Sign in

JaMe

@jame581.bsky.social
51 followers 43 following 138 posts

👋 Hi, I’m a software engineer passionate about game, web, and mobile development. 👀 I’m interested in technologies: - Game development: Unreal Engine, Godot - Programming languages: C#, C++ - ASP.NET, Blazor, .NET, .NET MAUI

PostsRepliesMedia
Reposted by JaMe
Godot Engine @godotengine.org · 29/09/2026
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 7 – Godot Engine
Feature freeze has arrived!
1428331
JaMe @jame581.bsky.social · 29/09/2026
godman v1.4.0 is out! A console/TUI tool to install and switch Godot builds. New: app menu entry for every install, godman version, smarter doctor, safer global installs on Linux. github.com/jame581/Godo... #godot #gamedev #foss #tool #opensource
github.com
Release v1.4.0 · jame581/GodotManager
godman 1.4.0 Global installs moved to /usr/local/lib/godman (Linux) Global installs used to live in /usr/local/bin/godman — a directory with the exact name the godman binary needs in /usr/local/bin...
0132
Reposted by JaMe
Kenney @kenney.nl · 28/09/2026
A little preview of what's coming to Pixross on both Steam & Itch.io: store.steampowered.com/news/app/148...
1818
Reposted by JaMe
Estee @esteeland.bsky.social · 29/09/2026
"perf looks good..." "yes, it does look that way." #gamedev
1165
JaMe @jame581.bsky.social · 29/09/2026
Markd Day Counter is available on #MicrosoftStore! Completely free app for tracking time since or until any event. Anniversaries, sober streaks, countdowns, all in one place. apps.microsoft.com/store/detail... #foss #dotnet #productivity #tracker
apps.microsoft.com
Markd Day Counter - Free download and install on Windows | Microsoft Store
Markd counts the days. Pick a date that matters, a first day, a last day, a day you are counting toward, and Markd keeps the number for you: days, hours, minutes, seconds, since or until. The count i...
000
JaMe @jame581.bsky.social · 24/09/2026
Markd is now open source! A free app to track time since or until any event: anniversaries, sober streaks, countdowns, anything you want to mark. Built with .NET MAUI + SQLite. No accounts, no tracking, data stays local. github.com/jame581/Markd #foss #dotnet #productivity #tracker
github.com
GitHub - jame581/Markd: I markd that day. Application for tracking events, for example: anniversaries, how long are you sober, or whatever you want to track.
I markd that day. Application for tracking events, for example: anniversaries, how long are you sober, or whatever you want to track. - jame581/Markd
110
Reposted by JaMe
Kenney @kenney.nl · 23/09/2026
Got positive reactions on my announcement of Pixross Remastered so decided to go the extra mile; you'll also now be able to create your own puzzle (packs), and share them online! (Add to wishlist to be notified, will come with launch discount: store.steampowered.com/app/1489680/...)
413715
JaMe @jame581.bsky.social · 20/09/2026
GodotPrompter v1.14.0 adds godot-grill: every design decision asked in one round, each with a recommended answer, written down so it is never re-asked. 56 skills, Godot 4.3+ github.com/jame581/Godo... #godot #claudecode #tool #foss #gamedev
github.com
Release v1.14.0 · jame581/GodotPrompter
Security Workflow actions are pinned to commit SHAs. release.yml referenced actions/checkout@v4 and actions/setup-node@v4. A tag can be moved, and the marketplace job runs with MARKETPLACE_TOKEN, ...
092
Reposted by JaMe
Elliemore Casp @elliemorecasp.bsky.social · 20/09/2026
first aggresive mob, archery and water shader. #IndieDev #GameDev #IndieGame #VoxelGame
0156
Reposted by JaMe
2Buck - wishlist Team Dehdehbon pls:)) @2buck.bsky.social · 20/09/2026
this probably feels real good #gamedev #indiedev
2508
Reposted by JaMe
Camille @acm-wq.bsky.social · 20/09/2026
Added transparent previews for the player and the enemy so their future positions can be seen. What do you think? #indiedev #gamedev #pixelart
0336
JaMe @jame581.bsky.social · 12/08/2026
New devlog about latest release of GodotPrompter on itch: jame581.itch.io/godotprompte... #godot #claudecode #gamedev #developertool
jame581.itch.io
v1.13.0 & v1.13.1: The Hook That Loads Skills Automatically, Plus a Teaching Mode
Until now, GodotPrompter worked by being findable: an agent had to notice it was in a Godot project and go looking for the right skill. Most of the time that worked fine. But right after /clear or a c...
