Matthew Callis @matthewcallis.bsky.social · 09/10/2026Comes with free boxed TurboTax, only 30 years behind! 010
Matthew Callis @matthewcallis.bsky.social · 08/10/2026Anyone a SimCity 3000 fan? Found my boxed copy, yours if you want it! 110
Matthew Callis @matthewcallis.bsky.social · 08/10/2026Looking for my Christmas photo wearing the sweatshirt but in the meantime, this Super Mario Bros 2 sweatshirt! 010
Matthew Callis @matthewcallis.bsky.social · 19/09/2026Yeah the subscription economics will 100% change, but that is different from AI dev going away. Ignoring running it locally, inference costs did go down from $20 per million tokens in 2022 to something like $0.07 in 2024, subsidized like CRAZY but trending downward hai.stanford.edu/ai-index/202...hai.stanford.eduResearch and Development | The 2025 AI Index Report | Stanford HAI 100
Matthew Callis @matthewcallis.bsky.social · 19/09/2026For sure nobody is shipping unverified AI generated RTL, but I know first hand that AI is in the workflow already with folks at Google / DeepMind from people who are already using AI for RTL, verification, optimization and chip layout, albeit with extra rigorous signoff. 100
Matthew Callis @matthewcallis.bsky.social · 19/09/2026I'm sure there are corners of the world it hasn't impacted yet, but nothing in the corporate world is untouched. The unfortunate reality is the frontier models are good and if you already have the skill to accurately describe what you want, your job is safe but you now manage AI rather than code. 110
Matthew Callis @matthewcallis.bsky.social · 19/09/2026I don't think most folks are aware how ubiquitous AI is in software engineering. I've interviewed at over 20 different companies, all have moved to AI driven development, ranging from FAANG / MANGOS to 3-4 person startups. Love it or hate it, it is here and you are either using it or changing jobs. 240
Reposted by Matthew CallisYakumono @luigiblood.bsky.social · 13/09/2026We have a trailer up for #Satellaview Super Mario Bros. 2 English MSU1 Version, which explains everything you need to know in 1 minute www.youtube.com/watch?v=rX2I...youtube.comTrailer - Satellaview Super Mario Bros. 2 English MSU1 VersionYouTube video by LuigiBlood 110049
Reposted by Matthew CallisYakumono @luigiblood.bsky.social · 13/09/2026Releasing now! Satellaview Super Mario Bros. 2 (BS Super Mario USA) MSU1 ROM containing all 4 episodes with full english dub on project.satellaview.org! #Satellaview #SNES Have fun! 281052464
Reposted by Matthew CallisYakumono @luigiblood.bsky.social · 29/08/2026Added a quick standalone hack to KONAE-chan no DokiDoki Pengin Kazoku on Project Satellaview. project.satellaview.org 2335
Matthew Callis @matthewcallis.bsky.social · 29/08/2026Just about ready to be done with the SNES assembler I have been working on for 3 years. Wrapped up ASAR support and ca65 support; added a LSP (language server) so VSCode and all the forks get nice source code information for references, rename, refactor, and much more! 0163
Reposted by Matthew CallisVitor Vilela @hackervilela.sneslab.net · 23/08/2026SimCity SA-1 makes the map generation process much faster. From over 10 seconds to less than 2 seconds, picking and generating a map is a much better experience. 37218
Matthew Callis @matthewcallis.bsky.social · 18/07/2026"You're not getting high off the bootleg trans-pride Mario vape pen are you?" "No… 💨" 031
Reposted by Matthew CallisYakumono @luigiblood.bsky.social · 12/07/2026I'd like to remind that I made a 90s Nintendo style website to the unreleased game Sound Fantasy, where I compiled tons of infos, prototype ROM + SimTunes (English and French version) + tons of links including videos of the final version of the game luigiblood.neocities.org/soundfantasyluigiblood.neocities.orgSound Fantasy - Yakumono's Personal Site 38823
Matthew Callis @matthewcallis.bsky.social · 08/07/2026Spent the weekend at APOG, highly recommended! Camping in my truck, enjoying a river, friends made a ball pit, lots of great music with live performances , so much fun! 100
