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Max Kreminski

@maxkreminski.bsky.social
1.9K followers 410 following 251 posts

assistant prof, design tech @ cornell tech mkremins.github.io

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Reposted by Max Kreminski
Andy Matuschak @andymatuschak.org · 10/09/2026
Full res image: andymatuschak.org/files/Creati... Original paper: arxiv.org/abs/2606.04308 by @blue-phia.bsky.social, Sarah Abowitz, Yijun Liu, Sarah Sterman, @sh1m.bsky.social, @maxkreminski.bsky.social. My favorite HCI paper of the year!
andymatuschak.org
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Max Kreminski @maxkreminski.bsky.social · 26/08/2026
thanks for keeping this up! two notes: 1. CSRankings, GScholar etc treat Cornell Tech & University as the same institution, since depts are unified across the physical sites. being personally listed as the #66 top institution is not *that* bad tho :P 2. Elin left UCSC for U of Reykjavík in ~Aug 2025
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Sophia Liu @blue-phia.bsky.social · 15/08/2026
WE WANT YOU 🫵 if you’re a senior HCI researcher (senior PhD student, postdoc, professor, industry researcher, etc) for a study on reading & finding inspiration from literature! 📖🤔💭 More info + sign up here: bit.ly/research-reading w/ @sh1m.bsky.social @maxkreminski.bsky.social @bjo3rn.bsky.social
bit.ly
Research Reading Study Screener Survey
Thank you for your interest in participating in this research study! We are researchers at UC Berkeley interested in exploring how researchers of all experience levels read and gain inspiration from a...
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Reposted by Max Kreminski
Jasmine Otto @jazztap.bsky.social · 25/01/2026
Want to make a game with friends in two hours? Here's a Bitsy for that. Just share the link from your address bar. jatazak.itch.io/multiplayer-...
jatazak.itch.io
Multiplayer Bitsy by jatazak
make bitsy games with friends
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Everest Pipkin @everest.bsky.social · 10/07/2026
Would you like to contribute an OBJECT to live in a WAREHOUSE GAME? I'm working on a parser fiction game where you play as a worker in the warehouse of the gods- sorting, storing, rearranging objects, meandering. I need so many objects! Maybe even: one of yours? docs.google.com/forms/d/e/1F...
docs.google.com
Objects contribution for god's warehouse game
What is this? I'm (Everest) making a short parser fiction game where you are a worker in the warehouse of the gods, sorting and storing objects to the whims of holy creatures. Would you like to subm...
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mcc @dryad.technology · 30/06/2026
"BECOME A GREAT ARTIST IN JUST 10 SECONDS" The award-winning game/glitchy art program @smestorp.bsky.social and I made in 2013 has now been rereleased on Itch for modern OSes. Try it out!, and make sure to tell any friends you want to play a weird prank on mermaidindustries.itch.io/become-a-gre...
Pixel hailstorm art
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Max Kreminski @maxkreminski.bsky.social · 22/06/2026
as of a few weeks ago it’s still planned to be part of the process for CHI 2027. i’m a bit skeptical of the implementation (triage by 10 random authors, probably mostly inexperienced, seems like a recipe for “anything slightly unusual gets ADRed”) but we def need to do more quick rejects *somehow*
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Max Kreminski @maxkreminski.bsky.social · 22/06/2026
afaict in HCI we're seeing both problems: the number of good-faith contributions is growing faster than the pool of qualified reviewers, but "throwing spaghetti at the wall" papers that weren't sufficiently reviewed *by their authors* are also consuming a steadily greater fraction of reviewer time
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Ronen Tamari @ronentk.me · 16/06/2026
How to create reading experiences that "go beyond information transmission and toward reader transformation.” Great paper by @blue-phia.bsky.social @lepidopterane.bsky.social @yijunliu.bsky.social Sarah Sterman @sh1m.bsky.social @maxkreminski.bsky.social arxiv.org/abs/2606.04308 >
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Max Kreminski @maxkreminski.bsky.social · 12/05/2026
looks super timely and interesting, “creative activity tracing” is a major research focus for me at the moment! will share this around to some collaborators…
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Ivy Reese @spiralganglion.com · 04/03/2026
with all the deskilling and gell-manning (etc) we're gonna get from automated thinking machines, now is the time for the 'tools for thought' crowd to make tools that help you think things through for yourself. tools to do *more* hard thinking. it should feel effortful. cherish that feeling.
