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Anderson Mancini

@andersonmancini.bsky.social
1.8K followers 4.7K following 162 posts

Creative developer from Brazil 🇧🇷 CTO @neotix. XR / AR / VR Three.js evangelist and teacher.

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Anderson Mancini @andersonmancini.bsky.social · 09/06/2026
New React Three Fiber Performance Monitor designed for WebGPU launching today: www.npmjs.com/package/r3f-... Please provide some feedback and give some start on GitHub if you think it can be useful to others ;)
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Anderson Mancini @andersonmancini.bsky.social · 12/03/2026
New Job Opportunity Alert! 3D Foundation Engineer (Contract - Remote) We're building the future of Civil Engineering SaaS with cutting-edge 3D visualization. Own the architecture using React Three Fiber and WebGPU to handle large-scale spatial data (GIS, BIM, Point Clouds).
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Anderson Mancini @andersonmancini.bsky.social · 23/02/2026
GemGPU™, an accurate diamond renderer built with WebGPU and #threejs. Comes with a new exclusive performance and configuration panel. Live link soon.
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Anderson Mancini @andersonmancini.bsky.social · 09/02/2026
Working on my own gem renderer with a custom refraction material in TSL for #WebGPU, combining Screen Space Reflections + SSGTAO for superior results, as this allows diamonds to generate reflections on the metal mesh. The performance is incredible, even on gems with over 200 diamonds.
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Anderson Mancini @andersonmancini.bsky.social · 29/01/2026
Playing with #threejs WebGPU using TSL to create a fluid painter. I like the way it dries over time. Next, I will test the mesh painter. Let's see how it goes ;) #creativecoding
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Anderson Mancini @andersonmancini.bsky.social · 15/01/2026
New landing page for Serenity Watch by Iasagora serenity-watch.vercel.app #threejs #webgpu #creativecoding
serenity-watch.vercel.app
Serenity Watch by IasAgora & Neotix
Experience our real-time rendering technology and discover why brands are switching to 3d for websites.
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Anderson Mancini @andersonmancini.bsky.social · 12/01/2026
Finally found some time to optimize my #threejs WebGPU architecture visualization project for mobile devices. It was also accepted as a nominee on awwwards and is now up for voting there. If you are nearby, check it out:https://www.awwwards.com/sites/3d-webgpu-archiviz
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Anderson Mancini @andersonmancini.bsky.social · 30/12/2025
www.youtube.com/watch?v=ag9E... New features in the #threejs architecture visualization project for Planpoint. A neighborhood view and unit search. And incredibly, everything you see in this video loads less than 6MB 🤯 Live link: planpoint-webgpu.vercel.app #webgpu #creativecoding
youtube.com
Threejs Architecture Visualization using WebGPU
YouTube video by Anderson Mancini - Creative Developer
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Anderson Mancini @andersonmancini.bsky.social · 15/12/2025
I finally finished porting my "Ultimate Lens Flare" to the #threejs WebGPU. The performance is incredible because now, threejs has occlusion queries directly integrated into the render pipeline. If you want to see the result: planpoint-webgpu.vercel.app #webgpu #tsl #threejsJourney #creativeCoding
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Anderson Mancini @andersonmancini.bsky.social · 01/12/2025
Live link : planpoint-webgpu.vercel.app My new #threejs project is live. WebGPU + SSGI + SSR + SSAO + SSS + DOF + Chromatic Aberration + Octahedral impostors = happiness haha. 1 million triangles and 25.000 trees, with all PP effects, running at 60 FPS, under 10mb download 😊
planpoint-webgpu.vercel.app
WebGPU Building Demo - Planpoint
Experience native Screen Space Global Illumination (SSGI) with WebGPU and React Three Fiber. Watch real-time color bleeding, dynamic emissive lighting, and realistic light bounces in an interactive 3D...
