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jess

@jjerion.bsky.social
219 followers 461 following 78 posts

writer, narrative designer, game developer, professor, etc. currently @ UAlbany & Red Thread Games, formerly @ Hampshire College, Studio Chyr, NYU Game Center, Harvard University Press

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Charlie Harper @charlieartifact.bsky.social · 06/03/2026
hey hey hey! I'll be at GDC giving a talk on Imposter Syndrome Strategies with @ryanikeaudio.bsky.social , @zeeodd.bsky.social , @jjerion.bsky.social , and @akashthakkar.com Wanna grab a drink, lunch or whatever, reach out to me!
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jess @jjerion.bsky.social · 05/03/2026
not the main sentiment of our microtalks, but still a significant one bsky.app/profile/rosg...
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jess @jjerion.bsky.social · 05/03/2026
i'll be presenting at gdc w/ my favs @akashthakkar.com @charlieartifact.bsky.social @ryanikeaudio.bsky.social & @zeeodd.bsky.social about some difficult things in the industry and how to make them less difficult i'd love to catch up with old friends & make new ones! reach out if you'll be there
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William Chyr @chyr.bsky.social · 16/02/2026
🎭 World Building & Immersion 🎭 Tara Quinsac's concept art established the visual basis of the game and @jjerion.bsky.social created the narrative arc that guided development. @laryssaokada.bsky.social and @ashellinthepit.bsky.social made the hotel come alive with their music and sound effects.
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William Chyr @chyr.bsky.social · 16/02/2026
Hotel Infinity won the award for Immersive Reality Technical Achievement at the 29th #DICEAwards! 🏆 The recognition from @official-aias.bsky.social means the world to us at @studiochyr.bsky.social. It was an honor to be nominated alongside amazing #VR titles. To win is an unforgettable moment.
A promotional graphic for Hotel Infinity featuring a gold 29th Annual D.I.C.E. Winner laurel wreath overlaying an image of the game's stylized architectural structures. The bold red and white "Hotel Infinity" logo sits prominently at the bottom against the moody, atmospheric background of the hotel.A wide shot of the D.I.C.E. Awards stage showing William Chyr at the microphone while a massive screen behind him displays "Immersive Reality Technical Achievement: Hotel Infinity." The screen also lists the names of key contributors of the game from Studio Chyr: 

Creative Director: William Chyr
Graphics Programming Consultant: Arthur Brussee
Producer: August Brown
Technical Director: Tyler LaGrange
Level Designers: Oscar De Anda, Nick Williams, Jacob Mooney, Sydney Glenn
Gameplay Programmers: Tanner Davis, Melody Yang
Concept Artist: Tara Quinsac
William Chyr stands at a podium on a brightly lit stage with a vibrant purple background, holding the sleek, silver D.I.C.E. Award trophy. He is wearing a grey blazer over a black shirt and white-framed glasses, speaking into the microphone.
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William Chyr @chyr.bsky.social · 13/01/2026
@jjerion.bsky.social created the narrative structure to encompass the overall experience
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William Chyr @chyr.bsky.social · 13/01/2026
Hotel Infinity is a finalist for "Immersive Reality Technical Achievement" at the #DICEAwards from @official-aias.bsky.social! Hotel Infinity was a team effort and wouldn’t be possible without the contributions from many talented people. Full list of nominees: www.interactive.org/awards/29th_...
Promotional artwork for the VR game Hotel Infinity, featuring a logo that identifies it as a finalist for the 29th Annual D.I.C.E. Awards. The game title, "HOTEL Infinity," is displayed in large, bold red serif font across the center. A thin white horizontal line separates the two words. The background depicts a low-angle, perspective-heavy view of a dense, stylized architectural environment. The buildings are light gray or white with many dark rectangular windows, reminiscent of a classic grand hotel's exterior. A single window at the top right is brightly lit with a warm orange glow, contrasting with the otherwise cool and dark exterior. This image displays five nominees for the "Immersive Reality Technical Achievement" DICE Award, organized in a table with promotional artwork for each project. Below the art, it lists the game titles, developing studios, and key team members for each entry. The games are: Ghost Town, Hotel Infinity, Marvel's Deadpool VR, Star Wars: Beyond Victory - A Mixed Reality Playset, and Unloop.
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William Chyr @chyr.bsky.social · 13/11/2025
Hotel Infinity launches today on Meta Quest & PS VR2! It's a roomscale VR experience built around natural locomotion. Every step you take in real life moves you through the game Meta Quest: www.meta.com/experiences/... PS VR2: store.playstation.com/en-us/concep... youtu.be/ixaSqmiYqyU?...
youtu.be
Hotel Infinity - Launch Trailer (Meta Quest & PS VR2)
YouTube video by William Chyr
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jess @jjerion.bsky.social · 22/10/2025
i would’ve thought there’d very little baseball news that i would be interested in hearing today after the M’s loss last night. HOWEVER
a screenshot of an instagram post announcing a women’s pro baseball league team in boston
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jess @jjerion.bsky.social · 08/10/2025
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Ragnar Tørnquist @ragso.bsky.social · 25/09/2025
Setup is complete and Hello Sunshine is shiny & ready for day one of Tokyo Game Show!
