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Mikael Hermansson

@mikael.hermansson.io
1.1K followers 415 following 26 posts

🇸🇪 Developer at W4 Games, working on #GodotEngine. Previously at Frostbite, Avalanche and others.

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Reposted by Mikael Hermansson
Walaber @walaber.com · 13/07/2026
A moment of appreciation for Jolt
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Reposted by Mikael Hermansson
Superluminal @superluminal.eu · 29/06/2026
We're finally bringing our powerful and user friendly CPU profiler to Linux! The beta version is now publically available, and it's free for 60 days during the open beta, so there's really no excuse not to try it out! Just download, extract, optimize. superluminal.eu/applications...
superluminal.eu
Superluminal For Linux | Fast Profiling Without The Challenges
No pages of installation guides. No Gigabytes to download and install. Just unzip, run and focus on performance issues. It Just Works™.
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Reposted by Mikael Hermansson
Godot Engine @godotengine.org · 18/06/2026
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
godotengine.org
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
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Reposted by Mikael Hermansson
Jorrit Rouwe @jrouwe.bsky.social · 06/04/2026
Jolt Physics just hit 10K GitHub stars! What started in 2014 as a CPU vs GPU ray casting experiment became a full physics engine in 2021. Seeing what you’re building with it is amazing. Thank you!
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Reposted by Mikael Hermansson
Godot Engine @godotengine.org · 26/01/2026
#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
godotengine.org
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
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Reposted by Mikael Hermansson
Jorrit Rouwe @jrouwe.bsky.social · 10/01/2026
A sneak peak of what I've been working on: A strand based hair system for Jolt Physics (WIP): youtu.be/Rl19G0c003o
youtu.be
A strand based hair simulation running on GPU
YouTube video by Jorrit Rouwe
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Reposted by Mikael Hermansson
Godot Engine @godotengine.org · 07/11/2025
The Godot 2025 showreel is out! We're so grateful for every submission, vote, and support from our community 💙 www.youtube.com/watch?v=7ZwE...
youtube.com
Godot Engine – 2025 Showreel
YouTube video by Godot Engine
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Godot Engine @godotengine.org · 15/09/2025
#GodotEngine 4.5 has finally arrived! 🎉 With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone! godotengine.org/releases/4.5/
godotengine.org
Godot 4.5, making dreams accessible – Godot Engine
From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...
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Mikael Hermansson @mikael.hermansson.io · 10/03/2025
For anyone still in need of the few extra features that weren't carried over to Godot 4.4's built-in Jolt module, or who might still be using Godot 4.3, version 0.15.0 of the extension is out now, which brings with it some bug fixes as well. github.com/godot-jolt/g... #GodotEngine
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Reposted by Mikael Hermansson
Godot Engine @godotengine.org · 03/03/2025
#GodotEngine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! godotengine.org/releases/4.4/
godotengine.org
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
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Mikael Hermansson @mikael.hermansson.io · 10/02/2025
It took a Brackeys video for me to realize that I had messed up the packaging of the now three months old release of Godot Jolt, resulting in it ending up in the root project folder when installed from the editor, as opposed to the addons folder. 🫠 Still neat to see it mentioned though!
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Mikael Hermansson @mikael.hermansson.io · 11/12/2024
I'm very happy to report that Godot just merged the integration of Jolt Physics, as an experimental alternative to Godot's own 3D physics engine. github.com/godotengine/... #GodotEngine
github.com
Add Jolt Physics as an alternative 3D physics engine by mihe · Pull Request #99895 · godotengine/godot
Closes godotengine/godot-proposals#7308. This pull request adds a new engine module (found under modules/jolt_physics) which integrates Jolt Physics, a 3D physics engine developed by Jorrit Rouwe (...
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Jorrit Rouwe @jrouwe.bsky.social · 03/11/2024
JoltPhysics v5.2.0 is out! Amongst other things, it includes a new tapered cylinder shape. Check out the release notes at github.com/jrouwe/JoltP...
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