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Anderson Mancini @andersonmancini.bsky.social · 27/11/2025
www.youtube.com/watch?v=SgNc... A little work in progress on my new #threejs project showing how Screen Space Global Illumination also works wonders in open scenes. Adjusting the time of day in a scene like this is like a dream come true 😍. More details soon. #webgpu #tsl #creativecoding
youtube.com
Planpoint WebGPU vs WebGL Comparison - Threejs SSGI
YouTube video by Anderson Mancini - Creative Developer
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Anderson Mancini @andersonmancini.bsky.social · 28/10/2025
Live link: lumen-decor-studio.vercel.app My new #threejs project is live😍. Lumen Decor features WebGPU SSGI+SSR, showcasing how sunlight can influence decoration. Everything you see renders in real-time and weighs 4MB. #creativecoding #webgpu #tsl www.youtube.com/watch?v=xlRa...
youtube.com
Lumen Decor Studio - 3D Configurator - Threejs WebGPU TSL SSGI SSR
YouTube video by Anderson Mancini - Creative Developer
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Reposted by Anderson Mancini
repalash @repalash.bsky.social · 24/10/2025
A new threejs game editor in the works with webgi, components, hot reload, serialization and more
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Anderson Mancini @andersonmancini.bsky.social · 23/10/2025
New update to my #threejs Lumen Decor Studio project. Color selection behavior is ready🤩. Thanks to real-time global illumination, colors now blend naturally with sunlight, creating beautiful bounced colors everywhere. Video: youtu.be/mpctEez2oCI?... #webgpu #tsl #creativecoding
youtu.be
Lumen Decor Studio - Color selection - New 3D Configurator - Threejs WebGPU TSL SSGI SSR
YouTube video by Anderson Mancini - Creative Developer
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Anderson Mancini @andersonmancini.bsky.social · 20/10/2025
Update on my new #threejs project, Lumen Decor Studio. With SSGI+SSR in action, clients can visualize, in real time, how light can influence a room's decor and how the chosen colors blend with the light to create a cozy atmosphere. Next step: color selection behavior😍
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Anderson Mancini @andersonmancini.bsky.social · 16/10/2025
Rendering 3D in real time, from the browser, using #threejs WebGPU. SSGI + SSR + GTAO 😊. #webgpu #tsl #creativecoding
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Anderson Mancini @andersonmancini.bsky.social · 15/10/2025
New SSGI node — real-time bounced light straight in the browser. The whole scene weighs under 9 MB (less than a single PNG 😳). Live link: ssgi-webgpu-demo.vercel.app No baked lighting, no limits #threejs #webgpu #r3f #ssgi #creativecoding
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Anderson Mancini @andersonmancini.bsky.social · 12/10/2025
#threejs r181 is going to be insane. I’ve been playing with it before release — and we finally have native Screen Space Global Illumination + SSAO via #TSL in #r3f and #WebGPU. Live link soon. Subscribe at andersonmancini.dev Higher resolution video at: www.youtube.com/watch?v=hIRe...
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Josh W. Comeau @joshwcomeau.com · 24/09/2025
We’re live!! My brand-new course, “Whimsical Animations”, is now available. 🥳🎉 whimsy.joshwcomeau.com I’m so excited to share all of my animation tools and techniques with y’all. 😄
whimsy.joshwcomeau.com
Whimsical Animations
Learn how to create charming interactions and delightful touches using the magic of CSS, JavaScript, SVG, and Canvas. I’m sharing all my tricks in this one!