Photo of the Hello Sunshine crew in front of our Tokyo Game Show booth.
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jess @jjerion.bsky.social · 24/09/2025
THE DREAM LIVES. THIS IS ALL I’M GONNA TALK ABOUT FOR WEEKS
Andres Muñoz throwing the final pitch in the Mariners-Rockies game, securing the Ms a place in the playoffs
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Red Thread Games @redthreadgames.bsky.social · 18/09/2025
Hello Sunshine is heading to Tokyo Game Show 2025! 🌞 For the first time, you’ll be able to play an early demo of the game. We’re so proud of what the team has been building, and can’t wait to finally share. If you’re heading to TGS, come find us! Wishlist here: store.steampowered.com/app/3245140/
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jess @jjerion.bsky.social · 11/09/2025
Hear Say is one of the few digital games that evokes the same manic, giddy energy you tap into when you’re doing improv exercises. whoever directed this one did an incredible job 👀
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jess @jjerion.bsky.social · 11/09/2025
new folk horror vibes that are still so distinctly Pacific Drive — Ironwood i love you
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jess @jjerion.bsky.social · 28/07/2025
if you’re trying to unionize and start to feel your momentum fading, take a beat to imagine what Bryce Harper would say in your position. it will reinvigorate you immediately
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jess @jjerion.bsky.social · 23/07/2025
so well said, & we need to resist the cultural norm that urges juniors to be endlessly deferential and accommodating. you deserve to be listened to & respected as much as anyone. in the immortal words of the seattle garages (blaseball): "no one you look up to is better than you are"
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Chris Kindred @chriskindred.com · 23/07/2025
they should invent an industry that isn't actively collapsing
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jess @jjerion.bsky.social · 15/07/2025
HE DID IT 🚨
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Nathan HawkBlogger @nathanhb.bsky.social · 15/07/2025
🚨EARNEST MARINER ENJOYMENT KLAXON🚨
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jess @jjerion.bsky.social · 15/07/2025
Raleigh just barely scraping by the first round of the hr derby and then hitting more than two of his competitors combined in the second round is such a Mariner move. i won't talk about what the subsequent Mariner move would be however
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jess @jjerion.bsky.social · 10/07/2025
i am always saying this 🙂‍↕️
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jess @jjerion.bsky.social · 09/07/2025
hey i'm jess & i'm doing #portfolioday since some games i've been working on were recently announced! i'm a professor and narrative designer -- currently working with Red Thread Games on Hello Sunshine, and i've worked on other projects for them, Studio Chyr, Six to Start, Carnegie Hall, & more
key art for the upcoming game Hello Sunshinekey art for the upcoming VR game Hotel Infinitykey art for action-adventure game Dustbornheader art for Six to Start audio adventure All Hands to Freedom
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Ragnar Tørnquist @ragso.bsky.social · 08/07/2025
Dustborn is now available for macOS! It runs natively on both Intel and Apple Silicon Macs — but the more modern, the better, of course. The game plays beautifully on my Mac Studio M1 Max. apps.apple.com/no/app/dustb...
apps.apple.com
‎Dustborn
‎Dustborn is a comic-book road-trip adventure game about hope, love, friendships, robots…and the power of words. You play Pax: exile, con-artist, Anomal — with the ability to weaponize language. Look...
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jess @jjerion.bsky.social · 07/07/2025
i placed an ice cube in there to keep them cool. this one is hanging out in the resulting puddle
a frog in a shoe
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jess @jjerion.bsky.social · 06/07/2025
idk how to tell you this but there are two frogs living in this shoe. i haven’t been able to get both of them in one shot yet but stay tuned for updates
two shoes resting on a wooden surface. a frog sits inside the shoe on the righttwo shoes resting on a wooden surface. a frog sits inside the shoe on the right
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jess @jjerion.bsky.social · 05/07/2025
i sometimes see this going around on july 4th which always feels strange to me bc Lyn Fireemblem would not say that. she would probably say something more based. pretty sure she didn’t even believe in borders
an image of the character Lyn from the Fire Emblem franchise — beneath her is a text box containing the words “I do not love my country. I love the people in it and want their needs met.”
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jess @jjerion.bsky.social · 03/07/2025
we need to unionize so bad
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jess @jjerion.bsky.social · 01/07/2025
well now i prefer it as an onomatopoeia!!
