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Paradnight Studio

@paradnight-studio.com
850 followers 787 following 138 posts

~3 people making games. Published 'The Nameless City' (inspired by the Lovecraft's short story of the same name) some time ago: store.steampowered.com/app/2987830/… Currently making a Playdate/PC game to see where it goes.

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Chappu @chappuvt.bsky.social · 27/09/2026
It's almost spooky month so time to share my starter pack of amazing horror #gamedev s who don't use AI. If you want to be added it would be awesome if you told me a bit about the cool #horrorgame you're working on✨ Also if I'm following you but you're not in this pack pls leave a comment as well♥️
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Paradnight Studio @paradnight-studio.com · 20/09/2026
I need that. I've changed the names of the stat attributes of my game (at least) 4 times: - Some strange names so it fits the vibe - "Skin is one of the attributes, but what if I'm fighting a door???" - "These names are too strange, let's have generic ones" - "Fuck it, doors are made up of skin now"
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Paradnight Studio @paradnight-studio.com · 10/09/2026
The new Metroid looks sick. They could have announced it before the Switch 2 price increase though 🫠
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Paradnight Studio @paradnight-studio.com · 07/09/2026
I think I'll pass.
Hi Paradnight Studio,

As a game developer, I want to invite you to the first AI Gaming Conference taking place virtually this month starting September 10th. We're in an era where game prototypes are made in 2 days, playable builds within 2 weeks, a demo in 1 month, and a Steam launch in 3 months. And we're showing developers how!

The festival is showcasing nearly 300 games that have used AI in their development process, across both Steam and Glitch, along with talks and workshops from high-profile speakers such as:

    Game Directors from well-known titles like Assassin's Creed and Fortnite
    VCs and game developers that have raised millions for their studios
    Top game engines like Unity presenting AI-optimized workflows
    AI experts from Zynga and Take-Two Interactive
    Marketers who use AI to get their games into the Top 5 on Steam Next Fest and reach 100K wishlists
    And more talks

Two links for the festival:

    Festival's Main Games Page
    Festival's Speaker/Workshop Schedule

We will also have a networking and jobs area for people looking for part-time gigs, collaborations, or full-time employment to connect during the month-long festival.

Looking forward to potentially seeing you there!

