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When horror starts breaking the code: Talking One Rotten Oath with Piotr Bunkowski
There are plenty of horror games that lean on atmosphere, and plenty of shooters that throw players into chaos, but One Rotten Oath looks like it is doing something far stranger than simply picking a lane. Created by Piotr Bunkowski, the game is a story-driven FMV and FPS hybrid with horror elements, mixing rotoscoped live-action visuals, retro-inspired survival gameplay, and a narrative that sounds more unstable the deeper you get into it.