Maxime @maxime.bsky.social · 15/07/2025floating soft glass made with WebGPU, compute shader, and a fully custom material r3f.maximeheckel.com/webgpu/glass 3353
Maxime @maxime.bsky.social · 25/06/2025broke new grounds on my quest to increase my aerobic capacity 6.3mi in 1h03 at 128bpm avg first run I felt fully in control 280
Maxime @maxime.bsky.social · 10/06/2025📝 New Blog Post 📝 I finally sat down to write about what I learned building a Volumetric Lighting effect for the web In it, I detail how to blend raymarching with post-processing to create beautiful atmospheric light to elevate your next WebGL project blog.maximeheckel.com/posts/shapin...blog.maximeheckel.comOn Shaping Light: Real-Time Volumetric Lighting with Post-Processing and Raymarching for the Web - The Blog of Maxime HeckelA deep dive into Volumetric Lighting implemented via Post-Processing leveraging a custom shader with raymarching to create beautiful light and atmospheric effect for your React Three Fiber and Three.j... 14112
Reposted by MaximeKenny.wtf @kenny.wtf · 09/06/2025This blog is a miracle for terrain nerds frozenfractal.com/blog/2025/6/...frozenfractal.comAround The World, Part 23: Hydraulic erosionAs I mentioned last time, I’m currently working on a full rewrite of the game, with a focus on building a solid technical foundation first. But because much of that is boring work, I allowed myself a ... 15314
Maxime @maxime.bsky.social · 07/06/2025✍️ Can’t wait to share with you everything I’ve learned about Volumetric Lighting on Tuesday So many new fun shading techniques to tell you about 0511
Maxime @maxime.bsky.social · 29/05/2025sneak peek of some diagrams that will make it into the next blog post translating concepts that feel super clear in my mind into those is hard but the result is super satisfying when it it works 052
Maxime @maxime.bsky.social · 09/05/2025Had a blast getting to talk about shaders and hanging out with everyone at #Config2025 For those who came to my talk or watched it online, thank you so much! If you missed it, I just updated the blog post of this talk with the recording: blog.maximeheckel.com/posts/config...blog.maximeheckel.comSpeaking at Figma Config 2025 - The Blog of Maxime HeckelAn overview of the talk I had the chance to give the Figma Config, sharing my passion and learning journey around shaders and real-time 3D on the web. 3171
Maxime @maxime.bsky.social · 02/05/2025got tempted to rebuild this (x.com/5tr4n0/statu...) in webgl using my volumetric lighting shader work not as good but still a fun one to build r3f.maximeheckel.com/tunnel 6665
Maxime @maxime.bsky.social · 26/04/2025first draft for my upcoming blog post on volumetric lighting excited to tell you what I've been learning and experimenting with 0291
Maxime @maxime.bsky.social · 16/04/2025volumetric x lens flare (in orbit) r3f.maximeheckel.com/solar 3414
Maxime @maxime.bsky.social · 14/04/2025volumetric lighting post-processing effect implemented with raymarching r3f.maximeheckel.com/arches 1817
Reposted by MaximeZohran Kwame Mamdani @zohrankmamdani.bsky.social · 11/04/2025It's been 34 days since a New Yorker was abducted from his apartment lobby and sent to a detention facility in Louisiana. The Trump administration now admits this kidnapping was *solely* on the basis of protected First Amendment speech. Free Mahmoud now.apnews.comPressed for evidence against Mahmoud Khalil, government cites its power to deport people for beliefsThe U.S. government has submitted a two-page memo from Secretary of State Marco Rubio as its main evidence in its deportation case against Columbia University activist Mahmoud Khalil. 61057333
Maxime @maxime.bsky.social · 29/03/2025they finally match (new blog design is out, not perfect yet, but better nonetheless) personal: maximeheckel.com blog: blog.maximeheckel.com 3341
Maxime @maxime.bsky.social · 28/02/2025it's been 3 days since I've been looking at this version and I don't hate it, so it may survive next up, need to polish/redo some aspect of the article layout 6401
Reposted by MaximeSimonDev @simondev.bsky.social · 27/02/2025🌍 Continuing the Three.js Gamedev course with Infinite worlds—how do you keep them smooth and memory under control? We'll tackle how to build a streaming system and look at what features Three.js offers to make this easier. Sign up here👉 simondev.teachable.com/p/games-thre... #threejs #gamedev 27010
Maxime @maxime.bsky.social · 24/02/2025little sneak peek at a potential new blog landing page I've been working on for the past few days still early, and I have a lot more I want to experiment with 3522
Reposted by MaximeSimonDev @simondev.bsky.social · 05/02/2025Did a video covering useful math for game developers, check it out! Made with #threejs / #shaders Video: youtu.be/eRVRioN4GwAyoutu.beWhat Kind of Math Should Game Developers Know?YouTube video by SimonDev 38814
Maxime @maxime.bsky.social · 05/02/2025410 mi later - time for a new pair of running shoes the difference of the state of the cushion between the new and the old one is pretty mind-blowing 020
