Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 5hThe spikes are a bit hard to notice but it looks good otherwise 020
Reposted by Picorims 🛞 developing Open Street KartBlender @blender.org · 06/10/2026Join the official Blender Survey 2026! Let's get a picture of the community and help shape the future of Blender together 🧡 www.blender.org/survey #b3d #devfundblender.orgBlender Survey 2026 — BlenderBlender Foundation announces its annual user survey. 37922
Reposted by Picorims 🛞 developing Open Street KartZi @majormcdoom.bsky.social · 05/10/2026Imperative cutscene animations. 📜🎬🐧 #GodotEngine #gamedev #indiedev 513413
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 29/09/2026Mesh streaming would be great as well. From what I understood, it can help with large 3D worlds (still beginner on 3D rendering). But that's maybe orders of magnitude more complex than texture streaming? 110
Reposted by Picorims 🛞 developing Open Street KartGodot Engine @godotengine.org · 28/09/2026📣 LAST CALL 29527
Reposted by Picorims 🛞 developing Open Street KartChristophe is making Prerolled! @qaqelol.bsky.social · 28/09/2026Made new capsules for #Prerolled! #GameDev #Krita #Godot #Indie store.steampowered.com/app/4475970/... 04814
Reposted by Picorims 🛞 developing Open Street KartChris Bratt @chrisbratt.bsky.social · 24/09/2026In recent years, the media has quietly begun to change the way in which it writes about Bobby Kotick, the former CEO of Activision Blizzard. PMG investigates how Kotick used the threat of defamation to reshape his legacy in the games business, one article at a time. www.youtube.com/watch?v=kKwp...youtube.comInside Bobby Kotick's Campaign Against the PressYouTube video by People Make Games 221993925
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 24/09/2026Client-side prediction/multiplayer for my karting game taking place in reconstructed real-life places. And trying to not make myself ill in the process 😵💫. 000
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 22/09/2026bsky.app/profile/heyt... 020
Reposted by Picorims 🛞 developing Open Street KartNicolas Hénin @nicolashenin.net · 17/09/2026Nice campaign by the Norwegian Consumer Council about the declining lifespan of products. Enjoy! 181140906477
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 16/09/2026Idk. Given agents can interpret specs, it probably can read videos too. But yeah that's a fair point. 000
Reposted by Picorims 🛞 developing Open Street KartDinosaur Polo Club @dinopoloclub.bsky.social · 15/09/2026Ata mārie, commuters! Our 🦁 Merlion’s Marina 🦁 update for Mini Motorways is out now, featuring a brand new map chosen by you: Singapore 🌿 And a further surprise: in addition, we’ve released a complete te reo Māori translation of the game! 3275
Reposted by Picorims 🛞 developing Open Street KartPixiJS @pixijs.com · 15/09/2026PixiJS 3D closed beta signup is now open 🎉 2D and 3D in one place, the PixiJS way! Fast by default. WebGPU first with WebGL fallback. Drop in 3D like it was always there. Closed beta for the next couple of weeks, then open source! Register 👇 pixijs.com/3d 152
Reposted by Picorims 🛞 developing Open Street KartCSS by T. Afif @css-only.dev · 15/09/2026We should have been writing articles and having fun with CSS, but instead... We can't do much against big corporations (except wait), so let's give Geoff some support. Share (or try) his HTML/CSS course: thebasics.dev 100% human-made by the one who edited 86945 CSS articles! 06725
Reposted by Picorims 🛞 developing Open Street KartGodot Engine @godotengine.org · 15/08/2026📣 Submissions open for the Godot 2026 showreel Like last year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers! 📅 Submissions close: October 1st 📅 Voting from October 2nd until October 16th godotengine.org/article/subm...godotengine.orgSubmissions open for Godot 2026 showreel – Godot EngineShowcase your Godot creations in 2026! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it! 333173
Reposted by Picorims 🛞 developing Open Street KartGeoff Graham @geoffgraham.me · 14/09/2026📝 Why CSS-Tricks Has Been Quiet Lately (cc: @digitalocean.com @css-tricks.bsky.social ) geoffgraham.me/why-css-tric...geoffgraham.meWhy CSS-Tricks Has Been Quiet Lately - Geoff GrahamBecause I haven't published anything to it since August 31. And no one else has either. That's not a super long time to go silent but it is for a site that 811330
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 15/09/2026Yeah. I thought this would be implied with having an original art direction and clear identity. Easier said than done. 220
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 15/09/2026True. But would it have done great in the first place then? 100
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 15/09/2026At this point I'd say it is the execution. A game with dozen of copycats can do great because it has the best quality and execution. Many game copycats are meh because it is just easy money grab. 3330
Reposted by Picorims 🛞 developing Open Street KartKenney @kenney.nl · 14/09/2026I feel it's important to share this again. The internet is so hostile toward creators nowadays. I've seen people have their work stolen, and no longer feel comfortable sharing their creations. We can do better. Let's be supportive to the people that make this a better place! 💞 41635997
Reposted by Picorims 🛞 developing Open Street KartTibo @heytibo.com · 14/09/2026Hey guys, Could you help me promote the little game I'm making with my little brain without generative AI 🥺👉👈 26917
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 11/09/2026Trying out #gamedev streaming on #openstreetkart development. Provided as-is, no warranty of any kind, expressed or implied, etc. www.twitch.tv/picorims #godotenginetwitch.tvPicorims - Live on TwitchGamedev - Open Street Kart - tearing everything apart to implement multiplayer | Streaming software and game development. 090
Reposted by Picorims 🛞 developing Open Street KartTibo @heytibo.com · 08/09/2026(wip) repost, cause the first one was too desaturated. 😅 #krita #godotengine 836752
Reposted by Picorims 🛞 developing Open Street KartChristophe is making Prerolled! @qaqelol.bsky.social · 08/09/2026Just found that feature in #krita by accident, it's pretty useful! It traces the selection using your current brush! With a selection active, Edit > Stroke Selection > Ok #2D #GameDev #DigitalPaint 27215
