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pierre-marie blind

@pierremarieblind.bsky.social
141 followers 98 following 93 posts

Interactive & linear audio illusions (vr, art, games) Also quietly writing a sound dictionary (!) bande-sonore.com

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Reposted by pierre-marie blind
Mariana J López @marianajlopez.bsky.social · 04/08/2026
As part of my work on sound heritage, I'm running a short survey on sounds (not music) that are important personally/culturally to people from different parts of the world. Please do help if you can 🙏 (versions in other languages will be added soon) tinyurl.com/5579y76e
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pierre-marie blind @pierremarieblind.bsky.social · 09/04/2026
Finally Puzzling Places is out on Steam and for the first time playable for anyone without a VR headset. Give it a try, leave your review, PP is here to stay, it’s a beautiful pearl, a peaceful corner bustling with sound, music, voices and echoes.
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pierre-marie blind @pierremarieblind.bsky.social · 17/03/2026
In preparation for the upcoming release of Puzzling Place as a desktop game, here’s a 40 min dev chat about the sound of the game. Its echoing voices, street musicians, and the fantastic consequences of being de facto quiet and focused in your listening experience.
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pierre-marie blind @pierremarieblind.bsky.social · 06/03/2026
We have a release date ! The largest and most thorough field recording compilation in any games ever made is coming out on the 9th of April.
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pierre-marie blind @pierremarieblind.bsky.social · 06/03/2026
Fantastic initiative !
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Drew Daniel @drewdaniel.bsky.social · 24/02/2026
R.I.P. Éliane Radigue, one of the most innovative and radical composers of our century- if you haven’t heard her music yet, prepare for something simultaneously delicate and oceanic. I don’t love the word “genius” but she deserves it.
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pierre-marie blind @pierremarieblind.bsky.social · 11/11/2025
Hi all, Walter Murch's online talk at The School Of Sound is in two hours. www.schoolofsound.co.uk/event/walter...
Screenshot of the event
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pierre-marie blind @pierremarieblind.bsky.social · 02/11/2025
Spent an hour at the far end of the audible world, waving, rattling, humming in sympathy with molecules: Sunn O))) yesterday in Brussels.
Wall of tube amplifiers on stage in the fog.Quick somometer snapshot, average 127dB, max 130.Show ouverture with wall of tube amplifiers aligned in quarter circle
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pierre-marie blind @pierremarieblind.bsky.social · 03/10/2025
Into the wondrous world of sand beach waves recording with a pair of hydrophones
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Ferryman Collective @ferrymanvr.bsky.social · 27/04/2025
From Vision to Virtual Reality: Immersive VR Theater 101 Led by Christopher Lane Davis (aka Screaming Color) — co-founder of Ferryman Collective. 🗓️ Sat, May 3 | 🕘 9AM–3:30PM PDT 📍 In VRChat + Discord www.eventbrite.com/e/from-visio...
eventbrite.com
From Vision to Virtual Reality: Immersive VR Theater 101
A Beginner’s Course to Bringing Immersive Storytelling & Theatrical Magic to Life in VR, taught by Screaming Color
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Dr Luke Buckmaster @lukebuckmaster.bsky.social · 28/02/2025
I know the average person doesn't use or care about VR. But I believe the advent of spatial computing is the most substantial development in artistic expression since the arrival of motion pictures - and, before then, since the invention of perspective in paintings.
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Kuya Quatro @kuyaquatro.bsky.social · 13/03/2025
So i'm finally playing through the VR Medal of Honor, and while fun, some of the dialogue scenes seem to draaaag. Unlike a cut scene, I am "physically" stuck into the ground having to hear ppl talk. BUT, in Half Life Alyx, the Vortigaunt monologues are a delight... 🧵
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Robin-Yann Storm @rystorm.com · 03/04/2025
In videogames the combination of all elements is what creates the right vibe. Which is why I love seeing 'ambient' tracks of videogames on YouTube: www.youtube.com/watch?v=PyqV... It isn't just the music. It's the crowd noises, it's the footsteps of NPCs, it is the *entirety* that creates the vibe
youtube.com
Star Wars: Knights of the old Republic Ambient Music - Taris Upper City
YouTube video by H0wlrunn3r
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pierre-marie blind @pierremarieblind.bsky.social · 27/03/2025
….! What a loss… his countless contributions, thorough support and dedication to maintaining deprecated tools on the vr/ambisonics front is an essential part of my workflow in that field. Sad news for the audio community.
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Peter Albrechtsen @lydrummet.bsky.social · 20/03/2025
Sound friends, check out this wonderful conversation between two great foley artists, Caoimhe Doyle from Ireland and Marita Sbeih from Lebanon. A great listen ❤️🎧 www.bbc.co.uk/sounds/play/...
bbc.co.uk
The Conversation - One-woman sound machines - BBC Sounds
Two female Foley artists discuss their careers in sound
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pierre-marie blind @pierremarieblind.bsky.social · 19/03/2025
Lovely 3 minutes of actors and directors keeping quiet for "room tone". Then inevitably listening: www.youtube.com/watch?v=LgY3...
youtube.com
Room Tone 2023
YouTube video by CRITERION
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DamianKastbauer @damiankastbauer.bsky.social · 18/03/2025
Audio Summit: Creating Believable Worlds with Ambience with Malin Arvidsson #GameAudioGDC #GDC2025
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pierre-marie blind @pierremarieblind.bsky.social · 20/01/2025
Requiescat David Lynch. Along with Steve Albini, we've lost two of the brightest sonic sorcerers in less than a year. A pair that was tuned to the senses like few other mortals.
