jack @jhlayt.bsky.social · 07/10/2026back to work on the game now after my break, & painting in the evening. 20261006_fs_1 000
Reposted by jackMystic_Ode @icoshrine.neocities.org · 07/10/2026Please look forward to (and support) projects by diligent, slow working, experienced people. 1141
Reposted by jackBIGMODE Games @bigmode.bsky.social · 01/10/2026Happy October, this slightly haunted bundle is available now! ANIMAL WELL + Mina the Hollower 🍂 👻 store.steampowered.com/bundle/83701... 2669
Reposted by jackKetan Joshi @ketanjoshi.co · 18/09/2026This is why I hate "just a tool" so so so much. You can make a calculator without access to every calculation. You can make photoshop without access to all photos. Someone show me a genai tool that didn't require all of our labour in its production. It's plagiarism software. 3540701431
Reposted by jack🧚ANGELINE ERA!!👼🏼 Now Out! @angelineera.bsky.social · 14/09/2026Angeline Era is out on all consoles NOW!!! A mysterious world of discovery and challenge await in this whimsical action-adventure!!! 319659
Reposted by jackKala Paint @kalapaint.bsky.social · 01/09/2026Kala Paint is out! I'm @olawson.bsky.social , professional artist for 15 years, then game dev, now wrote the painting software I wish I'd been using all this time. GPU-run creamy brushes, no subscription, no gen AI crap, hand-coded with ideas from artists in our Discord, and more added weekly! 5728641095
jack @jhlayt.bsky.social · 09/09/2026so many people give a pass to llm use for programming and not for visual art and audio, but seemingly forget that the thing generating the art they hate is the same thing generating the code; I have a theory as to why this is, it's bizarre regardless. disclosure requirements need to be more rigorous 050
Reposted by jackBadAlias @badalias.neocities.org · 08/09/2026Now in development: MANTRADOX UNTITLED. #trailertuesday #rpgmaker 21610
Reposted by jackDes Walsh @deswalsh.bsky.social · 07/09/2026Ignoring it and not giving it far too much extra exposure is a valid strategy. The bros need outrage and clicks to be part of its narrative of it being everywhere. Jumping on every bloody post like it’s the end times helps the tech not you or artists. Engage with the real art not the fake crap. 6775234
Reposted by jackmelos han-tani (Danchi Days out Oct 29!!) @hantani.bsky.social · 01/09/2026Angeline Era tomorrow on all consoles!! It's also on sale on PC to match the launch sale. 419361
Reposted by jackSebas @ohlookbirdies.bsky.social · 01/09/2026If you're not using asbestos yet, you are being left behind. Everyone is using asbestos, there's no point in trying to fight it. Asbestos is the future. 8957051550
Reposted by jackaleks @aleksandraht.bsky.social · 01/09/2026Nintendo Switch version of Metal Garden is now out!!! 😊😊😊😊😊😊 415445
Reposted by jackBadAlias @badalias.neocities.org · 20/06/2026🌙MOON RIVER: Out on Steam now!!! Explore the remains of a dark, empty world, and find the river's end. A short & atmospheric exploration RPG. This release comes with a big content update, and is available for free on steam RIGHT NOW! #RPGMaker store.steampowered.com/app/3392490/... 44725
jack @jhlayt.bsky.social · 28/08/2026Matcaps, from a few months ago (end of march, time flies :( ). I wanted OOT-like metals to be possible in my engine, for some reason I thought they were more involved than they actually are, pretty much just a single shader. #gamedev #indiegame 0124
jack @jhlayt.bsky.social · 27/08/2026@icoshrine.neocities.org 's Ico posts are my favourite thing on this app, thank you for all the info, greatest game ever 020
Reposted by jackmelos han-tani (Danchi Days out Oct 29!!) @hantani.bsky.social · 12/08/2026"bumpslash action-adventure epic" Angeline Era will release on switch/ps45 on September 2nd!!! Are You Courageous Enough To Bumpslash...? Overcome foes in a novel combat system in a wild world that even has action game veterans rage quitting to 2 star reviews... 5490147
jack @jhlayt.bsky.social · 12/08/2026I'm so disappointed! where was the darkness and demons, cmon, the whole of the UK is scotched earth, it would have been perfect!! 030
jack @jhlayt.bsky.social · 10/08/2026if you are crazy like me and don't use skeletal animations, you can get ps1 vertex jitter for free if you quantise the data in your exports hard enough, keep it on the dl tho guys 110
jack @jhlayt.bsky.social · 08/08/2026it's incredibly sad that the default has now become distrust for basically everything online, especially for stuff like this :( 080