092
Reposted by JaMe
bolko11.bsky.social @bolko11.bsky.social · 10/08/2026
Action element of TB is becoming more useful and important lately Especially for progression: making money and looting guns are way more useful now than relying on passive job actions #IndieDev #IndieGameDev #IndieGame #IndieGames #GameDev #ScreenshotSaturday
0206
Reposted by JaMe
Ansimuz @ansimuz.bsky.social · 11/08/2026
The Rock crusher module #terrytales #gamedev #indiegame #screenshotsaturday
0144
Reposted by JaMe
Moonfrost - Demo LIVE NOW on Steam!💜 @moonfrostgame.bsky.social · 30/07/2026
Three words to describe our indie game: Farming 🌱 Rebuilding 🏗️ Frostfall 🌠 #indiegame #cozygame #steamgame #Moonfrost #pcgame #pixelart #gamedev #indiegamedev
2305
JaMe @jame581.bsky.social · 28/07/2026
Installing a skills plugin does not help if your agent never opens it. GodotPrompter v1.13.0 ships a SessionStart hook: spots project.godot, injects the routing card automatically, silent in every other repo. New godot-mentor teaching mode too. github.com/jame581/GodotPrompter #godot #ai #foss
github.com
GitHub - jame581/GodotPrompter: Agentic skills framework for Godot 4.x. Domain-specific skills for AI coding agents (Claude Code, Copilot, Gemini, Cursor)
Agentic skills framework for Godot 4.x. Domain-specific skills for AI coding agents (Claude Code, Copilot, Gemini, Cursor) - jame581/GodotPrompter
031
Reposted by JaMe
Pixel Pending @pixelpendinggames.bsky.social · 28/07/2026
huge milestone today: Little Casualties playtest now runs on Windows, Mac and Linux. If you have Linux, PLEASE take it for a spin, genuinely curious what hardware it'll run on. playtest: store.steampowered.com/app/4535920/... #gamedev #indiegame #indiedev #linuxgaming #madewithgamemaker
0124
Reposted by JaMe
Fabrizio Espindola @fabrizioespindola.bsky.social · 28/07/2026
All the shaders I made while writing the Godot Shaders Bible ✨ Available now for $24.99 🔗 jettelly.com/store/the-go... #indiedev #gamedev
524140
JaMe @jame581.bsky.social · 19/07/2026
Timinute v2.4 released! Your self-hosted, open-source time tracker now speaks MCP: connect Claude (or any MCP client) with a scoped token to query your projects, time & analytics, or log time. Every AI action is audited. github.com/jame581/Timinute #dotnet #blazor #foss #blazor #opensource
github.com
GitHub - jame581/Timinute: The free, open-source time tracker that respects your minutes. Track work hours across projects, see exactly where your time goes, and get clear weekly overviews.
The free, open-source time tracker that respects your minutes. Track work hours across projects, see exactly where your time goes, and get clear weekly overviews. - jame581/Timinute
041
Reposted by JaMe
malmerida @malmerida.bsky.social · 19/07/2026
#horrorgame #indiehorror #indiedev #screenshotsaturday
0143
Reposted by JaMe
Hypnic Jerk @hypnic.jerk.software · 19/07/2026
More puzzle pieces = more puzzles. #GodotEngine #PuzzleGame #IndieDev #ScreenshotSaturday
1215
Reposted by JaMe
Whisper of the Veil @whisperoftheveil.bsky.social · 19/07/2026
An eternal veil... yet the Elder still lingers within it. Why remain when everything else has fallen to the dark? whisper-of-the-veil.netlify.app ThetaB Studios #MadeWithRPGMaker #Steam #ScreenshotSaturday #RPG #GameDevCommunity #Gaming
074
JaMe @jame581.bsky.social · 08/07/2026
1/ LogseqBrain v0.9.0 is out. v0.8 cleaned up a messy Logseq graph and a few days later it was dirty again. v0.9 closes that loop for good. #logseq #claudecode #ai #agentmemory #opensource
github.com
Release v0.9.0 — Prevention, lifecycle, findability · jame581/LogseqBrain
Highlights Prevention becomes mechanical. v0.8.0 cleaned the graph; days later it was dirty again — the instructions-only self-check had a blind spot. v0.9.0 closes it twice over: New jira-markup ...
130
Reposted by JaMe
GodotSteam @godotsteam.com · 07/07/2026
A fine line on day #448 of #Godot games using #GodotSteam! Today is One-Stroke Hunter by Ghost-D-Games! Carve a path through your enemies in this roguelite tile-based where you chain your attacks, defenses, and spells. Not out yet so give it wishlist love! store.steampowered.com/app/4843070/...
store.steampowered.com
One Stroke Hunter on Steam
A brainy roguelite monster-hunting game fought with a single continuous stroke. Connect grid squares in one unbroken line to build attacks, defenses, and spells, then slay your enemies. Deeper levels ...
