Patrick T Coakley @patricktcoakley.com · 30/09/2026Watching Scooby Doo in another language is funny because why did they bother dubbing the monster sounds? 010
Patrick T Coakley @patricktcoakley.com · 29/09/2026youtu.be/Kcp1VBaCvEY the future is looking pretty direyoutu.beI Answered Every Interview Question in GibberishYouTube video by Graham Dot Zip 000
Patrick T Coakley @patricktcoakley.com · 29/09/2026Reposting my #9games since it's going around again. I could make dozens of lists but that was what I was feeling at the time. Some of my favorite games/series aren't even represented on here, but I also feel like all of the ones here had a large impact on me. Might be fun to do some by platform. 010
Reposted by Patrick T CoakleyFrederic Souchu @fsouchu.bsky.social · 26/09/2026#picotron port of #doom under way major roadblock lifted today: sprite masking against geometry 😰 a *lot* remains to be done - stay tuned!! 38122
Patrick T Coakley @patricktcoakley.com · 25/09/2026I don’t understand the argument for cost-savings with AI-gen menus. Food is literally something you can photograph, it costs you nothing to do, and presumably you are making the food anyways because you sell it? 010
Patrick T Coakley @patricktcoakley.com · 25/09/2026Was finally cool enough to wear the new NIN x Quake hoodie. Super comfy! 030
Patrick T Coakley @patricktcoakley.com · 22/09/2026Je viens de commencer à étudier le français. I already hate using the keyboard layout on a US keyboard. 110
Patrick T Coakley @patricktcoakley.com · 18/09/2026TIL cooldowns.devcooldowns.devDependency Cooldowns - Dependency CooldownsA guide to configuring dependency cooldowns across package managers to protect against supply chain attacks. 010
Reposted by Patrick T CoakleyAdriaan @adriaan.games · 16/09/2026We optimized draw calls by 99% (lol) in Hidden Folks 2 by writing some tools to find all textures used in a level, generate a level-specific atlas, and replace individual texture references with atlas textures. Thread below 🧵👇🏼 #godotengine 1351578
Patrick T Coakley @patricktcoakley.com · 14/09/2026I wish there was an easy built-in way to track GitHub release analytics because I sometimes have huge surges from out of nowhere and have no clue where or how my CLI is being used outside of people messaging me on socials or issues. 100
Patrick T Coakley @patricktcoakley.com · 05/09/2026Kicking the tires of BitWarden and I think it's pretty solid but has a few quirks. I still appreciate that you can just swap servers and self-host if you want to without too much effort. 010
Patrick T Coakley @patricktcoakley.com · 31/08/2026Looking for a new 1Password alternative, assuming most folks are using BitWarden? 220
Patrick T Coakley @patricktcoakley.com · 26/08/2026www.eveonline.com/news/view/th... whateveonline.comThe Move to Python 3 Begins! | EVE OnlineHow do you migrate 2.4 million lines of code? 010
Reposted by Patrick T CoakleyRust Language @rust-lang.org · 20/08/2026Rust 1.98.0 has been released! 🌈 🦀 This release includes algebraic floating point methods, NumBuffer for integer formatting, substr_range/subslice_range, strip_circumfix, Atomic<T>::from_mut, and more. ✨ Check out the blog post for all the details: blog.rust-lang.org/2026/08/20/R...blog.rust-lang.orgAnnouncing Rust 1.98.0 | Rust BlogEmpowering everyone to build reliable and efficient software. 110229
Reposted by Patrick T CoakleyMatt Massicotte @massicotte.org · 19/08/2026I recently cleaned up a bunch of old repos and it felt good. Made me realize I want to do even more, so I made a list. If you want one, it's yours.massicotte.orgLooking for Maintainers!I have a whole bunch of open source repos. Would you like one? 3169
Patrick T Coakley @patricktcoakley.com · 04/08/2026One feature I wish all languages I worked in had were doctests, I'm surprised they never caught on more. 150
Patrick T Coakley @patricktcoakley.com · 03/08/2026Looks like #Godot Con Boston 2026 talks are hitting YouTube: www.youtube.com/playlist?lis...youtube.comGodotCon Boston 2026 - YouTubeGodotCon is an event which aims to give the Godot community a place to meet in person and exchange knowledge. Whether it’s through inspiring talks, networkin... 160
Patrick T Coakley @patricktcoakley.com · 31/07/2026Feels like every tech podcast has become the same talking points since LLMs and I basically don’t really listen to them anymore. Anyone have any recommendations that are still interesting? 010
