Sign in

Felix Reer

@ree-flx.bsky.social
292 followers 313 following 16 posts

Researcher at University of Muenster Chair of the ECREA Digital Games Research Section Communication Science, Media Psychology, Online Communication, Virtual Reality, Digital Games

PostsRepliesMedia
Reposted by Felix Reer
M. Saïd H. Unger @mshu.bsky.social · 07/06/2026
#ICA26 FOMO Post Nr. 2: Today @ree-flx.bsky.social presents our poster on over 40 years of research on video games. Together with @thorstenquandt.bsky.social we mapped sociel scientific games research since 1980 with a focus on changes in the field.
122
Felix Reer @ree-flx.bsky.social · 15/04/2026
The editorial of the second volume of our special issue on “The Dark and the Light Side of Gaming” in Frontiers has been published. The collection includes 10 great articles, all published open access! www.frontiersin.org/research-top...
frontiersin.org
Frontiers | The Dark and the Light Side of Gaming, volume II
This is the second Research Topic of a series. The first volume can be found here. In public debates, and among certain strands of scholarship, digital games...
043
Reposted by Felix Reer
Thorsten Quandt @thorstenquandt.bsky.social · 04/03/2026
We know VR in news is flashy, but does it actually work for the audience? 🥽🗞️ New paper "News from Every Angle." My co-authors and I looked at the actual potential (and the hurdles) of bringing VR into the newsroom. doi.org/10.1080/1520... #Journalism #VR #MassComm #AcademicSky #MediaStudies
doi.org
News from Every Angle: On the Potential of Implementing Virtual Reality Technology in Journalistic Contexts
Researchers and professionals acknowledge the potential of virtual reality (VR) technology as a novel form of immersive journalistic storytelling for generating interest, enhancing reach, and boost...
021
Felix Reer @ree-flx.bsky.social · 05/11/2025
Please consider submitting a paper to our special issue in the Journal Entertainment Computing (Elsevier): Digital Worlds, Real Impact - The Evolving Role of Games in Society. Submission Deadline: 28 February 2026. The full call can be found here: www.sciencedirect.com/special-issu...
sciencedirect.com
Entertainment Computing | ScienceDirect.com by Elsevier - Entertainment Computing | ScienceDirect.com by Elsevier
Read the latest articles of Entertainment Computing at ScienceDirect.com, Elsevier’s leading platform of peer-reviewed scholarly literature
021
Felix Reer @ree-flx.bsky.social · 31/10/2025
Two open PhD positions in the 5-year ERC project “DANCE – Dark Nerd Communities” (PI: Thorsten Quandt), studying toxicity & radicalization in gaming/tech/sci-fi communities. One with a quantitative, one with a qualitative focus: tinyurl.com/mw6wfy37 tinyurl.com/yym7psua
tinyurl.com
Doctoral Research Associate (Wissenschaftliche*r Mitarbeiter*in, salary level E 13 TV-L, 65%)
020
Reposted by Felix Reer
Júlia Vilasís-Pamos @jvilasispamos.bsky.social · 26/09/2025
Wrapping up the Digital Games symposium with the panel “The bigger picture - Boundary conditions of game studies and game culture.” It’s been an honor to host this event in Palma! 🎮🌟
051
Felix Reer @ree-flx.bsky.social · 25/09/2025
ECREA Digital Games Research Section Symposium featured in Spanish television: ib3.org/en-defensa-d... www.rtve.es/play/videos/... (Minute 12:25) 📺🕹️🎮
ib3.org
IB3N | En defensa dels videojocs com a mitjà artístic i cultural
50 experts d'arreu del món es reuneixen a Palma per parlar d'un sector sovint estigmatitzat
020
Reposted by Felix Reer
Júlia Vilasís-Pamos @jvilasispamos.bsky.social · 25/09/2025
👾 Great first day at the ECREA Digital Games symposium! Incredible talks, inspiring people, and nonstop fresh ideas. So excited for Day 2! 🎮🚀
031
Felix Reer @ree-flx.bsky.social · 23/09/2025
We are very proud that the keynote will be held by current ICA Game Studies Chair Ruud S. Jacobs @ruudxiv.bsky.social: “Uncharted or The Last of Us? Interrogating the Unrealized Potential of Serious Games.” Hope to see you all in Palma!
