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Outer Reach GameDev

@playouterreach.com
733 followers 1.6K following 646 posts

Solo indie dev behind Outer Reach 🎮🛠️ A stealth-action adventure through covert wars, buried secrets, and the shadows between the stars. Wishlist: store.epicgames.com/p/outer-reach-0…

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Outer Reach GameDev @playouterreach.com · 06/09/2026
Interesting... Unity is removing Intel MacOS editor from 6.7 and built-in renderer is deprecated in 6.5. Big things happening on the Unity side. #gamedev
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Outer Reach GameDev @playouterreach.com · 29/08/2026
Solved the DLSS issue plaguing my Unity project for the last few years… now, I’m getting > 60fps in 4K 🎮🛠️
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Outer Reach GameDev @playouterreach.com · 08/08/2026
Working on code today, but here’s something from earlier... Some of the stealth gameplay of walking a hostage around to ideally, perhaps a dark corner for interrogation... 🛠️🎮 #screenshotsaturday #indiegames #gamedev
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Outer Reach GameDev @playouterreach.com · 06/08/2026
Was just about to offer a spare GPU I had to another game developer, since they may have needed some extra hardware help and they... blocked me 🤷‍♂️🛠️ Ahhhh bluesky... 😅 #indiegame #gamedev
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Outer Reach GameDev @playouterreach.com · 06/07/2026
Still working on melee combat, but thanks to some tips from Naughty Dog, it's coming along 🎮🛠️ #gamedev #indiegamedev
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Outer Reach GameDev @playouterreach.com · 30/05/2026
Started on melee combat coding today. Trying to get the balance feel in the mechanic somewhere between Last of Us & Uncharted 4. I think the tough part is going to be the head-to-wall and head-to-desk smashes. 🤔 #indiegamedev #gamedev
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Outer Reach GameDev @playouterreach.com · 27/05/2026
A huge thanks to everyone including all the new followers! Now have 4,600 on the Epic Store Wishlist for Outer Reach. Steam coming soon, still working on that store page 😅 🎮🛠️ #indiegame #gamedev
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Outer Reach GameDev @playouterreach.com · 23/05/2026
A devs work is seemingly never done... working on stealthy ledge takedowns over the weekend. 🎮🛠️ #screenshotsaturday #indiegame #gamedev
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Outer Reach GameDev @playouterreach.com · 15/04/2026
Unity Gamedev horrors: - Doors - Ladders - Active ragdolls - Save states - Motion matching - Retargeting avatar mismatches - Shadow performance - Baked GI artifacts - Navmesh agents getting stuck on corners - Anything to do with Timeline - 10k project settings - Asset bundle addressables
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Dora B @heyitsdora.com · 09/04/2026
Me to my game devs: You need to rest. You need to have downtime and work-life balance. You need to set boundaries for yourself and be a human outside work. My brain: Not you, though. Me: Oh, God, of course not me. Haha. Can you imagine?
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Outer Reach GameDev @playouterreach.com · 30/03/2026
Don't listen to them. #gamedev #MondayMotivation "You can't make that alone." "Indie games means it looks like sh*t" "Unity isn't made for games like that" "Making a game is too hard." "Just get a normal job." "Leaving Twitter with 40k followers for 500 on Bluesky was dumb." "Give up."
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Eternal Skies TCG RPG @eternalskies.neocities.org · 27/03/2026
Sometimes I look through the code of my game and go holy crap I was smart for a minute there. How did I figure THAT out? Other times uh, yeah, not so much.
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Des Walsh @deswalsh.bsky.social · 26/03/2026
Ok that trailer is incredibly charming and you should check it out.
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Eternal Skies TCG RPG @eternalskies.neocities.org · 26/03/2026
I like this idea too. I would love to drop a finished game and be done with it. But also I have so much more I want to add that won't make it in the base game that I could add as dlc. Also it's a card game so it will be really easy to build upon after the core of the game is there.
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Eternal Skies TCG RPG @eternalskies.neocities.org · 24/03/2026
People like to pretend in indie game dev that some areas of the project are more creative than others, but EVERY area requires creativity. Obviously art/writing/music are creative, but so is coding. Marketing has to be creative, and so does community management. You have to be creative everywhere.
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Eternal Skies TCG RPG @eternalskies.neocities.org · 22/03/2026
One of the biggest indie game dev problems I have is when I am debugging and see a wonky looking interaction and stop the game to look into what happened. And then it turns out the game did it correctly and my interpretation of the game logic was just wrong. Or I forgot something and it didn't.
