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Phoenix D Steele

@phoenixdsteele.bsky.social
838 followers 262 following 466 posts

#GameDev | ☕ | Working on Grimmlands / God's Tears phoenixDsteele@gmail.com Itchio: trollgasm.itch.io Hire: linktr.ee/phoenixdsteele

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Phoenix D Steele @phoenixdsteele.bsky.social · 16h
I've given up being upset at all the snake-oil indie dev class salesman. I'm tired boss, there's too many. If anything I take the positive angle that if I'm able to spot all of them; that I'm no longer that naive developer from 5 years ago.
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Nexxtic (Selaco Lead Dev) @selaco.bsky.social · 04/10/2026
Chapter 2 brings one of our most requested changes: The shower cabin in Dawn's home can now be opened and an interactive shower has been added
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Eag @psychic-eag.bsky.social · 03/10/2026
revamped an old piece I made ❄️ #pixelart #lowpoly
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Prodigle @prodigle.bsky.social · 03/10/2026
Rare feeling of working on something that's getting me kind of excited #IndieGame #GameDev #Godot #DarkFantasy #ScreenshotSaturday
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Phoenix D Steele @phoenixdsteele.bsky.social · 04/10/2026
I finished the trees, and made it into a cheap pack to help fund development of my game God's Tears. Buy once, get all future updates to it, because I will add a lot more to it, and probably increase price later. #indiedev #gamedev #b3d
trollgasm.itch.io
PS2 Tree Pack by Phoenix Steele
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deiitydev.bsky.social @deiitydev.bsky.social · 02/10/2026
My surreal dungeon crawler #deiity #gaming #indiegames #gamedev #indiedev #godot #games #blender Wishlist the game to be notified when it comes out: store.steampowered.com/app/3738090/... join the deiity diiscord today: discord.gg/u7esRnfExu
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Phoenix D Steele @phoenixdsteele.bsky.social · 03/10/2026
Also what I was working on before I realized I needed more props. Excited to see how beautiful it's going to look once I've got the extra foliage made. The house is currently modular, with each piece usable in a 3D grid if needed, so I can easily make custom houses. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 03/10/2026
Ash, and birch trees have been finished to go with the oak. I took a break for today, but also decided there would be smaller version saplings of each as well. Beech, maple, and willow next. I will probably release this as a pack at this point if anyone is interested. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 02/10/2026
Hitting a hard block on level variation, because I've only made an oak tree, and a single bush. So time to make more props. Ash, Beech, Birch, Maple, and Willow trees today. As well as a few misc stuff like grass,bush, vines. #indiedev #godot #b3d
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Queen's Domain⚔️ - DEMO OUT NOW @queensdomain.bsky.social · 30/09/2026
Queen’s Domain is launching OCT 30TH!! ⚔️ Excited to announce our retro-fantasy action RPG with brutal combat and traversal-focused exploration will be available soon for PC and Consoles. Coming to Steam, Switch 2, Xbox Series and PS5!
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Phoenix D Steele @phoenixdsteele.bsky.social · 30/09/2026
In case you've been in a hole, go wishlist now! And if you wanna lose an hour or two of your life, go try the demo first! 🔥🔥🔥
youtube.com
Queen's Domain | Release Date & Console Reveal Trailer
YouTube video by Biogenesis
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Phoenix D Steele @phoenixdsteele.bsky.social · 24/09/2026
Working on lighting, weather, and some shaders for foliage. I forgot to mention a reason for the game being called God's Tears, is it's eternally raining around the kingdom since the barrier fell and the fog rolled out of the Parsix valley. It's up to you to find out why. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 25/09/2026
Snapped this in game while walking around testing geometry. I've made several rocks/cliffs to start modeling and terraining the higher area. This area has an optional upper area with a mysterious mansion to explore. I'll be making modular house assets to make it. #indiedev #gamedev #godot
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deiitydev.bsky.social @deiitydev.bsky.social · 24/09/2026
My dungeon crawler about working smart, not hard #deiity #indiedev #lunacid #kingsfield #rpggames #gamedev #gaming #godot Wishlist the game to be notified when it comes out: store.steampowered.com/app/3738090/... join the deiity diiscord today: discord.gg/u7esRnfExu
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ForgottenBloodGame @forgottenblood.bsky.social · 25/09/2026
🔥 Forgotten Blood is 40% OFF on Steam! The Major Update is live — jump in and try the new features, including: ⚔️ Leveling system 🗡️ Throwable daggers 🇮🇹 Italian localization 👹 Monster rebalancing ⚙️ Performance improvements & bug fixes #ForgottenBlood #IndieGame #IndieDev #Steam #Gaming
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N a i t e l v e n i @naitelveni.bsky.social · 25/09/2026
The start map for Quake Rooftops is ready soon! Ty for your patience! 💜
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Phoenix D Steele @phoenixdsteele.bsky.social · 24/09/2026
Thank you for the pigeon.