Best,

Glitch Team

You are receiving this email because your game or studio may be a fit for Glitch. Unsubscribe
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Daniel J. Menezes @danjohnston.uk · 16/08/2026
Hey! Are you an indie dev who doesn't use gen AI and have a game you're currently promoting? I'm looking to make a starter pack and you could be in it! Reply below with a link to your game 👇 go.bsky.app/78u8M6Y
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Paradnight Studio @paradnight-studio.com · 06/08/2026
We do!
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Brandon Sheffield @brandon.insertcredit.com · 30/07/2026
In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-...
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Clara 🌟 wishlist Pelikeeper! @trendywalnut.dev · 16/07/2026
CALLING ALL LOW BUDGET INDIE GAMES‼️ We're gathering games interested in participating in a "Low Budget, Big Heart" Steam Festival! 💰Self Published, Self Funded 🤏Under ~50k budget 🚫NO AI if you're interested in the festival sign up here: forms.gle/cndDrEf4rxiL... rts appreciated :)
forms.gle
Low Budget, Big Heart Steam Festival interest form
We're looking for interested developers of low budget games to participate in our potential steam festival! Self published/self funded games are also welcome. If your game had a development budget ov...
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Eternal Skies TCG RPG @eternalskies.neocities.org · 17/07/2026
You know what it's time for? It's time for me to wreck my notifications all day by reminding everyone about these starter packs I made for game devs who don't use generative AI in ANY capacity. There are three: go.bsky.app/6DRdowf go.bsky.app/AS5R4p7 go.bsky.app/7K7JDCJ
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Paradnight Studio @paradnight-studio.com · 27/06/2026
What's better than two files of >1000 lines of code? 20 files of 60 lines of code of course.
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Casey Explosion @caseyexplosion.bsky.social · 03/06/2026
Hey folks, let's do an indie #ShowCasey for pride month! 🏳️‍🌈 Calling all LGBTQIA gamedevs! Do you have a game you want signal boosted? Reply to this post with a link to your game's store page and a quick description, and let's get you some eyeballs! There's only one rule: no generative AI.
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Paradnight Studio @paradnight-studio.com · 02/06/2026
Did some more stuff for the Playdate game. Some backend stuff related to the items and a WIP of some levels. You can tell the level is not finished by the chill placeholder corpse. And for some reason the simulator is exporting a reaaally slow gif. I 2x it and it's still slow.
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Paradnight Studio @paradnight-studio.com · 02/06/2026
For Pride Month I'm getting shingles
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Eternal Skies TCG RPG @eternalskies.neocities.org · 25/05/2026
Hello everyone, I just made this starter pack for game devs who refuse to use generative AI. In any capacity at all, including for ideas or placeholders or code or inspiration or whatever excuses people have. No AI use, period. Let me know if you want added. go.bsky.app/6DRdowf
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Paradnight Studio @paradnight-studio.com · 28/04/2026
WIP of a level of the #Playdate game. And today I learned about Aseprite's custom brushes. Thanks we live in a reality where they exist, as drawing each pixel by hand would be a nightmare.
Black and white pixelart of the entrance of a well seen from the inside.
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Paradnight Studio @paradnight-studio.com · 18/04/2026
After months of procrastinating, this week was the week I finally moved to Linux. I can't say goodbye to Microsoft, but at least it's a see you later.
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Paradnight Studio @paradnight-studio.com · 04/04/2026
The Nameless City has 49 and it's $6 store.steampowered.com/app/2987830/...
store.steampowered.com
The Nameless City on Steam
Narrative-driven first person horror adventure inspired by Lovecraft's short novel "The Nameless City". Explore the ruins of a city that some say they are older than humanity itself. While y...
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Herbert @xxgr1llmast3rxx.bsky.social · 03/04/2026
if you only buy indie games that have been vetted by 1k+ reviews you go to super hell. spend 5 dollars on a game that looks neat and has 10 reviews.
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Paradnight Studio @paradnight-studio.com · 06/03/2026
Not a lot of progress (or at least not visually). Refactored the items system so the UI syncs better with the save system, to allow the player to use items in combat, etc. So you can throw a bomb (*pending animation*) to a skeleton now. #Playdate #GameDev
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pantaloon | ROLLA OUT SEP 30 🚨 @pantaloon.io · 08/02/2026
FEELERS OUT for this month’s bold & bizarre games bulletin Looking for offbeat games for Feb (either announced or released) which will feature in our newsletter hitting nearly 40k inboxes and steam curator page Link me your games #indiedev (and share pls 🙏) store.steampowered.com/publisher/Pa...
store.steampowered.com
