys
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Tomas Sala @falconeerdev.bsky.social · 28/09/2026
When' you've literally spend years fiddling with waves and oceans and wakes.. and it finally starts to look decent.. #indiedev I picked an ocean world because it meant having less assets to produce,, only to then spend a decade on a single asset. also no this won't run on a potato anymore.
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Lettier @letttier.bsky.social · 28/09/2026
3D Blender Mushrooms #b3d
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𝕁annn 🌘 @jannnmoon.bsky.social · 28/09/2026
Some hand-painting materials I practised texturing recently. Everything's full on hand-painted except my arch-nemesis, the fabric
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Squidly @squidly.newgrounds.com · 28/09/2026
You ever fumble but it lowkey looks cool? #GameDev #IndieDev
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SeverLink - Wishlist NOW! @severlink.bsky.social · 26/09/2026
WE MET OUR CROWDFUNDING GOAL Thank you so much for your support! But the campaign is not over yet: 👉 www.backerkit.com/c/projects/c... Be sure to back SeverLink and expand our development capabilities for more content and mechanics! #screenshotsaturday #lowpoly #y2k #indiegame #gamedev
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Ralph Bakshi @ralphbakshi.bsky.social · 25/09/2026
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WOLFSKULLJACK @wolfskulljack.bsky.social · 25/09/2026
Sup?
Digital painting of a suit of armour with illustrative arrows, branches and an antler. The text reads ‘just fine’
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Alpha Chrome Yayo @alphachromeyayo.com · 25/09/2026
Playing Silent Hill: Townfall as authentically as possible That is, on the 2.2" screen of a 90s pocket TV that I'm broadcasting to wirelessly 📡📺
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Marco Ferrari @marcoferrarink.bsky.social · 25/09/2026
Chrono
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Nyura Kim✨Pixel Art @nyurakim.bsky.social · 25/09/2026
just look up #pixelart #ドット絵
A landscape done in Pixel Art. Airy clouds on the sunset with a muted ghibli-like color palette. There's a mountain range and in between is a small lake that mirrowing the clouds formations. In the middle of the set are three traveling whales. There're flying across, their inside bone structure is visible and there's something else - like a hint of the tilt sparkly essense that imminates light from within. They're transperent to the eye that suggests their unreal nature.
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nrcgray.bsky.social @nrcgray.bsky.social · 23/09/2026
Lady knight sketch:
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POLYFORGE - Wishlist Good Luck, Little Truck! @polyforge.bsky.social · 23/09/2026
We used recording of old floppy drives to generate our robot and computer character's speech! 💾💬 #gamedev #godotengine #indiegames #indiedev
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Jenny Mati @jennymati.bsky.social · 23/09/2026
🍄🍂Hello Autumn!!! 🍂🍄
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KinematicSoup Technologies @kinematicsoup.com · 22/09/2026
#ScreenshotSaturday: about 5,000 enemies, every one simulated on the server and synced to each player at 50 to 70 KB/s, no network LOD. Built in a week as a stress test for our netcode... #gamedev #unity3d
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laney @saltmalk.in · 21/09/2026
the chase
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Targa - Wishlist Echoes of Aromia! @studiotarga.bsky.social · 23/09/2026
Now that the demo is out and i can stop crunching, it's nice to just be able to add random encounters and other polish and random content i think of, making the knockback on this was harder than i expected it to be. #gamedev #indiedev
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🜏 Machine Saint 🜏 @shoehead.itch.io · 18/09/2026
Seeing as I'm working on this atm, have a look at the first encounter with a zombie #gamedev #survivalhorror #pixelart
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Playtester ↗ @playtester.io · 24/06/2026
Combine tiles to craft new tiles, expand your village to discover what's beyond the horizon, and spread some seeds as tiles react and proliferate in TileShire, a city builder puzzle indie game! Sign up for the playtest: playtester.io/tileshire #gamedev #indiedev #indiegame
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Zi @majormcdoom.bsky.social · 22/09/2026
YESSSS!! Took a couple days, but I now have one motor function that can lets penguins hit any point on anything with any point on any other thing. Probably one of the most versatile motor tasks I've made. SO happy with this! 🐧🐟🔨🙏🧊🚿🪵 #GodotEngine #gamedev #indiedev
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Simon S. Andersen @snakepixel.art · 21/09/2026
Anyway! #pixelart #ドット絵
A pixel-art scene from Street Fighter 3 Third Strike with Lottie the calico cat fighting the character Ruy. She's already cleared the first round with a no-hit perfect. Good job.
