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Clem Boissiere

@sxp.studio
501 followers 691 following 148 posts

Creative Technologist • Agentic Engineering • XR & Apple stuff ex- / Meta / TikTok • Flâneur • 🇫🇷🇺🇸 sxp.studio

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Clem Boissiere @sxp.studio · 28/08/2026
It's been a while since I posted on bsky! Here's some recent projection mapping experiment made with SubjectiveZero :-)
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Clem Boissiere @sxp.studio · 05/08/2026
we need more graphs...
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Clem Boissiere @sxp.studio · 19/07/2026
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Clem Boissiere @sxp.studio · 13/07/2026
Generative UI is going to be one of the foundation of agentic systems & tooling. In SubjectiveZero, you can chat with your coding agents to add knobs to customize your effects.
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Clem Boissiere @sxp.studio · 10/07/2026
SubjectiveZero beta is out! 🚀 An open-source agentic node editor for creative coding. AI agents generate real, editable native code + context-aware node UIs from prompts. Still early. Would love your honest thoughts on where to take it next 👇
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Clem Boissiere @sxp.studio · 13/05/2026
✨ Describe visual ideas as nodes, use agents to transform them into native real-time graphics code.
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Clem Boissiere @sxp.studio · 27/04/2026
New addition to the spite app™ collection coming soon. Get ready for learnmaxxxxing.
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Clem Boissiere @sxp.studio · 18/04/2026
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Clem Boissiere @sxp.studio · 14/04/2026
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Clem Boissiere @sxp.studio · 06/04/2026
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Clem Boissiere @sxp.studio · 05/04/2026
Per popular request, AppList. is now adding mainstream apps from more countries as well as translations for the following languages: French, Spanish, German, Italian, Portuguese, Japanese, Korean, and Chinese! The app is FREE and the official list of apps open source.
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Clem Boissiere @sxp.studio · 29/03/2026
Little prototype I've been hacking on: a strategy game where your AI is the player. You talk, it plays. The cool part: emergent gameplay. Your agent can build dashboards, bots, automate strategies. None of that is in the game. Your AI just builds it. ➡️ lattice.plugmy.ai
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Clem Boissiere @sxp.studio · 28/03/2026
Privacy policies shouldn’t require a law degree to understand. My new app is headed to the App Store with the same rules as all my others: - We don’t track you. - We don’t collect your data. - We don’t profile you. That’s the whole list. ✌️
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Clem Boissiere @sxp.studio · 05/03/2026
Instead of pushing for MCP, should apps focus on improving their accessibility integration as a way to describe how an AI agent can interact with the app? It could be a win-win.
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Clem Boissiere @sxp.studio · 26/02/2026
Liquid Glass is fun
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Clem Boissiere @sxp.studio · 23/02/2026
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Clem Boissiere @sxp.studio · 23/02/2026
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Clem Boissiere @sxp.studio · 16/02/2026
Playtesting. UX polishing. Repeat. 🔁 Subjective Designer v1 is getting close. Join the list for launch updates and early access: subjectivedesigner.com
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Clem Boissiere @sxp.studio · 09/02/2026
Last year I built AppList, the "spite app" of minimalist launchers to fight back rent-seeking and data-harvesting alternatives. The Latte Larry version that nerfs phone addiction with simple B&W widgets. It's free and private. Glad it helps others :-) getapplist.app
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Clem Boissiere @sxp.studio · 23/01/2026
vibing. subjectively✨
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Clem Boissiere @sxp.studio · 14/01/2026
Mesmerized in Liquid Glass subjectivedesigner.com #subjectivedesigner #subjectivexp #creativecoding #vfx #digitalart
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Clem Boissiere @sxp.studio · 11/01/2026
The original CMY cube, overlapping with a liquid-glass interface. Beta waitlist 👉 subjectivedesigner.com #subjectivedesigner #subjectivexp #creativecoding #vfx #digitalart
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Clem Boissiere @sxp.studio · 10/01/2026
Suddently hypnotized by a radial gradient. #subjectivedesigner #subjectivexp #creativecoding #vfx #digitalart #designtool
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Clem Boissiere @sxp.studio · 08/01/2026
#genuary6: Lights on/off. Sobel filter paired with fireflies to drive the on/off transition. #genuary #genuary2026 #subjectivedesigner #subjectivexp #creativecoding #vfx
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Clem Boissiere @sxp.studio · 04/01/2026
#genuary3: Fibonacci forever. Using a phyllotaxis spiral to place points, with a touch of bloom to give it some lift. #genuary #genuary2026 #subjectivedesigner #subjectivexp #creativecoding #digitalart
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Clem Boissiere @sxp.studio · 04/01/2026
My cat enjoys using the touch interface to build her visual effects. But we clearly have some creative differences to work out 😅 Find out if your cat is secretly a creative coder: sxp.studio/subjective #creativecoding #vfx #digitalart #designtool #subjectivexp #sxpstudio #subjectivedesigner
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Clem Boissiere @sxp.studio · 03/01/2026
#genuary2 - Twelve principles of animation. Simple shapes and a limited palette, with interpolation nodes doing the work for a subtle, cartoon-style bounce. #genuary #genuary2026 #subjectivedesigner #subjectivexp #creativecoding #digitalart
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Clem Boissiere @sxp.studio · 03/01/2026
#genuary1 One color, one shape. Subjective Designer is still early in development, but #genuary2026 feels like the right moment to put it to use and discover which features will push it to the next level! #genuary #subjectivexp #subjectivedesigner #creativecoding #digitalart
