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pintozilla

@pintozilla.com
284 followers 427 following 339 posts

He/Him. Sometimes I work on games. Sometimes audio/music. Sometimes I draw. If you want to riff off any of my designs/work just lemme know. 🚫 LLMs not welcome here

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SnowHogs @snowhogs.bsky.social · 30/09/2026
random progress pics from last two weeks. #survivalhorror #psx #gamedev
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heinn @heinn.dev · 26/09/2026
bonus fragment lit
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🎃Yagamimi🎃 @luigiyagami.bsky.social · 13/09/2026
NEW PINNED "Revenant: Prologue" is a 3-part animated mini series currently being worked on by me and my itty-bitty team. It is followed by - "Revenant", an action-adventure social sim game inspired by Shenmue, Yakuza, Metal Gear, and more. Currently in pre-alpha Links and info below, please read
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Thana 🌳🌲 @thanaorchard.bsky.social · 21/09/2026
been making character renders in blender for fun lately! heres one with some characters from my current gamedev project very soon (by the end of the month) i will be launching a patreon where ill be sharing NSFW work (renders, anims, etc) + digital backlog stuff (music, games, 3D characters, etc)
3D render of three lowpoly characters, a ratgirl with blue hair wearing a brown latex jumpsuit, a dark elf with green hair wearing a black latex jumpsuit, and a squatting wood elf with green hair wearing a grassy leotard-like garment. they are all posed in a foresty environment along a large trail
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Cherub @polygoncherub.bsky.social · 18/09/2026
Pile(BUN)ker. I usually don't work on this during the week, but I needed to unwind something fierce and this helps fight the bad brain bullshit. So, I spent time trying out audio for the execute. Made 5 different cam angles for the kill to reduce fatigue. I am pleased. #CherubDev #UE5 #GameDev
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Elias Daler @eliasdaler.bsky.social · 15/09/2026
Getting into city planning/greyboxing stuff is extremely exciting for me, as I've never gotten so far into developing a "real" game, haha. And Dreamcast allows me to model a lot more "carelessly" first. This scale and topology would never fly on PS1...
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Autumn @aekoriautumn.bsky.social · 12/09/2026
some drawings and a wip
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Uneven Prankster @unevenprankster.xyz · 09/09/2026
Most people don't know I have OCs but I do. One of them is Koelha, an amnesiac robnuuy from outer space. Her current design and first pic was done by @toarcian.bsky.social! I've had her for quite a while and wanna make a game starring her in the future.
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pintozilla @pintozilla.com · 08/09/2026
Can't wait to get these beans stirred and all linked up in game tho. It'll all be worth it
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pintozilla @pintozilla.com · 08/09/2026
I did not wanna be making a more complicated fk/ik switch setup with my rigs yet but I want him to stir this pot of beans... Trying to think of how to do this in a dumb but not painful way. I've liked how simple everything has been up until now. But now I gotta pair two object anims together 🤔🙃
A rigged 3d character model of a guy in overalls is stirring a low poly pot of beans and chunks of something meaty.Same pose as the other image, but this time you can see all the bones for the fella and the pot of beans. Also showing that I haven't made any bone shapes yet, it's all "barebones"
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skocia @scoutylanks.bsky.social · 07/09/2026
finally got the chance to work with another anthro character _('、3」 ∠ )_ wip for powdersworkshop #lowpoly
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pintozilla @pintozilla.com · 07/09/2026
This is in comparison to a more composited style effect of just masking out the shape and layering that behind. This is nice and sharp/punchy/easy to render but I dunno. Lacks something personality wise.
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pintozilla @pintozilla.com · 07/09/2026
This is just manually duplicating the meshes and offsetting atm. Leaning towards the vagrant story separate mesh duplicating method, I like that you still get some textures preserved in the light. Looks ghostly from other angles.
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pintozilla @pintozilla.com · 07/09/2026
Another little render setup test. Not in-game stuff yet but I think some kind of global rim light thing could be neat. Thinking of stuff like Vagrant Story / Persona 3 Reload.
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pintozilla @pintozilla.com · 07/09/2026
Keen observers may notice he has them tenchu hands hahaha, just had to try it. I'm sure plenty of other games do this but I love the trick now.
A 3d view of a model's hand. Which is a cube, it looks like a balled up fist with the way it's textured.
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pintozilla @pintozilla.com · 07/09/2026
Some extra editor shots of the cook / dino croc head fella.
An editor view of the cook model with his concept art reference in the backgroundAn editor view of the cook model with his texture uv to the sideAn editor view of the cook model with his texture uv to the side, this one showing his  ~ islands ~