Steam Publisher: pantaloon
A home for misfits. Get bold & bizarre games to your inbox: https://www.pantaloon.io/
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Paradnight Studio @paradnight-studio.com · 07/02/2026
Finished a small prototype to test some mechanics. It was ok, so I'm planning on keep working on it to have a demo I can publish. I've been doing more backend stuff. Started building an item system and synced it with the save system. Nothing groundbreaking, but it's something! #PlayDate #GameDev
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Paradnight Studio @paradnight-studio.com · 29/01/2026
Almost 50 reviews!
49 reviews for The Nameless City on Steam
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sergiño @shannonmcordo.bsky.social · 20/12/2025
100 likes y os paso la build de Ernesto Sevilla rotísima para LUNACID ✨
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Paradnight Studio @paradnight-studio.com · 20/12/2025
You can scroll on the leveles that are bigger than the #Playdate screen now. #IndieGame #Pixelart #ScreeenshotSaturday
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Paradnight Studio @paradnight-studio.com · 16/12/2025
TL;DR we used gen AI content on 'The Nameless City' as an artistic choice, but we've removed it because of all the damage the technology is doing. A bit more info here: store.steampowered.com/news/app/298... #Lovecraft #IndieGame #HorrorGame
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Paradnight Studio @paradnight-studio.com · 16/12/2025
We did what we had to do!
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Paradnight Studio @paradnight-studio.com · 16/12/2025
TL;DR we used gen AI content on 'The Nameless City' as an artistic choice, but we've removed it because of all the damage the technology is doing. A bit more info here: store.steampowered.com/news/app/298... #Lovecraft #IndieGame #HorrorGame
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Paradnight Studio @paradnight-studio.com · 13/12/2025
Transition for loading new levels in the #Playdate game. The native Playdate class doesn't have a way to revert an animation out of the box, so probably I'll just code a custom one later, as I don't want to duplicate the fade in and fade out transitions. #IndieDev #IndieGameDev
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Paradnight Studio @paradnight-studio.com · 06/12/2025
I don't know who played Metroid Prime and thought 'Hmm, what this game needs is an annoying NPC who gives you advice on how to solve puzzles and kill enemies!'.
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Paradnight Studio @paradnight-studio.com · 22/11/2025
Programming some systems for the #Playdate game. It can save some variables in one scene (the player fell from the bridge) and read them on another scene (if the player fell, the enemies attack immediately). With this I can create more interesting levels. #gamedev #ScreenshotSaturday #indiegamedev
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Paradnight Studio @paradnight-studio.com · 08/11/2025
Worked a bit more on the #Playdate game this week. Loading new levels, harming the player on the 'exploration' mode, etc. #gamedev #ScreenshotSaturday #indiegamedev
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Paradnight Studio @paradnight-studio.com · 18/10/2025
Repost for #ScreenshotSaturday #gamedev #pixelart #Playdate
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Paradnight Studio @paradnight-studio.com · 17/10/2025
I haven't posted in a while! I've been doing some code for an 'exploration' mode of the #Playdate game. Doing the door sprite took me more time than it should, as it's a placeholder. But doing pixel art is fun.
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Critical Reflex @cr-games.bsky.social · 06/10/2025
CARIMARA: BENEATH THE FORLORN LIMBS IS OUT NOW ON STEAM a short horror story about ghosts, goblins and polite anxiety of asking too much. untangle the mysteries of a "ghost problem" haunting this unwelcoming, desolate house. even if it means digging up uncomfortable truths.
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Nathalie Lawhead @alienmelon.bsky.social · 22/09/2025
there’s just one day left for this bundle. it’s halfway to its goal. please keep sharing and spreading the word about it. every bit helps. no effort is wasted effort. thank you!! 🙏
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Junch @junchgaming.bsky.social · 17/09/2025
The support for the Games for Palestine charity bundle has been immensely appreciated these past weeks. With 6 days to go, we are about $14k from reaching $100,000. Please RT and support the bundle itch.io/b/2979/play-...
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Nathalie Lawhead @alienmelon.bsky.social · 05/09/2025
Play for Peace - Games for Palestine 2025 Charity Bundle is here! itch.io/b/2979/play-... for just $8 you get 382 amazing games, from cozy narrative sims, to meditative adventures, to action games, visual novel tools, experimental sims, an RPG about being a cow, to tabletop experiences…
the play for peace artwork showing a palestine flag as a puzzle, hands placing pieces on the board, and the title of the charity imposed over it.
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Entertainment Factor @entfact.bsky.social · 03/09/2025
