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Patrick Haslow

@patrickhaslow.bsky.social
285 followers 45 following 374 posts

Lead Level Designer and #gamedev #leveldesign educator. www.youtube.com/@LDLearning #UnrealEngine Gotham Knights, For Honor, BioShock Infinite, Homefront, etc.

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Patrick Haslow @patrickhaslow.bsky.social · 28/09/2026
9 Games that influenced me. I had an on and off relationship with games over time, with different periods of a few years where I mostly stopped playing. I abandoned it for awhile, but in my absence modding communities and survival horror began and I was pulled in permanently.
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Elizabeth Warren @warren.senate.gov · 14/08/2026
Apple: ~$2.2 billion Nike: $986 million FedEx: ~$800 million Amazon: $640 million General Motors: $500 million Giant corporations are raking in millions in tariff refunds and getting even richer. But remember: corporations passed tariff costs on to you. Where's YOUR refund?
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Raphael van Lierop 🇨🇦 @raphlife.bsky.social · 12/08/2026
To paraphrase: "We know you don't want it. We know a lot of you will be insulted by it. We're ignoring that and putting it in anyway. But at least we're not the only ones so don't be mad at us." Why wreck your product like this? Is someone holding a gun to his head off camera? It's so weird.
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Patrick Haslow @patrickhaslow.bsky.social · 14/08/2026
Intriguing, but this trailer is telling me that games are art more than this game is something I should play.
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Patrick Haslow @patrickhaslow.bsky.social · 09/08/2026
This thread is the best. Charity is a fucking cover up for societal thievery.
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Patrick Haslow @patrickhaslow.bsky.social · 09/08/2026
As a kid I was the only one of my peers who loved PWBA. Yet as a Batman fan, I was very conflicted learning that Burton would direct it next. So happy he made 2 instant classics in a row. The audience erupted in cheers as the Batwing flew over the clouds, silhouetted against the moon.
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John Romero @johnromero.bsky.social · 15/07/2026
What an incredible honor, and DOOM is the only video game on the list! Congrats to DOOM devs, players, modders, and the entire games community. This one is for all of us. Thanks @gene.meme and @washingtonpost.com !
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Patrick Haslow @patrickhaslow.bsky.social · 29/06/2026
Holy shit, I’m in good company. I’ve been told I do this all the time.
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Patrick Haslow @patrickhaslow.bsky.social · 18/06/2026
Reading up on the UE6 announcement and this line sickens me: "for UE6, we see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need." #gamedev #UnrealEngine
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Patrick Haslow @patrickhaslow.bsky.social · 13/06/2026
Does anyone remember how for 10+ years videogame character faces looked weird because mathematically rendered lighting on eyelids and mouth edges was bizarre and devs refused to make artistic adjustments to the result?
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Patrick Haslow @patrickhaslow.bsky.social · 02/05/2026
1. Miami Vice 2. Twin Peaks 3. The Twilight Zone 4. Battlestar Galactica (2005) 5. Breaking Bad 6. The Young Ones 7. Star Trek TNG 8. Monty Pythons Flying Circus 9. Legion 10. The Sopranos 11. The X Files 12. Severance 13. Supernatural 14. Doctor Who 2005-10 15. The Simpsons S1-7
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Patrick Haslow @patrickhaslow.bsky.social · 06/04/2026
Okay. Me playing Fallout: New Vegas in 2026: Wearing Power Armor (top tier armor in the game): Full Health: Level 30, 80+ hours: … Encountering so-called “Legendary Bloatfly” I die after ONE hit.
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Patrick Haslow @patrickhaslow.bsky.social · 01/01/2026
When Star Trek and Kawaii collide
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ʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ ⚡ @beetlenaut.bsky.social · 31/12/2025
from The Firemen (1994) for SNES, by Human Entertainment
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Chet Faliszek @chetsucks.com · 09/12/2025
Youtube I closed that video because I didn't want to watch it, not because i was hoping to see a smaller version of it still playing in the corner of my screen. If you told me everything google did was designed around how to piss me off, I would believe it.
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Patrick Haslow @patrickhaslow.bsky.social · 10/12/2025
Looking for gifts for young relatives this season. If I find one more gift labeled “artsy”, I’m gonna stab a motherfucker with a palette knife.
