Mist Forge @mistforgegame.com · 10/03/2025Unfortunately on hold, we didn't net any further funding so back to day jobs for the team for now! Thank you for the kind words though <3 010
Reposted by Mist Forgenoom is making games @noom.mistforgegame.com · 21/02/2025A colleague of mine just got the steam page set up for their upcoming sequel, the level of detail in this simulation is just mind boggling. I suggest watching the trailer just to "ooh" and "aah" at it like I do 😅 It's all a custom built engine, INSANE! store.steampowered.com/app/3422270/...store.steampowered.comTerra Firma 2 on SteamCreate and explore exquisite natural worlds in this simulation of immense scale and detail. Change the landscape and then watch it erode and transform into a living world all the way down to individua... 011
Reposted by Mist Forgenoom is making games @noom.mistforgegame.com · 17/02/2025SPACE. #Godot #Blender #SoloDev 0121
Reposted by Mist ForgeGame Maker's Toolkit @gamemakerstoolkit.com · 15/01/2025The fantastic game jam @ludumdare.com is sadly not running any events in 2025 as host Mike Kasprzak is struggling financially. While Mike isn't specifically asking for donations, he does have a Patreon which helps cover the jam's expenses. Perhaps we can help? www.patreon.com/c/mikekasprz...patreon.comGet more from Mike Kasprzak on Patreoncreating Ludum Dare, videos, and more 14968404
Reposted by Mist ForgeSchrodinger's Cat Burglar 😺 OUT NOW @abandonedsheep.com · 15/12/2024Being a cat is serious business. So best put on your hard hat. 47918
Reposted by Mist ForgeCaves of Qud @cavesofqud.com · 05/12/202417 years later, Caves of Qud 1.0 is here store.steampowered.com/app/333640/C...store.steampowered.comSave 15% on Caves of Qud on SteamCaves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old ... 10600177
Reposted by Mist Forge🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 05/12/2024well, who knows how it will fall out once it hits the general public; but 9.5 years in early access landing at 95% positive reviews, thanks for coming along on the ride :] 3261083
Reposted by Mist Forgenoom is making games @noom.mistforgegame.com · 09/11/2024I'm enjoying this far too much. #GameDev 1457822
Reposted by Mist Forgenoom is making games @noom.mistforgegame.com · 09/11/2024Just some stuff I've made in the last few days. #GameDev Why does the PSX aesthetic hit so hard?! 1231
Reposted by Mist Forgenoom is making games @noom.mistforgegame.com · 09/11/2024Kitchen appliances now!? #GameDev 2282
Mist Forge @mistforgegame.com · 04/11/2024No cool screenshot to share today because we're doing boring work :( Here have this graph I made instead. #GameDev #Unity 050
Mist Forge @mistforgegame.com · 01/11/2024Ooh ooh I want to #PitchYaGame! I'm a #Game! I know #GameDev In Mist Forge we have: 🐙 Gross tentacle monsters (sentient fog of war) ⚔️ Annoying goblins (turn-based combat) 🪦 Lots of dying (roguelite) 🏔️ Mountains that keep melting (terraforming) store.steampowered.com/app/3013920/...store.steampowered.comMist Forge on SteamTurn-based roguelike with terraforming, where players use magical abilities to terraform and reclaim a world in flux. Explore, fight, and strategize in a procedurally generated landscape, pushing back... 072
Mist Forge @mistforgegame.com · 01/11/2024Working on some new mist attack types and accidentally make this horrible monstrosity 041
Mist Forge @mistforgegame.com · 31/10/2024Apparently we're making a horror game now. #GameDev #Unity #Halloween 071
Mist Forge @mistforgegame.com · 31/10/2024We animated the tendrils and honestly kind of regret it. #GameDev #Unity #Halloween store.steampowered.com/app/3013920/... 092
Reposted by Mist Forgenoom is making games @noom.mistforgegame.com · 30/10/2024Happy #halloween! #GameDev 3203
Mist Forge @mistforgegame.com · 30/10/2024Survive a sentient fog of war in Mist Forge. #GameDev #WishlistWednesday store.steampowered.com/app/3013920/...store.steampowered.comMist Forge on SteamTurn-based roguelike with terraforming, where players use magical abilities to terraform and reclaim a world in flux. Explore, fight, and strategize in a procedurally generated landscape, pushing back... 062
Mist Forge @mistforgegame.com · 30/10/2024Uh...Hey guys. #UhOh #GameDev #Unity store.steampowered.com/app/3013920/... 041
Mist Forge @mistforgegame.com · 29/10/2024Get lost in The Mist store.steampowered.com/app/3013920/... #GameDev #Unity 041
Reposted by Mist ForgeGold Gold Adventure Gold | OUT NOW on Steam @cancancanaman.bsky.social · 25/10/2024Our city builder now has fog! And VFX! And we totally didn't spend a month retexturing buildings to fit new style better! Gold Gold Adventure Gold, inspred by Black & White and Majesty (and a bit of cult of the lamb) #ScreenshotSaturday #indiegames 092
Reposted by Mist ForgeChris Yang @cyanglaz.com · 26/10/2024Added some deploy animation this week. And a hexagon map! #IndieGameDev #screenshotsaturday #madewithgodot #gamedev 1337
Mist Forge @mistforgegame.com · 26/10/2024store.steampowered.com/app/3013920/...store.steampowered.comMist Forge on SteamTurn-based roguelike with terraforming, where players use magical abilities to terraform and reclaim a world in flux. Explore, fight, and strategize in a procedurally generated landscape, pushing back... 000
