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Suomen pelitutkimuksen seura | Finnish society for game research

@pelitutkimus.fi
539 followers 90 following 111 posts

The Finnish society for game research. Posts FIN/ENG. Suomen pelitutkimuksen seura on monitieteinen pelitutkimusta edistävä yhdistys. Tältä tililtä jaamme ajankohtaista tietoa pelitutkimukseen ja pelikulttuureihin liittyen. www.pelitutkimus.fi

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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Mikko Meriläinen @merilainen.bsky.social · 29/09/2026
Asiantuntija ei jyrähtänyt, mutta kommentoi pelikasvatusta tulevan GTA VI:n osalta, otsikko raflaava. Ikärajakysymykset ovat asiantuntijalle toisinaan kinkkisiä: 18 vuoden ikärajasta ei halua kannustaa joustamaan, mutta samalla ei halua, että omat kommentit ovat ihan irrallaan arkitodellisuudesta.
is.fi
Perheriitoja luvassa: Tämä kaikkien vanhempien pitäisi tietää tulevasta GTA VI:sta
Asiantuntija kertoo, mitä vanhemman kannattaa selvittää ennen kuin GTA VI:stä tehdään päätöksiä kotona.
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Jaakko Stenros @jaakkostenros.bsky.social · 23/09/2026
Nyt on kova! SKS kerää pelimuistoja! www.finlit.fi/arkisto/vast... Mahtavaa, että tällainen aineisto syntyy.
finlit.fi
Pelimuistot
Miten pelit ja pelaaminen ovat näkyneet elämässäsi? Keräämme kokemuksia ja muistoja peleistä ja pelaamisesta. Muistot voivat liittyä kaikenlaisiin pelaamisen muotoihin kortti- ja lautapeleistä…
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Lankoski @lankoski.bsky.social · 23/09/2026
Forthcoming publication: Popular Pornographic Games on Steam. In the Games and Culture journal.
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 22/09/2026
The registration for the 2026 Game Research Days (Jyväskylä, 3.–4.11.) is now open!
pelitutkimus.fi
Registration - Pelitutkimus.fi
The registration for the Game Research Day is now open! The registration is open until the 22.10.2026. The event is...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Mikko Meriläinen @merilainen.bsky.social · 22/09/2026
What's a "bildung of gaming", what does it have to do with gaming literacy, and why should game scholars self-reflect when engaging with society? Here's my new open access book chapter, "Cultivating a Bildung of Gaming: Doing Socially and Culturally Engaged Game Studies", for you to enjoy!
taylorfrancis.com
Cultivating a Bildung of Gaming | 13 | Doing Socially and Culturally E
Chapter 12 by Mikko Meriläinen starts by introducing the concept of ‘game literacy,’ which is connected to the wider field
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 21/09/2026
To kick off the new week, we are happy to announce our second keynote speaker for Game Research Days 2026: Professor Ulla Richardson from the University of Jyväskylä!
pelitutkimus.fi
Game Research Day 2026: Second Keynote Published!
Professor Ulla Richardson (University of Jyväskylä). Title of the keynote: Bubbling Up: The Making of  Evidence-Based Learning Game Lukukupla to Support Reading Skill Development. Ulla Richardson is a...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Game Research Lab @gameresearchlab.bsky.social · 16/09/2026
New research from our team! Our University Lecturer Kati Alha's (@katialha.bsky.social) article 'Misleading and Harmful Mobile Game Advertising on Facebook' is now out: doi.org/10.1145/3821...
doi.org
Misleading and Harmful Mobile Game Advertising on Facebook | Games: Research and Practice
Misleading marketing practices have become increasingly common in advertisements for mobile games. To investigate this phenomenon, this study takes an explorative, in-depth approach and analyses a sel...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Center for Digital Narrative @cdn-bergen.bsky.social · 11/09/2026
#CFP for #NordicDiGRA in #Bergen, June 9-11 2027. The theme is Game Culture Narratives. Read more here: www4.uib.no/en/research/... Deadline: January 24! #gamestudies
Logo that looks like a tree with speech bubbles as canopies.

