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Steve Lee

@stevelee.bsky.social
2.1K followers 485 following 306 posts

Lead Level Designer on a psychological horror thing at @halfmermaid.co, also working on my own first-person dystopian sci-fi thing Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk

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Steve Lee @stevelee.bsky.social · 17h
"Hmm what about... Denouement: Unamazeball?" "Err... no." "...Subtext: Ex-incredibang?" "That is truly awful. Suggest another name this bad and you're fired." "M... Metaphor... ReFantaz...io?" "YES! That's brilliant. I love this guy!"
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Vis.Insp. @visinsp.bsky.social · 29/09/2026
Photography by BERENICE ABBOTT (1898 - 1991) en.wikipedia.org/wiki/Berenic...
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Alejandra Caraballo @esqueer.net · 27/09/2026
The before and after it's even more haunting.
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Fared Al Mahlool | فريد المحلول @faredalmahlool.bsky.social · 19/09/2026
This video was filmed in Palestine. My heart struggles to comprehend such cruelty and the heartbreaking disregard for human life. No human being should have to endure this.
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Steve Lee @stevelee.bsky.social · 19/09/2026
Breaking news: this man is boring
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Steve Lee @stevelee.bsky.social · 09/09/2026
Matthew McConaughey sending you love and regret from the other side of time and space
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Steve Lee @stevelee.bsky.social · 09/09/2026
Leia dishing out the Star Wars equivalent of Blade Runner's "Fuck off, skinjob!"
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Steve Lee @stevelee.bsky.social · 19/08/2026
Love this - one of the inspirations behind Spore:
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Steve Lee @stevelee.bsky.social · 14/08/2026
Jumpscare from my phone beeping at me with a UK national wildfire warning, while I'm deep into prototyping a wildfire scene for my dystopian sci-fi game
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Steve Lee @stevelee.bsky.social · 12/08/2026
Can confirm
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TQ 🌿 @witchytq.bsky.social · 12/08/2026
they know we don't want it. they do not care.
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Steve Lee @stevelee.bsky.social · 11/08/2026
Haha holy shit. Had to google this to confirm it’s real
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David Hull 胡大衛 @hushuo.bsky.social · 09/08/2026
The audio is really important here
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Steve Lee @stevelee.bsky.social · 09/08/2026
Videogames have still never, ever looked better
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Steve Lee @stevelee.bsky.social · 01/08/2026
Finally realising who the Fifa dickhead reminds me of
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Steve Lee @stevelee.bsky.social · 30/07/2026
Idly daydreaming about watching Trump, Sam Altman and Andrew Wilson be squeezed into juice by the Star Wars trash compactor
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Hannah Nicklin @hannahnicklin.bsky.social · 27/07/2026
Hey pals, one of my contracts wraps up in September, so I'm looking for new writing, narrative design, and creative direction contracts, short or longer term. Remote, most timezones except Australia. Preferably USA (I'm a night owl!). Flexible on days per week. Reach out! 💜 hannahnicklin.com
A card listing my experience. It reads:
Hannah Nicklin
Creative director, Narrative Lead/Designer, Senior Writer
12+ years experience in interactive narrative
* 4 games shipped as Lead (PC, console, mobile)
* Original and existing IP
* Loc, VO, various engines + middleware
* PhD in Interactive Arts
* Masters and BA in Play/Screenwriting
* GDC IS Advisor, BAFTA juror, TGA Future Class 2020
* Author of Writing for Games: Theory & Practice.

