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Piers Harding-Rolls

@piershr.bsky.social
231 followers 93 following 20 posts

Games Industry Analyst Games research ampereanalysis.com After comments? Pls reach out

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Piers Harding-Rolls @piershr.bsky.social · 06/07/2026
So pleased to hear that my hometown studio Ninja Theory has found a new home (as well as Compulsion Games, Double Fine, Undead Labs and hopefully Arkane Lyon) Very talented team and looking forward to seeing how Senua develops as it moves towards launch
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Keith Stuart @keefstuart.bsky.social · 01/07/2026
This week’s pushing buttons newsletter is the only analysis of the games console RAM crisis you’ll read that starts with a Pride and Prejudice misquote. Thanks to @andyrobinson.bsky.social @dringo.bsky.social and @piershr.bsky.social for their expertise www.theguardian.com/games/2026/j...
theguardian.com
No console-flation: how the thirst for AI chips is sending games console prices soaring
AI data centres, memory scarcity and factory capacity are costing consumers –and console makers
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Piers Harding-Rolls @piershr.bsky.social · 01/07/2026
Sony is stopping production of PlayStation game discs for new games from Jan 2028 onwards This is a watershed moment for the industry! Interesting, if inevitable, move with quite a few implications. Also tells us quite a lot about the PS6! Read more here: www.ampereanalysis.com/insight/sony...
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Piers Harding-Rolls @piershr.bsky.social · 25/06/2026
I played a lot of Saros and really enjoyed it. It’s a niche game, but the data suggests that Housemarque has room to grow based on the type of gamer it is attracting 51% of Saros’s April players also played Capcom titles, while 25% of its May players switched from Capcom games
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Piers Harding-Rolls @piershr.bsky.social · 23/06/2026
I don’t think Steam Machine pricing necessarily means that next-gen console pricing will be $1000+ Sony is better placed supply-chain-wise and has more hardware scale than Valve, putting it in a stronger position In 2 years there will be better component availability as well
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Piers Harding-Rolls @piershr.bsky.social · 03/04/2025
Good to see my prediction that Switch Online would add new content for the Switch 2 launch was correct GameCube games will be exclusive to Switch 2 and part of the Expansion Pack Original predictions for the Switch 2 in the @gibiz.bsky.social analyst column www.gamesindustry.biz/switch-2-fin...
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Piers Harding-Rolls @piershr.bsky.social · 03/04/2025
Re: US pricing for Switch 2, Nintendo was in between a rock and a hard place No pricing during the stream as it was likely in flux, with a range in play Even so, pretty sure N wouldn’t have expected 46% tariff imports from Vietnam If they hold, might we see a US price increase in ‘26?
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Louise Wooldridge @louisewool.bsky.social · 02/04/2025
Ahead of the #Nintendo #Switch2 Direct later... ★ Switch 2 represents a $7bn-8bn games content opportunity over the next two years ★ Plus, a $1bn-2bn potential additional in-game spend opportunity per year~ Read: www.ampereanalysis.com/insight/nint... #NintendoSwitch2 #NintendoSwitch
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Piers Harding-Rolls @piershr.bsky.social · 02/04/2025
Our comments and analysis on the Nintendo Switch 2 showcase and its implications Key takeaways: - 13m units in 2025. Price point of $450 not an issue - Nintendo in more direct competition with Sony and MS - growth opportunity rests on digital www.ampereanalysis.com/insight/nint...
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Cecilia D'Anastasio @cecianasta.bsky.social · 23/12/2024
New: Arcane was a critical hit, but not profitable for Riot. Sources say Riot didn't have a robust strategy to recoup Arcane's $250 million cost ahead of launch. Tencent and some employees questioned what it actually added to Riot's core games business. www.bloomberg.com/news/article...
bloomberg.com
Riot's $250 Million Netflix Show Was a TV Hit, Financial Miss
‘Arcane’ drew a big audience, but didn’t bring in enough gaming revenue
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James Batchelor @jamesbatchelor.bsky.social · 23/12/2024
Our annual analysts predictions feature is now live! Traditionally, Brendan always ran this the first day back but since I'm gone by the end of the month, I wanted to go a little early Big thanks to @superhys.bsky.social @serkantoto.bsky.social @piershr.bsky.social @lisahanson.bsky.social et al
gamesindustry.biz
Switch 2 (finally), GTA 6 to dominate, AI in game dev (again): Analysts predictions for 2025
Every year, we turn to a panel of trusted analysts to ask them what they see coming down the road, and ask them to asse…
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Piers Harding-Rolls @piershr.bsky.social · 18/12/2024
New PS5 Pro technical deep dive from Mark Cerny just dropped I was lucky enough to catch this first hand - it’s a really interesting talk Gives good insight into the future roadmap for PlayStation consoles - also closer collaboration with AMD! blog.playstation.com/2024/12/18/p...
blog.playstation.com
PS5 Pro Technical Seminar reveals new in-depth details on console
SIE unveils collaboration with AMD to drive innovation in graphics and gameplay through ML-based technology.
