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Antonin Carette

@k0pernicus.bsky.social
162 followers 349 following 326 posts

I like programming and solving puzzles. Banner art game: "Tunic".

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Reposted by Antonin Carette
GameBrief @gamebrief.bsky.social · 23/08/2026
The 'this game saved my life' review pattern on Steam is real and not exaggerated. single-player narrative games with depression/anxiety themes have documented community effects that go beyond gameplay. #gaming #indiegames
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Antonin Carette @k0pernicus.bsky.social · 21/08/2026
Pretty sure the guy is jdh (come on, he has the same voice!!!), and happy to see that people are coming back more and more to the C programming language. C is so much simpler and powerful than C++ in my own opinion, and I prefer it to other languages as well. www.youtube.com/watch?v=GqEe...
youtube.com
How to Actually Learn C (2027 Edition)
YouTube video by tony
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Antonin Carette @k0pernicus.bsky.social · 19/08/2026
I start to look for someone to draw me 1 bit assets (2D / 3D) for my #Playdate game, for October / November. I am not rich (at all), but of course I will pay for it. #NoAI , human made only. So, if you are looking for a tiny contract, then please contact me (with a portfolio if you have one)!
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Antonin Carette @k0pernicus.bsky.social · 18/08/2026
Because of all the work stress I didn’t get much into programming at home. In that end, I missed the holiday period to release my #Playdate game. :( Now, I’m feeling better. I’ll spend time on it soon and book a demo for friends/family by the end of September… fingers crossed! Christmas release?
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Antonin Carette @k0pernicus.bsky.social · 17/08/2026
Please play "Animal Well". Solo dev, 7 years in the making, big secrets, custom engine made by hand... Awesome game, awesome tech. And, if you are interested in "the making of the game", there is an excellent documentary about it (youtu.be/tffo3U4owwE?...) that does not spoil anything of the game.
youtu.be
The Making of Animal Well | Documentary
YouTube video by Second Wind
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Antonin Carette @k0pernicus.bsky.social · 17/08/2026
GitHub can't even aggregate data properly... Their aggregated uptime is green (no incident) since three months, except that there is a disruption of their services PER DAY since almost a year now... Did GitHub fired all their engineers? (I know the response: #vibecoding)
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Antonin Carette @k0pernicus.bsky.social · 17/08/2026
Feels good to resign sometimes, especially when the job hurt you so much you were left burned out. I won’t return to web dev or generic software engineering, mainly because of the (toxic) AI-first approach I don’t share. I’ll rest, reflect, and focus on my own projects. Hopefully more blog posts.
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Amélie Heinrich @dispatchgraph.bsky.social · 10/08/2026
I am looking for full-time work starting October. I am a graphics programmer with a AAA experience (Ubisoft, Quantic), where I worked with real-time rendering, RT, and console dev kits. DMs open. RTs appreciated!
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Antonin Carette @k0pernicus.bsky.social · 06/08/2026
Weekly reminder.
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Antonin Carette @k0pernicus.bsky.social · 09/07/2026
I can't imagine what is happening in the head of those devs right now. They made an amazing engine. A great game. They have rare competencies, and shipped since years (even decades) awesome projects. And they are layed off because... their games were mostly played on (free) game pass. Aweful.
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Antonin Carette @k0pernicus.bsky.social · 07/07/2026
GFY @microsoft.com @xbox.com My respect to each person concerned by the layoffs today, and I hope they will get back to their feet soon. NEVER EVER accept an offer to Microsoft, for any product, position, or if they want to buy your company. Those persons are sincerely all evil. No exception.
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Antonin Carette @k0pernicus.bsky.social · 05/07/2026
New blog post today! A tale that involves a CEO, screwdrivers, and the search for a new builder... Any relation between this tale and modern software engineering is entirely up to your own interpretation. carette.xyz/posts/a_stor... #blog
carette.xyz
A story of screwdriver drivers
The story has no relation with software engineering today. Or just a little. This is the story of a building company CEO named Matthew. Matthew is a simple person: he likes to build buildings, and he ...
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Red Art Games @redartgames.bsky.social · 02/07/2026
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🎃Scarlett the Vampire Slayer🎃 @dialancea.bsky.social · 03/07/2026
Half Life 3 is looking good!