062
Felix Reer @ree-flx.bsky.social · 23/09/2025
Extremely looking forward to our ECREA Digital Games Research Section Symposium in Palma de Mallorca (25–26 September 2025)! Check out the program here: irie.uib.cat/noticies/187...
irie.uib.cat
020
Felix Reer @ree-flx.bsky.social · 09/09/2025
The Digital Games Research Section will host several sessions at the ECREA conference 2026 in Brno, Czech Republic (8–11 September 2026). Submission deadline for abstracts (300–500 words): 8 January 2026. More information can be found on the conference website: ecrea2026brno.eu
ecrea2026brno.eu
ECREA 2026 | 11th European Communication Conference | European Communication Conference - Paths Connections and Future
010
Felix Reer @ree-flx.bsky.social · 06/07/2025
The first five articles of the second volume of our special issue on “The Dark and the Light Side of Gaming” in Frontiers have been published. All open access! www.frontiersin.org/research-top...
frontiersin.org
Frontiers | The Dark and the Light Side of Gaming (Volume II)
This is the second Research Topic of a series. The first volume can be found here. In public debates, and among certain strands of scholarship, digital games...
050
Reposted by Felix Reer
Thorsten Quandt @thorstenquandt.bsky.social · 17/06/2025
Still confused, but uber-happy. The news came out right after #ICA25 has ended: The European Research Council #ERC has awarded me an ERC Advanced Grant! Project DANCE on "Dark Nerd Communities" runs for 5 years with 2.5 million Euros funding. Immensely grateful! erc.europa.eu/.../erc-2024...
uni-muenster.de
EU-Forschungsrat zeichnet Thorsten Quandt mit Advanced Grant aus
Der Kommunikationswissenschaftler Prof. Dr. Thorsten Quandt von der Universität Münster erhält einen mit 2,5 Millionen Euro dotierten „ERC Advanced Grant“ des Europäischen Forschungsrats. Mit dieser F...
4545
Felix Reer @ree-flx.bsky.social · 20/05/2025
REMINDER: this year’s symposium of ECREA Digital Games Research Section will be held at University of the Balearic Islands, Palma de Mallorca, Spain, 25-26 September 2025! The submission deadline for abstracts is 26.05.2025. For more information: www.ecrea.eu/event-6168567
ecrea.eu
ECREA - Digital Worlds, Real Impact - The Evolving Role of Games in Society
030
Reposted by Felix Reer
Thorsten Quandt @thorstenquandt.bsky.social · 13/05/2025
Autocratic attacks on free speech and science are a growing concern - in academia and beyond. Join us for an online symposium with world-class experts like Robert Sternberg & @sethclewis.bsky.social. Wednesday, 28. May, 6 p.m. CET. Open to everybody, register via link. t1p.de/muenster-sym...
046
Felix Reer @ree-flx.bsky.social · 24/04/2025
We are very happy to announce that this year’s symposium of ECREA Digital Games Research Section will be held at University of the Balearic Islands, Palma de Mallorca, Spain, 25-26 September 2025! The submission deadline for abstracts is 26.05.2025. For more information: www.ecrea.eu/event-6168567
ecrea.eu
ECREA - Digital Worlds, Real Impact - The Evolving Role of Games in Society
052
Reposted by Felix Reer
Thorsten Quandt @thorstenquandt.bsky.social · 14/02/2025
Excited to share our new article, "A Survey Study on Public Attitudes Toward Gaming Disorder", now published in Media and Communication (@CogitatioMaC)! Download it for free here: www.cogitatiopress.com/mediaandcomm... #OpenAccess
cogitatiopress.com
A Survey Study on Public Attitudes Toward Gaming Disorder | Article | Media and Communication
Felix Reer, Lena Maria Küpper, Florian Wintterlin, Thorsten Quandt
077
Reposted by Felix Reer
Media and Communication @cogitatiomac.bsky.social · 13/02/2025
How can video games teach us something meaningful? Our new open access issue explores how games function as cultural artifacts, social environments, and learning tools, examining their impact on identity, society, and the media landscape.
cogitatiopress.com
Digital Games at the Forefront of Change: On the Meaningfulness of Games and Game Studies
Thematic Issue, Vol 13 (2025)
184
Felix Reer @ree-flx.bsky.social · 30/01/2025
Reminder: Please consider submitting a paper to the second volume of our special issue on "The Dark and the Light Side of Gaming" in Frontiers in MediaPsych and Frontiers in Comm. Submission deadline: February 28, 2025. www.frontiersin.org/research-top...
frontiersin.org
Frontiers | The Dark and the Light Side of Gaming: Volume II
This Research Topic is the second volume of Research Topic "The Dark and the Light Side of Gaming". Please, see the first volume here. In public debates, and...
021
Reposted by Felix Reer
DGPS: Media Psychology @mepsy.bsky.social · 17/12/2024
Curious about what German-speaking media psychologists and our international friends are up to? Then this list might be for you. go.bsky.app/V9A2gEp You are a member/friend and we've forgotten you? We're sorry! Please comment and we'll add you.