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Roberto @robertoamaya.dev · 24/09/2026
Ta - dah ! I wanted to achieve an old school style but with a modern touch. For the curious devs: custom engine made with Odin-lang! Dependencies: SDL3 and Sokol #gamedev #indiedev #odin-lang #turnbased #screenshotsaturday #thursday #roguelike #indiegames #turnbasedthursday
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Phoenix D Steele @phoenixdsteele.bsky.social · 24/09/2026
Working on lighting, weather, and some shaders for foliage. I forgot to mention a reason for the game being called God's Tears, is it's eternally raining around the kingdom since the barrier fell and the fog rolled out of the Parsix valley. It's up to you to find out why. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 23/09/2026
Managed to get some walls, terrain textures, some dead wheat, and a bush modeled. Going out of the greybox into modeling phase now. I think this area is going to be tricky to make it visually appealing compared to others. So that's why I'm starting with this one. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 22/09/2026
I did just redo the stairs now that the full model was complete.
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Phoenix D Steele @phoenixdsteele.bsky.social · 22/09/2026
Finished the textures, the one thing I will probably remake are the stairs, I need them to be functional, and these work, but I think I can do better. I will most likely need to manually create the collision for this model. #godot #indiedev #b3d
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Phoenix D Steele @phoenixdsteele.bsky.social · 22/09/2026
When trying to find reference photos for windmills, I realize there's literally dozens. So I eventually gave up and used utter bullshit to make this thing's interior. I'll post a picture of it fully textured when I'm able to lol. #godot #indiedev #b3d
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Phoenix D Steele @phoenixdsteele.bsky.social · 19/09/2026
Made 1 building out of several for No Man's Land area/zone. I'm hoping they look good all together, with the foliage, terrain, rocks, and other props etc. Still have a lot to go. #godot #indiedev #b3d
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Phoenix D Steele @phoenixdsteele.bsky.social · 16/09/2026
I had time to begin modeling/animating one of the recurring enemies in god forsaken lands of Varnith; a lost undead corpse. #indiedev #gamedev #godot
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MrEliptik 💀 O.B.O.L is out 🔥 @mreliptik.bsky.social · 15/09/2026
O.B.O.L releases in 2 DAYS 🔥 Are you ready to gamble your life on a coin toss?
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Zi @majormcdoom.bsky.social · 14/09/2026
It's not a hack if you don't admit it. 🙅‍♀️ "I always meant to do this." Make it look intentional, damn it. 🫵 #gamedev #indiedev
await AwaitUtil.physics_frames(2)
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Phoenix D Steele @phoenixdsteele.bsky.social · 16/09/2026
I always feel like awaiting a process or physics frame is a band-aid solution to not fully being into control of the order of operations for a particular intended result. I still use it a lot, but I usually leave a note to fix it later lol.
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Bunny Mayhem @bunnymayhem.bsky.social · 14/09/2026
you can now take an enemy's weapon, and pick up key passes from them. I've also started on the first interior - the entrance to the watch tower #gamedev #indiedev #Godot #indiegame
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Phoenix D Steele @phoenixdsteele.bsky.social · 15/09/2026
Yeah, but these didn't come out the day of. These came out 1-2 weeks after the game concept went viral. So the base claim of 10 in a day isn't correct. If that helps clarify. Sorry haha.
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Phoenix D Steele @phoenixdsteele.bsky.social · 15/09/2026
At the end of the day; the original should win out. I bet all of these are knockoffs are shit UI, and full of bugs. If the original uses a nice art style, has a good sense of humor and isn't a buggy mess it's going to come out on top. Passion/Skill has beaten AI slop every single time.