Patrick T Coakley @patricktcoakley.com · 26/07/2026Since Verse (verselang.github.io/book/) is coming with UE6 I started to revisit it and forgot how strange it looks, and I'm still not sure for what purpose it was created. I think it is cool and interesting to apply some FP concepts to a language made for gameplay programming, but...verselang.github.ioBook of VerseDocumentation for the Verse programming language 000
Patrick T Coakley @patricktcoakley.com · 24/07/2026I still find it amusing Leetcode has survived everything that has happened in the last few years and is still the barometer companies use to evaluate candidates. 030
Patrick T Coakley @patricktcoakley.com · 22/07/2026news.xbox.com/en-us/2026/0... I think this is cool but also not going to buy anything on the Xbox store or use Game Pass, so...news.xbox.comPlay More of the Games You Love, Wherever You Play with XBOX Backward Compatibility on PC - XBOX WireToday, we’re introducing XBOX Backward Compatibility on PC, making it easier to play classic XBOX games from the past across PC and handhelds, including the ROG XBOX Ally and XBOX Ally X. 000
Patrick T Coakley @patricktcoakley.com · 05/07/2026meanwhile on twitter, people are just posting things 030
Patrick T Coakley @patricktcoakley.com · 04/07/2026I feel like it’s time to re-watch all of Rich Hickey’s talks again 020
Patrick T Coakley @patricktcoakley.com · 27/06/2026Amazon keeps recommending me "deals" on storage (microSD cards, NVMEs, etc) that I bought years ago, except they are now somehow double the price on sale... 010
Patrick T Coakley @patricktcoakley.com · 08/06/2026It’s that time of year to ruin my iPhone for 4 months 000
Reposted by Patrick T CoakleyJordan Sorcery @jordansorcery.bsky.social · 03/06/2026Every Warhammer fan will have their own story of how John Blanche transformed their game & informed their lives. The man was a giant whose shadow has cloaked the entire hobby, not in grim darkness, but in vibrant, idiosyncratic colour. Rest in peace, Mr Blanche. 11583133
Reposted by Patrick T CoakleyGodot Engine @godotengine.org · 30/05/2026One more for the road! 🚙 #GodotEngine 4.7 beta 4 arrives, setting the stage for a Release Candidate in the near future! godotengine.org/article/dev-...godotengine.orgDev snapshot: Godot 4.7 beta 4 – Godot EngineLocked and loaded 224632
Reposted by Patrick T CoakleyGodot Engine @godotengine.org · 22/05/2026We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming. #godotengine godotengine.org/article/intr...godotengine.orgIntroducing the Godot Asset Store – Godot EngineWe've been working on replacing the Asset Library with something built for the present and future. Here's what's coming. 23769160
Patrick T Coakley @patricktcoakley.com · 14/04/2026That's a lot of requirements for a starting salary of $75,000... 000
Patrick T Coakley @patricktcoakley.com · 16/03/2026Considering moving to Codeberg but want to investigate their CI options. Anyone have any experience (good or bad) with moving over? 011
Patrick T Coakley @patricktcoakley.com · 10/03/2026So this was tough and they aren't really in any order. Also, I probably like almost every game in the series here, but I just picked my favorite entries. #9games 020
Patrick T Coakley @patricktcoakley.com · 26/02/2026Welp not sure what to do next, not supporting this practice at all. 000
Patrick T Coakley @patricktcoakley.com · 26/02/2026Anyone doing any CLI/TUI work in Zig? Would love to see what's out there! 000
Patrick T Coakley @patricktcoakley.com · 19/02/2026You make not like it, but this is what peak performance looks like on LinkedIn these days. I'm just not spending enough. 000
Patrick T Coakley @patricktcoakley.com · 15/02/2026Days before I am replaced: 1̶2̶ ̶m̶o̶n̶t̶h̶s̶ ̶a̶g̶o̶ 18 months from now 010
Reposted by Patrick T CoakleyGodot Engine @godotengine.org · 13/02/2026Our first development snapshot for #GodotEngine 4.7 has arrived! Virtual joysticks, drawable textures, Windows HDR support, Vulkan raytracing groundwork, and more are ripe for testing: godotengine.org/article/dev-...godotengine.orgDev snapshot: Godot 4.7 dev 1 – Godot EngineAll the colors of the rainbow (and more?) 1036348
Patrick T Coakley @patricktcoakley.com · 11/02/2026Randomly remembered that weird Godot fork that just made the logo an angry red robot head. 010
Patrick T Coakley @patricktcoakley.com · 10/02/2026I just updated my friendly #Godot version manager, fgvm, with some minor fixes for Windows users: github.com/patricktcoak...! Check it out!github.comRelease v2.0.1 · patricktcoakley/fgvm · GitHubWhat's Changed chore: Update README. by @patricktcoakley in #25 chore: Update dependencies. by @patricktcoakley in #26 Developer mode fixes by @patricktcoakley in #27 Full Changelog: v2.0.0...v2.0.1 030