Maxime @maxime.bsky.social · 04/02/2025📝 New Blog Post 📝 I recently went on a "shader creative-spree" where Post-Processing became my main tool for transforming 3D scenes into stylized art In it, I share the techniques behind the many effects I built and how I combined them in unique ways blog.maximeheckel.com/posts/post-p... 713931
Maxime @maxime.bsky.social · 01/02/2025✍️ Excited to share with you everything behind my post-processing shaders this coming Tuesday Built a lot, learned even more 3491
Reposted by Maximeflorent-lebrun.bsky.social @florent-lebrun.bsky.social · 27/12/2024What started as a small personal project to make another animated shot turned into a small full-fledged 2-minutes short film! Almost done! Stay tuned :) 518323
Maxime @maxime.bsky.social · 30/01/2025spending an ungodly amount of time on Figma to draw these to illustrate some patterns for my upcoming blog post 5 more to go 2320
Maxime @maxime.bsky.social · 26/01/2025slowly recovering from the holidays: first 10mi run of the year and a fast one! 0120
Maxime @maxime.bsky.social · 20/01/2025Depixelizing "La Corniche near Monaco" r3f.maximeheckel.com/pixel-loading 0222
Maxime @maxime.bsky.social · 18/01/2025started writing down my thoughts on my recent post-processing work and how to share what I learned with you all lots of behind the scenes demos coming 2181
Maxime @maxime.bsky.social · 16/01/2025VHS post-processing effect inspired by the work of @polygon1993.bsky.social r3f.maximeheckel.com/vhs 0395
Reposted by MaximeJacob Geller @jacobgeller.com · 15/01/2025Fear of Dark youtu.be/BcQ-8R2fiZg 622026436
Maxime @maxime.bsky.social · 11/01/2025fluted glass post-processing effect with dynamic lighting r3f.maximeheckel.com/fluted-glass 31057
Reposted by MaximeRusty Foster @rusty.todayintabs.com · 11/01/2025Holy shit @lopatto.bsky.social www.theverge.com/2025/1/10/24... 752585
Maxime @maxime.bsky.social · 07/01/2025some sub-pixel pattern experiments first one is inspired by the work of John Provencher the rest are entirely hand crafted threshold matrices r3f.maximeheckel.com/pattern-art 0162
Reposted by MaximeFreya Holmér @freya.bsky.social · 02/01/2025live in about 10 hours from now - subscribe/mark your calendars/tell your friends/share etc. c: Generative AI is a Parasitic Cancer www.youtube.com/watch?v=-opB...youtube.comGenerative AI is a Parasitic CancerYouTube video by Freya Holmér 721751560
Maxime @maxime.bsky.social · 03/01/2025cooking some new stylized shaders r3f.maximeheckel.com/pixel-statue 01076
Maxime @maxime.bsky.social · 31/12/2024finally some recognition for one of my favorite Youtuber of all time if you don’t know how to start your year or what to watch 👉 youtube.com/@geowizard?s...youtube.comGeoWizard 160
Maxime @maxime.bsky.social · 31/12/2024Just got back to NYC, winter arc begins 🫡 - back to running (long runs + track) and gym - lots of stylized shader experiments - 1 stylized shader/post-processing blog post - Naturalization interview 🇺🇸 - AI mini projects 180
Maxime @maxime.bsky.social · 26/12/2024so funny to see the bad place having yet another meltdown about immigration (legal this time) while studying for my citizenship interview 🇺🇸 070
Reposted by MaximeSebastiaan de With @sdw.bsky.social · 23/12/2024We’re doing something a bit different this year and previewing our next big update to Halide. Here’s what’s coming in Halide Mark III. Also: a new community, and a huge thank you for an incredible 2024! www.lux.camera/the-road-to-...lux.cameraThe Road to Halide Mark IIIToday we're excited to announce our plans around Halide 3.0, or as we like to call it, Mark III. We're also inviting you to participate in its development through our new community Discord, where you'... 310512
Reposted by MaximeYuri Artiukh @akella.bsky.social · 22/12/2024new stream, reimplementing image transition with #threejs TSL shaders from Active Theory demo website motionvectorshowcase.activetheory.dev, video: youtube.com/live/AS1Zb26... 0213
Maxime @maxime.bsky.social · 21/12/2024with december being the month I travel the most and thus writing / exploring new shader topics not being ideal I continued my long tradition of using my little free time for a blanket dependency updates on my blog, website, playgrounds, etc... 💆 everything is ready and tested for the new year 170
Reposted by Maximemattdesl @mattdesl.bsky.social · 18/12/2024Last week to mint and contribute to the Bitframes crowdfund! 100% of net proceeds are going to the production of a documentary film on the history of generative & computer art. 🎬 → bitframes.io 0142
Reposted by MaximeSimonDev @simondev.bsky.social · 17/12/2024☀️ Build a stunning solar system in Three.js—a fiery, glowing sun, orbiting planets, and a slick lens flare (thanks @andersonmancini.bsky.social )! Create beautiful visuals and keep things smooth with an intro to GPU profiling and optimization techniques. 👉 simondev.teachable.com/p/games-thre... 1397
Reposted by MaximeBruno Simon @bruno-simon.bsky.social · 16/12/2024Finally found the time to work on the portfolio again. Day/night cycles are working (and tweakable) and pretty flowers that glow in the dark ☀️ 5836