Reposted by pintozillaSnowHogs @snowhogs.bsky.social · 30/09/2026random progress pics from last two weeks. #survivalhorror #psx #gamedev 093
Reposted by pintozilla🎃Yagamimi🎃 @luigiyagami.bsky.social · 13/09/2026NEW PINNED "Revenant: Prologue" is a 3-part animated mini series currently being worked on by me and my itty-bitty team. It is followed by - "Revenant", an action-adventure social sim game inspired by Shenmue, Yakuza, Metal Gear, and more. Currently in pre-alpha Links and info below, please read 151075432
Reposted by pintozillaThana 🌳🌲 @thanaorchard.bsky.social · 21/09/2026been making character renders in blender for fun lately! heres one with some characters from my current gamedev project very soon (by the end of the month) i will be launching a patreon where ill be sharing NSFW work (renders, anims, etc) + digital backlog stuff (music, games, 3D characters, etc) 084
Reposted by pintozillaCherub @polygoncherub.bsky.social · 18/09/2026Pile(BUN)ker. I usually don't work on this during the week, but I needed to unwind something fierce and this helps fight the bad brain bullshit. So, I spent time trying out audio for the execute. Made 5 different cam angles for the kill to reduce fatigue. I am pleased. #CherubDev #UE5 #GameDev 834241985
Reposted by pintozillaElias Daler @eliasdaler.bsky.social · 15/09/2026Getting into city planning/greyboxing stuff is extremely exciting for me, as I've never gotten so far into developing a "real" game, haha. And Dreamcast allows me to model a lot more "carelessly" first. This scale and topology would never fly on PS1... 37410
Reposted by pintozillaUneven Prankster @unevenprankster.xyz · 09/09/2026Most people don't know I have OCs but I do. One of them is Koelha, an amnesiac robnuuy from outer space. Her current design and first pic was done by @toarcian.bsky.social! I've had her for quite a while and wanna make a game starring her in the future. 217834
pintozilla @pintozilla.com · 08/09/2026Can't wait to get these beans stirred and all linked up in game tho. It'll all be worth it 000
pintozilla @pintozilla.com · 08/09/2026I did not wanna be making a more complicated fk/ik switch setup with my rigs yet but I want him to stir this pot of beans... Trying to think of how to do this in a dumb but not painful way. I've liked how simple everything has been up until now. But now I gotta pair two object anims together 🤔🙃 110
Reposted by pintozillaskocia @scoutylanks.bsky.social · 07/09/2026finally got the chance to work with another anthro character _('、3」 ∠ )_ wip for powdersworkshop #lowpoly 321624
pintozilla @pintozilla.com · 07/09/2026This is in comparison to a more composited style effect of just masking out the shape and layering that behind. This is nice and sharp/punchy/easy to render but I dunno. Lacks something personality wise. 010
pintozilla @pintozilla.com · 07/09/2026This is just manually duplicating the meshes and offsetting atm. Leaning towards the vagrant story separate mesh duplicating method, I like that you still get some textures preserved in the light. Looks ghostly from other angles. 110
pintozilla @pintozilla.com · 07/09/2026Another little render setup test. Not in-game stuff yet but I think some kind of global rim light thing could be neat. Thinking of stuff like Vagrant Story / Persona 3 Reload. 132
pintozilla @pintozilla.com · 07/09/2026Keen observers may notice he has them tenchu hands hahaha, just had to try it. I'm sure plenty of other games do this but I love the trick now. 010
pintozilla @pintozilla.com · 07/09/2026Some extra editor shots of the cook / dino croc head fella. 100
pintozilla @pintozilla.com · 07/09/2026Got this character all done and rigged up! Really enjoying making em so far. I think he ended up a little under 1k tris, and a single 128x128 texture. 000
pintozilla @pintozilla.com · 05/09/2026Kinda love these hands for the Tenchu 1 guards that are literally just cubes haha. even the UVs for the "knuckle and fist" are re-used on each side. Super neat stuff. 093
Reposted by pintozillatris - Brush Burial @knifedemonsoftware.bsky.social · 26/08/2026brush burial: bruiseland. 626347
pintozilla @pintozilla.com · 26/08/2026The layout makes me think of a Shining Force game or something, tho I'm not super familiar with em. I hope you find your game! 110
Reposted by pintozilla🦇 Hexavier 🎃 @xavierck.com · 29/09/2025I believe I've found the episode of Star Trek TNG in which blue LEDs first appear I don't know if this actually matters to anyone else, but I think it's a neat way to show how the physical style of a show can be altered by something as small as a new type of LED being put into mass production 318122
pintozilla @pintozilla.com · 24/08/2026Oh yeah a big part of all this for me is getting to cut out bits of things I don't love working on so I can feel more comfortable iterating/reworking. Moreso than even smart asset sharing, I just want it to be so straightforward I could do it a dozen times and figure out what sticks! 000
