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Nephrendil

@nephrendil.bsky.social
212 followers 417 following 360 posts

Seeker of peace, nature, beauty, and art. -Hobbyist foliage artist and dev -UPBGE (Blender Game Engine) Working on personal project Coeus, a sci-fi proc gen exploration/collection game.

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Nephrendil @nephrendil.bsky.social · 02/10/2026
Got run over by RL, haven't had the time or heart to look at anything art or game related in a while. I could rant about my troubles, but the world has plenty of that. Hopefully Ill be back to sculpting and coding soon.
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Nephrendil @nephrendil.bsky.social · 23/09/2026
Progress peek on my polearm... all of the geometry is original and done myself in Blender, the textures are vanilla DayZ materials (as this will be a mod) Will start on the metal/pipe version next, then we'll see about getting all these proxy slots and hidden selections to work properly #b3d #dayz
An improvised polearm base for DayZ, intended for any game knife (or bayonet) to attach onto the tip.
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Nephrendil @nephrendil.bsky.social · 20/09/2026
Taking a dev break to learn DayZ modding, haven't done much this past week beyond reading+videos. Might touch blender today. Decided on my first project tho- Im going to rework the spears into a proper polearm system that any game blade attaches to.
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Nephrendil @nephrendil.bsky.social · 09/09/2026
I could keep messing with these wheels forever (they're built entirely via geometry nodes) - but at some point I have to call it Good Enough For Now and move on to the next headache.
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Nephrendil @nephrendil.bsky.social · 08/09/2026
Beginning to set up my own little DayZ server.. husband is already despairing my choices. No zombies, no guns, no cars.. will add horses, leatherworking, few other good PvE mods, then start adding new assets and craft recipes.
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Nephrendil @nephrendil.bsky.social · 02/09/2026
Working on player detailing today.. the dish spins around. Next up will be proper wheels, solar panels, then the robotic arms. Nothing motivates me more to work on art side than the pressing need to be buried in code. Procrastination but still progress. #gameart #indiedev #b3d #upbge
Screenshot of an exoplanet rover being created in UPBGE (Blender's Game Engine) for a sci-fi exploration game.
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The Latest Kate @thelatestkate.bsky.social · 01/09/2026
⸙࿔*:・༄˖°
A drawing of a moose resting with birds sitting on its antlers. The caption reads, "please treat yourself with extra care during these difficult times"
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JBGarrity Photography @joegarrity.bsky.social · 29/08/2026
My 2-panel mosaic of Wolf-Rayet 134 and its surrounding nebulosity. Each panel has about 100 images, 27.5 hrs per panel, roughly 55.5 hrs of integration. High-resolution: app.astrobin.com/i/fvf2rm #astrophotography #astronomy #naturephotography #nature #longexposure #eastcoastkin #photography
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Albert Dros @albertdros.bsky.social · 29/08/2026
Nice conditions in the last few days on the blooming heather fields in the Netherlands.
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Matt Henderson @matthen.com · 25/08/2026
Seamlessly loops every 10 seconds. But follow any dot and you will be watching for over an hour before it returns to its starting position.
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Daniel Wilson @helsig.bsky.social · 22/08/2026
Flattened spherical waveform with filter effects. #Abstract #ComputerArt #CreativeCoding #DigitalArt #MathArt
A curved grid of white lines containing a filter effect resembling a moiré pattern. Math art created using Excel and Krita.
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Nephrendil @nephrendil.bsky.social · 21/08/2026
Current progress peek on my personal game project Coeus. I like a fun sci-fi sky, black space is boring. #gamedev #indiedev #b3d #upbge #python
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Nephrendil @nephrendil.bsky.social · 20/08/2026
Lately every day I hop onto #upbge and take a stab at making a star background I'm actually happy with.. It's been many days of not saving any progress, but I think we're getting closer. Sometimes it's the most simple tasks that turn into indecisive slogs, a million flavors of not-quite-right.
A starry background made with shader nodes in upbge (which is a game engine fork of blender #b3d ). 
If you're a #gamedev interested in upbge, I highly suggest the discord community
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Nephrendil @nephrendil.bsky.social · 19/08/2026
Part of my silence has been the Texas age verification nonsense.. whilst I am certainly old enough, I won't be giving my id away to a 3rd party just to talk to ya'll, sorry. Right now Texans can access our accounts again without age checks, but that could return.. At which point I'm only on Discord.