Nordic DiGRA 2027 
Game Culture Narratives
9-11 June 2027, University of Bergen, Norway

Logo of UiB and CDN
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Joleen Blom @jjol33n.bsky.social · 01/09/2026
My new project GenGam officially starts today. I wrote about my writing experiences in a newsletter: www.rumicat.com/gengam/archi...
rumicat.com
Thoughts on winning a grant - GenGam's Newsletter
Placeholder illustration for the GenGam project. It will be replaced soon. (C) Joleen Blom I won a grant. The Research Council of Finland’s (RCF) 2026…
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Koneen Säätiö @koneensaatio.fi · 28/08/2026
Kone Foundation’s annual general grant call will run from 1 to 15 September. What kinds of projects do we fund, what are our funding priorities, and how are applications assessed? Watch the recording of our grant call info session held in English! www.youtube.com/watch?v=AcEp...
youtube.com
Funding call info session in English 27 August 2026
YouTube video by Koneen Säätiö
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 27/08/2026
We are happy and proud to announce our first keynote speaker for Game Research Days 2026: Dr. Annakaisa Kultima, @aakoo.bsky.social!
pelitutkimus.fi
Keynotes - Pelitutkimus.fi
Dr. Annakaisa Kultima (Aalto University) Title of the keynote: Praxiological Criticality in Game Studies Dr. Annakaisa Kultima is a Senior...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Frans Mäyrä @fransmayra.bsky.social · 03/08/2026
In my email pile there was also the notice about the completed paperwork: "The eBook should be converted into OA within the next 2-4 weeks" - looking forward to spreading soon the Open Access version of "Cultural Game Studies: Critical Approaches"! www.routledge.com/Cultural-Gam...
routledge.com
Cultural Game Studies: Critical Approaches
Cultural Game Studies provides a comprehensive framework for understanding games and play as interconnected cultural phenomena, examining their roles as art, entertainment, and human experience within...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Rainforest Scully-Blaker (he/him) @rainforestsb.bsky.social · 29/06/2026
✨BOOK UPDATE✨ "Gaming Exhaustion: Reclaiming Play from Late Capitalism" officially has a webpage: dukeupress.edu/gaming-exhau... Release Date is April 13, 2027!!! 📆 More details to come, but getting to see it on the site with its pricing and publishing details is so, so gratifying 🥲
dukeupress.edu
Gaming Exhaustion: Reclaiming Play from Late Capitalism
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Chris Goodyear @cgoodyear.bsky.social · 29/06/2026
I am looking for new disabled voices to help give opportunities to them for their early speaking engagements!
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Dr Stephanie Farnsworth-Meek @mutanttheorist.bsky.social · 26/06/2026
Call for book pitches! Our Bloomsbury series, Video Games in Focus, is seeking pitches for mini monographs. We are particularly keen for texts focused upon the influence of critical games and their enduring legacies. Pitches on classic games are particularly welcome right now.
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Rainforest Scully-Blaker (he/him) @rainforestsb.bsky.social · 23/06/2026
My June marathon is finally winding down. It was a long trip with not one, but TWO conferences in the mix and a grand total of FOUR papers I was either presenting or co-authoring. The jetlag was real, but realer still were the friends I made along the way A mini-thread:
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Game Research Lab @gameresearchlab.bsky.social · 12/06/2026
The DiGRA Conference 2026 on the theme ‘intersectional pleasures’ will be organised 14–18 June in Maynooth, Ireland. Our research group is well represented at the event – here we have collected a list of the 16 presentations featuring our team members: gameresearchlab.tuni.fi/gamelab-at-d...
gameresearchlab.tuni.fi
Gamelab at DiGRA 2026
The DiGRA 2026 conference on the theme ‘intersectional pleasures’ will be organised 14–18 June in Maynooth, Ireland. Our research group is well represented at the event – here we have c…
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Game Research Lab @gameresearchlab.bsky.social · 10/06/2026
Please note that while we cannot provide our usual stream for this talk due to the summer break season, it will be possible to join online via Zoom: tuni.zoom.us/j/6943800107...
tuni.zoom.us
Join our Cloud HD Video Meeting
Zoom is the leader in modern enterprise cloud communications.
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Game Research Lab @gameresearchlab.bsky.social · 09/06/2026
Book launch news! Read this thread for OA link and launch event details. Our researcher @matildastahl.bsky.social and Fredrik Rusk have published an OA #GameStudies book 'Learning and Identity in Competitive Gaming – An Empirical and Methodological Discussion.' Book launch event this Friday 12 June!