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Antonin Carette @k0pernicus.bsky.social · 28/06/2026
I wrote a quick post today on how I brought Swift to my Linux (NixOS) machine to test a game project. Swift isn't easily available on NixOS natively, and I only had 15 minutes to get it working, so... Distrobox to the rescue! carette.xyz/posts/distro... #linux #swift #nixos #distrobox
carette.xyz
Bringing Swift through Distrobox on NixOS
A quick method to bring Swift to an unsupported Linux distribution
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Antonin Carette @k0pernicus.bsky.social · 16/06/2026
" This crisis was not an accident. It was caused by an out-of-control industry. " This sentence is taken from "Inside Job", about the 2008 financial crisis. And, today, it seems we are all in. Again.
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Antonin Carette @k0pernicus.bsky.social · 13/06/2026
Interesting article on how (and why) Apple did rewrite their TrueType hinting interpreter in Swift: www.swift.org/blog/migrati...
swift.org
Swift at Apple: Migrating the TrueType Hinting Interpreter
TrueType is a widely used vector font standard for rendering text in web pages, PDFs, operating systems, and applications. Familiar fonts like Helvetica, Garamond, and Monaco are all built on TrueType...
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Antonin Carette @k0pernicus.bsky.social · 12/06/2026
"Coding is the easy part", but your services are still down inevitably. I wrote myself, using my brain and my hands, more performant and stable code than any engineer at Anthropic, and for a 10x less salary. There is no place for adults at Anthropic, only kids.
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Antonin Carette @k0pernicus.bsky.social · 12/06/2026
"I don't write code at Anthropic anymore..." Guess what, we know! Just the fact to call people working at Anthropic "engineers" is an insult to real engineers. I am still amazed 99.99% of availability in services is now an issue. Ugh, amateurs.
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Antonin Carette @k0pernicus.bsky.social · 31/05/2026
It's rare to find a killer game on macOS (since DAY ONE!!). if you are into gaming on your Mac (like me), and ride a skate, eat moons, or listen to great music, then I can't recommend it enough to take a look and play #skatestory from @bysameng.com . The mac version is EXCELLENT!
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Simon Roth @simoroth.bsky.social · 29/05/2026
Looking to fill some gaps in my schedule so if anyone needs some freelance game dev in June/July/Aug, and beyond, give me a shout. 🥑 Unity Expert 🥑 C++ Engine and Graphics programming 🥑 Tech Art, tools and VFX 🥑 Multiplatform dev, porting and optimisation 🥑 10+ shipped projects #gamedev #indiedev
Clios Cosmic Quest XR game on phone, tablet and Magic Leap.MAIA my Kickstarted indie game with a scratch built engine. Kinectimals, launch title for the Xbox Kinect.Trash Goblin.
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Antonin Carette @k0pernicus.bsky.social · 28/05/2026
OK Go released a website on which they teach lessons of how they made their clips, and learned from mistakes: okgosandbox.org
okgosandbox.org
OK Go Sandbox
OK Go Sandbox is an online resource for educators featuring free, original videos from the band OK Go, and lesson plans and challenges created by experts at the Playful Learning Lab.
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Antonin Carette @k0pernicus.bsky.social · 27/05/2026
The physical copy is available for PS5!
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AG French Direct @agfrenchdirect.bsky.social · 27/05/2026
Gobliiins Collection sort aujourd'hui et regroupe les cinq premiers épisodes de la saga de jeux point'n click dans une seule compilation 👹 ✨ Red Art Studios 📅 27 mai 2026 (24 septembre en physique) 🎮 PS5, Xbox Series et Switch 📍 Metz
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Antonin Carette @k0pernicus.bsky.social · 27/05/2026
Very, very (very) proud to have participated in the development of Gobliiins Collection, the collection of the first 5 classical Gobliiins games on console and PC! I was able to work on the development of the entire emulation layer for the first three, and the engine port for Gob5! Available NOW!!!