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Patrick Haslow @patrickhaslow.bsky.social · 08/12/2025
Ted Sarandos, cozying up beforehand to bypass actual antitrust legal issues. The privilege and lack of scruples in the 1% never stops, especially when the rest of the suckers admire them. variety.com/2025/biz/new...
variety.com
Netflix Chief Ted Sarandos Scored White House Meeting With Trump Ahead of Warner Bros. Deal
Netflix Chief Ted Sarandos had a White House meeting with Donald Trump ahead of the streamer's successful $82.7 billion deal to buy Warner Bros.
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Patrick Haslow @patrickhaslow.bsky.social · 07/12/2025
Ted Sarandos, blatantly lying about the detriment of monopolies. On the Netflix WBD merger: “This deal is pro-consumer, pro-innovation, pro-worker, it’s pro-creator, it’s pro-growth…” Historically proven false claims before growth - the only goal of this creative disaster. shorturl.at/9ny3Z
shorturl.at
Why Now? Netflix Co-Chiefs Explain $82.7 Billion Warner Bros. Deal Logic and Changes Ahead
Ted Sarandos and Greg Peters addressed many of Wall Street's outstanding questions in a call with analysts Friday morning.
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ʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ ⚡ @beetlenaut.bsky.social · 15/11/2025
NERODEX for ų̵̰̰͑n̸̨͓̯̖̹̯̺̔́̓̊͝t̶̻̺̣̪̓̀͜ȉ̸̖̦̮̹̪̙̩͉̒͂̋́̓͑̀t̶̫̹̤̩͙͓̭̋͛̄́͒̒͊l̵̲̙̒̔̅͝e̸̼̋͗̓͜d̵͈̝̥̹͕͎̹̃̇͘ incept date nov 15/2025 #PS2 #softimage #3d #3dmodelling #gamedesign #leveldesign #indiegame #screenshotsaturday #necrophone
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Patrick Haslow @patrickhaslow.bsky.social · 22/10/2025
It's #Blocktober again, so its time for a reminder about my video for #EpicGames on creating #leveldesign blockouts in #UnrealEngine. It's part of a series I created as a Level Design Learning Path: dev.epicgames.com/community/pr... Trailer here: www.youtube.com/watch?v=EFE5...
youtube.com
Creating a Level Blockout for Game Development - Epic Games Dev Community
YouTube video by Level Design Learning with Patrick Haslow
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Patrick Haslow @patrickhaslow.bsky.social · 22/10/2025
Alien : Earth An inspiring, rich history of evolution for Weyland-Yutani during its decades of existence: Huawei AliBaba - Yutani Amazon Apple - Yutani Google Lynch - Yutani Microsoft Dynamic - Yutani Meta Threshold - Yutani Tesla Weyland - Yutani Weyland - Yutani #corporategreed #inflation
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Patrick Haslow @patrickhaslow.bsky.social · 02/10/2025
“That people I admire, with unarguable talent, would condone this totalitarian fiefdom for … what, a fourth house? A boat? More sneakers?” Thank you David Cross for calling out the disgraceful behavior on display. www.hollywoodreporter.com/news/general...
hollywoodreporter.com
David Cross Slams Bill Burr, Dave Chappelle and Others Performing at Saudi Comedy Festival: “Disgusted”
In a scathing open letter, Cross is the latest to criticize his fellow comedians for participating in the Riyadh Comedy Festival: "I am deeply disappointed in this whole gross thing. How can any of us...
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Patrick Haslow @patrickhaslow.bsky.social · 02/10/2025
Microsoft is hiking GamePass prices by exploiting the subjective myth of inflation perpetuated by the wealthy class. Everyone can determine the amount of OUR demand vs. the supply provided by Microsoft. Let corporate overlords know they have overestimated demand by cancelling your subscription.
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Patrick Haslow @patrickhaslow.bsky.social · 26/09/2025
Started playing Fashion Police. Really digging the retro aesthetic with modern sensibilities and the subversion of violent FPS. It feels like a really polished mod, and I mean that in the best way possible. #FashionPolicegame
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couchtripper @couchtripper.com · 25/09/2025
This is the Flash game that was on a Bottom DVD. #rikmayall
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Patrick Haslow @patrickhaslow.bsky.social · 26/09/2025
One of the best parts of Alien : Earth is the lack of transparent computer displays in the production design. FFS its about time. How many years since Minority Report did we have to suffer the fantasy of a completely impractical UX? Star Wars got it right in 1977. Holograms for drama only.
