heinn @heinn.dev · 04/09/2026gave up on this but thinken the idea was cute sort of desktop god game where your gaze / cursor / window position influences things.... 39514
heinn @heinn.dev · 14/08/2026also faffing about with unit movement having stopped units carve the navmesh seemed like a hack at first but it's actually quite effective I got the attack encirclement behavior for free, wasn't looking forward to implement that 2462
heinn @heinn.dev · 11/08/2026for once I did something right, enemy units work exactly the same as normal units. tried out some fun possession stuff and it just werks 2735
heinn @heinn.dev · 03/08/2026this was meant to be a generic placeholder guy who I could give all animations to but I ended up having some fun with it 01219
heinn @heinn.dev · 11/04/2026villagers, and one of my favourite features of wc3 : per-unit funny corpses 48711
heinn @heinn.dev · 05/02/2026another cool thing is squeezing oklab along the ab dimensions before the dithering, makes things quite TASTY 110011
heinn @heinn.dev · 05/02/2026messing with dithering and palettizing again, the main idea being applying the dither to not just a linear ramp, but to all dimensions of the colorspace at once 2826
heinn @heinn.dev · 16/12/2025the most fun part of this has actually been figuring out l-systems and watch them grow a more fun game could be just writing bacteria dna and watch them grow and compete....... 2583
heinn @heinn.dev · 02/12/2025I had an intense grass-touching session that's gonna end soon, picked up a camera in the last few days and it's the most fun I've had in a while 1461
heinn @heinn.dev · 30/09/2025thinken I've finally found a sweetspot where I can make models that I like without them taking one million hours ok see you next month 1122128
heinn @heinn.dev · 31/08/2025playing with terrain tools again had a revelation : I can have however many textures I want per-terrain, but only 8 per chunk side effect is also a less painful ui 1562
heinn @heinn.dev · 23/08/2025chocofi update : joystick ok bye see you in three hundred thousands years 4525