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Hannes Rahm (kebabskal)

@kebabskal.bsky.social
1K followers 224 following 32 posts

Indie Game Developer from Jönköping Sweden. Made Lone Ruin store.steampowered.com/app/1452070/…… Made Hell is Other Demons: bit.ly/hiod-steam

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Hannes Rahm (kebabskal) @kebabskal.bsky.social · 22/08/2026
ever felt like punching straight through your screen? :D #screenshotsaturday
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Hannes Rahm (kebabskal) @kebabskal.bsky.social · 12/05/2026
Been toying with an incremental cube slaughtering game :D (work in heavy progress) #gamedev #indiegame #godotengine #incrementalgame
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Hannes Rahm (kebabskal) @kebabskal.bsky.social · 19/02/2025
🌱 The Demo for our abstract action incremental healer game Wild Growth is now live on steam! 🌱 #indiegame #incremental
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Reposted by Hannes Rahm (kebabskal)
MrEliptik 💀 O.B.O.L is out 🔥 @mreliptik.bsky.social · 08/02/2025
Hyperslice playtest is now open! You can test the game right now on Steam ⚡ Grab a controller and play for 10 mins (or more 😋)! Please fill in the questionnaire when you're done 🙏 PS: You can play with a friend in the local the co-op mode 😉 #gamedev #indiedev #godotengine
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Hannes Rahm (kebabskal) @kebabskal.bsky.social · 04/02/2025
We just updated the public playtest build of Wild Growth. Bunch of new stuff! Link in first reply. Send all your feedbacks :D #gamedev #godotengine #healer
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Hannes Rahm (kebabskal) @kebabskal.bsky.social · 20/01/2025
We've been cookin'! 🌳 youtu.be/huwE7vai8eA Check out our first public play test for our action-incremental healer game "Wild Growth" over on Steam. #gamedev #godotengine #indiegame
youtu.be
Wild Growth - Playtest and Wishlist Trailer
YouTube video by Cuddle Monster Games
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Reposted by Hannes Rahm (kebabskal)
Mikael Hermansson @mikael.hermansson.io · 11/12/2024
I'm very happy to report that Godot just merged the integration of Jolt Physics, as an experimental alternative to Godot's own 3D physics engine. github.com/godotengine/... #GodotEngine
github.com
Add Jolt Physics as an alternative 3D physics engine by mihe · Pull Request #99895 · godotengine/godot
Closes godotengine/godot-proposals#7308. This pull request adds a new engine module (found under modules/jolt_physics) which integrates Jolt Physics, a 3D physics engine developed by Jorrit Rouwe (...
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Hannes Rahm (kebabskal) @kebabskal.bsky.social · 23/11/2024
So... whats vscode doin here? #gamedev #headscratch
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Reposted by Hannes Rahm (kebabskal)
Rami Ismail (رامي) @ramiismail.com · 12/11/2024
Unexpectedly had one of my consultancy clients pull out of signing due to financial disagreements, which means I have one 4-6 hour monthly or two 2-3 hour monthly consultancy spots open. I focus mostly on helping hone creative direction, getting a clean production going, and helping folks pitch.
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Reposted by Hannes Rahm (kebabskal)
MrEliptik 💀 O.B.O.L is out 🔥 @mreliptik.bsky.social · 26/10/2024
It's promo time on itch! Grab my game Dashpong and my juice course at 60% off woohoo 🎉 #gamedev #indiedev
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Hannes Rahm (kebabskal) @kebabskal.bsky.social · 30/09/2024
Lil' prototypin' to cleanse the palette #gamedev #godotengine
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Hannes Rahm (kebabskal) @kebabskal.bsky.social · 21/09/2024
Sooo, is it time to start using this platform yet? :)
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Hannes Rahm (kebabskal) @kebabskal.bsky.social · 21/09/2024
Bluesky now has over 10 million users, and I was #206,395!
A virtual certificate with text "Celebrating 10M users on Bluesky, #206,395, Hannes Rahm (kebabskal) ‪@kebabskal.bsky.social‬, joined on Jul 3, 2023"
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Reposted by Hannes Rahm (kebabskal)
Rami Ismail (رامي) @ramiismail.com · 28/04/2023
If you're games industry and following some folks already, reply with who you are and what you do, and then re-post this or whatever it's called. Let's try and find each other on this new place
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Hannes Rahm (kebabskal) @kebabskal.bsky.social · 03/07/2023
I'm a #GameDev from Jönköping, Sweden. Hot pink is my passion.
Lone RuinPink RiverSome pixel concept art for a followup to Hell is Other Demons that that never materialized.Hell is Other Demons
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