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Patrick Haslow @patrickhaslow.bsky.social · 26/09/2025
I used to get annoyed that the most popular mods for Star Wars games were fucking Zelda mods. Actually, it still pisses me off. #StarWars #videogames #Nintendo
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Patrick Haslow @patrickhaslow.bsky.social · 20/09/2025
Fuck it. Canceled all my Bob Iger related subscriptions. #FreeSpeech
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Patrick Haslow @patrickhaslow.bsky.social · 01/09/2025
New playlist on Level Design Learning channel! youtube.com/playlist?lis... From Gotham Knights, a series of early prototypes of Mr. Freeze encounters in Blackgate Penitentiary. #leveldesign #gamedev #UnrealEngine #Batman
youtube.com
Gotham Knights: Mr. Freeze Early Prototypes (Blackgate) - YouTube
In the Mr. Freeze story arc of Gotham Knights, there was a plan that would involve him being at Blackgate Penitentiary - originally both as a villain to visi...
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Patrick Haslow @patrickhaslow.bsky.social · 25/08/2025
I haven’t engaged with X (Twitter) since March- previously November ‘24. I check it monthly out of morbid curiosity. Here is latest “recommended feed”. Literally nothing but a MAGA fan I’ve never heard about. Proves the algorithm of is by default a right wing booster. The feed for past 5 months.
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Patrick Haslow @patrickhaslow.bsky.social · 06/08/2025
I am starting to release my backlog of #gamedev #leveldesign videos. This week its a before and after playlist of the introductory story mission in 2022's Gotham Knights: www.youtube.com/playlist?lis... Subscribe to LevelDesignLearning channel to catch them all !
youtube.com
Gotham Knights: Released vs. Development - Langstrom Mission (Gotham University) - YouTube
In this playlist, you can see a comparison of released and in development versions of Gotham Knight's first story mission - Langstrom (Gotham University). I ...
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Patrick Haslow @patrickhaslow.bsky.social · 06/08/2025
A few times a year, my Mod project trigger finger starts itching...
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Patrick Haslow @patrickhaslow.bsky.social · 30/07/2025
New(ish) Quick Blockout Demos playlist at Level Design Learning channel! 7 levels sketched in ~20 minutes. Helpful 3D exercise, but not a substitute for long, detailed work. Fool your short attention span brain into feeling productive! #gamedev #leveldesign #Unity www.youtube.com/playlist?lis...
youtube.com
Level Design - Quick Blockout Demos - YouTube
Here are a collection of timelapse demos in Unity that illustrate some useful techniques and concepts to consider when creating blockouts. Originally recorde...
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Patrick Haslow @patrickhaslow.bsky.social · 05/07/2025
What’s a poster you had in your room growing up
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Patrick Haslow @patrickhaslow.bsky.social · 17/06/2025
Retrospective of my Gotham Knights #leveldesign! In Arkham, I prototyped a CSI lab puzzle where players discover the creation of Man-Bats. The fantasy of "world's greatest detective"- Before the final "2D" system, spline cameras zoomed into narrative puzzles. #gamedev #UnrealEngine #Batman
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Patrick Haslow @patrickhaslow.bsky.social · 28/05/2025
Retrospective of my Gotham Knights #leveldesign! Gotham University began the main story, also serving as a tutorial level. For a grounded sense of place, layout was re-imagined as looped circular paths connecting 3 campus buildings to a central plaza. Commentary! 🔊 #gamedev #UnrealEngine #Batman
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Patrick Haslow @patrickhaslow.bsky.social · 24/05/2025
Been thinking about the false analogy of #genAI to the human creative process, and this example from Nic Cage is an apt counterpoint. Creative decisions have a an intrinsic relatable quality because of the emotional connection between creator and audience. 10:20 mark: youtu.be/cjRnFoNso8c?...
youtu.be
Nicolas Cage Rewatches National Treasure, Moonstruck, Dream Scenario & More | Vanity Fair
YouTube video by Vanity Fair
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Patrick Haslow @patrickhaslow.bsky.social · 24/05/2025
Some people just don’t understand art as visual design, only literal translation. To them, game art is just shadows and reflections. Valve games were great blends of cutting edge tech in service of visual design. It’s needed to create new worlds. RTX is cutting edge tech in service of mimicry.