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 05/09/2026I can't tell. I can't think of any logic. Both look stable to me. 000
Reposted by Picorims 🛞 developing Open Street KartInigo Quilez @iquilezles.bsky.social · 04/09/2026Distorting space with sine functions #math 446084
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 02/09/2026I use Dark Reader while browsing for that reason. Regardless if it is not supported, not respecting the browser/system default, or forgetting the setting because it is set in a cookie cleared frequently. I know I won't have a white flash. And it remembers a toggle off per website. For real. 000
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 01/09/2026Did a quick search, there's lot of weird stuff but only found one in that vibe from 5 years ago. I'd be curious to try one day though. An HTML like syntax is probably not too hard. Reactivity like web frameworks however... 000
Reposted by Picorims 🛞 developing Open Street KartStein Makes Games @steinmakesgames.bsky.social · 01/09/2026Wish Godot tweens had auto-complete instead of being string-based, so I could avoid going several months without noticing this bug: 9522
Reposted by Picorims 🛞 developing Open Street KartMichael Ruocco @michaeljruocco.bsky.social · 30/08/2026Since I think it's been online on YouTube long enough and I don't think I'm gonna get more than the $5-6 from it from the last few years of views, and the fact there's longer uploads here on Bluesky now, here's the entirety of my short film 'Snif & Snüf'. Watch and enjoy! 301447568
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 28/08/2026Step 1: open Blender. ... Step 2? What step 2? 010
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 25/08/2026This is @kenney.nl 's skybox assets pack between. It came on point for having some good placeholder sky while I figure out the art direction to go with. 000
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 25/08/2026Adding all buildings from #openstreetmap to an #openstreetkart track definitely improves immersion but it'll definitely need optimisation. Thinking of LODs, cards and mesh streaming (need to see how to implement that as it is not built-in). #foss #gamedev #indiedev 1132
Reposted by Picorims 🛞 developing Open Street KartAdriaan @adriaan.games · 21/08/2026Godot being Open Source is empowering for game studios, but there are nuances. Thread 🧵👇🏼 #godotengine 2575
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 21/08/2026Isn't Godot also available as 1 library since recently? Idk the details but saw it in their blog posts. 111
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 19/08/2026I'd be curious too if it exists. 100
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 18/08/2026Definitely need to make myself violence on that. 000
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 18/08/2026I'd also really need to back down on art complexity as I am alone, but PBR is so addictive, I love making them. I'm also tempted to start streaming as some sort of coworking (or rubber duck if alone) thing to try being more regular and focused. Not quite sur when and for what. 120
Picorims 🛞 developing Open Street Kart @picorims.bsky.social · 18/08/2026I can't manage to keep a regular flow of work, but it is still slowly progressing. Working on integrating multiplayer while it's a prototype. Might regret but it'd be the biggest selling point. Looking forward to level design, with a track at GodotCon Amsterdam's place, and passing by Blender office 120
Reposted by Picorims 🛞 developing Open Street KartJoseph Cox @josephcox.bsky.social · 17/08/2026New from 404 Media: we solved which AI company is buying massive shipments of rare books, scanning and destroying them to train AI. We put an Apple AirTag in a rare book, followed it. It ended up at an Amazon facility. Its logo is a dinosaur ripping through a book www.404media.co/we-tracked-a...404media.coWe Tracked a Shipment of Rare Books. It Ended at an Amazon AI Training FacilityWe placed a tracking device in a shipment of rare books to see which AI company was buying it, and found an Amazon facility where Amazon scans and destroys books. 12537932367
Reposted by Picorims 🛞 developing Open Street KartLiam Proven @lproven.social.vivaldi.net.ap.brid.gy · 16/08/2026 1230961167
Reposted by Picorims 🛞 developing Open Street KartKenney @kenney.nl · 15/08/2026I've seen Spelkollektivet come by my timeline many times, either friends staying there or beautiful games being created. They're in danger of losing the building they host in, so if you've got something to spare: this is actually a really good cause! 💖 08625
Reposted by Picorims 🛞 developing Open Street KartKenney @kenney.nl · 14/08/2026It's really easy for me to compete with resellers because they're offering my content for $18 a pack and I'm offering the same assets for free! This time on ArtStation 820733
Reposted by Picorims 🛞 developing Open Street KartAnEternalEnigma @aneternalenigma.com · 13/08/2026The more I ponder what Mary said here, I think it is VERY important for those who don't like this EVEN IF YOU DON'T STREAM and want to send a message to Amazon on where the Twitch community falls in the genAI discussion to go in their settings and turn this off. The metrics are what speaks to them. 3536142257
Reposted by Picorims 🛞 developing Open Street KartTibo @heytibo.com · 12/08/2026Some quick sketches for the upcoming GodotCon (ideas for the banner and badges) 😅 I don't want it to be too on the nose, but at the same time, I think it's nice to have a distinct visual identity for each convention. 91419
Reposted by Picorims 🛞 developing Open Street Kart🪸🫧 @itsclammy.bsky.social · 11/08/2026reminder to be nice to you 🩷 111468668
Reposted by Picorims 🛞 developing Open Street Kart〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 11/08/2026Are there any #fediverse conferences or meetups in Europe? 021
Reposted by Picorims 🛞 developing Open Street KartKenney @kenney.nl · 11/08/2026People message me that my assets get resold at Fab, itch.io & Roblox. Technically that's legal (sort of debatable), but I still feel it's unfair for people that pay for them while they could've been free. I want my assets to be free, please keep them free. 1431256