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Nute @nutedawn.bsky.social · 22/03/2026
This whole concept in LOTR is one of my favourite parts of the whole book. “Evil fucks up because evil people fundamentally cannot imagine that others are not motivated by the same things as them” is another theme that feels relevant right now
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Taylan K - Indie dev @taylank.bsky.social · 21/03/2026
Everyone once in a while some younger person will be like “Does anyone remember game X?” like it was some obscure back catalogue title, and it will be a formative, genre defining hit that people my age spent hundreds of hours playing
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Adam W @barolas.bsky.social · 20/03/2026
Folks looking for Game Dev Jobs, we've got some new opportunities! The WoW team and several others at Blizzard have unionized and are working on our first contracts - join us in making awesome games and better working conditions! 🧵 #GameDevJobs #GameDev
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Eternal Skies TCG RPG @eternalskies.neocities.org · 19/03/2026
I see a lot of indie game devs talking about how much they enjoy playing their own game and like, I'm jealous. All I can think of is every little tiny thing that I could fix or improve or need to work on. Maybe it's just because I'm not done yet, but I can't see myself playing for enjoyment much.
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Kate Barrett @thewaether.bsky.social · 16/03/2026
everyone needs to get more indie NOW !!!
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Outer Reach GameDev @playouterreach.com · 16/03/2026
Kiwicoder's series on NPCs is great, but mesh socket rigging was horrible. Creates static issues w/ spine rot., weapon alignment, raycasting & hand pos. I did it years ago & had to rip it out from 70+ state machine agents. Use FinalIK/AimIK instead. #unity #gamedev www.youtube.com/watch?v=_c-r...
youtube.com
Equip weapons using Mesh Sockets and Animation Rigging in Unity [AI #04]
YouTube video by TheKiwiCoder
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Outer Reach GameDev @playouterreach.com · 15/03/2026
The mysteries of #gamedev... "This will only take like 20 mins to do...." 6 hours later...
media.tenor.com
a cartoon of homer simpson sitting in front of a group of men
ALT: a cartoon of homer simpson sitting in front of a group of men
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Outer Reach GameDev @playouterreach.com · 15/03/2026
#unitytip #gamedev Need to configure your characters in Editor in a particular pose? You can do so in OnValidate so you without having to click in the Animator window, select a clip, scrub the timeline for the right frame.
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Des Walsh @deswalsh.bsky.social · 15/03/2026
I like when I share someone on here and then suddenly they get noticed by people following me. Takes very little to help others and you can all do it by just hitting share on posts you actually like.
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Eternal Skies TCG RPG @eternalskies.neocities.org · 14/03/2026
Damn this is cool
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Outer Reach GameDev @playouterreach.com · 13/03/2026
Updated the thermal shader... #gamedev
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Des Walsh @deswalsh.bsky.social · 12/03/2026
No dev or artist gets a chance to be seen or show what they have been working on without others sharing posts. It makes a difference and can lead to them finding work, selling prints and getting wish listed for games and it’s not much but it’s better then doing nothing and dose support them.
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Outer Reach GameDev @playouterreach.com · 13/03/2026
A must watch if your game has off-road vehicle physics in it... www.youtube.com/watch?v=SKXq... #indiegamedev #gamedev
youtube.com
The Science of Off-Roading: Uncharted 4's 4x4
YouTube video by GDC Festival of Gaming
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Mr. Lucha, father of 🦆 🐈 🐕 , indie dev 🎮 @luchalutra.bsky.social · 12/03/2026
Dear gamedevs: Don't know who among you need to hear this today, but it still comes up in various discords, subreddits, even here. So allow me this space to once again reiterate: No, it's not "cheating" to use assets you paid for. They exist to be used. Use them.
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Tanya D. || Writer || Narrative Designer @cypheroftyr.bsky.social · 09/03/2026
Not at #GDC but I’m #WhatAGameDevLooksLike Writer, editor, Narrative Designer and DEI Consultant for 10+ years. A very hireable one, still seeking work a year after Monolith’s closure. ✌🏾
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Outer Reach GameDev @playouterreach.com · 09/03/2026
A good NPR story today on the state of the video game industry. wamu.org/story/26/03/... #gamedev #indiegamedev
wamu.org
Game Mode: The state of the video game industry in 2026
AI. Outsourcing. Layoffs.
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Outer Reach GameDev @playouterreach.com · 03/03/2026
#gamedev woe #422... When you have to manually reconfigure 78 different NPC prefabs.