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Ilona @anotherdream.mementomori.social.ap.brid.gy · 06/06/2026
Törmäsin eilen tällaiseen yksittäisen ihmisen puuhasteluprojektiin, joka pyrkii tekemään kirjastojen lautapelikokoelmista näkyvämpiä yhdistämällä dataa Finnasta ja Boardgamegeekistä. Palvelu: www.flibbis.fi Tekijän reddit-postaus […]
mementomori.social
Original post on mementomori.social
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 06/06/2026
"Ihmisiä harvemmin jaotellaan niihin, jotka katsovat elokuvia ja niihin, jotka eivät. Pelien kohdalla tällainen on kuitenkin tavallista."
uniarts.fi
Rakastetut, kiistellyt videopelit – murtautuuko pelitaide vihdoin valtavirtaan? | Taideyliopisto
Yhä useammille pelaaminen on arkista ajanvietettä. Mutta voisiko sitä tarkastella myös omana taiteenlajinaan, ja miten se asettuu osaksi nykykulttuuria? Kysyimme kolmelta pelitaiteilijalta.
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 04/06/2026
Heads up, #gamestudies and #gameresearch people, new book incoming!
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Elisa Mekler @elisamekler.bsky.social · 18/05/2026
Do you make games? Do you study or teach games? Do you create videos or blog about games? -- What theories or ideas help make good games? -- Share your opinion in our 10min online survey w @dooleymurphy.bsky.social & @florencesn.bsky.social res58.itu.dk/limesurvey/I...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Mari-Liisa Varila @mlvarila.bsky.social · 07/05/2026
Our project’s TTRPG is in press & we’ll launch it next Tues! The English version will also be released soon as a free/pay-what-you-want pdf. @titaraproject.bsky.social @koneensaatio.fi www.utu.fi/fi/ajankohta...
utu.fi
Uusi roolipeli herättää historian henkiin – eläydy keskiajan alkemistien, astrologien ja magian harjoittajien rooliin
Koneen Säätiön rahoittamassa Tieteen ja taikuuden rajamailla -tutkimushankkeessa on kehitetty peli, jossa pääsee asettumaan keskiajan ja uuden ajan alun alkemistien, astrologien ja magian harjoitta
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Aasa T 🏳️‍⚧️ 🇵🇸 @rosgakori.bsky.social · 07/05/2026
Spring Seminar 2026 is a wrap and I think we nailed this! Great paper presentations on both days, excellent keynote speeches and our social program offered chances to chill down and play some games! It was super fun to host the event and attend not only as presenter but as organizer as well.
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Mikko Meriläinen @merilainen.bsky.social · 05/05/2026
The Council of Europe publication Educating for a Video Game Culture – Volume 2 is finally out! Check it out for game scholars' takes on a range of topics from gaming disorder to depictions of refugees and migrancy in games.
coe.int
Educating for a Video Game Culture – Volume 2 - Education - www.coe.int
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 05/05/2026
The Tampere University Game Research Lab Spring Seminar is now taking place for the 22nd time - the first seminar was back in 2005!
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 24/04/2026
"Adults who do not know how to play at all have suppressed something within themselves.”
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Vera Mikkilä @veramikkila.bsky.social · 17/04/2026
Akatemia avaa lokakuussa akatemiahanke- ja akatemiatutkijahaut, hyvinvointialueiden t&k-haun, ACTIVE-ohjelman haun sekä STN-ohjelmien aiehaut. Ensi vuonna siirrymme käyttämään valtionavustusten yhteistä järjestelmää, mikä aiheuttaa muutoksia tavanomaisiin hakuaikoihin. Lue lisää ⬇️
aka.fi
Ennakkotietoa Suomen Akatemian syksyllä 2026 avattavien rahoitushakujen aikatauluista
Suomen Akatemia julkaisee syksyllä 2026 useita merkittäviä rahoitushakuja, jotka tukevat korkealaatuista tutkimusta, tutkijanuraa sekä yhteiskunnallisesti vaikuttavaa tutkimus- ja ...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Felix Reer @ree-flx.bsky.social · 15/04/2026
The editorial of the second volume of our special issue on “The Dark and the Light Side of Gaming” in Frontiers has been published. The collection includes 10 great articles, all published open access! www.frontiersin.org/research-top...