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Antonin Carette @k0pernicus.bsky.social · 27/05/2026
I am very excited for the last game I worked on to be revealed at the French AG Direct today. If I was you @gamrok.bsky.social and @veensaw.net I would not miss this one... 👀 Livestream here (5:45PM, Paris TZ): youtu.be/lXIguFgQk6k?...
youtu.be
[FR] AG French Direct Printemps 2026
YouTube video by ActuGaming
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Antonin Carette @k0pernicus.bsky.social · 26/05/2026
New #blog post, about the "new" #AppleTV logo, and how Apple traded CGIs and generative AI with human craftmanship. Feels great to see human work in this "all-generated content" era. carette.xyz/posts/made_b...
carette.xyz
Made (by humans) in California
Very recently, I was hunting for a new TV show and clicked on Apple TV, drawn in by the buzz surrounding Margo Has Money Troubles. I launched the first episode and got hooked by the new intro logo. It...
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Antonin Carette @k0pernicus.bsky.social · 23/05/2026
I watched with my wife the movie #her tonight. 13 years after our first vision at the cinema, when we were students. So, first, we are old. And second, it is absolutely incredible how this movie was visionary at that time, and remains valid today. It feels like the movie was directed 6 months ago...
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Antonin Carette @k0pernicus.bsky.social · 19/05/2026
Man, this #GoogleIO is soooo boring! What a joke to see agents delivering an "OS" (just kidding, it was an interpreter) that runs Doom for 1000$... What a joke. Google I/O were creative years ago. Now they turned to weird and boring.
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Antonin Carette @k0pernicus.bsky.social · 18/05/2026
Billionaires claim UBI and 32h workweeks are about freedom. The reality? An economy without workers has no consumers. This isn't altruism, but a modern rebrand of 19th-century indentured labor to keep you buying services... #AI #Technofeudalism #UBI #Economics #Tech carette.xyz/posts/who_wi...
carette.xyz
Who will buy your services if you fire us all?
The AI Paradox, Economic Servitude, and the Myth of Billionaire Altruism
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Gergely Orosz @gergely.pragmaticengineer.com · 27/03/2026
If you use GitHub (especially if you pay for it!!) consider doing this *immediately* Settings -> Privacy -> Disallow GitHub to train their models on your code. GitHub opted *everyone* into training. No matter if you pay for the service (like I do). WTH github.com/settings/cop...
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Antonin Carette @k0pernicus.bsky.social · 26/03/2026
Second blog post, integrating "Dear ImGui" in my #swiftlang project. No wasm build this time, only native (but I keep the wasm one in my mind for later 👀). carette.xyz/posts/swift_...
carette.xyz
Beyond C: Wrapping Dear ImGui in Swift with Zero FFI
Here we go again
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Antonin Carette @k0pernicus.bsky.social · 26/03/2026
I received some criticisms on my Swift + C blog post, how "it is easy to integrate C in #Swift, but not #C++, even a small code base!". So, I integrated #ImGui (not cimgui, but the C++ project) in my Swift project. It took me 10 minutes. I guess I should start a new blog post 😎 #swiftlang
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Antonin Carette @k0pernicus.bsky.social · 22/03/2026
New blog post, integrating #raylib in a #swiftlang project :) Bonus point: #wasm build at the end! I hope you will enjoy it :) carette.xyz/posts/swift_...
carette.xyz
Testing the Swift C compatibility with Raylib
Since Ladybird team abandoned their Swift adoption for the browser I heard a lot of criticism about the Swift ecosystem and the interaction between Swift and C/C++ projects. My usage of Swift is mainl...
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Antonin Carette @k0pernicus.bsky.social · 18/03/2026
Any good podcast about #swiftlang #programming experience to recommend please? If possible without propaganda about AI Agents crap, not my thing (and most probably never will). Thanks in advance! #swift
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Antonin Carette @k0pernicus.bsky.social · 10/03/2026
Interesting to see all those testing videos about the MacBook Neo. Seems a pretty decent laptop for students and parents. I am pretty sure I would love this unix-like laptop at university, with great battery life and build quality. Good move from Apple to enter that door (especially now).