Reposted by Matthew CallisPhil Salvador @philsalv.bsky.social · 07/07/2026Gotta nip this in the bud: These games are not unaccounted for. The ICS's collections were owned by the Computerspielemuseum and the USK ratings board. They still own them. This museum project is on the cusp of shutting down, but the games themselves are not going to a dumpster 3567220
Matthew Callis @matthewcallis.bsky.social · 01/07/2026The "capitalist just keep pushing capitalism" takes come in many flavors. The "big one" of the moment is the never own always rent digital economy around video games, hot on the heels of GTA6 being more expensive. Feeling a lot like we need a 1969 Panther movement given all the changes happening. 000
Reposted by Matthew CallisPhil Salvador @philsalv.bsky.social · 19/06/2026Pouring one out for the kingyoutube.comDoom OST - E1M1 - At Doom's GateYouTube video by Jim DarkMagic 221686
Reposted by Matthew CallisThat Tom Hall @thattomhall.bsky.social · 19/06/2026RIP Bobby Prince. His music legacy will live on, making inspired music for Commander Keen, Wolfenstein 3D, DOOM, countless others. A true legend. And such a nice man, great musician, wonderful, fun-loving man, nothing but happy memories of him. A loss to the world. 7254642223
Reposted by Matthew CallisPhil Salvador @philsalv.bsky.social · 18/06/2026I really, really, really hope that something we can encourage with our library. I want a general audience to be able to tell better histories than summarizing Wikipedia and remembering a game at you 1650179
Reposted by Matthew CallisEditor-in-Chimp @newsfedora.bsky.social · 08/06/2026ROM HACK RELEASE: Soul Blazer Relocalization 1.0 A project I worked on and (mostly) off over the past 8 years, this is a hack of the Enix cult classic Soul Blazer, a semi-prequel to Illusion of Gaia & Terranigma. This fixes typos and cleans up text to make it less grody. romhack.ing/database/con... 1522590
Matthew Callis @matthewcallis.bsky.social · 22/05/2026Seeing this all over, from 20 person companies to 1,000s. Across multiple industries. People are being measured by their adoption of the tools and understanding of how to use them. Really curious how far this reaches both inside engineering and outside engineering teams. 110
Matthew Callis @matthewcallis.bsky.social · 22/05/2026Is there anyone working in engineering that is not using AI via Cursor, Claude, Codex, etc., everyday? Engineering has largely changed from a "writer" role to a "editor" role overseeing agentic output. Interviews are about how well you use AI, not wasting effort trying to detect AI. 120
Matthew Callis @matthewcallis.bsky.social · 20/05/2026What I understood from the call was it's like learning situation, and I already was a client and I think male models for that particular procedure are rare, I don't even typically do that just "inner backside", and the whole thing was so funny to be the guy to get called. 100
Matthew Callis @matthewcallis.bsky.social · 20/05/2026Got a call mid meeting from my esthetician asking about being a male model for a Brazilian wax, and if I would be comfortable doing that & being observed. Of course I would, but I literally had to pull my pants open and check the length which felt so cartoonish, the whole thing was hilarious. 🪒🕯️🇧🇷👙 100
Reposted by Matthew CallisGameboy Grimm @grimmtranslations.com · 18/05/2026A tale in four screenshots. The journey of adding a Variable Width Font (VWF) to Digimon D Project on the WonderSwan Color (WSC). #romhacking #digimon #wonderswan 2247
Reposted by Matthew CallisFantasyAnime @fantasyanime.bsky.social · 10/05/2026Happy Mother’s Day 🩷💐 31884804
Reposted by Matthew CallisSNES Central @snescentral.com · 08/05/2026Who likes unreleased SNES games? The good people at @hiddenpalace.org gave me an early prototype of Nightmare Busters to have a look at. I also revamped the article with info on the aftermarket releases, as well as a comparison of the 3 known prototypes. snescentral.com/article.php?...snescentral.comSNES Central: Nightmare BustersNightmare Busters is an unreleased game that was developed by Arcade Zone. In Japan, it was planned to be published by Nichibutsu. 0108