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Poly Haven @polyhaven.com · 11/08/2026
Thanks to all your support on Patreon, we've just hit 3700 patrons and unlocked the Wood vault! That's 55 new #cc0 wood textures, free for everyone, made for #b3d. Download: polyhaven.com/textures/wood Next up: 70 South African beach HDRIs. polyhaven.com/vaults/beach
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Fidel Destro @fideldestro.bsky.social · 04/11/2024
This was a test from when I was developing my gas giant stuff a few months back. In order to create larger storms, I needed the ability to warp the coordinate space around an arbitrary point. #Blender #TechArt #Shader
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Nephrendil @nephrendil.bsky.social · 07/08/2026
Inferior social media reminded me today that 5 years ago I was at my peak in asset creation. I began 3D art life in Dreams, on Playstation, and was one of the most prolific asset artists in the community.. used to make a new object or scene pretty much every day. Gods I miss being productive.
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Nephrendil @nephrendil.bsky.social · 04/08/2026
I haven't been posting recently, but still chipping at my game in UPBGE. Added the first (fully procedural geometry node) plant today. Still playing with all of the art side of things, but making progress on spawn logic and randomization. #gamedev #indiedev #b3d
Screenshot of my work in progress, which will be named Coeus

It will be a sci-fi proc gen exploration game with fully random planet systems, eventually.
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Rune Skovbo Johansen @runevision.bsky.social · 30/07/2026
It’s really useful, especially when there’s few other things to provide a solid sense of scale. Mine is this shady and flat guy bsky.app/profile/rune...
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Nephrendil @nephrendil.bsky.social · 01/07/2026
200 Follower milestone! Thank you all, hope everyone is finding shade and comfort today
Just me in the garden, wearing an entirely handmade outfit and linen veil with crochet netting.
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Zi @majormcdoom.bsky.social · 28/06/2026
It wasn't long before I realized *exactly* where I can leverage this new-found knowledge. Fired up a quick test in Desmos, and holy shit. 😤☁️ #gamedev #indiedev
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Zi @majormcdoom.bsky.social · 27/06/2026
Daaaaaamn, this is cool. Knowledge incorporated. Thank you. 🫡 This will definitely come in useful in many ways, huehuehue. #gamedev #indiedev
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Protopop @protopop.bsky.social · 24/06/2026
You can create bridges in Cozy Country. I like to place them where there's a nice view. This is a game from my heart, where you can just sit back, create, and relax❤️ Coming to Android, iOS, Mac and PC Wishlist Cozy Country on Steam: store.steampowered.com/app/4690240/...
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Nephrendil @nephrendil.bsky.social · 23/06/2026
Also still spending a great many hours enjoying #Enshrouded I wish I had some friends to co-op with, as always, but it's very fun as a solo game too. Base building features are very nice, its like Valheim-x-Minecraft with the voxel capabilities.. Working on my first proper home now
A screenshot of Enshrouded, me playing a harp in a ruined throne room.
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Nephrendil @nephrendil.bsky.social · 21/06/2026
Reworking the movement+camera system for my game.. going from a fixed-north arcade style to a traditional 3rd person driving setup It's taking a few days to repair everything that the swap broke, but results should be cleaner faster code with more immersive and intuitive ux vibes.
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Nephrendil @nephrendil.bsky.social · 19/06/2026
Nice.. bit clunky to use on the phone, but handy new reference for sculpting plants in blender To access the archive directly: data.kew.org
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Nephrendil @nephrendil.bsky.social · 16/06/2026
I don't take many pictures, especially of myself- but I figure my kids might be curious some day so here's the rare update. Never been one for makeup, filters, editing, dye to cover greys, etc... Life is too short, be comfortable in your own skin.
Just a selfie, flaws and all.
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Nephrendil @nephrendil.bsky.social · 15/06/2026
4am to 5am is the golden hour If I had any control over my sleep, I'd always be awake for 4am.
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Nephrendil @nephrendil.bsky.social · 11/06/2026
Got our annual onion crop braided yesterday I've now made 5 onion braids in my lifetime, and the 5th finally turned out quite well! Maybe it wont take a decade of harvests to master this new skill Love the homestead feel they give the house for a few months
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Nephrendil @nephrendil.bsky.social · 30/05/2026
Dear everyone making those short blender tip videos, stop beginning with sloppy "newb" examples of bad versions of whatever you're trying to teach Show what you want at the beginning, I'm not wasting my seconds watching clumsy mistakes on purpose, hoping you eventually have a good point. #b3d
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Laurette @laurette1.bsky.social · 28/05/2026
Yellow roses in front of a smoke bush and yellow sky 30 mins before sunset. #SurreyHills #Sunsets #Roses #ColorADay #YellowThu
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Nephrendil @nephrendil.bsky.social · 26/05/2026
A meteor striking a live volcano is exactly the kind of portent the ancients would be losing their minds over
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Nephrendil @nephrendil.bsky.social · 25/05/2026
Highly recommend visiting your friends if you haven't seen them in person for years. Reach out, however long it's been.
