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oliverw

@oliverw.bsky.social
189 followers 177 following 55 posts

Exploring the interaction design of future user experiences (Spatial Computing, Everyday AR etc). 25yrs in UX across mobile, web, wearables, car, kiosk, speech etc. UX at contxtu.al and Spatial Computing at www.contxtu.al/spatialcomputing

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oliverw @oliverw.bsky.social · 02/06/2026
With WWDC 2026 less than a week away, @tomkrikorian.com and I are excited to share the results of the visionOS Professionals Survey for 2026: drive.google.com/file/d/1CiOC... #spatialcomputing #visionos #applevisionpro #wwdc2026
drive.google.com
visionOS Professionals Survey 2026.pdf
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oliverw @oliverw.bsky.social · 12/05/2026
Honoured to be recognised by Apple in this way, especially alongside so many of my friends from around the globe. #apple #spatialcomputing #applevisionpro #visionos #community developer.apple.com/community/re...
developer.apple.com
Recognition - Community - Apple Developer
All around the world, developers do meaningful work that extends beyond great apps and games. They organize events, write tutorials, mentor others, and create spaces to learn and grow.
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Step Into Vision @stepinto.vision · 25/04/2026
There are a few folks that are really pushing the boundaries of UX in visionOS. @oliverw.bsky.social, @spatiallyme.bsky.social and Juan Moya (who I can't find here, but is on LinkedIn)
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oliverw @oliverw.bsky.social · 14/04/2026
I’m doing a recap of the visionOS/spatial computing talks from Let’s Vision in Shanghai last month, both online (YouTube) and in person, at Cocoaheads Sydney. In person: www.meetup.com/sydneycocoah... YouTube: youtube.com/live/tl1GY08...
Frosted glass panel with information about the location 4/4 Bligh Street, Sydney and the YouTube url, in front of a red car on a slide with a conference speaker
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oliverw @oliverw.bsky.social · 14/04/2026
Mark Pesce has been playing with our Apple Vision Pro to create a “touchless workflow” for visionOS apps www.linkedin.com/feed/update/...
linkedin.com
#visionos | Mark Pesce
VISION OS VIBES: After two weekends of puttering I've worked out a 'touchless workflow' for the development of #VisionOS apps - opening the door to creatives who want to make immersive apps... Buildi...
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oliverw @oliverw.bsky.social · 24/03/2026
Stickers for Let's Vision letsvision.swiftgg.team in Shanghai this week! #spatialcomputing #applevisionpro #visionos
A range of Apple Vision Pro stickers spread out on a table
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oliverw @oliverw.bsky.social · 12/03/2026
What’s the difference between the many device types supported by Android XR? Over the last year Google have been presenting different groups of device types, from AI smartglasses to spatial computing headsets. We've created an overview of all the device types together & what the key differences are
Comparison chart of Android XR & AI devices detailing headsets and glasses by various partners. Headset types include "Video Pass Through" and "Optical See Through." Glasses are categorized as "No Display" and "Display." Partners include Samsung, Gentle Monster, XREAL, and Warby Parker.
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oliverw @oliverw.bsky.social · 02/03/2026
Speakers announced for the Let's Vision conference at the end of March in Shanghai. It's always an amazing speaker line-up and wonderful chance for the #visionOS community to come together. Speakers, tickets and more details: letsvision.swiftgg.team
letsvision.swiftgg.team
LET'S VISION 2026
Join us in Shanghai on March 27. Three days of talks, booths, and connections with the Apple & AI ecosystem.