Matthew Callis @matthewcallis.bsky.social · 26/04/2026I had not actually seen the 'Home taping is killing music' that wasn't a joke or facetious punk use but both LPs had it on the back of the OBI strip, cool pirate cassette design, but no FLAC logo with bones so I'm good: 030
Matthew Callis @matthewcallis.bsky.social · 26/04/2026Last Japan LP: うる星やつら ザ・ヒット・パレード 2 Urusei Yatsura 2 1985 041
Matthew Callis @matthewcallis.bsky.social · 26/04/2026Another LP from Japan: うる星やつら ザ・ヒット・パレード (Urusei Yatsura The Hit Parade) 1983 OST 021
Reposted by Matthew CallisIgnacio Castano @icastano.bsky.social · 24/04/2026I spent some time reverse-engineering Apple's Lossy texture format. It wasn't as simple as I originally thought, and some of the details surprised me. Check it out! www.ludicon.com/castano/blog...ludicon.comMetal Lossy Compression FormatThe Apple Lossy compression format was introduced in the A15 and M2 chipsets (which share the same GPU generation) and it enables sampling and rendering to textures with a 1:2 compression ratio. The f... 16320
Matthew Callis @matthewcallis.bsky.social · 19/04/2026Got a friend some vinyl LPs while traveling in Japan, decided to digitize them before gifting them. The first one is 超時空要塞マクロス Macross Vol.II, aka The Super Dimension Fortress Macross Vol. 2 210
Reposted by Matthew CallisChris Covell @chriscovell.bsky.social · 30/03/2026The "Pro Fighter X" series of SNES copiers has kinda stupid disk handling code: it doesn't filter out FAT entries on floppy disk that should never be displayed, like the Volume name ("CHRIS"), directories, and long filename chunks. This causes errors during display & loading. So I RE'd and fixed it. 213127
Matthew Callis @matthewcallis.bsky.social · 27/03/2026In Taipei, Taiwan just shopping around when I spotted a familiar face while walking through a drug store. I 💯 trust Kirby to protect my skin! 010
Matthew Callis @matthewcallis.bsky.social · 19/03/2026Missing a CopyNES USB installed, otherwise similar to mine, very cool. 000
Reposted by Matthew CallisEric Neustadter (e) @thevowel.com · 19/03/2026Do you enjoy old computers and live in the US Pacific Northwest? We're six weeks out from the first Vintage Computer Festival Pacific Northwest since 2019! We'd love to see you there and we'd love your help getting the word out. Reposts appreciated! vcfpnw.orgvcfpnw.orgVCF PNW 6173103
Reposted by Matthew CallisFrank Cifaldi @frankcifaldi.bsky.social · 17/03/2026MISSING! HELP! I am looking for the playing card deck from GDC 2020! It was printed but the show was cancelled. I have heard rumors that they gave them away but I've never seen one and no one on GDC staff has a set. I'm in it and want to complete my set! Let's bring my card home! To me! 39726
Matthew Callis @matthewcallis.bsky.social · 17/03/2026I'm a Patreon member, it is the original sound track to the NES Super Mario Bros. that [the artist formerly known as] Prince wrote before backing out after negotiations turned sour. #NoGateKepping 0131
Matthew Callis @matthewcallis.bsky.social · 15/03/2026Hot Take®™, there are bigger issues to deal with than using AI to make something useful. It is the same sort of vitriol people contributing nothing direct towards well meaning people for social issues. Your selective adoption of technology doesn't make you a saint, as using AI doesn't make you evil. 011
Reposted by Matthew CallisFrank Cifaldi @frankcifaldi.bsky.social · 14/03/2026Gaming Alexandria is our load-bearing pillar for access to Japanese scans and hubz is the hardest-working guy I know in game preservation, so I'd really appreciate it if we didn't destroy him with a dogpile over his vibe coding project please. Show some empathy and grace if you disagree with it. 1434041
Matthew Callis @matthewcallis.bsky.social · 06/03/2026Go buy my music on Bandcamp, it is only one dollar! It can also be free if you pirate it 🏴☠️🦜⛵️ matthewcallis.bandcamp.com/album/hellomatthewcallis.bandcamp.comHello?, by Matthew Callis1 track album 011