pintozilla @pintozilla.com · 22/08/2026I've seen the light, now to make a million takedown animations 140
pintozilla @pintozilla.com · 22/08/2026Been playing Brush Burial: Gutter World a fair amount lately and got the idea to try out the more segmented limbs. Same deal referencing the Tenchu 1 models. I'm liking the tradeoffs, expressive stuff without eating up all my time just rigging/animating. 250
pintozilla @pintozilla.com · 22/08/2026I did a full little render test of this guy I've been working on to see how his rig is working. I'm really enjoying this segmented style, wayyy easier to set some things up. 2597
pintozilla @pintozilla.com · 22/08/2026I've been modeling / rigging my bug guyyyyy. I might be having fun again making freaky lil guys 040
Reposted by pintozillahilkojj @hilkojj.nl · 19/08/2026Pave Paradise, and put up Car Parks soon!! 🚨 Car Park Capital launches into Early Access on October 9! store.steampowered.com/app/3031880/... Watch the brand new trailer, share it with friends, and wishlist! Big thank you for all the support over the years! 🙏 13454152
Reposted by pintozillatris - Brush Burial @knifedemonsoftware.bsky.social · 19/08/2026brush burial: bruiseland. 216018
Reposted by pintozillaCherub @polygoncherub.bsky.social · 17/08/2026Weekend done, time to hang it up. Many rough edges, but I'm still having fun. Going to completely rewrite the weapon grab mechanic. It's surprising how enjoyable an NPC with a basic (random attack + walk direction) type brain can be. Oh. I added an 808 kick to the Kill Confirm. #CherubDev #UE5 532130437
Reposted by pintozillaSeco @secordrian.bsky.social · 16/08/2026#blender #retro #blender3D #lowpoly #scifi #mech #indiedev #traditionalart Trooper 57722
Reposted by pintozillaHEADLESS BLOOD IDOL @headlessbloodidol.bsky.social · 15/08/2026TOMORROW!! AUG 15 HBI GAME SHOWCASE 🔥🔥🔥🔥🔥 twitch.tv/summershowcasemeltdown you're hungry for good times!! but slop wont feed your soul😮 so we got a huge bounty of lovingly crafted games & art to put on your table, unique, fun, weird--- all made by real humans 🕹️💖🥰 02219
Reposted by pintozillaMAGENTA💜💀SKULL🔪 @magentaskull.bsky.social · 15/08/2026what if HBI showcased 75+ artists and devs on sat with some extremely short & sweet clips??????? that would be wild right 01512
Reposted by pintozillaAlien Bob but also @jeremyoduber.com · 11/08/2026Surely there's at least a few more people on bluesky who would be interested in watching my latest video 03322
pintozilla @pintozilla.com · 09/08/2026Drew a bug guy, might be doing a model for him and some others soon 🤔 022
pintozilla @pintozilla.com · 07/08/2026Been ripping models from Tenchu to kinda see what they looked like. I'm really liking the fidelity of these... might try to do something similar soon. 060
Reposted by pintozillaAlien Bob but also @jeremyoduber.com · 03/08/2026NEW VIDEO: In 2006 a Washington DC based think tank hired future lead designers of Civilization and XCOM to make a strategy game based on a documentary about nonviolent protest. 20 years later I'm here to tell you why. youtu.be/dmL7Ph4Us8oyoutu.beA Force More Powerful: this game is politicalYouTube video by Alien Bob 7396155
pintozilla @pintozilla.com · 02/08/2026Right I'm really into the slightly grungy early 00's thing atm too, and something about these kinds of games fit into that so well. A little gloomy but a lot of depth and charm to what they were going for, very excited to see first hand haha. 010
pintozilla @pintozilla.com · 02/08/2026These samplings of it make me want to check it out so much now. You REALLY know how to pick em, I always want to check them out haha. 111
Reposted by pintozillaSalem 🏳️⚧️ @salem-bitch-trials.bsky.social · 02/08/2026monster hunter 1 is the perfect intersection of my love for atmospheric ambient music with nature sounds and gritty slow paced fantasy worlds that demand a lot of u and i think thats so fuckin awesome 4449
Reposted by pintozilla🦇 Hexavier 🎃 @xavierck.com · 02/08/2026I'm probably having far more fun than I should be 12878
Reposted by pintozillaMAGENTA💜💀SKULL🔪 @magentaskull.bsky.social · 01/08/2026AUG 15!!! not just video art but we're cooking up a brand new GAME SHOWCASE! bunch of fun ass trailers comin, PLUS playing back some high powered sets you might have missed from our vault!! 01810
pintozilla @pintozilla.com · 01/08/2026Haha oh jeez I can't imagine, slowly whittling my way through Generations Ultimate and I can see why the games are so coop heavy. Not because it's just fun to do, but because everything is so scary help! 010
Reposted by pintozilla🦇 Hexavier 🎃 @xavierck.com · 31/07/2026I think I'm ready to call this guy done. One thing I'll say for TNG-era costuming was they weren't afraid of using weird color palettes and bizarre textiles Gonna move on to making a little environment for him and Picard! 57711
Reposted by pintozillatris - Brush Burial @knifedemonsoftware.bsky.social · 21/07/2026brush burial: bruiseland. 513728