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shm garanganao almeda @sh1m.bsky.social · 12/02/2026
deadline extended to feb 20!! :-)
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Everest Pipkin @everest.bsky.social · 07/02/2026
I've just published a new userscript that remembers the path of your cursor over the linked pages of Wikipedia, averaging and wearing them into the page, showing your browsing history over time Install at greasyfork.org/en/scripts/5... or read more about it everest-pipkin.com#projects/des...
greasyfork.org
Desire Paths for Wikipedia
An extension that remembers the path of a cursor over the linked pages of Wikipedia, “wearing” them into the page.
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shm garanganao almeda @sh1m.bsky.social · 22/01/2026
submit to our workshop so we can yap about creativity support & activity traces & understanding creative communities + processes + people better, together herding-cats-ws.github.io
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spencer chang @spencer.place · 20/01/2026
every time i moved my cursor in my browser today
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Max Kreminski @maxkreminski.bsky.social · 22/12/2025
yeah the vast majority of my posting has migrated to discord already. there’s a real porosity issue though – even the *existence* of an interesting discord is often opaque to people who aren’t already “insiders”. you need a more-permeable public social media space to gradually let new people in
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Max Kreminski @maxkreminski.bsky.social · 22/12/2025
a big part of the problem is drive-by replies from people with no relational “skin in the game”. a setting that restricts replies to only people followed by >=N people i follow might help – more generous than just “people i know already” but more restrictive than “randos from Discover”
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Max Kreminski @maxkreminski.bsky.social · 13/12/2025
also @sh1m.bsky.social and @jjyc.bsky.social!
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Max Kreminski @maxkreminski.bsky.social · 06/12/2025
congratulations, super well deserved!
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Max Kreminski @maxkreminski.bsky.social · 30/11/2025
poems are generated via the Savelost algorithm: given an input text, we repeatedly "compress" it by erasing a single letter at a time a text embedding model is used to evaluate deletion candidates & choose the one that least disrupts the "meaning" of the original input bsky.app/profile/maxk...
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Max Kreminski @maxkreminski.bsky.social · 30/11/2025
😶‍🌫️ Remecarving: or, Forgettings a collection of 829 computational poems, each depicting the gradual algorithmic *forgetting* of a sentence found in Wikipedia that exhorts the reader to remember last-minute entry for NaNoGenMo 2025! github.com/NaNoGenMo/20...