Foggy forest, opening of Twin Peaks The Return
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pierre-marie blind @pierremarieblind.bsky.social · 31/12/2024
Superb essay on a mostly mindless platform
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pierre-marie blind @pierremarieblind.bsky.social · 21/12/2024
It’s wired, it only has the music I love, it will turn off after the last song of the album. It’s the « quiet » technology we used to have and cherish !
An iPod and a good record !
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Peter Albrechtsen @lydrummet.bsky.social · 20/12/2024
“Her work will be with us forever, but I still miss this dear soul who always made me smile and opened my ears for new dimensions of sound.” I am one of several sound people who remembers Ann Kroeber in this piece celebrating a one-of-a-kind sound artist. blog.prosoundeffects.com/remembering-...
blog.prosoundeffects.com
Remembering Ann Kroeber
Celebrate the legacy of pioneering sound artist Ann Kroeber through tributes and stories from the sound community.
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Bandcamp @bandcamp.com · 10/12/2024
In 2024, we highlighted over 100 field recordings from some of the most remote regions on Earth. Here are the year's most crucial releases. daily.bandcamp.com/best-field-r...
daily.bandcamp.com
The Best Field Recordings of 2024
These are the best field recordings of 2024.
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Clément Duquesne @spotline.itch.io · 11/12/2024
Hey ! One year and a half ago we released To Hell With The Ugly at @lapoulenoire.fr . Better late than never, the OST is now available ! If you're into fake pseudo-noir synth-jazz you can now listen to the whole .. 52 tracks (???) on Bandcamp ! clementduquesne.bandcamp.com/album/to-hel...
clementduquesne.bandcamp.com
To Hell With The Ugly (Original Game Soundtrack), by Clément Duquesne
52 track album
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Meg Elison @megelison.bsky.social · 29/11/2024
We have this impoverished vocabulary to discuss art, so vlogger garbage takes hold out of the ill-equipped desire. It's the same problem in books, where everything—from settings to couplings to narrative structure— is "tropes." Another failure of public education.
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pierre-marie blind @pierremarieblind.bsky.social · 30/11/2024
Online event tonight: David Lynch’s Soundtracks at the School Of Sound 7pm gmt www.schoolofsound.co.uk/event/david-... The 2 hour talk will be rewatchable if you cannot attend live
schoolofsound.co.uk
David Lynch's Soundtracks - The School of Sound
Here we deconstruct the provocative use of music and sound of one of the world’s most influential filmmakers, exploring his work with sound designers such as Alan Splet, Randy Thom and even himself (a...
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Elaine Low @elainelow.bsky.social · 25/11/2024
Big Tech is training AI on thousands of TV/film scripts. I spoke to showrunners, IP and business affairs lawyers — as well as the programmer at The Atlantic who examined this data set — to find out what happens next The latest Series Business @theankler.bsky.social theankler.com/p/tv-writers...
theankler.com
TV Writers Found 139,000 of Their Scripts Trained AI. Hell Broke Loose
It's 'organized crime,' says one, as scribes from Shonda Rhimes to Robert King face a system where studio policy and law remain murky
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Matthew Florianz @matthewflorianz.bsky.social · 23/11/2024
The goal of #gameaudio mixing is to achieve storytelling that clearly highlights the core emotional context of a presentation, while consistently communicating player relevant information. A short guide to shed light on common pitfalls and lessons learned: www.linkedin.com/pulse/prepar...
linkedin.com
Preparing for Game Audio Mixing: Tips to help keep you on track!
Strive for Consistency and achieve great Storytelling! I put together this short guide to shed light on common pitfalls and lessons learned from my experience in mixing games as a solo audio developer...
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chik white @darcyspidle.bsky.social · 22/11/2024
I put together a starter pack of field recordists. I'm new here, so the list is scant. Please let me know who I should add. go.bsky.app/FTM5KCZ
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XRMust.com 💫 @xrmust.bsky.social · 21/11/2024
Join us ;) #Immersive #Interactive #Storytelling #NewMedia bsky.app/starter-pack...
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JSpeer Sound @jspeer.bsky.social · 07/11/2024
As someone involved closely with a lot of people under extreme mental pressure after yesterday, this is a great read.
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pierre-marie blind @pierremarieblind.bsky.social · 26/10/2024
Preparing my first theatrical mix in years! So I treated myself with the largest PSI Audio sub a month ago…that last octave going down to 24Hz is absurd. I just got my massage done by Sunn O)))’s Life Metal at ref level. My body is still humming with electricity. I one with the power outlet now.