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oliverw @oliverw.bsky.social · 17/12/2025
My 2026 will kick off with a talk on "Widgets! The entry into, and future of, Spatial Computing" at AWE Asia in February in #Singapore. There is so much potential for spatially anchored, glanceable, information visualisation. More info www.aweasia.com #visionos #applevisionpro #widgets #aweasia
Text block saying AUGMENTED WORLD EXPO ASIA
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oliverw @oliverw.bsky.social · 28/11/2025
Looking forward to speaking in Tokyo next week at the visionOS TC conference. I'll be covering how to create great User Experiences for #visionOS & the #AppleVisionPro There'll be lots of great local speakers & @tomkrikorian.com on "In Search of the Perfect visionOS Workflow". More: visionos-tc.com
visionos-tc.com
visionOS TC 2025
このカンファレンスは、Apple Vision Pro と共に拓かれる空間コンピューティングの未来を、作り手(クリエイター)の視点から探求し、共有し、そして繋がるための場所です。
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Mike Stern @mikestern.bsky.social · 18/11/2025
Check out our Liquid Glass design event from earlier today! Thanks to the awesome folks at CNN, Sky Guide, Lowe’s, Slack, Tide Guide, American Airlines, and LTK for the incredible presentations and discussion! My chat with the Apple Design team is near the end. :-) www.youtube.com/watch?v=hyFI...
youtube.com
Showcase:​ Learn how apps are integrating the new design and Liquid Glass | Meet with Apple
YouTube video by Apple Developer
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oliverw @oliverw.bsky.social · 12/11/2025
The Audi F1 Project R26 Concept looks awesome in the Apple Vision Pro (and mobile AR) using JigSpace. Check it out for yourself here www.audif1.com #AugmentedReality #AppleVisionPro #visionOS #F1 #Audi
Audi F1 Project virtual display showing a race car model inside a modern, illuminated showroom with a dark background. The screen has an option to view in augmented reality.A wall-mounted framed abstract blue artwork with a floating Audi R26 steering wheel displayed in front of it. Below, a virtual notification reads "Audi R26 Control." The scene includes part of a modern room setting with teal chairs and a lamp.Formula 1 race car concept displayed on a wooden table in a modern room, featuring blue chairs and a white floor lamp. A blue abstract artwork is framed on the wall behind, with a digital label saying "Audi R26 Concept."
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oliverw @oliverw.bsky.social · 30/10/2025
Creating new experiences for cutting edge AR and spatial computing devices isn’t yet a smooth path. Key is great Design/Creator/Developer relations. Listen to this great podcast with Snap's Joe Darko voicesofvr.com/1677-snaps-a...
voicesofvr.com
#1677: Snap’s AR Developer Relations Plan for 2026 Specs Consumer Launch with Joe Darko – Voices of VR Podcast
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oliverw @oliverw.bsky.social · 28/10/2025
If you're a UX researcher or designer and interested in interactive immersive content for spatial computing (the next era of entertainment). You should watch this session by Serenity Caldwell (Design Evangelist, Apple). youtube.com/live/leGqoF8... #spatialcomputing #userexperience
Presenter on stage delivers a talk titled "Design immersive and interactive experiences" to an audience. The slide shows the speaker's name, identified as a Design Evangelist.
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oliverw @oliverw.bsky.social · 17/09/2025
I wonder if my Apple Vision Pro will explode if I watch Meta Connect... 🤣 #visionos #applevisionpro #spatialcomputing
Meta Connect livestream web page in the Bora Bora environment on Apple Vision Pro
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oliverw @oliverw.bsky.social · 12/09/2025
Our Apple Vision Pro app is getting an important UX improvement, better display of overlapping meetings. Day Ahead provides a beautiful, glanceable overview of your calendar events for the day, so you can always see your next meeting and tap to find out more testflight.apple.com/join/Zn1fuHUp
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oliverw @oliverw.bsky.social · 14/07/2025
The amazing Yin got me little “Oli with Apple Vision Pro” macarons for my birthday :-D #SpatialComputing #AppleVisionPro #visionOS
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Finalist Day Planner @dayplanner.bsky.social · 02/07/2025
Finalist 3 is out after nine months of coding 😅 It's a daily planner that manages your calendars and reminders better than your Reminders app. I'm running a crazy launch special: get a lifetime license for $5 (five!) dollars
Screenshot of Finalist 3 running on iPhone
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Joseph Simpson @vrhermit.com · 30/06/2025
Step Into Vision has over 100 examples organized into some key topics. ✅ Spatial SwiftUI ✅ RealityKit Basics & Concepts ✅ System Gestures ✅ Working with App Scenes ✅ ARKit and Spatial Tracking There's still a lot to cover, but I'm adding to this all the time. stepinto.vision/learn-vision...