082
Reposted by JaMe
ContempraInn 🌹 @contemprainn.bsky.social · 07/07/2026
What are the chances!
339134231376
Reposted by JaMe
Kenney @kenney.nl · 07/07/2026
Commissioned the one and only @voxels.ca to create a voxel version of me! I love it, it's perfect ✨
51859
JaMe @jame581.bsky.social · 06/07/2026
GodotPrompter v1.11.0 is out: a Godot 4.7 alignment pass across the skill library. 90 updates across 26 skills: new APIs plus breaking change warnings (Jolt physics, C# compat) so agents aren't blindsided. Still 51 skills. 0 errors. github.com/jame581/Godo... #godot #claudecode #opensource #ai
github.com
Release v1.11.0 · jame581/GodotPrompter
Changed Godot 4.7 alignment pass across the skill library, replaying the v1.5.0 method: verified per-skill delta inventory (docs/superpowers/notes/2026-07-05-godot-4.7-deltas.md) applied as annota...
061
Reposted by JaMe
Hardy Tryer @hardytryer.bsky.social · 05/07/2026
Experimenting with the big water #game #screenshotsaturday #indiegame #boat #fishing #catgame #cozygame #madewithunity
0155
Reposted by JaMe
PSYCRAFT - SUPERNATURAL GAMES @psycraft.games · 05/07/2026
2vs2 Tag Team mode incoming and size doesn't matter sometimes when you have a CHAIN! ⛓️ Get your opponent and shake him like a can 🥫 in #THUMBLEMANIA! #IndieGame #IndieDev #WrestleSky #Wrestling #WWE #AEW #GameDev #Gaming 🎮 #ScreenshotSaturday #Steam
1195
Reposted by JaMe
robmikh @robmikh.com · 06/07/2026
One engine refactor later, and I've returned with a new #ScreenshotSaturday post. I've finally separated the engine code from the game code, so adding new features is much easier. I've added the func_guntarget entity, which will be the backbone of my shooting gallery map. Here it is in HL's t0a0b2:
1104
Reposted by JaMe
Dropkick Games | Wishlist Torovo @dropkick-games.bsky.social · 06/07/2026
Welcome to Torovo, agent. Enjoy your stay. #gamedev #indiegamedev #screenshotsaturday #indiegames
1278
JaMe @jame581.bsky.social · 02/07/2026
GodotPrompter now has an itch.io page. 51 skills that teach AI coding agents (Claude Code, Cursor, Copilot, and more) real Godot 4 syntax. Free, open source, MIT licensed. jame581.itch.io/godotprompter #claudecode #coding-assistant #godot #opensource #developer-tools
itch.io
Download the latest indie games
itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you co...
4131
Reposted by JaMe
Kenney @kenney.nl · 01/07/2026
Tiny Farm is out now & completely free! 🌾Includes 130+ tiles, objects and items to create farm based games. They fit previous Tiny-pack releases perfectly, so do combine 'em! kenney.nl/assets/tiny-...
622830
Reposted by JaMe
Godot Engine @godotengine.org · 01/07/2026
Hotfixes! Hotfixes! Get 'em while they're hot! 🔥 #GodotEngine 4.7's release just over a week ago has been very exciting, and we're eager to keep the ball rolling with our first 4.7.1 release candidate: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7.1 RC 1 – Godot Engine
The de-specialized edition of a cult classic!
618018
Reposted by JaMe
Martin Ferenc @melancholerik.bsky.social · 02/07/2026
Sometimes a picture really is worth a thousand words
031
Reposted by JaMe
adamatomic @adamatomic.bsky.social · 02/07/2026
games have been huge success. thats why we're firing every one who makes games. also we are going to make it so players can no longer buy games
4182932498
JaMe @jame581.bsky.social · 24/06/2026
Before your next game jam: write the core loop in two sentences. If you cannot do that, you are not ready to build. Learned this the hard way at Godot Wild Jam #90. buymeacoffee.com/jame581/i-ma... #gamedev #godot #gamejam
buymeacoffee.com
I Made Another Bad Game Jam Game. Here Is What I Learned. — JaMe
Post by JaMe
191
JaMe @jame581.bsky.social · 17/06/2026
GodotPrompter v1.10.0 is out! 3 new skills (48→51): - ability-system: GAS-style abilities, buffs, cooldowns, etc. - limboai v1.7.1: behavior trees + HSM - beehave v2.9.2: pure GDScript BT First Third-Party Addons category Antigravity is now the 6th supported platform. github.com/jame581/Godo...
github.com
Release v1.10.0 · jame581/GodotPrompter
Added 3 new skills (48 → 51): ability-system — core gameplay systems: ability definition/cost/cooldown/cast lifecycle, buff/debuff stacks, stat-modifier pipeline, gameplay tags and conditions, HU...