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Phoenix D Steele @phoenixdsteele.bsky.social · 15/09/2026
I disagree. This game is so simple; without AI I could of made it in 1-2 weeks for a game jam. It's not surprising that with AI, it could have dozens of copy cats within such a short time frame.
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Phoenix D Steele @phoenixdsteele.bsky.social · 15/09/2026
Haven't posted anything in a week, I'm alive, but I've been locked the fuck in on creating the save/load system for the game. Once I finish this, I plan to put up the steam page, and create the discord for initial playtesting. #gamedev #indiedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 07/09/2026
Music is by @cityofanimals.bsky.social You can get the full OST here. They made the music for Spinpocalypse, and AMALGA! spellplague.bandcamp.com/album/bellow...
spellplague.bandcamp.com
Bellows From the Hoarfrost, by Spellplague
14 track album
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Phoenix D Steele @phoenixdsteele.bsky.social · 07/09/2026
I ended up deciding to hold off a bit on the save load. I wanna 100% lock-in how to handle progressed dialogue in the world the last piece of stuff that needs to be saved. Instead today, I worked on version 0.1 of the main menu. #indiedev #godot #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 06/09/2026
No pretty post today. Finished the backend to keep unique items, enemies, and other stuff to track, and update between level changes. Tomorrow I create a save/load system to use it properly. And plan the introduction to the game. Looking to come up with alternatives to cutscenes. #indiedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 05/09/2026
The DEMO is going to include Parsix Valley Grand Gate, Panell River, River Grove, No Man's Land, and The Overgrowth. I want to give the players 2 paths guaranteed in design as of now, possibly 3-4 weird ones later, to reach the castle.
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Phoenix D Steele @phoenixdsteele.bsky.social · 05/09/2026
Finished 4 initial drafts of areas today. And decided to add a HUB type area. Opting for a faster workflow, by doing a rough graybox of all the areas of the 100% in godot. Intricate areas like within the Castle, and Forgotten Dregs will require significantly more detail. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 04/09/2026
Not using any AI garbage at all in God's Tears, a dungeon crawler I started last month. Been keeping it secret, but I'm finally gonna start making some areas and posting daily, after spending a month working on some scalable, and modular systems to showcase a prototype! #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 29/08/2026
I use Ctrl + S on my browser randomly sometimes after working on a project all afternoon. Lol. #indiedev #gamedev
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Alfred Reinold Baudisch @alfredbaudisch.com · 28/08/2026
Imagine Aseprite or another #pixelart program inside Blender? Pixel Perfect Pixel Art drawing and texture painting on top of the model in the 3D viewport and in 2D. Drawing, painting, selection tools, layers, texel density (pixel size) setup and density zones (multiple pixel sizes). #blender3d
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root @freshroots.bsky.social · 27/08/2026
Hi, I made a steam page for my game, Soft Ruin. If it seems interesting, please consider giving it a wishlist. Thanks! store.steampowered.com/app/2882230/...
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Double Fine @doublefine.com · 27/08/2026
To honor Tim Curry's memory, we are making Brütal Legend FREE on Itch.io, for 666 minutes: itch.io/s/199277/the...
itch.io
Brütal Legend | The Tainted Coil shall rule forever! by Double Fine Productions
A sale by Double Fine Productions, 100% off Brütal Legend
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Double Fine @doublefine.com · 21/08/2026
And lo, rustling from the ashes of what was stirred... A two-headed baby phoenix arises! Let's have some fun, shall we? Tim's on with Greg in just a few! www.twitch.tv/kindafunnygames
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Phoenix D Steele @phoenixdsteele.bsky.social · 21/08/2026
I am in no way biased, and love it.
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🔸Rafael Françoi🔸 @rathaelos.bsky.social · 21/08/2026
Another round of sketches
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Phoenix D Steele @phoenixdsteele.bsky.social · 19/08/2026
Now I challenge you to make just showing the probability number more appealing than the dice rolling lol.
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Phoenix D Steele @phoenixdsteele.bsky.social · 19/08/2026
No you.
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Phoenix D Steele @phoenixdsteele.bsky.social · 19/08/2026
Hot Take: Warcraft 3 has spawned more talented indie devs than every game dev course combined. #gamedev #indiedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 18/08/2026
Poor Sir Testdumbius.
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