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Anderson Mancini @andersonmancini.bsky.social · 17/09/2025
Did you know that you can integrate Gaussian Splatting with #threejs meshes for hyper-realistic surroundings + interactivity? This is a powerful combo that significantly improves realism. Live link: threejs-gaussian-splatting.vercel.app
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makio64.bsky.social @makio64.bsky.social · 19/08/2025
First post here ! 🥳 Exploring UI for gender selection while working on my #tsl Meshline for #threejs #webgpu
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Reposted by Anderson Mancini
holtsetio @holtsetio.bsky.social · 05/08/2025
I built a playable Softbody Tetris using #threejs #tsl and my softbody engine! 🕹️ I still consider this a work in progress, but you can already try it out in your #webgpu compatible browser here: 🔗 holtsetio.com/lab/tetris/
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Anderson Mancini @andersonmancini.bsky.social · 15/07/2025
Working on a new minigame using #threejs and #glsl for a client. A custom immersive scene about fusion energy. Shader interactivity is so addictive 😍. Link coming soon
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Anderson Mancini @andersonmancini.bsky.social · 13/06/2025
github.com/ektogamat/ap... Free Source code available for download: Apple Liquid Glass via #threejs and React Three Fiber. I hope you like it 😊 #creativecoding #webgl
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Anderson Mancini @andersonmancini.bsky.social · 12/06/2025
Live link for the Apple Liquid Glass via #threejs is here: appleliquidglass.vercel.app Source code will be available soon 😊 #creativecoding #WWDC25 #r3f
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Anderson Mancini @andersonmancini.bsky.social · 10/06/2025
#iOS26 Apple Liquid Glass via #threejs and React Three Fiber looks sick 🤩. I will be releasing the source code soon. Do you want it? Please sign up for my newsletter: andersonmancini.dev #creativecoding #WWDC25
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Anderson Mancini @andersonmancini.bsky.social · 09/06/2025
Some updates on my #threejs Classics Garage project. Now, if you're in a hurry and want to skip the game mode using ispect, you can use the Konami Code [↑ ↑ ↓ ↓ ← → ← → B A] to unlock all available features. The option is also available in settings. www.classics-garage.com #r3f #creativecoding
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Anderson Mancini @andersonmancini.bsky.social · 16/05/2025
I'm back to working on my water simulator for interactive experiences using #threejs. This time, I'm experimenting with #WebGPU and #TSL for better performance. The link and potentially a tutorial will be available soon. Current version is available here: water-simulation.vercel.app
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Anderson Mancini @andersonmancini.bsky.social · 12/05/2025
Just a quick #threejs tip that you can save for later: never underestimate the power of a custom envmap 😛. Using the grounded projection envmap can save millions of triangles when the user doesn't need to move in the scene. Follow the thread 👇🏻🧵 #webgl #creativecoding #r3f
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Anderson Mancini @andersonmancini.bsky.social · 17/04/2025
New template on MantisXR! 🤩 Let your customers style a mannequin and mix outfits before buying. Customize your store with images, colors, brightness & effects. 👉 Start now: www.mantisxr.com/start/ Built with ❤️ using #threejs & React Three Fiber
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Anderson Mancini @andersonmancini.bsky.social · 08/04/2025
🚀 Launch time! Mantis lets you build immersive 3D storefronts in just a few clicks — no code needed. Bring your products to life, boost engagement, and stand out from the crowd. Opening access today → mantisxr.com/start Spots are limited. #threejs #webgl #creativecoding
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Anderson Mancini @andersonmancini.bsky.social · 04/04/2025
Schumacher House is a Webby Awards Nominee 😍. We're thrilled that our #threejs project, in partnership with @levinriegner.bsky.social, has been recognized as one of the best in digital experiences. Vote here: vote.webbyawards.com/PublicVoting... Live link: 3dhouse.schumacher.com
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Anderson Mancini @andersonmancini.bsky.social · 20/03/2025
New #threejs project for MantisXR! 🎉 🔗 camden-yards.vercel.app Dynamic physics, animated birds & clouds, lens flare, day/night toggle, and ambient sounds. Also showcasing Drei’s useBoxProjectedEnv for store interiors with great performance! Hope you like it! 😍
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Yuri Artiukh @akella.bsky.social · 18/03/2025
doodling with #threejs
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Anderson Mancini @andersonmancini.bsky.social · 14/02/2025
🔊EchoFlowAI, the AI assistant, can now dress like Siri and play audio, music, etc. You never saw Siri that close 🤣. Powered by #threejs #ChatGPT #R3F #creativecoding
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Anderson Mancini @andersonmancini.bsky.social · 10/02/2025
#threejs + #ChatGPT + #creativecoding = EchoFlowAI The missing Siri for the browser 😊
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Anderson Mancini @andersonmancini.bsky.social · 03/02/2025
🤯 The WebGPU Ocean Simulator demo created by Matsuoka-601 is absolutely insane. It works with incredible performance. All credits should go to the creator. See it live here: waterball.netlify.app Link to GitHub: github.com/matsuoka-601... Link to his X profile: x.com/matsuoka_601 #WebGPU
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Anderson Mancini @andersonmancini.bsky.social · 02/02/2025
Best WebXR DX experience EVER. Super awesome work @fez.bsky.social 👏🏻🤩🙏🏻
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Anderson Mancini @andersonmancini.bsky.social · 31/01/2025
We have a new #threejs release available today 🤩🙌🎉. My favorite new feature is the IES support for the spotlight via the WebGPU renderer. This can bring much more realism to our interactive scenes. We have more new features and tons of improvements. Changelog here: threejs.org/changelog/?r173
Image of a cube with spotlights using the new IES support being rendered by threejs WebGPU renderer
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Anderson Mancini @andersonmancini.bsky.social · 30/01/2025
Jumping on the #deepseek boat, apparently, it knows more #threejs than me already 🤯🤣. This is the result of just one prompt: "创建一个使用粗线技术渲染风线的 React Three Fiber 组件". Yes, I sometimes do prompts in Chinese, which has given me better results than in English. www.youtube.com/watch?v=Qs8l...