31510
Felix Reer @ree-flx.bsky.social · 28/11/2024
We are editing a 2nd volume of our special issue on „The Dark and the Light Side of Gaming“ in Frontiers in Comm. and Frontiers in Media Psych. Deadline: February 28. www.frontiersin.org/research-top...
tinyurl.com
The Dark and the Light Side of Gaming: Volume II
This Research Topic is the second volume of Research Topic
020
Reposted by Felix Reer
Nick Bowman (包尼克) he/him/his @bowmanspartan.bsky.social · 24/11/2024
Added about 25 names, and I'll add more every few days! go.bsky.app/VbvmLfK
11811
Reposted by Felix Reer
MISDOOM @misdoom.bsky.social · 03/09/2024
Followed by a Keynote from Tine Ustad Figenschou on "What makes alternative media valuable?" #MISDOOM24
053
Reposted by Felix Reer
MISDOOM @misdoom.bsky.social · 03/09/2024
@thorstenquandt.bsky.social is now opening #MISDOOM24
173
Reposted by Felix Reer
M. Saïd H. Unger @mshu.bsky.social · 17/07/2024
Check out the full program of #misdoom24 at misdoom2024.uni-muenster.de/program/
023
Reposted by Felix Reer
MISDOOM @misdoom.bsky.social · 12/07/2024
Find out more about the conference and the speakers at 2024.misdoom.org.
034
Reposted by Felix Reer
MISDOOM @misdoom.bsky.social · 12/07/2024
Additionally: JC Boucher (University of Calgary), Jānis Karlsbergs (NATO StratCom), Kyoko Kuwahara (Japan Institute of International Affairs) and Ofer Fridman (King's College London) will join us for a special panel.
122
Reposted by Felix Reer
MISDOOM @misdoom.bsky.social · 12/07/2024
We are also very happy to announce Tine Ustad Figenschou from the department of Journalism and Media Studies at OsloMet as Keynote speaker!
135
Reposted by Felix Reer
M. Saïd H. Unger @mshu.bsky.social · 12/07/2024
Registration for the 6th MISDOOM in Münster is now live!
001
Reposted by Felix Reer
Rudolf Thomas INDERST (he|him) @gamestudies.bsky.social · 27/04/2024
Endlich wieder ... #GameStudies.
051
Reposted by Felix Reer
Rudolf Thomas INDERST (he|him) @gamestudies.bsky.social · 27/04/2024
Speaker:innen auf dem #ScienceMashup - tolle Perspektiven auf Objekt Spiel und die Praxis der Spielens.
163
Reposted by Felix Reer
MISDOOM @misdoom.bsky.social · 12/04/2024
Send your CV and a brief description of your PhD project (max. 2 pages) to info@misdoom.org! More info about the workshop is also in the call: www.misdoom2024.uni-muenster.de/call-for-con... 4/4
023
Reposted by Felix Reer
MISDOOM @misdoom.bsky.social · 12/04/2024
To support early career researchers we will also host a PhD-Workshop as a pre-conference. Participants will present their ideas to each other and experts from the fields of communication and computer science. 3/4
124
Reposted by Felix Reer
MISDOOM @misdoom.bsky.social · 12/04/2024
We welcome submissions in two formats: Full paper: - To be published in the conference proceedings - 6-15 pages (including references) - Deadline: 15.04.2024 Extended abstract: - 3000 characters (excluding references) - Deadline: 30.04.2024 Deadlines are “anywhere on earth” 2/4
123
Reposted by Felix Reer
MISDOOM @misdoom.bsky.social · 12/04/2024
As the Deadline for the MISDOOM 2024 in Münster is fast approaching, a quick reminder that you can still submit your research on disinformation related subjects over at 2024.misdoom.org! More details below: 1/4
A promotional image for the MISDOOM 2024 conference.
Top Right Corner: The MISDOOM Logo
Top Half: An image of the Münster Castle, the main building of the University of Münster.
Bottom Half: Blue Background with the following text:
6th Multidisciplinary International Symposium on Disinformatzion in Online Open Media

September 2-4, 2024

Department of Communication & Department of Information Systems University of Münster, Germany
169
Reposted by Felix Reer
Thorsten Quandt @thorstenquandt.bsky.social · 29/02/2024
The website and call for the 6th international #Misdoom conference on #disinformation research is out. Info website: misdoom2024.uni-muenster.de Our social media channels: twitter.com/misdoom bsky.app/profile/misd... Submit your papers & CU in #Muenster in fall!