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Patrick Haslow @patrickhaslow.bsky.social · 18/05/2025
My experience as a #gamedev in #leveldesign have come full circle. Began with online resources to learn about engines and tools to build playable content. WFH in 2025, reading online resources to learn about engines and tools to build playable content. Except now with optional Slack huddles.
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Patrick Haslow @patrickhaslow.bsky.social · 18/05/2025
Yay now we can finally stop talking about my hometown Dannemora NY!
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Patrick Haslow @patrickhaslow.bsky.social · 18/05/2025
Am willing to bet the divide between these 2 shows mirrors these games: BSG: Fallout 3/4 The Expanse: Fallout New Vegas
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Patrick Haslow @patrickhaslow.bsky.social · 18/05/2025
Playing RoboCop tonight. I know there is a sprint button but I won’t use it because RoboCop doesn’t sprint. The designers know that no one has any attention span in 2023 so there is a sprint button, but its essentially a “fast forward” for content. No crouch button, and that is in character!
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Patrick Haslow @patrickhaslow.bsky.social · 17/02/2025
My Level Design Learning Path videos for #UnrealEngine at Epic Dev Community! This series of videos was contracted for Epic Games to show how to use the UE Editor specifically for #leveldesign. I hope to continue these videos privately at some point. #gamedev dev.epicgames.com/community/pr...
dev.epicgames.com
Patrick Haslow | Epic Developer Community
Veteran AAA level designer, created PvP, PvE, and Co-op experiences in titles such as Hogwarts Legacy, Gotham Knights, For Honor, Bioshock Infinite, Homefront, and Ghostbusters: The Video Game.
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Patrick Haslow @patrickhaslow.bsky.social · 14/05/2025
Continuing retrospective of my Gotham Knights #leveldesign! The abandoned ruins of Arkham Asylum. Shrouded in dark horror, the Bat family would uncover the League of Shadows grisly ritual of creating a Man-Bat army in a secret lab inspired by the 1990 film Darkman. 🧵 #gamedev #UnrealEngine #Batman
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Patrick Haslow @patrickhaslow.bsky.social · 13/05/2025
Tha fuck is this?
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Steve Lee @stevelee.bsky.social · 28/04/2025
My GDC talk about how we made the levels for Tactical Breach Wizards (and how pleasantly unusual / unusually pleasant it was to work on) is free to watch on the vault, here: gdcvault.com/play/1035209...
gdcvault.com
Level Design Summit: The Unusual Level Design of 'Tactical Breach Wizards'
This talk is about the unique level design process for the indie hit Tactical Breach Wizards - the ways in which the game's development was highly unusual, and things about the game and the approach t...
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ʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ ⚡ @beetlenaut.bsky.social · 05/05/2025
one of my earlier design goals with JP was to imagine if mid-century californian "googie" style had spread internationally, eventually getting embraced by places like Tokyo and Hong Kong. a synthesis of HK's Nathan Road and LA's Sunset Strip
screenshot of jazzpunk showing brightly coloured signshong kong nathan road: clusters of storefront signsmid century modern California "roadside architecture" sign, in the Googie style
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Patrick Haslow @patrickhaslow.bsky.social · 05/05/2025
Gotham Knights #leveldesign! Clayface boss battle. My arena blockout was inspired by early 1900s reservoir pumping stations. I prototyped his "grate rush" attack in #UE blueprint - clay tendrils emerging into the arena interior. Ultimately the attack was scrapped. #gamedev commentary! 🔊 #Batman
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Patrick Haslow @patrickhaslow.bsky.social · 30/04/2025
Gotham Knights #leveldesign! 2nd progression beat of the path leading to the Lazarus Pit. I created the intact version of the #Batman Batcave to later extrapolate from it as a destroyed version. After navigating through the wreckage, players find the ancient entrance to the Lazarus Pit. #gamedev
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