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pintozilla @pintozilla.com · 07/09/2026
Got this character all done and rigged up! Really enjoying making em so far. I think he ended up a little under 1k tris, and a single 128x128 texture.
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pintozilla @pintozilla.com · 05/09/2026
Kinda love these hands for the Tenchu 1 guards that are literally just cubes haha. even the UVs for the "knuckle and fist" are re-used on each side. Super neat stuff.
A model view of a guard from tenchu 1A close up of the tenchu guard's hand. Showing off a wireframe revealing it's really just a distorted cube.
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Naniel @naniel0.bsky.social · 29/08/2026
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pintozilla @pintozilla.com · 29/08/2026
A cook, playing around with another character
A drawing of a man wearing a Dino gator head, and overalls. He’s a cook or chef of sorts, inspecting a pile of meats.
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🎃Yagamimi🎃 @luigiyagami.bsky.social · 27/08/2026
#southwoods
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tris - Brush Burial @knifedemonsoftware.bsky.social · 26/08/2026
brush burial: bruiseland.
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pintozilla @pintozilla.com · 26/08/2026
The layout makes me think of a Shining Force game or something, tho I'm not super familiar with em. I hope you find your game!
Battle view of Shining force 3. Anime man with sword fights an enemy
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🦇 Hexavier 🎃 @xavierck.com · 29/09/2025
I believe I've found the episode of Star Trek TNG in which blue LEDs first appear I don't know if this actually matters to anyone else, but I think it's a neat way to show how the physical style of a show can be altered by something as small as a new type of LED being put into mass production
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pintozilla @pintozilla.com · 24/08/2026
Oh yeah a big part of all this for me is getting to cut out bits of things I don't love working on so I can feel more comfortable iterating/reworking. Moreso than even smart asset sharing, I just want it to be so straightforward I could do it a dozen times and figure out what sticks!
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Memor.Draw @memordraw.bsky.social · 07/03/2026
wip on bg
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pintozilla @pintozilla.com · 22/08/2026
I've seen the light, now to make a million takedown animations
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pintozilla @pintozilla.com · 22/08/2026
Been playing Brush Burial: Gutter World a fair amount lately and got the idea to try out the more segmented limbs. Same deal referencing the Tenchu 1 models. I'm liking the tradeoffs, expressive stuff without eating up all my time just rigging/animating.
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pintozilla @pintozilla.com · 22/08/2026
I did a full little render test of this guy I've been working on to see how his rig is working. I'm really enjoying this segmented style, wayyy easier to set some things up.
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pintozilla @pintozilla.com · 22/08/2026
I've been modeling / rigging my bug guyyyyy. I might be having fun again making freaky lil guys
A blender viewport view of an anthropomorphic character with a bug head. Skin is purple/grey toned, he's got some baggy orange and green pants and a cool little vest jacket. He looks pretty similar to his concept art in the background.A blender viewport view of the same character, posed with his little hands curled up. Kind of a stealthy cautious pose.A blender viewport view of the same character from the back. You can see his jacket with what appears to be a pixelated large jacket patch of a bug head on it.
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hilkojj @hilkojj.nl · 19/08/2026
Pave Paradise, and put up Car Parks soon!! 🚨 Car Park Capital launches into Early Access on October 9! store.steampowered.com/app/3031880/... Watch the brand new trailer, share it with friends, and wishlist! Big thank you for all the support over the years! 🙏
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tris - Brush Burial @knifedemonsoftware.bsky.social · 19/08/2026
brush burial: bruiseland.
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Cherub @polygoncherub.bsky.social · 17/08/2026
Weekend done, time to hang it up. Many rough edges, but I'm still having fun. Going to completely rewrite the weapon grab mechanic. It's surprising how enjoyable an NPC with a basic (random attack + walk direction) type brain can be. Oh. I added an 808 kick to the Kill Confirm. #CherubDev #UE5
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Seco @secordrian.bsky.social · 16/08/2026
#blender #retro #blender3D #lowpoly #scifi #mech #indiedev #traditionalart Trooper
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HEADLESS BLOOD IDOL @headlessbloodidol.bsky.social · 15/08/2026
TOMORROW!! AUG 15 HBI GAME SHOWCASE 🔥🔥🔥🔥🔥 twitch.tv/summershowcasemeltdown you're hungry for good times!! but slop wont feed your soul😮 so we got a huge bounty of lovingly crafted games & art to put on your table, unique, fun, weird--- all made by real humans 🕹️💖🥰
HBI GAME SHOWCASE 2026!
FEATURING CLIPS FROM:

BRUSH BURIAL
CHICO'S REBOUND
DEMONSCHOOL
DREAM TAPE LLC
MANGOTRONICS THE EMPLOYMENT COLLECTION
FERAL BLOOD DOLL
GILGAMESH DRIFT
HYPNOGENESIS
INDIEPOCALYPSE
KITSUNE TAILS
LABYRINTH.OS
LADY DRACULA
PROF. BINGOO'S BIG DUMB BLOCK FACTORY
RUNT
SCREAMING SAVAGE BLOOD DEATH
STREET UNI X
THANA'S CHARACTER CREATOR
THEY SPEAK FROM THE ABYSS & THEY SPEAK FROM THE ABYSS : ZENITH


SATURDAY AUG 15! DEBUTING AT SUMMER SHOWCASE MELTDOWN https://twitch.tv/summershowcasemeltdown entire stream starts noon pacific!
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kelsey irene @holographic.pink · 14/08/2026
CUTE! CUTE!!! CUTE!!!!!
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MAGENTA💜💀SKULL🔪 @magentaskull.bsky.social · 15/08/2026
what if HBI showcased 75+ artists and devs on sat with some extremely short & sweet clips??????? that would be wild right
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Alien Bob but also @jeremyoduber.com · 11/08/2026
Surely there's at least a few more people on bluesky who would be interested in watching my latest video
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pintozilla @pintozilla.com · 09/08/2026
Drew a bug guy, might be doing a model for him and some others soon 🤔
A series a sketches of a guy with a bug head. Purple skin, baggy orange and green pants. Kind of a rough odd posed freaky lil guy. His face features are very grasshopper like
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pintozilla @pintozilla.com · 07/08/2026
Been ripping models from Tenchu to kinda see what they looked like. I'm really liking the fidelity of these... might try to do something similar soon.
A set of low poly characters from the game Tenchu. Showing Ayame, two enemy NPCs, a non hostile geisha npc, and a mean little dog.A set of low poly characters from the game Tenchu. Same set as the other image, but this one is showing them without their textures and their full blocky greyscale geometry is visible.
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Alien Bob but also @jeremyoduber.com · 03/08/2026
NEW VIDEO: In 2006 a Washington DC based think tank hired future lead designers of Civilization and XCOM to make a strategy game based on a documentary about nonviolent protest. 20 years later I'm here to tell you why. youtu.be/dmL7Ph4Us8o
youtu.be
A Force More Powerful: this game is political
YouTube video by Alien Bob
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pintozilla @pintozilla.com · 02/08/2026
Right I'm really into the slightly grungy early 00's thing atm too, and something about these kinds of games fit into that so well. A little gloomy but a lot of depth and charm to what they were going for, very excited to see first hand haha.
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pintozilla @pintozilla.com · 02/08/2026
These samplings of it make me want to check it out so much now. You REALLY know how to pick em, I always want to check them out haha.
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Salem 🏳️‍⚧️ @salem-bitch-trials.bsky.social · 02/08/2026
monster hunter 1 is the perfect intersection of my love for atmospheric ambient music with nature sounds and gritty slow paced fantasy worlds that demand a lot of u and i think thats so fuckin awesome
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🦇 Hexavier 🎃 @xavierck.com · 02/08/2026
I'm probably having far more fun than I should be
A screenshot from Blender showing the interface and a scene with Captain Picard and Dathon from the episode Darmok. There's a ring of stones and a campfire.
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MAGENTA💜💀SKULL🔪 @magentaskull.bsky.social · 01/08/2026
AUG 15!!! not just video art but we're cooking up a brand new GAME SHOWCASE! bunch of fun ass trailers comin, PLUS playing back some high powered sets you might have missed from our vault!!
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pintozilla @pintozilla.com · 01/08/2026
Haha oh jeez I can't imagine, slowly whittling my way through Generations Ultimate and I can see why the games are so coop heavy. Not because it's just fun to do, but because everything is so scary help!
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🦇 Hexavier 🎃 @xavierck.com · 31/07/2026
I think I'm ready to call this guy done. One thing I'll say for TNG-era costuming was they weren't afraid of using weird color palettes and bizarre textiles Gonna move on to making a little environment for him and Picard!
A low poly 3D model of Dathon from the Star Trek TNG episode Darmok
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tris - Brush Burial @knifedemonsoftware.bsky.social · 21/07/2026
brush burial: bruiseland.
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