frontiersin.org
Frontiers | The Dark and the Light Side of Gaming, volume II
This is the second Research Topic of a series. The first volume can be found here. In public debates, and among certain strands of scholarship, digital games...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Jenny Cromwell / Papyrus Stories @jennycromwell.bsky.social · 07/04/2026
@pfwgames.bsky.social and I are organising our 3rd annual Games Workshop event, now the Research and Play Convention. CfP is at the link below, with all the key details -12 June abstract / proposal submission deadline. Any questions, drop me a line! manchestergamecentre.org/blog-db/2026...
manchestergamecentre.org
GAMES WORKSHOP RESEARCH AND PLAY CONVENTION 2026 — Manchester Game Centre
We are pleased to announce that the third annual Games Workshop Research and Play Convention (note the new name) is taking place on Saturday 19th September 2026 at the International Anthony Burgess...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Jaroslav Švelch @electroslav.bsky.social · 07/04/2026
We're starting a new Game Studies Master's program at Charles University, Prague, and the applications are now open. It's a 2-year Master's that was designed by our team at the Prague Game Production Studies research group. study.fsv.cuni.cz/study-progra... 1/2
study.fsv.cuni.cz
Game Studies (GAME) | Study at FSV UK
Game Studies (GAME) This interdisciplinary program focuses on digital and also non-digital games as a medium, and builds on media studies and related fields, such as sociology, anthropology, or film s...
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 07/04/2026
Are you studying games and gaming? Are you either Finnish, working in Finland, or associated with a Finnish institution? Join us for Game Research Days 2026, 3.-4.11. in Jyväskylä! All fields and topics welcome, let's highlight the diversity of Finland's game research!
pelitutkimus.fi
Pelitutkimuksen päivien kirjoituskutsu / CfP: Game Research Days: Celebrating the diversity of game research in Finland – Pelitutkimus.fi
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Vera Mikkilä @veramikkila.bsky.social · 03/04/2026
”Mitä te siellä Akatemiassa teette silloin, kun ei ole talvihakua?” Aika monet mieltävät Suomen Akatemian vain suurimpien hakujen toteuttajana. Mutta teemmehän me vaikka mitä muutakin! Me esimerkiksi: 1/6
Suomen Akatemian logo ja teksti: 
Suomen Akatemia
Finlands Akademi
Research Council of Finland
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 31/03/2026
Submissions have been extended to April 7!
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Torill @torillelvira.bsky.social · 31/03/2026
#NorthernStarSymposium #NorthernStar2026 You thought it was too late to submit, didn't you? No worries, the second deadline is April 20th, for those who did not make the first deadline. All three keynotes are now announced: www.nord.no/en/events/re...
nord.no
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Game Research Lab @gameresearchlab.bsky.social · 23/03/2026
We are excited to announce that registration for our Spring Seminar ‘Events and Communities’ is now open! We have a limited number of seats available, so please register as soon as you can: springseminar.org/2026/03/23/s... The seminar will be held at Tampere University, Finland, on 5–6 May 2026.
springseminar.org
Spring Seminar 2026 registration is now open!
We are excited to announce that registration for Spring Seminar ‘Events and Communities’ is now open! You can register here (link opens to Microsoft Forms). Registration is free of charge. Please r…
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 23/03/2026
The PRAXI 2026 seminar positions game design praxiology — the study of design and development practices as situated activities — as a necessary foundation for scholarship on games and play. Sappee, Finland, June 1–5, 2026. Submissions open until March 30!
praxiseminar.com
PRAXI 2026
Game Design Praxiology Seminar 2026 - Researching Together
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 18/03/2026
Our board member Ville Malinen of the University of Jyväskylä defends his dissertation on sim racing on 21 March 2026! See the attached post for a link to the dissertation and the remote feed of the event. Congratulations, Ville!
jyu.fi
Simulated racing has raised its profile in the field of media sports and seeks its own position
MA Malinen’s article dissertation shows that simulated racing, sim racing, raised its status and media visibility especially during pandemic restrictions as a continuation of motorsports and a form of...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
ENDGAME project @endgame-project.bsky.social · 10/03/2026
Osallistu kyselytutkimukseen pelikulttuuriin osallistumisesta ja osallisuudesta Suomessa! / Delta i enkät om deltagande och delaktighet i spelkultur i Finland! / Participate in a survey study on game cultural participation and inclusion in Finland!