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Jena/NaejDoree - Wishlist Contenir on Steam ! @naejdoree.bsky.social · 08/03/2026
"we use AI 'cause we can't draw" Meanwhile Slay the spire 2 winning over my heart with this artwork #noAI #sts2 #gamedev
MS Paint hands holding on a pink background with a yellow heart
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Manneken Frite™ @mannekenfrite.eu · 07/03/2026
Rappel que je cherche désespérément un job en tant qu'administrateur système. Je sais que le marché est compliqué mais je prends beaucoup de plaisir dans ce domaine, j'y passe des journées à suivre des tutos et tester des trucs. Nancy et alentours, Metz, Luxembourg... Engagez-moi 😟
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Rami Ismail (رامي) @ramiismail.com · 21/02/2026
Again, I cannot emphasize enough: do not go to the US even if you're privileged enough to have never been scared or worried of a border crossing in you're life. Do not go ESPECIALLY for something as optional & outrageously expensive as GDC. www.theguardian.com/us-news/2026...
theguardian.com
‘Don’t go to the US – not with Trump in charge’: the UK tourist with a valid visa detained by ICE for six weeks
Karen Newton was in America on the trip of a lifetime when she was shackled, transported and held for weeks on end. With tourism to the US under increasing strain, she says, ‘If it can happen to me, i...
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Antonin Carette @k0pernicus.bsky.social · 21/02/2026
All menus and transitions are done for « Good Luck, Mr Bong! », my #playdate game :) The puzzle assets need to be replaced. However I don’t want to work on that until I have finished the puzzle design phase. Here is a GIF! Release in May / June 2026 🤞 #screenshotSaturday #indiegame #gamedev
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Antonin Carette @k0pernicus.bsky.social · 20/02/2026
> "currently the President of Microsoft’s CoreAI product" Lol. I guess only Microsoft can kill a Microsoft product as fast.
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Natasa Ilincic @natasailincic.bsky.social · 14/02/2026
I can't convey with words how utterly revolting is to find your own work regurgitated by genAI. Left: Owl Witch, watercolour, 2021. Right: ..whatever that is
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Antonin Carette @k0pernicus.bsky.social · 15/02/2026
Interesting to see « overcompensation theory » applied for countries. As an example, we got the idea that men buy big cars to compensate for their small… y’know. But #America has been doing this for decades! Look at the number of movies where they save the world!!!
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Antonin Carette @k0pernicus.bsky.social · 14/02/2026
Seems like @arstechnica.com is actually using AI (despite their promise to not use it…) for their articles. As a result, they misquoted a person, with full of hallucinations. You lost a reader guys, kuddos 👏 Link of the post: infosec.exchange/@mttaggart/1...
infosec.exchange
Taggart (@mttaggart@infosec.exchange)
Attached: 1 image What's going on here? The matplotlib maintainer this story is about correctly notes that all the quotes from his post in the article are made up. **UPDATE: Link was pulled; see bel...
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Antonin Carette @k0pernicus.bsky.social · 13/02/2026
After a long rest, I finally got back to #gamedev. I did program half of the puzzles, and I made very deep changes to handle some #game mechanics. Also... I added a menu screen, options, saves, and some "monitor glitch" effects, as you "see" the game through a webcam. #screenshotsaturday #playdate
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Mister Flech @misterflech.bsky.social · 12/02/2026
Donnez un exercice simple de jeu à faire sur Python à vos élèves : et vous verrez que lorsqu'ils n'utilisent pas l'IA, chaque programmeur a son propre style. Quand ils l'utilisent, tous les codes sont uniformes et se ressemblent. Même dans le code et la logique, le style personnel s'exprime !
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Lester @lesterlee.bsky.social · 12/02/2026
Solidarity! #gamedev #games
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Game Development Daily News @gamedevdaily.bsky.social · 12/02/2026
GOBLiiNS6 - The retro classic GOBLiiiNS are back with a brand new game! #gamedev #indiedev #gamedevelopment
indieretronews.com
GOBLiiNS6 - The retro classic GOBLiiiNS are back with a brand new game!
GOBLiiNS6 - The retro classic GOBLiiiNS are back with a brand new game!
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Rami Ismail (رامي) @ramiismail.com · 10/02/2026
I don't think anything is more exciting to me than a whole 2010-"fuck it, this is cool/important to me, we're making it"-coded indie game, made by a team-up of two of the most notable indie devs still standing of their dinstinct waves of indie devs, over what is basically a decade of work.
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