remember that day vividly, vividly
remember that day vividly,vividly
remember that day vividly,vividy
remember that day vividly,vivid
remember that day vividy,vivid
remember that day vivid,vivid
remember thatday vivid,vivid
remember thtday vivid,vivid
remember thday vivid,vivid
rememberthday vivid,vivid
remembertday vivid,vivid
rememberday vivid,vivid
rememberay vivid,vivid
remembery vivid,vivid
remember vivid,vivid
remember vivid,ivid
remember vividivid
remember vividiid
remember vividid
remember vividd
remember vivid
reember vivid
rember vivid
reber vivid
reer vivid
ree vivid
re vivid
r vivid
 vivid
vivid
vivd
vid
vd
dRemember that poetry is like a baby
Remember that poetry is like  baby
Remember that poetry is like baby
Remember that poetry s like baby
Remember that poetrys like baby
Remember that poetry like baby
Remember that poetrylike baby
Remember tht poetrylike baby
Remember th poetrylike baby
Remember th poetryike baby
Remember th poetryie baby
Remember th poetrye baby
Remember th poetry baby
Remember t poetry baby
Remember  poetry baby
Remember poetry baby
Remember poety baby
Remember poet baby
Remeber poet baby
Remebr poet baby
Remeb poet baby
Reme poet baby
Ree poet baby
Re poet baby
R poet baby
 poet baby
poet baby
poe baby
pe baby
e baby
 baby
baby
bab
bb
bremember to pass the throne to your younger brother
remember to pass th throne to your younger brother
remember to passth throne to your younger brother
remember to passt throne to your younger brother
remember to pass throne to your younger brother
remember to pass throne to your youngr brother
remember to pass throne to your young brother
remember to pass throne to youryoung brother
remember to pass throne to youryoun brother
remember to pass throne to youryou brother
remember to pass throne to ouryou brother
remember to pass throne to uryou brother
rememberto pass throne to uryou brother
remembert pass throne to uryou brother
remember pass throne to uryou brother
remeber pass throne to uryou brother
remebr pass throne to uryou brother
remebrpass throne to uryou brother
remerpass throne to uryou brother
remepass throne to uryou brother
remepass throne to uyou brother
remepass throne to you brother
remepass throne to yo brother
remepass throne to y brother
remepass throne to  brother
remepass throne to brother
remepss throne to brother
remeps throne to brother
remep throne to brother
reme throne to brother
ree throne to brother
re throne to brother
r throne to brother
 throne to brother
throne to brother
throne o brother
throne  brother
throne brother
throne broter
throne brotr
throne bror
throne bro
throne br
throne r
throne 
throne
thone
thoe
tho
to
oremember that I myself tended that wound for you
remember that  myself tended that wound for you
remember that myself tended that wound for you
remember that myself tended that wound foryou
remember that myself tended that woundforyou
remember that myself tended that woundfryou
remember tht myself tended that woundfryou
remember th myself tended that woundfryou
remember th myself tended that woundfrou
remember th myself tended that woundfro
remember th myself tended that woundfo
remember th myself tended that woundf
remember th myself tended that wound
remember th myself tended tha wound
remember th myself tended ta wound
remember th myself tended a wound
remember th myself tended  wound
remember th myself tended wound
remember t myself tended wound
remember  myself tended wound
remember myself tended wound
remember mysel tended wound
remember myseltended wound
remember mysetended wound
remember myseended wound
remember yseended wound
remember yseened wound
remember yseeed wound
remember seeed wound
rememberseeed wound
remembereeed wound
remembereed wound
remembered wound
rememberd wound
remember wound
reember wound
reembr wound
reemr wound
reem wound
ree wound
re wound
r wound
 wound
wound
wond
wod
od
o
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Max Kreminski @maxkreminski.bsky.social · 25/11/2025
great paper! reminds me of some recent work in creativity support tools research on designing for "vertical movement" and "horizontal movement" between tools dl.acm.org/doi/abs/10.1...
dl.acm.org
Beyond the Artifact: Power as a Lens for Creativity Support Tools | Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology
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Max Kreminski @maxkreminski.bsky.social · 25/11/2025
so if you want a relatively straightforward prompting-based method i think unfortunately some kind of combinatory approach that incorporates an outside source of randomness/control is still as good as it gets
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Max Kreminski @maxkreminski.bsky.social · 25/11/2025
yeah, everything better seems to involve either: - complex sampling techniques – e.g., beam-searching for diverse strings in token sequence space dl.acm.org/doi/full/10.... - finetuning – e.g., "forcing diffuse distributions" arxiv.org/abs/2404.10859; our recent COLM work arxiv.org/abs/2503.17126
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Max Kreminski @maxkreminski.bsky.social · 25/11/2025
also check out Luminate! rough process: 1. ask LLM for list of "dimensions" that stories might vary along (eg tone, genre, protag) 2. ask LLM for list of "values" each dim could take (eg protag -> young boy, old woman…) 3. generate stories with diff value combinations dl.acm.org/doi/full/10....