The H.P. Lovecraft-inspired narrative-driven horror adventure game THE NAMELESS CITY has been released for PC, PS4, Xbox & Switch entertainment-factor.blogspot.com/2025/09/the-... #games #videogames #pcgames #ps4 #ps5 #xbox #switch #hplovecraft #horror #thenamelesscity @paradnight-studio.com
entertainment-factor.blogspot.com
THE NAMELESS CITY (PC, PS4, Xbox One/Series X, Switch) - Narrative-Driven First-Person Horror Adventure Game Inspired by H.P. Lovecraft's Short Novel
The H.P. Lovecraft-inspired narrative-driven first-person horror adventure game THE NAMELESS CITY has been released
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SE Asian Games for Good @seagamesforgood.bsky.social · 02/09/2025
The Play for Peace: Games for Palestine charity bundle is now live! Nearly 400 games from creators all around the world, with proceeds going directly to Gaza relief efforts. Bundle link: itch.io/b/2979/play-... We made a launch trailer to celebrate this moment👇 Please RT.
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James Wragg @lovelyhellplace.bsky.social · 27/08/2025
Contrary to what you might think, we've actually 𝑛𝑜𝑡 been sleeping and / or dead since launching Dread Delusion... ...we've been making a dying earth JRPG called 🍄 ⚔️ 💀 𝐄𝐍𝐓𝐑𝐎𝐏𝐘 💀 ⚔️ 🍄 & you can wishlist it on Steam rn! store.steampowered.com/app/3940340/...
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Paradnight Studio @paradnight-studio.com · 27/08/2025
The Nameless City is part of the bundle! Get it when it's released, so you can contribute to a good cause.
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Junch @junchgaming.bsky.social · 27/08/2025
I am excited to announce the Games for Palestine charity bundle page is now live!!! Over 300+ games with proceeds going to UNRWA USA in support of Gaza relief. Thank you to everyone for your support. The bundle launches on Sept 2nd 9am PST. Link: itch.io/b/2979/play-...
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Aimee Cozza Illustration @aimeecozza.com · 08/07/2025
*slams it down* I finished it My article About AI use, impacts, etc, with lots and lots of links It's uh Really long
foundationwebdev.com
Opinion: Is it worth it to use AI? Some things you should know
AI has shown us again and again how it aims to change our society. Is this technology really "here to stay" and what's it doing to us?
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Paradnight Studio @paradnight-studio.com · 05/07/2025
I've been refactoring the code of the Playdate game so it can work on PC too. For the PC version, I'm using Love2D, as it's kind of similar to how the PD works. Not sure if I want it to have colors, but now there's the possibility! #gamedev #pixelart #ScreenshotSaturday
Screenshot of a pixel art game. A purple Paladin of Death is in combat against 3 yellow giant skeletons.
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Paradnight Studio @paradnight-studio.com · 05/07/2025
I've been refactoring the code of the Playdate game so it can work on PC too. For the PC version, I'm using Love2D, as it's kind of similar to how the PD works. Not sure if I want it to have colors, but now there's the possibility! #gamedev #pixelart #ScreenshotSaturday
Screenshot of a pixel art game. A purple Paladin of Death is in combat against 3 yellow giant skeletons.
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Chancellor! @cdsart.bsky.social · 22/06/2025
Metamorphosis Key Art commissioned by @luxan.bsky.social, check out their game! 🔗 below!
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SE Asian Games for Good @seagamesforgood.bsky.social · 18/06/2025
Everyday the situation in #Gaza continues to be horrific, with so many people hurt or worse. It is truly heart-wrenching. The Play for Peace charity aims to bring together the incredible games community in support of relief efforts. 🧵below ⬇️ itch.io/jam/games-fo...
itch.io
Games for Palestine Charity 2025
A game jam from 2025-06-15 to 2025-07-11 hosted by Junch & seagamesforgood. The people of Palestine continue to be subjected to repeated hostilities, destruction of homes and livelihoods, critical inf...
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Alpha Beta Gamer @alphabetagamer.bsky.social · 16/06/2025
A HUGE thank you to all who watched, shared & contributed to Games To Get Excited About Fest 2025! The positivity around it has been overwhelming and it's an honor to share so many incredible indie games♥️ Full Video Here www.youtube.com/watch?v=_e06... #gamedev #gaming #indiegames #indiedev
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Alexandre Declos @pasgame.ca · 29/05/2025
📢 Horripilant's Demo is OUT! Try it out here, your progress will carry over to the full game: store.steampowered.com/app/3771400/... 🧵 Here's what you can expect from the demo ⬇️ #gamedev #indiegame #indiedev #godotengine #demo #nextfest
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Luke Baker @spacemacchiato.bsky.social · 10/04/2025
Proceed with caution BRAMBLE arrives end of May from @hollowpress.bsky.social
Immobile brambleborn that explode upon contact. They are cemented into the ground, and are often in plain sight dues to their bright yellow clothing. Upon death, trace amounts of gunpowder can be collected from their corpses. Keep your distance or send an amalgamoid to blow them up.
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