jack @jhlayt.bsky.social · 04/08/2026+1, it's pretty sad that it's something we even have to consider.. 020
Reposted by jackJohn Linneman @dark1x.bsky.social · 28/07/2026It really sucks when someone you were following for their work in the retro scene turns out to be big on AI and using it in all their projects. That instantly kills any and all interest in anything they ever make. 2698395
jack @jhlayt.bsky.social · 22/07/2026I realise those suggestions aren't super similar, tho I like them in the same way I like yoshimatsu's pleiades. I just flicked thru some of my playlists and the most similar I can find is probably toru takemitsu, tho he's very hit or miss for me 000
jack @jhlayt.bsky.social · 22/07/2026masakatsu takagi has so much music, I'd check out this concert: www.youtube.com/watch?v=yQJL... and album (Kagayaki) both mind blowing. also, you might like joe hisaishi's soundtrack for the 1991 film 'A Scene at the Sea', found that recently and loved it: www.youtube.com/watch?v=Qd1V... :)youtube.com「大山咲み」フル - 高木正勝/ Concert 'Oo Yama Emi' 2016 - Masakatsu TakagiYouTube video by Masakatsu Takagi 030
jack @jhlayt.bsky.social · 22/07/2026for sure, tho not super similar. masakatsu takagi is first to mind, he is crazy prolific, constantly adds to his Marginalia series. I'd also suggest toshifumi hinata (Reality In Love), + guitarist isato nakagawa (Tree Circle), special mention for my fav ryuichi sakamoto, he has plenty of solo works 000
jack @jhlayt.bsky.social · 21/07/2026some of the most incredible music, he wrote so much stuff in odd time signatures. check out Tender Toys as well if you have already 110
jack @jhlayt.bsky.social · 18/07/2026not posted in a while coz I haven't been making many major changes to the engine and still not posting about the game yet, but I've been making a lot of progress. still wasn't happy with my screen space point light stuff. my latest attempt is to just raymarch them. #gamedev #indiegame 0122
Reposted by jackSaKo @sako.works · 14/06/2026260614 - A Personal Manifesto iamsako.itch.io/manifesto #pico8 #dailycarts #manifestojam2026iamsako.itch.ioA Personal Manifesto by SaKoPlay in your browser 710838
jack @jhlayt.bsky.social · 27/04/2026hard at work on the game. here's something from last month: my old pathfinding stuff wasn't quite cutting it, so I caved and refactored my old A* pathfinding from a grid-based system to a fairly standard navmesh system #gamedev #indiegame 095
jack @jhlayt.bsky.social · 02/03/2026maybe I will integrate it fully into the engine over a few weekends at some point, see if I can get it rendering my game at vsync fps 000
jack @jhlayt.bsky.social · 02/03/2026took sunday off from working on the game to mess around adding a software renderer to my engine. it's _really_ slow but not as slow as I thought it would be, even with scrappy first-pass code & really dumb multithreading. #gamedev #indiegame 1122
jack @jhlayt.bsky.social · 23/02/2026visualisation of how I handle trianglesoup collision in my engine, #gamedev #gaming #indiegame 083
jack @jhlayt.bsky.social · 21/02/2026point lights were feeling a bit flat so I added some screen space fake glow around them, simple solution but I quite like it. (ignore the ssao visual bugs pls) #gamedev #indiedev #indiegame #rendering #graphics #solodev #indie 1103
Reposted by jackFantasyAnime @fantasyanime.bsky.social · 02/02/2026Hirō Isono’s famous Mana Tree artwork for Secret of Mana (SNES) ❤️ 132773965
jack @jhlayt.bsky.social · 12/02/2026rewrote some of my release build stuff, release executable is now 400kb, ~70k loc engine code + ~20k loc game code, and then 2 resource binary files, prettty cool. the gold standard has got to be Animal Well by Billy Basso, it's a single 32mb exe! #gamedev #indiedev #programming #indiegame #solodev 0103
Reposted by jackaleks @aleksandraht.bsky.social · 09/02/2026Metal Garden is on Steam front page as part of today's Daily Deal! It's also at it's lowest price ever! I hope you enjoy it! :) store.steampowered.com/app/3539440/...store.steampowered.comSave 30% on Metal Garden on SteamTravel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game. 620498
jack @jhlayt.bsky.social · 04/02/2026working on improving some rendering passes today. I love bloom! I especially like the look of heavy ps2 bloom, #gamedev #indiedev #gameengine 1102
jack @jhlayt.bsky.social · 03/02/2026another old sdf experiment, this was more or less the kinda thing I had for the sdf line renderer I mentioned in my last post... though less spider like. #gamedev #indiedev #gameengine #spider 182