dl.acm.org
Luminate: Structured Generation and Exploration of Design Space with Large Language Models for Human-AI Co-Creation | Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems
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Max Kreminski @maxkreminski.bsky.social · 29/10/2025
i think a big driver of this (and reliance on AI in “evaluative” situations broadly) is that the evaluator’s goal is often less “make the right call” than “avoid being responsible for making the *wrong* call”
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Max Kreminski @maxkreminski.bsky.social · 17/10/2025
lmao
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Max Kreminski @maxkreminski.bsky.social · 17/10/2025
i'm kind of a doomer about this too but the x-axis *does* seem to mysteriously end right around the year 2020
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Carlos Scheidegger @cscheid.net · 14/10/2025
This may just be the best CS paper I’ve read this year. Just read the abstract and first para of the intro! The rest of the intro is really wild too, but very very good: dl.acm.org/doi/pdf/10.1...
A screenshot of an academic paper. It reads:

Abstract
A "
'quine" is a deterministic program that prints itself. In this essay, I will show you a "gauguine": a probabilistic program that infers itself. A gauguine is repeatedly asked to guess its own source code. Initially, its chances of guessing correctly are of course minuscule. But as the gauguine observes more and more of its own previous guesses, it detects patterns of behavior and gains information about its inner workings.
This information allows it to bootstrap self-knowledge, and ultimately discover its own source code. We will discuss how-and why-we might write a gauguine, and what we stand to learn by constructing one.
CCS Concepts: • Computing methodologies → Philo-sophical/theoretical foundations of artificial intelli-gence; Theory of mind.
Keywords: reflection, probabilistic programming
ACM Reference Format:
Kartik Chandra, Amanda Liu, Jonathan Ragan-Kelley, and Joshua B.
Tenenbaum. 2025. Gauguin, Descartes, Bayes: A Diurnal Golem's Brain. In Proceedings of the 2025 ACM SIGPLAN International Symposium on New Ideas, New Paradigms, and Reflections on Programming and Software (Onward! '25), October 12-18, 2025, Singapore, Singa-pore. ACM, New York, NY, USA, 9 pages. https://doi.org/10.1145/
3759429.3762631

1 A Way of Knowing

From time to time, we all have crises of identity-moments of radical and overwhelming uncertainty about our selves.
I' don't know whether the doubts that seize us can really be externalized in language, but if I were to try, I would express them as questions, questions like: Who am I? What am I?
What kind of person? What kind of mind?
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Max Kreminski @maxkreminski.bsky.social · 06/10/2025
i think of these as “target callers” and have been contemplating ways to autodetect them (see thread) bsky.app/profile/maxk...
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🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 29/09/2025
when im forging the thesis: Haha fuck yeah!!! Yes!! when it inevitably incubates the antithesis: Well this fucking sucks. What the fuck.
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vibe-free lifestyle and smiling apple purveyor @ellaguro.bsky.social · 23/09/2025
Submissions to the Experimental Games Showcase at GDC are now OPEN through October 24, 2025! Please send us the weird shit you're working on! More info about the session and where to submit can be found on our NEW website here www.experimentalgamesshowcase.com
experimentalgamesshowcase.com
Experimental Games Showcase
SUBMIT YOUR GAME TO THE
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Max Kreminski @maxkreminski.bsky.social · 05/09/2025
ya i’ve only gone a couple times but it’s so huge that i mostly just find it draining
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Max Kreminski @maxkreminski.bsky.social · 03/09/2025
🫡🤠
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Max Kreminski @maxkreminski.bsky.social · 03/09/2025
tempted but not sure, soooo much travel coming up this fall. UIST + Portland + Northwestern for sure, plus maybe COLM EMNLP AIIDE NeurIPS. hbu
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Max Kreminski @maxkreminski.bsky.social · 02/09/2025
wait this is kinda profound tho. a trace of the true self remains in the false self
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Max Kreminski @maxkreminski.bsky.social · 02/09/2025
howdy
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Alex Calderwood @xenoscope.bsky.social · 19/08/2025
A anti-correcting spellcheck? Work in progress #vispo #autocorrect #spellcheck #texteditors
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Hidden Door @hiddendoor.co · 13/08/2025
We’re launching early access 🔥today🔥! Hidden Door is where roleplaying meets fanfic. Rise from the beyond to wreak vengeance in The Crow, go rivals-to-lovers in Pride & Prejudice, lean into after-dark vibes with Courtship & Crimson, and so many more!