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Eternal Skies TCG RPG @eternalskies.neocities.org · 10/02/2026
Regular reminder that I have a feed intended for major updates for games that are being self published. This is intended as one place to look regularly to see what's going on in the self published world. However I mostly update it myself, but I do that almost every day. bsky.app/profile/did:...
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Outer Reach GameDev @playouterreach.com · 17/01/2026
Game development after the concept art stage. #indiedev #gamedev
media.tenor.com
a man is shoveling snow from a sidewalk in front of a building
ALT: a man is shoveling snow from a sidewalk in front of a building
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Outer Reach GameDev @playouterreach.com · 28/06/2025
Damn it... it's screenshot Saturday and all I'm working on is code 😔 #gamedev
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Outer Reach GameDev @playouterreach.com · 08/06/2025
Thankful to everyone for wishlisting Age of Rust 🙏🙌 I'm over 4k wishlists now on the Epic Game Store! store.epicgames.com/en-US/p/age-... #thankyou #indiegamedev #gamedev
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Eternal Skies TCG RPG @eternalskies.neocities.org · 29/05/2025
Oh hey, the Games in NY Steam page just went up a few minutes ago. Here it is, mine is in there. store.steampowered.com/sale/GamesinNY #indiegamedev #solodev
store.steampowered.com
Games in New York
Games set, published and designed in New York
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Outer Reach GameDev @playouterreach.com · 29/05/2025
Unity 6.2 beta is out. The very long awaited MeshLOD is in it... something Unity has promised for the last 5 years 😮 But, no virtualized-geometry, unified renderer, or the rumored new RTGI "Lumen-like" lighting system. 😔 #gamedev #indiegamedev #unity3d discussions.unity.com/t/unity-6-2-...
discussions.unity.com
Unity 6.2 Beta is now available
Hi everyone, We’re excited to announce the first Unity 6.2 beta release, with a continued focus on Engine stability and performance, and invite you to try the new features we’ve rolled out. Your feed...
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Outer Reach GameDev @playouterreach.com · 21/05/2025
Coming back to look at some piece code after a few weeks. #gamedev
media.tenor.com
a bald man with a beard is covering his mouth with his hands
ALT: a bald man with a beard is covering his mouth with his hands
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Outer Reach GameDev @playouterreach.com · 11/05/2025
In case you're busy and missed the email like I did... State of Unreal on June 3rd, 9:30am EDT www.youtube.com/live/AjikvaR... #gamedev #indiegamedev
youtube.com
State of Unreal 2025 Official 4K Livestream I Unreal Fest Orlando
Buckle up—it’s nearly time for the State of Unreal! We’ll be streaming live from Unreal Fest Orlando at 9:30 AM EDT on June 3. Catch all the action here, including a first look at the latest tools a...
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Outer Reach GameDev @playouterreach.com · 15/04/2025
Rigidbodies can be expensive to use in Unity, but for some use cases, you can cheat. An example is the jiggle of equipment on a character's back as they run. Use GameObjectRecorder to record the transforms to anim clips, remove Rb's then use animator to replay as needed. #indiegamedev #unitytips
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Eternal Skies TCG RPG @eternalskies.neocities.org · 15/04/2025
Here is your regular reminder that if you just want to see games coming out from people who self publish, here is this feed I made. Anyone I add to the list can comment and add to it, and I update it almost every day with new games announced or releasing. bsky.app/profile/did:... #indiegamedev
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Outer Reach GameDev @playouterreach.com · 10/04/2025
The sad part about putting really nice looking water into a game is that most players run right past it 😞 #indiegamedev #madewithunity
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Outer Reach GameDev @playouterreach.com · 09/04/2025
Unity tip: Use Invoke or InvokeRepeating instead of coding multiple timer loops with bool’s. Pro Tip: You can increment enum variables making 3-way toggles much easier: fooEnum++; #gamedev #unitytips
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Outer Reach GameDev @playouterreach.com · 09/04/2025
Characters rendered in Unity HDRP #indiegamedev #gamedev #madewithunity
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Outer Reach GameDev @playouterreach.com · 08/04/2025
Hi @portfolioday.bsky.social !! 👋 I'm cloverme a solo indie game dev currently working on Age of Rust, a stealth sci-fi action adventure game. Wishlist: store.epicgames.com/en-US/p/age-... #indiegamedev #gamedev #PortfolioDay #madewithunity
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Eternal Skies TCG RPG @eternalskies.neocities.org · 04/04/2025
It's been a while since I've pushed this, so let's do it. I have a feed for major updates of self published games. It's powered by a list, and list people can put things in the feed with tags. Also, I reply to posts and add them to the feed every morning. bsky.app/profile/did:... #indiegamedev
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