000
Reposted by JaMe
Sadistic Sparkle @sadisticsparkle.bsky.social · 17/06/2026
onto wednesday in my NextFestQuest! I started with Deer & Boy today, a very beautiful entry in the bittersweet games about a child and its (animal) genre enjoyable stealth sections and that's not a given; also a good demo that gives a clear view of the tone and the gameplay
store.steampowered.com
Deer & Boy on Steam
In this poetic cinematic platformer, a runaway boy meets a fawn. As their bond grows, so do their abilities and the emotional weight of their journey, where silence speaks louder than words.
101
Reposted by JaMe
Joe Wintergreen @joewintergreen.com · 28/03/2025
playing Beyond Good & Evil on the steam deck, thinking how useless modular meshes would be to make something like this
1214417
JaMe @jame581.bsky.social · 12/06/2026
AI agents are smart, but apparently Godot is still a mystery to them! Read more: open.substack.com/pub/jame581/... #godot #claudecode #aiagent #opensource
open.substack.com
AI Agents Are Great. But They Do Not Know Godot. So I Fixed That.
I use AI coding assistants every day.
040
JaMe @jame581.bsky.social · 02/06/2026
My first post on Substack. Check it out. open.substack.com/pub/jame581/... #godot #tool #FOSS
open.substack.com
I Built a Godot Version Manager
Because the Manual Way Was Driving Me Crazy
020
Reposted by JaMe
Kenney @kenney.nl · 01/06/2026
Going to make some new skins for these characters. Top comment will be made! kenney.nl/assets/anima... (no nsfw, copyrighted stuff, etc.)
18795
Reposted by JaMe
Binbun @binbun3d.bsky.social · 02/06/2026
Released some explosions earlier and forgot to post about it: binbun3d.itch.io/explosion-fx #godot #godotengine #vfx #gamedev #indiedev
515115
JaMe @jame581.bsky.social · 01/06/2026
Trying something new: I opened a Substack for dev logs, experiments, and whatever else I break along the way. Join me: jame581.substack.com
jame581.substack.com
JaMe | Substack
I'm a passionate software engineer with a love for game development. I also have lots of experience building apps, websites, and mobile projects, but my main focus now is game development. Click to re...
010
JaMe @jame581.bsky.social · 01/06/2026
New in HalfLife Caffeine: the 5.7h caffeine half-life is now adjustable (3–10h) to match your metabolism. Plus a Black theme for non-AMOLED watches. Free, open source, no ads, no accounts. IQ Store: apps.garmin.com/en-US/apps/7... #FOSS #Tool #GarminApp #Coffee #Tracker
apps.garmin.com
Connect IQ Store | Watch Faces and Apps | Garmin
Add creative apps, watch faces, music and more to your Garmin devices with the Connect IQ Store app.
000
Reposted by JaMe
ʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ ⚡ @beetlenaut.bsky.social · 31/05/2026
posting something late for #screenshotsaturday
0628
Reposted by JaMe
Knusper 🥸 @bentropy132.mastodon.gamedev.place.ap.brid.gy · 31/05/2026
#indiegame #screenshotsaturday #indiedev Okay people, it's really hard to shift focus from making the game to showing the game. So here's only one screenshot 😅 It would be great if you could let me know what you think of this at first glance. Style […] [Original post on mastodon.gamedev.place]
Screenshot of a 3D top down Action Adventure game in development by LAB132.
A green meadow surrounded by red rocky mountains.There's a small temple in the background and a warrior character in the center holding a long two handed sword.
093
JaMe @jame581.bsky.social · 29/05/2026
GodotPrompter v1.9.0 is out! 3 new skills for AI coding agents in Godot 4.x: - GDExtension (C++/Rust) - Multithreading - Mobile (Android/iOS) 48 skills total, GDScript + C#, grounded in the official docs. GitHub: github.com/jame581/GodotPrompter #Godot #gamedev #indiedev #ai #claudecode #FOSS
github.com
GitHub - jame581/GodotPrompter: Agentic skills framework for Godot 4.x. Domain-specific skills for AI coding agents (Claude Code, Copilot, Gemini, Cursor)
Agentic skills framework for Godot 4.x. Domain-specific skills for AI coding agents (Claude Code, Copilot, Gemini, Cursor) - jame581/GodotPrompter
042
Reposted by JaMe
Zahir Studio @zahirzone.bsky.social · 29/05/2026
Working on driving gameplay #indiegame #gamedev #indiedev #driving
0123