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Nephrendil @nephrendil.bsky.social · 24/05/2026
Actually visiting an old friend in person today, like a real social interaction. Haven't done an offline social thing since like... pre-covid
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Nephrendil @nephrendil.bsky.social · 23/05/2026
'Walk softly and leave no trace' crossed with 'If you have nothing good to say, say nothing at all' Polite obedience training from childhood resulting in me being very quiet and very alone for long stretches at a time, barely attached to reality.
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Nephrendil @nephrendil.bsky.social · 15/05/2026
Between this and Enshrouded, I may be very quiet for a while
screenshot of Subnautica 2
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Nephrendil @nephrendil.bsky.social · 13/05/2026
Using a metal knitting needle to hold up my hair today, feels very much like being armed with a dagger. Time to bring back Victorian stabby hair pins for sure
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Nephrendil @nephrendil.bsky.social · 11/05/2026
After a much needed break I am back into working on my little game daily. It will be much more fun when the math and code skeleton is done and I can just play with the art side of things.... Python/node system progress feels like accomplishments, but makes for boring screenshot update posts.
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Nephrendil @nephrendil.bsky.social · 10/05/2026
Wow, how problematic was that balloon ball pit that it got its own FAQ entry with industry lingo term? How many meetings do you think they've said the word "hyperfrequency"? Im clearly still alive and doing important things.
FAQ from the Balloon Museum website saying Time in ball pit (Hyperfrequency) is limited and regulated
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Devin Elle Kurtz @devinellekurtz.bsky.social · 01/05/2026
contemplating time
A girl sits atop the skull of a very big and ancient reptilian with her dog, watching the sunrise. They are above a lake within a mountainous forest. The skull resembles a gigantic chameleon. The creature's bones are sinking into the bog, covered in grasses and stones. The colors are purple and orange-gold.
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Nephrendil @nephrendil.bsky.social · 26/04/2026
Anyone I know who's playing Enshrouded? Just picked it up finally, having a great time so far
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Nephrendil @nephrendil.bsky.social · 24/04/2026
Coeus devlog update day 20: crater scatters and physics added in Each planet will be endlessly scrolling procedural texture and objects (with samples to find). Made entirely in UPBGE (Blender's game engine branch) #gamedev #indiedev #indiegames #gameart #upbge #b3d #python
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arepera - jaogwal @arepera.bsky.social · 19/04/2026
A very alpha look of my current project. Find a suitable planet before your sun vaporizes your species. #gamedev #indiegames #indiegamedev
Screenshot of a game with planets orbitting tightly around a blue star with a backdrop of unfocused multicolored stars on black space. Left and right edges of screen lined with presumably meaningful data or a bunch of zeroes holding the space for future data.
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Nephrendil @nephrendil.bsky.social · 18/04/2026
Ready for another Coeus progress peek? Lots of time spent getting all these wheels behaving, almost ready for fun things #gamedev #indiedev #b3d #upbge #python #procgen
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Nephrendil @nephrendil.bsky.social · 17/04/2026
Occasionally after getting dressed I realize an outfit consists entirely of handmade items I created for myself.. Bonus when the outfit also feels cute
An outfit of many green layers.. some sewing, some crochet, some naalbinding, some just knotted together.
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Long_Painter @longpainter.bsky.social · 16/04/2026
Primordial 20”x20” oil on canvas
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Rune Skovbo Johansen @runevision.bsky.social · 17/04/2026
For my game's terrain, I've long mulled over how to combine the epicness of grand mountains with the "what's around the corner?" intrigue of smaller cliffs and hills. After a lot of fiddling over the past two days, I think I may be onto something. #GameDev #ProcGen
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Nephrendil @nephrendil.bsky.social · 16/04/2026
Harvested my Weld plant today, safely tucked into the shed for drying. Eventually this (yellow dye) and my woad (blue) will be used to naturally dye some raw silk green
Photo of weld flower stalks hanging in a shed
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of Nodes and Noodles @nodesandnoodles.bsky.social · 15/04/2026
Atlascape for Blender. Bundle your textures into atlases and build complex multi-layered PBR materials which use only a few textures. Export to Unreal, Unity, and Godot. Coming soon to my Superhive and Gumroad stores. #b3d #blender #blender3d #cgi
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Nephrendil @nephrendil.bsky.social · 13/04/2026
Progress peek, driving on endless texture that's purely noise generated. There will be no image files, no baking, no format conversions, no imports. Everything will be built, assembled, and executed within this one program Countless unique seamless planet surfaces driven by math. #gamedev #indiedev
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