A collage of photos including different game cultural activities (esports, crossword puzzle, arcade machines, a bulbasaur beanie, Mölkky, cosplay, larp, board games, football).
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Michael Iantorno☔️🕹️ @michaeliantorno.com · 09/03/2026
Want to learn more about videogame preservation? 🕹️The University of Oxford is hosting 𝘝𝘪𝘥𝘦𝘰𝘨𝘢𝘮𝘦 𝘗𝘳𝘦𝘴𝘦𝘳𝘷𝘢𝘵𝘪𝘰𝘯: 𝘗𝘳𝘢𝘤𝘵𝘪𝘤𝘦𝘴 & 𝘈𝘱𝘱𝘳𝘰𝘢𝘤𝘩𝘦𝘴 this Thursday! ⚡I'll be contributing a Satellaview lightning talk (@jeanketterling.bsky.social + @videogamehistorian.bsky.social will also join the lightning round).
digitalscholarship.web.ox.ac.uk
Videogame Preservation: Practices and Approaches, an Online Symposium
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 06/03/2026
Italialainen Horses-kauhupeli kiellettiin isoilta jakelualustoilta, joilla moni suosittu väkivaltainen pelisarja porskuttaa vuodesta toiseen. Pelitutkija Heidi Rautalahti-Liljanto avaa aiheen problematiikkaa Ylen haastattelussa.
yle.fi
Isot amerikkalaiset nettikaupat kielsivät italialaisen skandaalipelin myynnin – Pelitutkija: ”Tasan eivät mene marjat”
Tutkija huomauttaa, että esimerkiksi Call of Duty ja Grand Theft Auto saavat olla väkivaltaisia ilman kieltoja.
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 27/02/2026
Happy Pokémon Day! Why not celebrate by diving into two Finnish PhD dissertations: Johannes Koski - Producing Affection: Affect and Mediated Intimacy in Pokémon urn.fi/URN:ISBN:978... Elina Koskinen - Memorable Player Experiences with Pokémon GO urn.fi/URN:ISBN:978... #Pokemon30 #Pokemonday2026
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Suomen pelitutkimuksen seura | Finnish society for game research @pelitutkimus.fi · 20/02/2026
Congratulations @korppisusi.bsky.social! #gamestudies #gameresearch
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Aasa T 🏳️‍⚧️ 🇵🇸 @rosgakori.bsky.social · 16/02/2026
Program for this year's Game Research Lab Spring Seminar "Events and Communities" is out! Lineup looks so good, especially liking the first session centered around collectible communities, from Labubu's to Lorcana and Flesh & Blood TCG! #gamestudies
springseminar.org
2026 | Program
Below you will find the program for the 2026 Tampere Spring Seminar. The organizing committee reserves the right to make changes to the program. Tuesday, May 5th 8:30 Registration opens 9:00-9:15 O…
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Jaakko Stenros @jaakkostenros.bsky.social · 09/02/2026
We have published our first report on larp festivals and conventions, explaining the foundations of the work we are doing in Larpocracy: Larp Festivals as Democratic Spaces. zenodo.org/records/1841...
zenodo.org
Larp Festivals as Democratic Spaces
This report is the first deliverable from Work Package 5: Design of Spaces for Human Encounter in the Horizon Europe funded research project Larpocracy. It lays the foundations for our research on lar...
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Frans Mäyrä @fransmayra.bsky.social · 12/02/2026
Kannustan kaikkia scifin, fantasian ja pelikulttuurin yhtymäkohdista kiinnostuneita tutustumaan Markku Soikkelin laajaan artikkeliin Portti-lehden numerossa 4/2025. Portti on muutenkin hieno kulttuurilehti (joka toimii nykyään täysin ilman valtion kulttuurilehtitukea), tilauslinkki kommentissa.
Ruutukaappaus artikkelista "Scifin ja fantasian sovellukset lautapeleissä".
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Reposted by Suomen pelitutkimuksen seura | Finnish society for game research
Dr. Salla-Maaria Laaksonen @sallamaaria.eurosky.social · 27/01/2026
Tiede kaipaa vapaaehtoisia! Haluaisitko seurata pari viikkoa digitaalista arkeasi meidän tutkimushankkeen hyväksi pitämällä vapaamuotoista päiväkirjaa? Kiinnostavat erityisesti liiallisuuden ja yltäkylläisyyden kokemukset. blogs.helsinki.fi/greenerbits/...
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