0127
Felix Reer @ree-flx.bsky.social · 12/01/2024
Deadline for abstract submission to the 2024 ECREA conference in Ljubljana, Slovenia extended to 16 January 2024. The Digital Games Research Section invites submissions on all types of digital games, analyzing their use, effects, forms, and contents. More information: ecrea2024ljubljana.eu
021
Reposted by Felix Reer
Nick Bowman (包尼克) he/him/his @bowmanspartan.bsky.social · 19/12/2023
Anyone else attending Nostagain 2024 in Montreal? We've got one team presenting on the psychology of nostalgia in video games. They're still taking submissions. Give a peek? nostagain.ca/2023/10/26/c...
nostagain.ca
CfP: Time in a Bottle - The Nostagain Network
If I could save time in a bottle, the first thing that I’d like to do… is to save everyday ‘til eternity passes away just to spend them with you. Time in a Bottle | Jim Croce (1973) As we emerge...
023
Felix Reer @ree-flx.bsky.social · 07/12/2023
Please consider submitting a paper to our special issue in Media and Communication: Digital Games at the Forefront of Change. On the Meaningfulness of Games and Game Studies Submission of Abstracts (250 words): 1-15 January 2024 The call can be found here: www.cogitatiopress.com/mediaandcomm...
076
Reposted by Felix Reer
Thorsten Quandt @thorstenquandt.bsky.social · 30/11/2023
Two day meeting of 20 researchers from Norway and Germany. Packed with projects, phD works, insights, talks and networking. We should do these open "exchange of ideas" workshops more often - brings back the fun to science! @ree-flx.bsky.social @mshu.bsky.social
083
Reposted by Felix Reer
Frans Mäyrä @fransmayra.bsky.social · 14/11/2023
The submission deadline for #DiGRA2024 has been extended to November 30, 2023. digraconference2024.org?page_id=145 #DiGRA2024 #gamestudies #playgrounds
076
Reposted by Felix Reer
Nick Bowman (包尼克) he/him/his @bowmanspartan.bsky.social · 10/11/2023
... and a bonus? We're already planning a Summer 2024 Summit for accepted authors to this one, hosted here at Syracuse University. Pretty neat, right? Let's chat. =)
021
Felix Reer @ree-flx.bsky.social · 03/11/2023
Next week, the symposium of the ECREA Digital Games Research Section will take place in Madrid (9/10.11.2023). The keynote will be held by Prof. Dr. Julia Kneer: “How an arcade girl became a professor: the importance of games over the last 44 years" Full program: eventos.ucm.es/101913/detail/
021
Reposted by Felix Reer
Nick Bowman (包尼克) he/him/his @bowmanspartan.bsky.social · 09/10/2023
Consider this special issue of Media & Communication focused on virtual reality and immersive storytelling processes. We're taking abstracts until December 2023, and full details are online at: www.cogitatiopress.com/mediaandcomm... #commsky
065
Reposted by Felix Reer
Dominique Wirz @dominiquewirz.bsky.social · 19/10/2023
We have some last open entries for our Encyclopedia of Political Communication. Reach out if you d‘like to be part of this great project 👇
0123
Felix Reer @ree-flx.bsky.social · 18/10/2023
Abstracts for the 2024 ECREA conference in Ljubljana, Slovenia can be submitted until 11 January 2024. The Digital Games Research Section invites submissions on all types of digital games, analyzing their use, effects, forms, and contents. For more information: ecrea2024ljubljana.eu/call-for-pap...
041
Reposted by Felix Reer
Thorsten Quandt @thorstenquandt.bsky.social · 18/10/2023
The call for the ICA precon 2024 we are co-organizing: fass.nus.edu.sg/cnm/ica-2024/ This is your stop on the way from to the ICA Australia main conference. Not only do you reduce jetlag and have a wonderful time at a nice place - you'd also have the great benefit of excellent science!
01511
Reposted by Felix Reer
Dr. Rachel Kowert @drkowert.bsky.social · 07/10/2023
It has been about a year in the making but coming early next year we will have the first compilation of what we know about #videogames + extremism. I am honored to have helped steer this ship with Linda Schlegel. www.routledge.com/Gaming-and-E...
routledge.com
Gaming and Extremism: The Radicalization of Digital Playgrounds
Charting the increase in the use of games for the dissemination of extremist propaganda, radicalization, recruitment, and mobilization, this book examines the ‘gamification of extremism.’ Editors ...
1124
Reposted by Felix Reer
Thorsten Quandt @thorstenquandt.bsky.social · 15/10/2023
Excited to welcome international guests at IfK in 23/24, including fellows Oscar Westlund and @drkowert.bsky.social, our Norwegian friends Helle Sjovaag, Raul Ferrer, Ragnhild Olsen, Canadian colleagues from Calgary and seminar speakers @nielsmede.bsky.social, Steen Stensen and Karoline Ihlebaek.
072