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Piers Harding-Rolls @piershr.bsky.social · 05/12/2024
1 hr countdown to our next free webinar: Unlocking the Attention Economy: How Media, Sports, & Gaming can drive consumer time & engagement Useful data and insight to better understand the competition for consumer attention Sign up at the link register.gotowebinar.com/register/451...
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Wario64 @wario64.bsky.social · 19/11/2024
Reuters: Sony in talks to acquire Kadokawa, the Japanese media powerhouse behind the "Elden Ring" game, two sources familiar with the matter said. Sony declined to comment. Kadokawa said it cannot comment. www.reuters.com/markets/deal...
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Piers Harding-Rolls @piershr.bsky.social · 19/11/2024
News from Reuters is that Sony is in talks to buy Kadokawa Corp, ~70% majority owners of hugely talented FromSoftware (~14% already owned by SIE) Kadokawa’s business extends into areas that fit pretty well into Sony’s broader business - anime, manga, TV, film www.reuters.com/markets/deal...
reuters.com
Exclusive: Sony in talks to buy media powerhouse behind 'Elden Ring', sources say
Sony is in talks to acquire Kadokawa , the Japanese media powerhouse behind the "Elden Ring" game, two sources familiar with the matter said, as the technology giant looks to add to its entertainment portfolio.
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Wario64 @wario64.bsky.social · 15/11/2024
Half-Life 2 is free to own on Steam (offer expires Nov 18th). The game is also updated for its anniversary buff.ly/48UyM5O Free offer also includes Ep 1 & 2 Happy 20th to the GOAT FPS
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Rami Ismail (رامي) @ramiismail.com · 21/10/2024
Since people have been asking, I've created a "Background Radiation" Games Industry Starter Pack! The goal is a pack that gives you a good horizontal overview of the games industry and its surrounding fields - and the conversations happening there. go.bsky.app/RxQCsKS
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James Batchelor @jamesbatchelor.bsky.social · 10/10/2024
I spoke to Neil Long of @mobilegamerbiz.bsky.social, Ampere's @piershr.bsky.social and Newzoo about the US court ruling opening up Google Play to rival stores - and why it might not actually make much difference
gamesindustry.biz
Experts say Google Play opening up in the US will have minimal impact
Earlier this week, US courts mandated that Google must – for a three-year period – open up its Play app store to allow …
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Piers Harding-Rolls @piershr.bsky.social · 20/09/2024
@ozone.birb.house Games research pls Thanks
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Piers Harding-Rolls @piershr.bsky.social · 17/09/2024
Had fun doing this!
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James Batchelor @jamesbatchelor.bsky.social · 12/09/2024
For all the complaints about the $700 price tag, there *will* be people that buy the PS5 Pro - the question is how many? I spoke to Sam Naji, @matpiscatella.bsky.social, Rhys Elliott, Dr. @serkantoto.bsky.social and @piershr.bsky.social to gauge their expectations for Sony's expensive new console
gamesindustry.biz
How well will the PS5 Pro sell?
From the reactions we've seen to the PS5 Pro's $700 price tag, it would be easy to think Sony's new console is dead on …
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Piers Harding-Rolls @piershr.bsky.social · 10/09/2024
I wrote some analysis on the PS5 Pro reveal here: www.ampereanalysis.com/insight/ps5-... It looks at PlayStation's PS5 product strategy versus PS4, the pricing question, likely demand for PS5 Pro and covers other bits and pieces which weren't in the reveal #ps5pro
ampereanalysis.com
PS5 Pro: Sony pulls its ‘Pro’ strategy lever to engage PlayStation enthusiasts
Sony has confirmed the long-rumoured PlayStation 5 Pro will launch globally on November 7th at a price point of $699 in the US, €799 across Europe, £699.99 in the UK and ¥119,980 in Japan.
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James Batchelor @jamesbatchelor.bsky.social · 09/09/2024
Destiny is ten years old today, and the industry is still very much feeling its influence. But efforts to recapture its success are almost always in vain - I explore why with the help of @matpiscatella.bsky.social @piershr.bsky.social @ramiismail.com Michael Pachter and Rachel Weber
gamesindustry.biz
Why there will never be another Destiny
Ten years ago today, Activision published a new shooter from Halo developer Bungie: Destiny. Although 'a shooter' is pe…
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Piers Harding-Rolls @piershr.bsky.social · 27/11/2023
Reuter’s Josh Ye reporting on ByteDance’s retreat from gaming Follows a report that Moonton is for sale TikTok owner looks to have lost appetite for exposure to ultra competitive sector Will struggle to make back $4bn spent on Moonton (Saudi’s only chance?) www.reuters.com/technology/b...
reuters.com
ByteDance says to restructure Nuverse in retreat from gaming business | Reuters
TikTok maker ByteDance plans to wind down its Nuverse gaming brand and retreat from mainstream video games, four people familiar with the matter said.
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Piers Harding-Rolls @piershr.bsky.social · 16/11/2023
Roblox was the number 3 ranked title by monthly active users on PlayStation in October with 13.5m (45 markets) Considering the average Roblox gamer, you won't be surprised to hear that a majority of those users were on PS4 (like Fortnite) (Source: Ampere Games - Analytics)
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