Mist Forge @mistforgegame.com · 26/10/2024The Mist is coming... #ScreenshotSaturday #GameDev #IndieDev #Unity 1113
Reposted by Mist ForgeElsewhere @elsewheregame.bsky.social · 26/10/2024exploring new places, having new adventures #indiegame 021
Reposted by Mist ForgeSamuel Bouchet @lythom.bsky.social · 25/10/2024Breaking news: a Unity Developer sleeps peacefully after discovering the magic of automated testing! 📝They read my new Blog Post on How to Mock in Unity: • Setup guide • Practical PlayerPrefs example • Real implementation patterns samuel-bouchet.fr/posts/2024-1... #Unity3D #GameDev #Testingsamuel-bouchet.frUnity Testing — How to Mock with MoqA step-by-step guide to implementing mocking in Unity tests using Moq, with a practical PlayerPrefs example 062
Reposted by Mist Forgeabductedbypixel @abductedbypixel.bsky.social · 25/10/2024Ancient Egypt #pixelart #voxelart #pixel #voxel #gamedev #landscape 0213
Mist Forge @mistforgegame.com · 25/10/2024Oh yeah...this is starting to give those malevolent vibes we want #GameDev 041
Mist Forge @mistforgegame.com · 25/10/2024I'm investigating using MudBun to do a procedural mesh for our Mist instead of a volumetric fog. Thoughts? #GameDev #Unity #MudBun 0122
Mist Forge @mistforgegame.com · 24/10/2024I keep forgetting to tag things, but there's a really interesting #GameDev journey here. If you look through my recent posts you can see this feature evolve from concept. It's pretty cool even if I'm saying so myself. #IndieDev #Unity 040
Mist Forge @mistforgegame.com · 23/10/2024Utilizing the new "mist can be cleared in large chunks" code, if I clear a path from a location to another location I can clear away large triangles. The idea is if the player claims an important location like a Pillar, they "link" together and clear all the mist away. I think this works! 021
Reposted by Mist ForgeFruity Snacks @GATEway FATE (soon) @fisherfruity.bsky.social · 22/10/2024Back to working on Mosswood, my short little puzzle game. (and yes, followers, I promise there will fish involved... eventually...) #gamedev #indiegamedev #UnrealEngine 1314
Mist Forge @mistforgegame.com · 23/10/2024This! store.steampowered.com/app/3013920/...store.steampowered.comMist Forge on SteamTurn-based roguelike with terraforming, where players use magical abilities to terraform and reclaim a world in flux. Explore, fight, and strategize in a procedurally generated landscape, pushing back... 110
Reposted by Mist Forge42traviss | Wishlist Dreadloop on steam! @42traviss.bsky.social · 22/10/2024Working on the rogue/hunter spec, starting with new 'trap' ability! #pixelart #pixel #videogames #rpg #turnbased #indiedev #indiegame #gamedev 0132
Reposted by Mist ForgeDemiqas @devdemiqas.bsky.social · 23/10/2024Hey all #gamedevs and #3dArtist s, Epic finally launched Fab and until the end of the year, you can claim all the Quixel Megascan assets for free to be used ANYWHERE. Godot, Unity, Blender, wherever you see fit. Be sure to grab it while you can! www.fab.com/megascans-freefab.comGet all Quixel Megascans for free on Fab.comAll Megascans are free for everyone under Fab’s Standard License until the end of 2024, for all engines and tools. 042
Reposted by Mist ForgeMoonspod 🌙 @moonspod.com · 23/10/2024I have been sat on this Spry update for too long, so decided to just publish it! It adds: 7 Enemies, 4 Powers, 9 New Tile types and World Modifiers AS WELL AS A LEVEL EDITOR*! :O moonspod.itch.io/spry #Indiegame #Gamedev #Indiedev #Game 1104
Mist Forge @mistforgegame.com · 22/10/2024It's #WishlistWednesday here in Aus 🦘🇦🇺 ! Wishlisting a game on Steam is the single best way you can support your #GameDev friends. It tells The Algorithm that the game deserves to be seen, and leads to sales at launch. Anyway wishlist Mist Forge store.steampowered.com/app/3013920/...store.steampowered.comMist Forge on SteamTurn-based roguelike with terraforming, where players use magical abilities to terraform and reclaim a world in flux. Explore, fight, and strategize in a procedurally generated landscape, pushing back... 083
Reposted by Mist Forgelandervr @landervr.bsky.social · 22/10/2024Here's a tech-art personal project from a couple years ago! The goal was to develop a workflow to create high fidelity planetary bodies with enough detail to allow for low-orbit distances. A demo video: youtu.be/UDmM5nG-JBA #gameart #techart #gamedev #3d 3243
Mist Forge @mistforgegame.com · 22/10/2024@gameengines.bsky.social Can I get the Unity badge please? 010
Mist Forge @mistforgegame.com · 22/10/2024*me, a Belatro addict* Oh beh-laa-tro? What's that? It sounds interesting 🤔 100
Mist Forge @mistforgegame.com · 22/10/2024Working on making the mist clearing a little more interesting by allowing the player to carve out large chunks. I'm not sure it will work with our map scale but it's pretty satisfying to play with. #GameDev #IndieDev #Unity 061
Reposted by Mist ForgeEmre Deniz @emredeniz.bsky.social · 21/10/2024Hello, I am Emre, co-founder at GYLD. We get money for developers for their games. In 3 years we've closed $60m for 30+ studios. We are not scouts, we are rangers. I'll share our findings and info here to help people. If you know us or seen my talks, you know we have some ok tech and research. 1181