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Joseph Simpson @vrhermit.com · 28/06/2025
A few visionOS 26 changes unlocked a ton of app ideas I had previous set aside. 🧩 Presentations in attachment greatly expand the possibilities for 2D/3D interfaces. 🚀 Spatial Layouts open new ways to organize and present data. 🔥 Widgets and window snapping enable a level of UI persistence.
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Intopia @intopia.bsky.social · 25/06/2025
Want to learn about accessibility? Our refreshed Digital Accessibility Fundamentals course is available for free on the Intopia Learn platform. It provides learners with a crash course in the basics of digital accessibility. View the course: learn.intopia.digital/courses/acce...
Intopia Learn. Digital Accessibility Fundamentals. Online, self-paced course. Learn the basics of digital accessibility. A laptop with a world icon on it.
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Wesley Hilliard @hilli.tech · 19/06/2025
The only thing that makes the new widgets and pinned windows appear fake in visionOS 26 is the quality of the video feed. Low light and dim rooms make the perfectly rendered objects stand out as digital objects. Can't wait for future Vision Pros to get more lifelike passthrough.
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John Brewer @jbrewer-jera.bsky.social · 16/06/2025
SharedDuck shows a floating duck on your Vision Pro. If you share it with a nearby user using the share button (opposite the close button underneath the space), they'll see it in exactly the same position in the room. You can both walk around it and treat it like it was a real object in the room.
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oliverw @oliverw.bsky.social · 14/06/2025
Bee.Computer: thoughts on an AI wearable before losing it after 2 days... #wearable #artificialintelligence #userexperience www.linkedin.com/pulse/beecom...
linkedin.com
Bee.Computer: thoughts on an AI wearable before losing it after 2 days...
After a recommendation by John Allsopp (whom I respect and trust on these types of things), I purchased a Bee.Computer online to pick up when I came to the US for WWDC & AWE this week.
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Ivan Campos @ivancampos.com · 14/06/2025
Foundation Models Playgrounds now contains 131 examples. Playground categories: Chat, Summarization, Code Assistance, Language, Automation, Planning , Creative, Education, Safety, and Tools. If there is anything you'd like to see added, let me know. github.com/IvanCampos/F...
github.com
GitHub - IvanCampos/Foundation-Models-Playgrounds: Playground examples to demonstrate Foundation Models Framework
Playground examples to demonstrate Foundation Models Framework - IvanCampos/Foundation-Models-Playgrounds
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Gregory @dreamwieber.bsky.social · 13/06/2025
Ok PSA for folks on the visionOS 26 beta: It may take a while for your photo library to update. In the interim the storage may balloon. It took a couple of restarts for me to finally see Photos offload its storage to iCloud. But probably good to just give it some time! #wwdc25
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Michael Temper @michaeltemper.bsky.social · 12/06/2025
It's now possible to show entities outside of a volume's scene bounds in visionOS by adjusting the clipping margins. These entities are non-interactive and only work with volumes, but they’re still great for decorative effects. ☁
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oliverw @oliverw.bsky.social · 03/06/2025
Spatial Computing has changed the way I work and I thought I'd show you some small examples of how. I usually spend a couple of hours a day in my Apple Vision Pro doing different types of tasks. You can watch the video here: www.linkedin.com/posts/oliver... #spatialcomputing #applevisionpro
linkedin.com
#spatialcomputing #applevisionpro #visionos #userexperience | Oliver Weidlich
Spatial Computing has changed the way I work and I thought I'd show you some small examples of how. I usually spend a couple of hours a day in my Apple Vision Pro doing different types of tasks. ...