Netflix's Unhinged; Black Mirror: Thronglets; Saltsea Chronicles; Mutazione; Saturnalia; Die Gute Fabrik, Night School, Cardboard Computer.
Based in: UK
Work in: Remote CET-PST
Linkedin.com/in/hannah-nicklin
hannahnicklin.com
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Steve Lee @stevelee.bsky.social · 28/07/2026
I'm sure some felt it dragged on, but I left The Odyssey wishing it was 15 minutes longer. "If we're doing 2h53m, why not do 3h10m and give everything more time to breathe and develop?" Answer: Nolan wanted a longer film, but there is a hard, physical 3hr limit on IMAX reels / projection:
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Steve Lee @stevelee.bsky.social · 25/07/2026
Jesus christ
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Steve Lee @stevelee.bsky.social · 23/07/2026
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Steve Lee @stevelee.bsky.social · 22/07/2026
I suspect this kind of thing is fairly typical, and speaks to the huge gulf between all the stuff game designers have thought about and explored during the process of making the game, and what is evident to outsiders in the final implementation
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Steve Lee @stevelee.bsky.social · 20/07/2026
Unfortunately this is now out of date, and the "Opt Out" option was recently silently changed to "Be stabbed less often"
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Jelly Pumpkins @jellyzedsy.bsky.social · 17/07/2026
I cannot stop laughing at this. They were so close to cracking lmao #InfoWars #MAJA
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Jim Unwin @jimunwin.bsky.social · 16/07/2026
GTA6 has been in development for 12 years. It took the Beatles 8 years to go from their first single, through releasing all their music, to splitting up.
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Steve Lee @stevelee.bsky.social · 15/07/2026
Also infuriating knowing that when you post real comments and replies to your audience, some people will assume you just pressed the AI button anyway, and you now have to put extra effort into writing in a way that people know wouldn't be generated by AI
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Steve Lee @stevelee.bsky.social · 13/07/2026
A man of principles and good taste
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Indrapramit Das @indrapramitdas.bsky.social · 12/07/2026
Always remember that loudly calling something shit and evil and bad still has power, however diminished in this era of shamelessness.
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The Onion @theonion.com · 10/07/2026
Fractures Emerge Between GOP’s Pro-Pedophilia, Extremely Pro-Pedophilia Wings
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Steve Lee @stevelee.bsky.social · 10/07/2026
Fucksake
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Steve Lee @stevelee.bsky.social · 08/07/2026
Streets of Rage (1991) Wipeout 2097 (1996) Beneath a Steel Sky (1994) Die Hard Arcade (1996)
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Steve Lee @stevelee.bsky.social · 06/07/2026
Always loved this kind of thing, but my favourite is Tekken 3's attract demo - seemed like an amazing leap forward at the time:
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Tamoor Hussain @tamoorh.com · 03/07/2026
Incredible moment where Fox News puts up a graphic with all the reasons it opposes the DSA and why people should be afraid of them
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Naomi Klein @naomiaklein.bsky.social · 02/07/2026
Everybody in the "climate space" (which means everyone on earth...) needs to understand these mind-blowing figures. Google's "total electricity consumption jumped from 31 terawatt hours (TWh) in 2024 to 43 TWh in 2025." In ONE year. The AI corporate arms race is eating the world.
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Steve Lee @stevelee.bsky.social · 01/07/2026
The PS2 game collection I salvaged from my parents' place outweighs the few PS1 games I was able to find, unfortunately. (Will eventually give in and turn to ebay to fill it out with things like Time Crisis, Point Blank, Tekken 2+3, Gran Turismo, the rest of the Wipeout games, Die Hard Trilogy...)
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Sam Barlow 🔥 @mrsambarlow.bsky.social · 30/06/2026
If the winds are in our favor, the window might be closing on your chance to wishlist one of these games before it gets a real name. It's the only way to let Steam know you are cool.
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Tits McGee @scientits.bsky.social · 28/06/2026
‘Say yes and never do it’ Mel Brooks knew how to deal with the studios
You have some wonderful stories of basically getting away with stuff at the studios.

I’d learned one very simple trick: say yes. Simply say yes. Like Joseph E. Levine, on “The Producers,” said, “The curly-haired guy—he’s funny looking. Fire him.” He wanted me to fire Gene Wilder. And I said, “Yes, he’s gone. I’m firing him.” I never did. But he forgot. After the screening of “Blazing Saddles,” the head of Warner Bros. threw me into the manager’s office, gave me a legal pad and a pencil, and gave me maybe twenty notes. He would have changed “Blazing Saddles” from a daring, funny, crazy picture to a stultified, dull, dusty old Western. He said, “No farting.” I said, “It’s out.”That’s probably the most famous scene in the movie, the campfire scene.