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jess @jjerion.bsky.social · 01/07/2025
all that matters is ctrlF 🙏🏼🫡
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jess @jjerion.bsky.social · 01/07/2025
idk why so many gamedevs are posting about placeholder text rn but i will share the tip from publishing that our industry doesn’t use nearly enough: typing “tk” (shorthand for “to come”) in places where text is not final makes it quick & easy to locate in any searchable documents
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Dzuy Anh Đỗ @dzuyanhdo.bsky.social · 07/06/2025
It's 2005 and your brother is dead; nothing to do but game. 👾Loading... Coming 2025. Wishlist on Steam here: store.steampowered.com/app/2163660/...
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jess @jjerion.bsky.social · 28/06/2025
your review of 1000XRESIST last year is what first put it firmly on my radar as a must-play -- it's so wonderful to see you join the team ✨ congratulations!!!! ♥️
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Zohran Kwame Mamdani @zohrankmamdani.bsky.social · 25/06/2025
In the words of Nelson Mandela: it always seems impossible until it’s done. My friends, it is done. And you are the ones who did it. I am honored to be your Democratic nominee for the Mayor of New York City.
Zohran looking out on a victory night crowd.
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jess @jjerion.bsky.social · 25/06/2025
i was a narrative designer on Hotel Infinity and can attest to the brilliance & excellence of both the game and everyone who worked on it. truly some of the coolest, cleverest level design i've ever seen! you don't want to miss it
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jess @jjerion.bsky.social · 24/06/2025
me when i’m designed in a lab specifically to piss off new yorkers
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Robert Yang @radiatoryang.bsky.social · 22/06/2025
spent my afternoon making a short little web game for New Yorkers called "Don't Rank Cuomo"... it has 10 levels. it's very realistic and challenging. can YOU don't rank Cuomo? play in browser (free): radiatoryang.itch.io/cuomo
title screengameplay screengame over screen
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jess @jjerion.bsky.social · 22/06/2025
he’s back at it AGAIN
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jess @jjerion.bsky.social · 20/06/2025
why are they doing this to me. it’s not even noon and Cal Raleigh is hitting dingers already. and i missed it
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jess @jjerion.bsky.social · 19/06/2025
that’s me!!
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Dominic Tarason @dominictarason.com · 20/05/2025
And another - Dustborn, now with some good reviews after weathering a storm of right-wing grifters abusing the devs. An overtly queer anti-fascist road trip adventure through an alt-universe America. It's like a Telltale adventure (with lots of reactivity) with some light super-powered combat bits.
store.steampowered.com
Dustborn on Steam
Ragtag crew? Check. Musical gear? Check. Tour bus and robot driver? Check. Stolen package? Check! Embark on a perilous road-trip across a Divided States of America. Use the power of words to shape rel...
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jess @jjerion.bsky.social · 27/05/2025
she's a ragdoll! but now i'm starting to question it. surely these two are cousins ✨
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jess @jjerion.bsky.social · 27/05/2025
genuinely mistook this cat for my cat
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jess @jjerion.bsky.social · 20/05/2025
this notification is like ten days old but it reads like the Mariners are one massive guy whose limbs are made of smaller individual guys. “George Kirby (shoulder) and Logan Gilbert (elbow)” like if MLB teams were transformers. is this anything
a phone notification from the MLB app reading “Latest on two big arms: Here’s where George Kirby (shoulder) and Logan Gilbert (elbow) stand as they work their way back.”
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jess @jjerion.bsky.social · 09/05/2025
i guess this is the difference between Letting The Player Be Confused and Affirming The Player’s Confusion — the former is less prescriptive, but the latter is actively encouraging. clair obscur’s choice to affirm confusion probably has a lot to do with its story’s success
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jess @jjerion.bsky.social · 09/05/2025
blown away by how much good faith clair obscur builds w/ the player. people are (wrongly) saying the story doesn't hold your hand, when actually it looks you in the eye anytime things are confusing & says "yes, it's confusing. keep going." i'd expect this to grate after a while but somehow it didn't
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Ryan Ike @ryanikeaudio.bsky.social · 02/05/2025
Pretty sure if my graduate advisor knew this was what I was doing with my degree he'd come to my house and kill me with a pitchfork
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jess @jjerion.bsky.social · 23/04/2025
posting late, but our GDC panel on fostering clear communication is now online! in that spirit, there's no paywall or login. watch if you wanna hear @akashthakkar.com, @zeeodd.bsky.social, @ryanikeaudio.bsky.social, @charlieartifact.bsky.social & me talk about talking gdcvault.com/play/1035075...
gdcvault.com
Independent Games Summit: Fostering a Culture of Clear Communication in Game Dev
What separates a good studio from a great one? In this panel, industry veterans Akash Thakkar, Jess Erion, Ryan Ike, Ziyad Duron, and Charlie Harper explore the deceptively complex answer to this ques...
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Charlie Harper @charlieartifact.bsky.social · 03/04/2025
This update has been a huge labor of love from the whole team. GET OUT INTO THE ZONE!
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