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Matt Waller @wattmaller.bsky.social · 22/05/2025
Robot lamp! Robot lamp!
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oliverw @oliverw.bsky.social · 22/05/2025
Hello visionOS Researchers & Designers! We'd really appreciate it if you could please fill in this survey (less than 5mins) to share your thoughts on visionOS and Apple Vision Pro: 2iqbxiht0a2.typeform.com/to/BuXUpwWA We're going to provide the information back to the community before WWDC.
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Clem Boissiere @sxp.studio · 15/05/2025
🚨 The #LetsVision talks are starting to drop! If you're into (game) design, don’t miss @warpling.bsky.social’s keynote — a deep dive into the design philosophy behind his award-winning visionOS puzzle game. Inspiring stuff.
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Ryan McLeod @warpling.bsky.social · 14/05/2025
So stoked and proud to share the design keynote I gave at Let's Vision in Shanghai: a discussion about my own design thinking, new interface approaches, and various interaction design challenges! Warning: this talk involves a puzzle ;) youtu.be/xvUHZcquSts?... (photo: @sxp.studio)
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Tim Mitra ᯅ 🇨🇦🇺🇦 @timmitra.bsky.social · 12/05/2025
The latest diff visionOS is out. it-guy-technologies.kit.com/posts/issue-...
it-guy-technologies.kit.com
Issue 20: diff visionOS - Designer & Developer Check In
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Alex Coulombe @ibrews.bsky.social · 08/05/2025
Latest VisionOS beta now includes a “Vision” category in the TV app for all things 3D and Immersive.
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Roxana Nagy @coderox.bsky.social · 08/05/2025
As we approach the release of The Green Spurt, we needed a voiceover for the game's ending. In this article I share my first impressions of Dia, an open-source Text-To-Speech model by Nari Labs, that brings a new level of emotional depth to AI voices. roxana-nagy.com/emotions-in-... #NariLabs
roxana-nagy.com
Emotions in the Machine – Part I: Testing Dia by Nari Labs for Game Voiceovers
As we approach the release of The Green Spurt, we needed a voiceover for the game's ending. In this article I share my first impressions of Dia, an open-source Text-To-Speech model by Nari Labs, that ...
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Boris @boris.ashlande.rs.ap.brid.gy · 08/05/2025
🕶️ 🍏 We have a little Apple Vision Pro preview from Ordinary Objects: www.linkedin.com/posts/onlinegregor… Take a look at Gregor's demo, with all the frosted glass glory straight from our editor and onto AVP in real-time! […]
ashlande.rs
Original post on ashlande.rs
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Roxana Nagy @coderox.bsky.social · 02/05/2025
Celebrating Day 30 of this series with a gameplay recording from a recent hangout with Josh and Oliver.  It really shows the magic of co-presence on the Apple Vision Pro. ✨  #AppleVisionPro #IndieGame @elkraneo.bsky.social @reality2713.bsky.social @joshhrach.bsky.social @oliverw.bsky.social
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oliverw @oliverw.bsky.social · 30/04/2025
Aussie visionOS Day Brisbane is on next week. This free event will be held at The Precinct in Fortitude Valley on Thursday 8th May. More info here: events.humanitix.com/aussie-visio...
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Roxana Nagy @coderox.bsky.social · 30/04/2025
Running tests for color blindness and large accessibility sizes. #AppleVisionPro #IndieGame @elkraneo.bsky.social @reality2713.bsky.social
A screenshot of The Green Spurt game side by side with the Color Filters Accessibility setting on Apple Vision Pro.
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Miguel de Icaza @migueldeicaza.bsky.social · 21/04/2025
Apple contributes VisionPro support to Godot: github.com/godotengine/...
github.com
Native visionOS platform support by rsanchezsaez · Pull Request #105628 · godotengine/godot
Dear Godot community, I'm on Apple's visionOS engineering team, and we would like to contribute Vision Pro support to the Godot engine. This is the first PR that lays the foundation for tha...
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