hiddendoor.co
Blog | Introducing Early Access · Hidden Door
We love stories! Books, movies, TV shows, comics, games: we love them all. But the thing about them is, well, they end—and when it’s over, it’s over. But what if you want to hold onto the magical feeling of that world? That experience of reliving the
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Max Kreminski @maxkreminski.bsky.social · 13/08/2025
yeah, the currently online version is correct as of the last time i checked! didn't see that correction language tho, points for internal consistency i guess
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Max Kreminski @maxkreminski.bsky.social · 12/08/2025
i’m biased bc Noah was one of my phd advisors, but i still think his take on “alternative”, “expansive”, and “inventive” approaches to relating mechanics and meaning (from How Pac-Man Eats) provides a good theoretical framework for addressing these questions manchestergamecentre.org/blog-db/2021...
manchestergamecentre.org
How Pac-Man Eats (book review) — Manchester Game Centre
In this blog post, Man Met Game Centre member Rob Gallagher reviews How Pac-Man Eats by Noah Wardrip-Fruin.
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Max Kreminski @maxkreminski.bsky.social · 09/08/2025
what provokes that kind of reflection, though, seems really hard to predict. so it's very unclear to me that this particular mode of engagement will reliably push people more in one direction than the other, especially when you change the framing around the basic interaction
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Max Kreminski @maxkreminski.bsky.social · 09/08/2025
i think it also depends on whether we stop at "wow, cool!" or actually start reflecting on how the experience of the riff relates to that of the original work. the Nighthawks instance was presented as "wow, cool" but it got *me* thinking about the scene from literal angles i hadn't considered before
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Max Kreminski @maxkreminski.bsky.social · 09/08/2025
as an artist i’d much rather a world where people are making all kinds of stupid riffs on my work a few decades or centuries or millennia from now… than a world where people have Figured Out The Meaning + stopped really engaging with it
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Max Kreminski @maxkreminski.bsky.social · 09/08/2025
this is why i tend to think of it as good to get people *playing* with art by whatever means. mere defamiliarization of the monumental is sometimes enough to revive the meaning-making process around a work previously thought to be Fully Understood & thus interpretively ~dead
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Max Kreminski @maxkreminski.bsky.social · 09/08/2025
obviously not all riffs on monuments are equally good or interesting – a riff that serves only to reinforce the original received meaning of the work, for instance, might do little of note. but even *careless* riffs can serve to get the blood pumping again through a monument’s calcified veins
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Max Kreminski @maxkreminski.bsky.social · 09/08/2025
one thing i’ve always appreciated about artists as a group is their irreverence. art history is full of explicit challenges to the monumentality of past monuments; when artists play around with or riff on monuments, they paradoxically *reinvigorate* these monuments, imbuing them with new life
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Max Kreminski @maxkreminski.bsky.social · 09/08/2025
but a monument can also be *pulled down*, back to the level of a document – for instance if we examine its specifics closely, discard or challenge the fixed interpretation of its meaning, open a new chapter in its interpretive history. this is a core activity of humanistic research
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Max Kreminski @maxkreminski.bsky.social · 09/08/2025
a document that is sufficiently widely circulated & debated tends to *calcify*: an interpretive consensus develops around its meaning & we start referring in our discussions to this interpretation of the work rather than the original work directly. it becomes a monument
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