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Anderson Mancini @andersonmancini.bsky.social · 28/01/2025
Link: andersonmancini.dev I updated my #threejs portfolio to add some of my latest projects. Realistic water is now available in XR mode. The Mesh Transition material is available for purchase on Patreon. Subscribe to the newsletter to stay up to date. #threejsJourney #creativecoding #webgl #glsl
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Anderson Mancini @andersonmancini.bsky.social · 13/01/2025
Live: r3f-webgpu-post-processing.vercel.app Source: github.com/ektogamat/r3... You can download this to start your scenes with #r3f, #threejs WebGPU Renderer, and Post-Processing using #tsl. I also converted my jet engine shader from GLSL to TSL using the transpiler. I hope you like it
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Anderson Mancini @andersonmancini.bsky.social · 11/01/2025
I'm experimenting with some react three fiber with #threejs webGPU. We don't have an EffectComposer to use post-processing effects in #r3f with WebGPU API. Now, everything is done by composing TSL nodes. I created a small component that helps in rendering post-processing effects...
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Anderson Mancini @andersonmancini.bsky.social · 17/12/2024
My Windland project looks awesome in VR 😍. I always dreamed of the day we could walk on those lands. Thanks to @belabohlender.bsky.social work, using teleport controls is super easy. Live link [non vr yet]: windland-neotix.vercel.app More features and tutorials are coming soon 😊 #threejs #webxr
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SimonDev @simondev.bsky.social · 17/12/2024
☀️ Build a stunning solar system in Three.js—a fiery, glowing sun, orbiting planets, and a slick lens flare (thanks @andersonmancini.bsky.social )! Create beautiful visuals and keep things smooth with an intro to GPU profiling and optimization techniques. 👉 simondev.teachable.com/p/games-thre...
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Anderson Mancini @andersonmancini.bsky.social · 12/12/2024
My WebXR water experiment using #threejs and #r3f now also supports Apple Vision Pro. We don't have AR sessions on it yet, as Apple is still working on it. But it's a very exciting time to be alive 😍. Live link: webxr-water.vercel.app #threejsJourney #creativecoding #VisionPro
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Krystian Zun @krystianzun.com · 22/11/2024
I'm curating a list of designers creating on the intersection of: - XR - AI - haptics, - robotics - other emerging fields If you want to join: 👉 comment about yourself 💖 Like this post for the algo push 🔄 Repost for visibility #XR #VR #AR #MR #design #ui #ux #ai go.bsky.app/9PXTvjm
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Anderson Mancini @andersonmancini.bsky.social · 26/11/2024
Black Friday late bird coupon for my react three fiber course on Udemy. www.udemy.com/course/react...
udemy.com
Beautiful React Three.js Fiber Configurator - Design & Code
Learn to create a 3D configurator using Three.js, React Three Fiber, Valtio and Framer Motion.
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Anderson Mancini @andersonmancini.bsky.social · 26/11/2024
Best course ever. 50% off. A must-have for those interested in learning threejs.
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