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exilove.bsky.social @exilove.bsky.social · 21/09/2026
Finally released my 16x16 Dungeon Tileset on itch!🏰 It includes base floor/wall variants, doors, chests, torches, and props for top-down games or roguelikes. Free version is available now. Аnimated pack are linked on the page. Check it out: exilove.itch.io/purple-fanta... #pixelart #gamedev
exilove.itch.io
Purple Fantasy dungeon tileset 16x16 by ExiLove
Free 16x16 dark fantasy dungeon tileset for top-down game
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exilove.bsky.social @exilove.bsky.social · 21/09/2026
A couple of quick mockups from the tileset to get a better look. #pixelart #gamedev
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LYDIA ZANOTTI @phrisk.bsky.social · 19/09/2026
practicing glass in designer
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Ian McQue @ianmcque.bsky.social · 19/09/2026
Ormiscaig, Wester Ross.
Digital painting, barn and croft house at Ormiscaig township in Wester Ross on the north east coast of Scotland
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Richard Lems @rilem.nl · 19/09/2026
Fishing is a little different in our world? 🐟🦭 #indiegame #pixelart #gamedev
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EGVroom @egvroom.bsky.social · 19/09/2026
Working on the physical version of Cave Dave. Tweaking the pixels. I love pushing pixels. #screenshotSaturday #pixelArt #indieDev #gbstudio #gameBoy
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Lettier @letttier.bsky.social · 19/09/2026
Blender 3D animation. #b3d
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Pol @polmf.bsky.social · 02/10/2025
Petit fanart del Silson
#Silksong #fanart Depicts #Hornet, #Lace and #Sherma strolling through the moss grotto in Pharloom
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RossyDoesDrawings (commissions open) @rossydoesdrawings.bsky.social · 17/09/2026
Strong goblin, very mean and tough.
drawing of a goblin in heavy armour with three swords.
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A Shell in the Pit @ashellinthepit.com · 17/09/2026
How did we implement the ambiences for Big Walk? @nicholaszhangaudio.bsky.social manually drew poly lines for all the different biomes and rivers, and built tools to detect shorelines and scatter positions. Most of it is done before the game even runs, and then we just blend between stored values!
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Derek Laufman @laufman.bsky.social · 16/09/2026
I’m so beyond excited to announce I’ll be doing my first ever book tour in FRANCE at the beginning of October! Thank you to the amazing people at Aventuriers d’Ailleurs and Bamboo Media for making this tour possible. It’ll be my first time in France and I can’t wait!🇫🇷🇨🇦
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Veli' (Tower Of Insolence dev) @velithetunes.bsky.social · 01/09/2026
Hey ho, Blue sky. My name is Veli and I love working with this specific aesthetic and character animations. Right now I am fully focused on developing my project: Tower of Insolence (which looks completely different hehe). #gamedev #pixelart #ドット絵
4 black and white mock up drawings.
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Andrew Hulshult @andrewhulshult.bsky.social · 17/09/2026
I am SO proud to present the Iron Lung soundtrack on vinyl! We worked very hard on this one! Preorder here: lnk.to/iron-lung-vi...
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Nick Quackenbush @quackles.bsky.social · 16/09/2026
The games industry should divide crunch into terms: 1. Immovable deadline overtime or incidental overtime a. Inevitable b. Caused by dates or events team can't control c. Often the best of two bad choices 2. Production Scheduled Crunch a. Avoidable b. Solvable c. Immoral
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Apogee Entertainment @apogeeent.com · 15/09/2026
🎃 Halloween season has arrived in Quest Master! From now through Nov. 3, explore a haunted Castle Town and build spooky adventures with the permanent Moonlight Brambles theme. We've also dropped your first look at what's coming in Version 1.0... 🪦 apo.gg/QuestMasterH...
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•13• @starlordzendo.bsky.social · 13/09/2026
Useless Wizard crashes the party!
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Edd Coates | Game UI Database @eddcoates.bsky.social · 13/09/2026
I'm pleased to announce that around 200 pages' worth of tutorial resources are coming to the Game UI Database for FREE via a brand new blog. No ads. No paywalls. No email signups. Here's a preview of the first piece dropping next week, all about crafting cross-platform control schemes and layouts!
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thomas "noio" 🏔️ vandenberg @handle.invalid · 10/09/2026
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Momo @peach-cube.bsky.social · 06/09/2026
Study of Nausicaa of the Valley of the Wind that I don't think I ever posted #pixelart
A scene from the Ghibli movie Nausicaa of the Valley of the Wind, rendered in pixel art. In the background, a large Ohm shell sits in a dark lake illuminated by a few beams of light. In the foreground, two heavily cloaked travelers sit astride large birds surrounded by various alien and fungal foliage.
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