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Jhonny Göransson

@jhonnygoransson.bsky.social
96 followers 173 following 4 posts

Game engine developer / graphics engineer at @defold - previously at King

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Defold Engine @defold.com · 03/08/2026
A great teaser from @jhonnygoransson.bsky.social Global Illumination experiments for Defold with an editor script to bake lightmaps #MadeWithDefold 🧡💙
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Defold Engine @defold.com · 09/04/2026
Next teaser from @jhonnygoransson.bsky.social on the upcoming Light Component for Defold: "I've also started working on clustered rendering for this so we can have thousands of lights, but I don't have any preview for that yet. Stay tuned!" #MadeWithDefold #gamedev #indiedev #vfx #rendering
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Defold Engine @defold.com · 03/04/2026
A little teaser from @jhonnygoransson.bsky.social from the ongoing work on the upcoming Light component for Defold! 💡 This preview shows three different types of lights, each with their own properties, along with how they are represented in the Editor. #MadeWithDefold #gamedev #indiedev
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Defold Engine @defold.com · 18/12/2025
We’re extremely excited about the announcement of the upcoming game from the original SpeedRunner devs @playsprintcity.bsky.social called: Sprint City! 👟🏁 It's #MadeWithDefold! 🧡💙 Sprint City is a competitive 2D parkour racer with a shared world! Wishlist on Steam! 🎮 #indiegame #parkour #racer
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Defold Engine @defold.com · 25/11/2025
Defold games on a dual-screen console? 🎮 The very same developer Flametime1, who recently run a Defold game on a smartwatch, has now written a Native Extension to display it on the dual-screen #AynThor console! 💙 #MadeWithDefold #gamedev #indiedev #consolegames #androidgames
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Jasper | Get Bent Games @getbentgames.bsky.social · 17/09/2025
Oh no #GameDev #Defold
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Refold @refoldgames.bsky.social · 01/05/2025
We are looking for an experienced C/C++ developer to join our team and help build new and exciting features in software used by game developers across the world. Learn more and apply: www.refold.io/jobs/game-en... #gameengine #gamedev #madewithdefold
refold.io
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Chocolate Dolphin @chocolatedolphin7.bsky.social · 04/05/2025
experimenting with the Defold game engine and wow, I'm blown away by the fantastic documentation. THIS is how an engine should be documented!
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selimanac.bsky.social @selimanac.bsky.social · 16/04/2025
Skull Horde is using my two Defold native extensions (daabbcc and A*), and I’m very proud of that. -> Wishlist on Steam: store.steampowered.com/app/3199360/... #madewithdefold
store.steampowered.com
Skull Horde on Steam
Skull Horde is an auto battler dungeon crawler where you play as a flying skull necromancer. Find powerful loot and create overpowered builds. Summon a horde of skeletons in a battle of bone versus fl...
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Mathias Westerdahl 🇺🇦 ✈️ Gamescom @jcash.bsky.social · 17/04/2025
Our work with supporting threads for HTML5 continues. If you wish to track the progress, you can do so here: github.com/defold/defol... #defold #html5 #threads #emscripten
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Paweł 🐉 Witchcrafter @paweljarosz.bsky.social · 24/03/2025
In March Defold released 1.9.8 with i.e. many QoL improvements for Editor and enabled new possibilities for customizing workflow with additions to Editor Scripts! Check out full Release Notes: forum.defold.com/t/defold-1-9... @defold.com #MadeWithDefold #defold #gameengine
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Paweł 🐉 Witchcrafter @paweljarosz.bsky.social · 26/02/2025
Terraforming! ⛰️ Witchcrafter: Empire Legends will be presented on Public Pitch at #DevGAMMGdansk2025 and you will be able to play a unique demo at Expo! 🔥 #darkfantasy #metroidvania #RPG #indiegame #indiedev #gamedev #MadeWithDefold
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baldurk @baldurk.bsky.social · 20/12/2024
RenderDoc v1.36 is now available! This version brings support for debugging DXIL shaders, as well as adding raytracing capture support to Vulkan and D3D12. Full release notes: github.com/baldurk/rend... Binary builds: renderdoc.org/builds
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Henrique 🎮 @henriquesousa.bsky.social · 17/12/2024
I'm becoming absolutely fed up with #Unity. Building a moderately complex UI-only game for WebGL (Release, optimized for Disk Size, no LTO, on 6000.0.29f1) is taking upwards of 30 minutes on an M1 Max. A game of similar complexity made in #Defold builds for WebGL in less than 30 seconds. #gamedev
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Artsiom Trubchyk @aglitchman.bsky.social · 14/12/2024
Different materials - different sounds, different colours of dust. This is thanks to my custom Defold component - I use it to store extra data about the parts of destructible buildings. That's handy! #ScreenshotSaturday #Defold
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Jhonny Göransson @jhonnygoransson.bsky.social · 04/12/2024
Currently working on rewriting our @defold.com texture compression pipeline to support more hardware texture formats such as ASTC and WebP via plugins. This is the current progress, we can now pick up and install compressor plugins that compresses each mipmap individually! #gamedev
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Insality @insality.bsky.social · 30/11/2024
Hello guys #gamedev #defold
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Nico May @gfxnico.bsky.social · 20/11/2024
Hello Graphics/GPU/Rendering folks! In a few minutes, you’ll be followed by this new account. There’s two reasons for this: First, lists don’t have any discoverability, or notifications on being included. Second, the existing list is tied to my account and can only be maintained by me.
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Paweł 🐉 Witchcrafter @paweljarosz.bsky.social · 14/11/2024
Game developers using Defold - I created a starter pack, follow (and join if you're not there yet!) 😊 go.bsky.app/U9AeMVR
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Jhonny Göransson @jhonnygoransson.bsky.social · 17/11/2024
Lots of familiar faces here! Feels like it’s picking up steam
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Ourabig @ourabig.bsky.social · 17/11/2024
Do you want some simple Info about #Defold like background color and export tiled tilemap to defold well I do have some simple youtube #tutorial about it in this playlist youtube.com/playlist?lis... #gamedev #gameengine #indiedev
youtube.com
defold tutorials - YouTube
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Jessica Elgot @jessicaelgot.bsky.social · 17/11/2024
By popular demand… the Guardian is officially on BlueSky @theguardian.com
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