New addition in the studio ! Big PSI subwoofer !
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Mariana J López @marianajlopez.bsky.social · 28/08/2024
Publication date 😊 It seems my book is being published in December. More details in the link including the very kind words (thanks! 😊) by @cathamclarke.bsky.social @racheljwillie.bsky.social Damian Murphy and Gavin Kearney www.routledge.com/Sonic-Pasts-...
Book cover design that says 'Sonic Pasts: acoustical heritage and historical soundscapes' At the centre we see a circle formed by swirly colour bands and different outlines of people, objects and places, such as a desert landscape, a diver, Stonehenge and Notre Dame. At the bottom it says Mariana J López. The book cover is yellow with dark purple font.
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pierre-marie blind @pierremarieblind.bsky.social · 05/08/2024
I have a garden now… so I’m temporarily removing from service my doggo Foley prop (thumb claw is already gone).
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pierre-marie blind @pierremarieblind.bsky.social · 05/08/2024
Their Blast has already got used a lot on my last project. Anything Frank puts out is absolutely perfect! Great curation, great recording takes, great editing and mastering. Immensely usable.
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pierre-marie blind @pierremarieblind.bsky.social · 25/07/2024
Ann Kroeber, a greatly inspiring female figure passed away. I vividly remember this trick from reading an article about her animal recordings : playing back to an animal its own vocalization so as to get more vocalizations. Worked great on kitties and baby goats ! designingsound.org/2011/10/03/a...
designingsound.org
Ann Kroeber Special: Exclusive Interview
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pierre-marie blind @pierremarieblind.bsky.social · 24/05/2024
Oh so chuffed to attend Randy Thom’s masterclass in Copenhagen this week end!! His publication Designing a Movie for Sound has been my roadmap for the last 12 years. I can’t recommend reading it enough. www.filmsound.org/articles/des...
filmsound.org
Designing for sound by Randy Thom
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Game Audio Symposium @gameaudiosymposium.bsky.social · 17/05/2024
Just a reminder that in our attempt to improve the diversity of the game audio industry, we've still got some free tickets for anyone from under-represented groups. Just get in touch and we'll happily sort you out with a pass for both days
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pierre-marie blind @pierremarieblind.bsky.social · 08/05/2024
A tough blow, Steve Albini was my absolute compass for sound, he died yesterday. since I started working with sound not a week as gone by without me thinking about his records. The simplicity, authenticity, strict ethics, solid methods, and that...depth in every mix.
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pierre-marie blind @pierremarieblind.bsky.social · 07/05/2024
Oh no ! I'm gonna miss this year's best game audio conference...
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AaronBrownSound @aaronbrownsound.bsky.social · 10/04/2024
Hey #gameaudio beginners, and students! Confused on what path to take? Check out this insightful blog post from @phrequencies.bsky.social about choosing the right game audio schools or forging your own way. Wise words. phrequencies.blogspot.com/2024/04/what...
phrequencies.blogspot.com
What to Look For in a Game Audio Education
Game audio is a tough subject to teach in a school setting. You have to learn a DAW, design, foley, editing, middleware, game engines, imple...
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H-π (H-Pi) 🎸🎹 @hpisound.bsky.social · 17/03/2024
Works 🔊🎧🎹🎸🎵🎶 #MusicComposer #MusicProducer #GameMusic #FilmMusic
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Jaime Cross @speedyjx.bsky.social · 29/02/2024
In other, non-depressing news, gave a talk at a game dev event in Glasgow last week about game audio planning and pre-production and basically why you should get it in early as possible. If you're not Scottish you might wanna try x0.75 speed. #gameaudio www.youtube.com/watch?v=J6Ja...
youtube.com
You Should Have Got Audio In Earlier - Jaime Cross
Jamie Cross, Audio Manager at nDreams, talks about how to manage audio on a project. Talking us through planning, pre-production and production. How to consi...
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XRMust.com 💫 @xrmust.bsky.social · 27/02/2024
BREAKING NEWS! In an evolution that took its time (!), @XRMust 2.0 is finally online. 🥰 🗞️ French+English Magazine  🎭 List of XR Experience 💼 Related Company and People 🎉 XR Agenda of Event and Festival 🤓 Media Watch xrmust.com/xrmagazine/x...
xrmust.com
XRMust 2.0 is here 🤩 - XRMust
Dear XRMust reader, In an evolution that took its time (!), XRMust 2.0 is finally online. Two years in the making, we've put our project on a long-term footing, offering you all the features we wan...
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pierre-marie blind @pierremarieblind.bsky.social · 21/02/2024
Uh oh spotted next to tonight’s restaurant: Ubi’s VR escape games. Starring looooots of pat pat, bangs and other arrow hits made with the one and only @muuutsch.bsky.social
Two posters of the Ubisoft VR escape games on a window
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pierre-marie blind @pierremarieblind.bsky.social · 16/02/2024
So happy that a small part of the job still requires me to to move away from the computer screen towards a world of resonance chambers and rattling #Foley props.
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