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Phoenix D Steele

@phoenixdsteele.bsky.social
837 followers 264 following 467 posts

#GameDev | ☕ | Working on Grimmlands / God's Tears phoenixDsteele@gmail.com Itchio: trollgasm.itch.io Hire: linktr.ee/phoenixdsteele

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Phoenix D Steele @phoenixdsteele.bsky.social · 03/10/2026
Also what I was working on before I realized I needed more props. Excited to see how beautiful it's going to look once I've got the extra foliage made. The house is currently modular, with each piece usable in a 3D grid if needed, so I can easily make custom houses. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 03/10/2026
Ash, and birch trees have been finished to go with the oak. I took a break for today, but also decided there would be smaller version saplings of each as well. Beech, maple, and willow next. I will probably release this as a pack at this point if anyone is interested. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 02/10/2026
Hitting a hard block on level variation, because I've only made an oak tree, and a single bush. So time to make more props. Ash, Beech, Birch, Maple, and Willow trees today. As well as a few misc stuff like grass,bush, vines. #indiedev #godot #b3d
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Phoenix D Steele @phoenixdsteele.bsky.social · 25/09/2026
Snapped this in game while walking around testing geometry. I've made several rocks/cliffs to start modeling and terraining the higher area. This area has an optional upper area with a mysterious mansion to explore. I'll be making modular house assets to make it. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 24/09/2026
Working on lighting, weather, and some shaders for foliage. I forgot to mention a reason for the game being called God's Tears, is it's eternally raining around the kingdom since the barrier fell and the fog rolled out of the Parsix valley. It's up to you to find out why. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 23/09/2026
Managed to get some walls, terrain textures, some dead wheat, and a bush modeled. Going out of the greybox into modeling phase now. I think this area is going to be tricky to make it visually appealing compared to others. So that's why I'm starting with this one. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 22/09/2026
I did just redo the stairs now that the full model was complete.
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Phoenix D Steele @phoenixdsteele.bsky.social · 22/09/2026
Finished the textures, the one thing I will probably remake are the stairs, I need them to be functional, and these work, but I think I can do better. I will most likely need to manually create the collision for this model. #godot #indiedev #b3d
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Phoenix D Steele @phoenixdsteele.bsky.social · 22/09/2026
When trying to find reference photos for windmills, I realize there's literally dozens. So I eventually gave up and used utter bullshit to make this thing's interior. I'll post a picture of it fully textured when I'm able to lol. #godot #indiedev #b3d
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Phoenix D Steele @phoenixdsteele.bsky.social · 19/09/2026
Made 1 building out of several for No Man's Land area/zone. I'm hoping they look good all together, with the foliage, terrain, rocks, and other props etc. Still have a lot to go. #godot #indiedev #b3d
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Phoenix D Steele @phoenixdsteele.bsky.social · 16/09/2026
I had time to begin modeling/animating one of the recurring enemies in god forsaken lands of Varnith; a lost undead corpse. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 07/09/2026
I ended up deciding to hold off a bit on the save load. I wanna 100% lock-in how to handle progressed dialogue in the world the last piece of stuff that needs to be saved. Instead today, I worked on version 0.1 of the main menu. #indiedev #godot #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 05/09/2026
Finished 4 initial drafts of areas today. And decided to add a HUB type area. Opting for a faster workflow, by doing a rough graybox of all the areas of the 100% in godot. Intricate areas like within the Castle, and Forgotten Dregs will require significantly more detail. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 04/09/2026
Not using any AI garbage at all in God's Tears, a dungeon crawler I started last month. Been keeping it secret, but I'm finally gonna start making some areas and posting daily, after spending a month working on some scalable, and modular systems to showcase a prototype! #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 24/07/2026
Fun little project I made to learn a new behavior tree plugin. I obviously chose a MML style for the simple models/animations I made for it. 😎 #godot #indiedev #MML
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Phoenix D Steele @phoenixdsteele.bsky.social · 22/07/2026
Wanted to share current game I am working on. These are my babies, be nice to them. The next robot I add will be a lot less cute. 👀 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 25/06/2026
lol #godot #indiedev #gamedev
var not_true:bool = true