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Clem Boissiere @sxp.studio · 01/01/2026
Like my cat, you can also be one of Subjective Designer’s beta testers! (Attempt to) be as cool as my cat 👉 sxp.studio/subjective #vfx #vfxartist #projectionmapping #designtool #design #digitalart #subjectivexp #sxpstudio #subjectivedesigner
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Clem Boissiere @sxp.studio · 28/12/2025
Design tools shouldn’t fight your creativity. Subjective Designer is a node-based editor built to feel intuitive, playful, and truly Apple-native. Beta sign up is open! ➡️ sxp.studio/subjective
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Clem Boissiere @sxp.studio · 25/12/2025
What if a node-based editor truly felt at home on Apple platforms? I'm working on Subjective Designer, a new tool for creatives, designed to be playful yet powerful. Want to be one of the first to try it? Waitlist here ➡️ sxp.studio/subjective
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Clem Boissiere @sxp.studio · 23/12/2025
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Clem Boissiere @sxp.studio · 21/12/2025
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Clem Boissiere @sxp.studio · 19/12/2025
For my latest projects, I’ve been experimenting with multi-agent coding. Each agent has a clear role: • Neo — technical PM keeping things on track • Forge — Metal + backend expert • Taylor — SwiftUI / frontend expert Still early, but it’s been an interesting workflow so far.
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Clem Boissiere @sxp.studio · 12/12/2025
Big congratulations to Sandfall Interactive for winning game of the year with Clair Obscur Expedition 33! Félicitations! 🇫🇷🥖 #gameawards
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Clem Boissiere @sxp.studio · 08/12/2025
Making progress on my node-editor app with Liquid Glass. Now with basic procedural rendering.
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Clem Boissiere @sxp.studio · 06/12/2025
Finally tried out Caradise after meeting its creator, Peder Sandqvitz, who built an impressive Blender→Vision Pro pipeline for high-fidelity car models ✨🚗 caradise.app He also gave me a promo code to unlock all the cars, I’ll give it to someone who likes this post!
caradise.app
Caradise for Apple Vision Pro
Experience the world's most extraordinary cars in immersive spatial reality. The first next-generation car museum built for Apple Vision Pro.
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Clem Boissiere @sxp.studio · 04/12/2025
Experimenting with 'fake' volumetric smoke in Reality Composer Pro. Things are getting a little foggy 😶‍🌫️
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Clem Boissiere @sxp.studio · 02/12/2025
Finally, someone got shaders running on the Vegas sphere! Next step: let’s make this happen in mixed reality so everyone can write shaders on a virtual version of the sphere 😃 (credits to @xordev.com for the video)
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Clem Boissiere @sxp.studio · 27/11/2025
No turkey in the oven this year, so I served up a virtual one in ShaderVision instead! 🦃✨ Happy Thanksgiving everyone! 😄 shader.vision
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Clem Boissiere @sxp.studio · 22/11/2025
🚨 Job Alert One of my clients, SpatialInc, is looking for a founding engineer to help build the future of immersive design tools. If you love Swift & want to work across visionOS/iOS/macOS with a genuinely cool, Apple-focused team, this is a great one. www.linkedin.com/jobs/view/42...
linkedin.com
Spatial hiring Senior Swift Developer in Scottsdale, AZ | LinkedIn
Posted 6:23:51 PM. About the RoleWe are looking for a passionate and experienced Swift Developer to be a foundational…See this and similar jobs on LinkedIn.
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Clem Boissiere @sxp.studio · 16/11/2025
Based on the VisionPro projects sent my way, if you're a tech artist and able to build in Reality Composer Pro, you can probably get some sweet gigs. The downside is that you'll need to be more creative on how to get things done.
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Clem Boissiere @sxp.studio · 13/11/2025
Turns out, adding Liquid Glass to my SwiftUI node-editor prototype is way more fun to play with than I expected.
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Clem Boissiere @sxp.studio · 12/11/2025
Big wow for the Steam machine! Anyone else thinking this might finally be the "console" version of PC gaming Valve always wanted?
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Clem Boissiere @sxp.studio · 08/11/2025
Between the Snap Spectacles event and Apple’s Spatial Accessory workshop, it’s been a packed week for XR in Paris!
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Clem Boissiere @sxp.studio · 06/11/2025
Super happy to see Polio’s Last Mile featured on the App Store! 🎉
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Clem Boissiere @sxp.studio · 02/11/2025
Spooky season is back! 👻 Last year, I built the award-winning Pulsargeist, an experimental mixed reality horror game for Vision Pro. It doesn't just put a ghost in your room, it turns your entire space into a paranormal playground! Check it out: pulsargeist.com
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Clem Boissiere @sxp.studio · 31/10/2025
Massive thanks to Oscar Falmer for inviting me to be the first guest on the new XR Café series! ☕️ We cover the current state of the XR industry, talk about some of the lessons learned from my journey, and give you the single most important tip for breaking into XR today. Make sure to subscribe! 🚀
youtube.com
XR Café Ep.1 - Clem Boissiere, XR Developer prev. at Apple, Meta and TikTok
YouTube video by Oscar Falmer
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Clem Boissiere @sxp.studio · 30/10/2025
Big congrats to Spatial! Their Analogue app just landed an AppStore editorial feature. 👏 I've had a lot of fun working with their team on something new, and I'm excited to share more about it soon! apps.apple.com/us/story/id1...
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Clem Boissiere @sxp.studio · 29/10/2025
Now On Vision just came out of beta! It’s been fun seeing how a simple daily check-in turns into a little ritual. And yes... I’ve been (almost) consistent, mostly for leaderboard bragging rights 😄
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