I know. He said, “You can’t punch a horse.” I said, “You’ll never see it again.” I kept saying, “You’re absolutely right. It’s out!” Then, when he left, I crumpled up all his notes, and I tossed it in the wastepaper basket. And John Calley, who was running [production at] Warner Bros. at the time, said, “Good filing.” That was the end of it. You say yes, and you never do it.

That’s great advice for life.

It is. Don’t fight them. Don’t waste your time struggling with them and trying to make sense to them. They’ll never understand.
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 04/06/2026
📢Future? No Thanks! DEMO OUT NOW ON STEAM! Try the game for 30 minutes! An ecosocialist open-world utopia for our dark times. For Windows and Mac store.steampowered.com/app/3861870/...
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Steve Lee @stevelee.bsky.social · 23/06/2026
Don't know about you, but I'm loving how things are going. Noticeably hotter every single year. Great stuff. Feeling happy about it. Pretty nice. No anxiety. Lovely
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Raphael Colantonio @rafcolantonio.bsky.social · 19/06/2026
Alright, one more Dishonored dev playthrough, because you’ve enjoyed them so far. With @DBakaba Dinga superstar again. Coming tomorrow: www.youtube.com/watch?v=Pwj-...
youtube.com
Developers vs Their Own Level: The Flooded District | The Creators Play Dishonored | Part 7
YouTube video by Raphael Colantonio
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Steve Lee @stevelee.bsky.social · 23/06/2026
Posted my first new youtube video in months yesterday - chatting about the idea of interactive environmental storytelling, using examples from the Dust District, the level I worked on in Dishonored 2: www.youtube.com/watch?v=QeG3...
youtube.com
Interactive Environmental Storytelling for level designers
YouTube video by Steve Lee (Level and Game Design)
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Steve Lee @stevelee.bsky.social · 22/06/2026
So not only did the original director of Jaws getting fired for repeatedly calling the shark a whale (lol), but also his name was Richard Richards
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Steve Lee @stevelee.bsky.social · 03/06/2026
Love this implementation of full rotation car steering for tight manoeuvres. Also, obligatory Austin Powers clip: www.youtube.com/watch?v=IGiQ...
youtube.com
Austin Powers - 3 point turn / maneuvering / parking Scene
YouTube video by Red15
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Mahdi Bahrami @bahrami.bsky.social · 03/06/2026
I’m super excited to see what my American game dev friends have been making, while American bombs did this to my neighbourhood
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Steve Lee @stevelee.bsky.social · 29/05/2026
Finally playing Cairn. It's true enough to real life that as I'm playing, my hands sweat in exactly the same way they do when I watch or think about real climbing. Nice photo mode, too
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Steve Lee @stevelee.bsky.social · 29/05/2026
I hope this is good, and I can start taking steps to pry myself away from relying on Google for everything
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beetle moses @beetlemoses.bsky.social · 28/05/2026
Three panel comic. Panel 1: a chimpanzee in an enclosure is sitting on the ground and painting abstract streaks of color on a canvas lying in the grass. Panel 2: a couple is standing outside the enclosure, looking in. The girl says about the painting chimpanzee, “aww, that’s cute.” Panel 3: the chimpanzee is alone in his dimly lit studio, head in hands, holding a lit cigarette. He looks completely dejected, feeling misunderstood. There is a pair of glasses, a glass of whisky, crumpled paper, and an unfinished painting laid out on the desk in front of him. The walls and floor space of his studio are covered in his abstract paintings on canvases and paper. There is also a marble sculpture of a banana beside him.
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George Monbiot @georgemonbiot.bsky.social · 25/05/2026
What some of us have been warning of for decades is happening, faster and fiercer than most imagined, even in the mildest and most temperate corners of the world. #ClimateBreakdown
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Steve Lee @stevelee.bsky.social · 23/05/2026
Works great
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Harvey Smith @harvey1966.bsky.social · 22/05/2026
Ok, this is happening! www.youtube.com/watch?v=ZVq0...
youtube.com
The creators of Dishonored react to their own game after 14 years | Devs Play Part 1
YouTube video by Raphael Colantonio
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