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jason grinblat

@jfg.land
7.6K followers 679 following 2.1K posts

creative head at freehold games co-creator — Caves of Qud, Sproggiwood generated histories, hidden monasteries, sentient plants🌹🌹 he/him

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Reposted by jason grinblat
videogame history @vghistory.bsky.social · 10h
vistapro, 3d scenery generator, magazine screenshot, amiga (1991) archive.org/details/cu-a...
low poly 3d greenery, water and hills/mountains. blue sky.
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jason grinblat @jfg.land · 04/10/2026
You can't show me LaSpada's photos. Snuffs the joy out of the day
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jason grinblat @jfg.land · 04/10/2026
No! No!!!
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jason grinblat @jfg.land · 04/10/2026
*line
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jason grinblat @jfg.land · 04/10/2026
I don't think I actually *drove* over the state like until college
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jason grinblat @jfg.land · 04/10/2026
There she is
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jason grinblat @jfg.land · 30/09/2026
Sajan, the work is gorgeous. thank you!!
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Sajan @planetsmudge.bsky.social · 30/09/2026
An absolute delight to do the cover + slipcase for this one www.lostincult.co.uk/shop/p/caves...
Switch cover for Caves of Qud - illustration of a sweeping landscape framed by trees, whose roots are crowded by various denizens and artefacts beneath the earth
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inkle @inkle.co · 30/09/2026
New Kaleidiscope Episode! WHY I LOVE TEXT PARSERS Creativity, craft, and designing for text parsers, with the Crimson Diamond's creator @juliaminamata.bsky.social www.inklestudios.com/kaleidoscope...
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Lost In Cult @lostincult.co.uk · 30/09/2026
Meet our newest EDITIONS! 🎮 The Séance of Blake Manor, Caves of Qud and Morsels join our line-up of physical games, now available for pre-order 🔻
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jason grinblat @jfg.land · 30/09/2026
Men/women/folx only want one thing and it's 70+ mutations and dozens of cybernetic implants
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Caves of Qud @cavesofqud.com · 30/09/2026
In partnership with @lostincult.co.uk, I am coming to the physical world. With both a retail and Limited Edition. www.lostincult.co.uk/shop/p/caves...
Caves of Qud for Switch 2 EDITIONS version with lost in cult. Stylized cover art depicted fossilized items and creatures in the foreground and Qud with the Spindle in the backgroundCaves of Qud EDITIONS sleeve. Stylized depiction of a Qud character with implants and mutationsCaves of Qud EDITIONS poster. Stylized collage of Caves of Qud creatures and locations in the game's art style.
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Kitfox Games 🦊 @kitfoxgames.com · 30/09/2026
Caves of Qud is coming to Switch 2 as a free upgrade for Switch 1 owners + a limited physical edition from @lostincult.co.uk 🍄 Pre-order now: www.lostincult.co.uk/shop/p/caves...
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Mike Cook @mtrc.bsky.social · 29/09/2026
The schedule's out - I'm speaking at the Roguelike Celebration again this year! My talk is titled "The City, The Street, The Lens" and it's about street photography, collisions in time and space and how to think about procedural generation differently. More here: www.roguelike.club/event2026.html
A photo of a truck by the side of the road in Tokyo. The driver's leg is sticking out of the window resting on the side of the trailer. The title of the talk is written on the truck. It will happen on October 18th, online. Tickets are roguelike.club
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Everest Pipkin @everest.bsky.social · 29/09/2026
I'm very please to announce a public release of my drag-and-drop bookmarking, game-making, and wandering tool Scrubjay! Scrubjay is a weird website builder that lets you cobble together web elements, images, links, text fragments, etc into a series of nested rooms...
"SCRUBJAY" sits over a bunch of images of frogs, birds, doors. it's a very 90s look
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cmrn knzlmn @ckunzelman.bsky.social · 28/09/2026
If you are a graduate student in the humanities (construed as broadly as possible), what is the MOST EXCITING book published in the last five years to you? Please repost if you’re not a graduate student!
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jason grinblat @jfg.land · 20/09/2026
you can't win every battle
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jason grinblat @jfg.land · 20/09/2026
Cropping of a Sankey diagram:
17 - product-market fit
5 - strategic pivot
15 - execution failure
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jason grinblat @jfg.land · 19/09/2026
And a few more in the medium-long term. And at least one I'd describe as "across the mirrored sea of time and beyond"
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jason grinblat @jfg.land · 19/09/2026
We've a nice couple [redacted]s coming down the pike
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jason grinblat @jfg.land · 18/09/2026
I cast a would-be game winning Fiery Confluence with modes 2x one damage to creatures and one destroy artifact on opponent's treasure. Exercise for the reader on why that maybe wasn't an optimal play
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jason grinblat @jfg.land · 12/09/2026
We're definitely taking the other one, just trying to decide how stressful a day to make it
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jason grinblat @jfg.land · 12/09/2026
Opinions on the viability of taking a 2.5yo to the ren faire?
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jason grinblat @jfg.land · 04/02/2025
ASCII roguelikes are the most epistolary game genre because they're letters moving back and forth
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jason grinblat @jfg.land · 12/09/2026
No, but folks should get them by eoy
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jason grinblat @jfg.land · 11/09/2026
thinking about this
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jason grinblat @jfg.land · 11/09/2026
i'll take some more
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jason grinblat @jfg.land · 11/09/2026
need to see p1! sapphire in the dark
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Zach Weinersmith @zachweinersmith.bsky.social · 11/09/2026
Very forceful statement by Terry Tao about AI and math. terrytao.wordpress.com/2026/09/11/a... Note, he is not claiming the models aren't real and powerful. He's talking about how that power should be used. This, I believe, is what all AI discussions should center.
terrytao.wordpress.com
A Severe Misalignment of AI in Mathematics
I am proud to be among the list of 25 initial signatories — all Fields Medallists — to the declaration below, which grew out of discussions between ourselves over the last week. We have…
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David Dunham @radiofreelunch.bsky.social · 11/09/2026
In about an hour (11:00 PDT/14:00 EDT), I’ll be holding a Reddit Ask Me Anything at www.reddit.com/r/Games/s/Mo... (answering your questions about Thousand Hells, game development, or, well, anything!)
David holding an iPad showing “Ask me anything!”
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Andy Matuschak @andymatuschak.org · 10/09/2026
I want weirder representations of "readings"—the trace/artifact produced by a reader's interaction with text(s). Here playing with a cut-up "poster-ification". Cumbersome in many ways, but interesting.
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jason grinblat @jfg.land · 11/09/2026
here's a pic from that week
Brian and Jason of Freehold take a selfie
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Alex Jaffe @blinkity.bsky.social · 10/09/2026
2.5 years later, my GDC talk "Player Mythologies" is free on the vault! gdcvault.com/play/1034601... I'm really proud of this one. It tries to rewire your brain wrt what games actually do, what they are for, and thus why-and-how we should make them. Stand out from the crowd by changing lives.
gdcvault.com
Player Mythologies
Designers build games around player fantasies. These typically concern something the player
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Cat Manning @catacalypto.bsky.social · 19/03/2025
mfw I get annihilated by an extradimensional mechanical psychic slug cherub immediately after start
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Cat Manning @catacalypto.bsky.social · 10/09/2026
this paper is coming up once again today among designers so am recirculating it here
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jason grinblat @jfg.land · 09/09/2026
GPT-6 Astra: I found a general solution for discrete time BOFA in three dimensions. me: what's BOFA? GPT-6 Astra:
Many complicated differential equations
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jason grinblat @jfg.land · 09/09/2026
Do Buckmaster et al deserve the credit? Does OpenAI? Look, different Stokes for different folks
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jason grinblat @jfg.land · 08/09/2026
me, having solved Navier-Stokes last month but forgetting to write it up: FUCK
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Kitfox Games 🦊 @kitfoxgames.com · 08/09/2026
Four heroes risk their body and mind as they descend into the underworlds. But will this be their last trip? Thousand Hells: The Underworld Heists is OUT NOW! A new tactical narrative storybook from @radiofreelunch.bsky.social 😈 Buy on Steam: store.steampowered.com/app/3794210/...
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jason grinblat @jfg.land · 07/09/2026
Yeah show them these to appear sane
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jason grinblat @jfg.land · 05/09/2026
The work trains you to *bleep* it
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jason grinblat @jfg.land · 05/09/2026
hahaha beautiful
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jason grinblat @jfg.land · 04/09/2026
me guarding the corpus of human text
demi lovato STAY AWAY FROM HER meme:

ddlovato: GET A JOB
ddlovato: STAY AWAY FROM HER
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jason grinblat @jfg.land · 04/09/2026
we took a perfectly good (dead) fossil of human intellectual activity and gave it anxiety
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Yaso 🦋🌼 @orangeblossombitch.bsky.social · 04/09/2026
Turkish Tiles pt. 1 #art
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brendan mordheim @brendanmcleod.dev · 01/09/2026
Anyway! This month on PAPER LABYRINTHS, nic talks with Alex Jaffe @blinkity.bsky.social about his upcoming card game Chrysalis: Dungeonwake, 2XKO, improvisation, and the theater-like ephermality of a game session. sites.libsyn.com/568595/site/...
sites.libsyn.com
Paper Labyrinths: Alex Jaffe on Head-to-Head Games
Nic talks with Alex Jaffe about his recently-announced dungeon crawler card game, his long tenure on 2XKO, and the ephemerality of game experiences. Find Alex on Bluesky () and follow his work at ---...
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Etienne Jacob @bleuje.com · 01/09/2026
A little “Brick Territories” experiment. → bleuje.com/js_sketches/...
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jason grinblat @jfg.land · 01/09/2026
love to see it
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Locus Magazine @locusmag.bsky.social · 31/08/2026
Tanya DePass presents the Hugo Award for Best Game or Interactive Work to Clair Obscur: Expedition 33, developed by Sandfall Interactive, published by Kepler Interactive. #HugoAwards
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jason grinblat @jfg.land · 29/08/2026
Yes
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