func _ready() -> void:
	not_true = not !not_true if not !not_true else !not_true
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Phoenix D Steele @phoenixdsteele.bsky.social · 23/06/2026
The latest game working on for a jam is so unhinged, we haven't even added in the lizard people yet. I can't wait til I can get some sfx into this. #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 18/06/2026
Working on a new character, for a game called Unbeatable Krugg. It's insane to me how good vertex shading and a simple palette can turn out when you really go all out. Eyes Excluded of course* Will have more to do on it tomorrow. #indiedev #gamedev #blender
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Phoenix D Steele @phoenixdsteele.bsky.social · 16/06/2026
Some screenshots from the final jam-build of AMALGA, for the MVM32 jam. It's live now if anyone wants to play it, and leave feedback/comments. I'll comment link. #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 09/06/2026
Showing the river jungle area, I had it finished a long time ago, but it connects to Aviary, and River Control Room now. Several more vfx, and sfx added in also! Don't mind the deadly cube fish on the raft. I really hope people actually like this game! #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 08/06/2026
More sound tests. Only a few sfx left to put in. I also refined the glider to be a set duration with added sfx too. 8 Days left! Will we finish? xD #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 07/06/2026
Testing some of the sounds, I tuned the player controller, and also redid the punch to be a claw swipes. 8 days left til we submit it to MVM32. Also a teaser for the flamingo, an aviary enemy. xD #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 06/06/2026
Preview of final area(cause there's lava), there are 3 total sections; this is section 1, it goes up for quit a while, and it's a long way down. We originally had a more condensed, but complex boss fight planned, but for the sake of scope, I've made this modular version. #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 05/06/2026
Preview of Aviary zone I was working on today from scratch. We had to skip past the greybox stage, and pull this one straight from the depths of my brain to get all the levels into the game. 12 days left til submission time. MVM32 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 04/06/2026
Progress update on the MVM32 game we are working on this month. Just finished several assets shown in the video. #indiedev #gamedev #godot
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Phoenix D Steele @phoenixdsteele.bsky.social · 22/05/2026
Finally got the full state machine setup. I'm the 3D character artists/animator as well, so the pipeline is me to me. xD. Happy with it so far! Here is a preview of the final level for the game. The Level Designer is cookin. 🔥 MVM32 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 20/05/2026
These are only the traversal abilities so far. We haven't decided combat, but once we do, I'll animate/code it in. It's probably gonna be melee lmfao. Some stuff needs tweak/limitations. But we'll see. #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 19/05/2026
Main Character for the MVM32 jam, core abilities animated as promised. Still need a small handful, but they're not important out side of "juice", and "polish". So we'll see! #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 19/05/2026
Main Character for the #MVM32 jam. I am animating the core abilities tonight, will post them later! #godot #indiedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 19/04/2026
Sneak peek of first open area in Child of Ruin, the deep forest. Still need to make the fountain, but it's a massive piece and will probably take an entire day. #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 18/04/2026
Screenshots of today's stream, still making a lot of bulk pieces to place around the level later. Follow for dev streams, and old games. twitch.tv/trollgasm #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 04/04/2026
Absolutely VERY alpha version of a game I'm working on for the GameNameJam. I bucked up and made a cutscene handler so I can rapidly iterate cutscenes since I got 12 days to pack a bunch of content into this spicy little comedic adventure. #godot #gamedev #indiedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 19/03/2026
Day 16 posting my weekly work until I can land a job. Unshaded version of textured guard + some eye animations/changes. I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE! Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 13/03/2026
Day 15 posting my weekly work until I can land a job. Animations + Model of guard I did. Also technically alpha preview of model-viewer app I am making. lol I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE! Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 08/03/2026
Day 14 posting my weekly work until I can land a job. Gamejam final look/version. Happy to finish this in 12 days, and how it turned out. Link in comments. I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE! Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 28/02/2026
Day 13 posting my weekly work until I can land a job. Gamejam so far: Scanner for placing the stakes is in; It will make sense in game lol; Also a little UI done. I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE! Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 27/02/2026
Saw this linked on discord a few days ago. Wanted to share it. It's pretty empty right now; but would love to see it grow. gdtreshub.com #godot #indiedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 27/02/2026
Day 12 posting my weekly work until I can land a job. Gamejam progress; Here's footage of my weird horror game called 'Rock Biter Blues'. 4 days in so far. I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE! Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 26/02/2026
Day 11 posting my weekly work until I can land a job. Game Jam progress; Here's alpha footage of my weird horror game called 'Rock Biter Blues'. 3 days in so far. I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE! Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 22/02/2026
Day 11 posting my weekly work until I can land a job. What I've been working on this week. It's not perfect, but prototyped a BUNCH OF COOL STUFF! Link below! I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE! Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 17/02/2026
Day 10 posting my weekly work until I can land a job. Testing video bsky quality with wider video. This was the final result of my proc-gen rpg jam game. I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE! Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 14/02/2026
Protip: Make sure to properly name your functions so you remember what they do later. #godot #gamedev #indiedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 14/02/2026
Day 10 posting my weekly work until I can land a job. I wanted to do a interactive proc-gen skill tree. Also ou enter VR/The Computer to unlock parts of the skill-tree. I am a Fullstack Godot Coder; 2D/3D Artist/Animator Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 13/02/2026
Day 9 posting my weekly work until I can land a job. More Gamejam stuff; finished battle UI + lots of backend stuff. Just need to code the attacks, and enemy logic tonight. I am a Fullstack Godot Coder; 2D/3D Artist/Animator Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 12/02/2026
Day 8 posting my weekly work until I can land a job. Jam game working on; another mini-RPG that uses 2D renders of 3D Sprites. Finally got to use my character design. I am a Fullstack Godot Coder; 2D/3D Artist/Animator Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 11/02/2026
Day 7 posting my weekly work until I can land a job. I can't really "show" this; but back-end for area and world loading is coded, and item-usage is in the game too. I am a Fullstack Godot Coder; 2D/3D Artist/Animator Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 09/02/2026
Day 6 posting my weekly work until I can land a job. Made in 24 hours for a game jam. Wanted to test fake 3D. All models, except pickups in videos are bill-boarded sprites. I am a Fullstack Godot Coder; 2D/3D Artist/Animator Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 06/02/2026
Day 5 posting my weekly work until I can land a job. Models/UI art by my homie I'm working with. I'm just coding the game from back to front. ☕ I am a Fullstack Godot Coder; 2D/3D Artist/Animator Check profile for full skill/project list. 🙏 #godot #indiedev #gamedev
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Phoenix D Steele @phoenixdsteele.bsky.social · 03/02/2026
Alternate 2nd place colors. But it didn't feel as fun. I wanted to create a really colorful; but weird guy.
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