Jack @jackturps.bsky.social · 33mgfs teenage brother said “what is that thing” to the tamagotchi i got him 010
Jack @jackturps.bsky.social · 07/10/2026cant tell if big walk is GOTY or if my friends are just funny 130
Jack @jackturps.bsky.social · 28/09/2026that single button upgrade thing in Sektori is one of the nicest design flourishes ive seen in a minute 020
Reposted by JackVerbante @verbante.bsky.social · 27/09/2026🚨🚨🚨 MURDER TETRIS 🚨🚨🚨 my entry for #fallingblockjam is complete! if you are excited like our detective you can play it here: verbante.itch.io/murder-tetris #pico8 #gamedev 934973
Jack @jackturps.bsky.social · 28/09/2026i was a little shy with yoshi but i just found a couple yoshi-only secrets so now i gotta go back through all the levels with him lol 100
Jack @jackturps.bsky.social · 25/09/2026gotcha, in that case maybe this one? it lets the match repeat one or more times in a line ^([^0-9]*300[^0-9]*)+$ 010
Jack @jackturps.bsky.social · 25/09/2026think this works? the brackets give you a capture groups for the 300, and the ^/$ prevent the extra digits from sneaking in. Feel free to hit me back if there’s a case that doesn’t work! ^[^0-9]*(300)[^0-9]*$ 100
Jack @jackturps.bsky.social · 25/09/2026im really into it so far!! such a flurry of ideas, mechanics you could build a whole game on come and go in like 30 seconds 100
Jack @jackturps.bsky.social · 25/09/2026if anyone can find a good game in there it'll be you, good luck 🫡 010
Reposted by JackJacob Finch @wahoolagon.bsky.social · 06/04/2026still figuring out drilling holes ended up being very hard on performance, so i'm going with a tile based approach. Which will also could open up fun opportunities like caves. squidgod's LDtk tutorial was very helpful. Really fun building a level in another piece of software #playdate 171
Jack @jackturps.bsky.social · 24/09/2026noodling on a character for a #pico8 platformer, is it obvious that i just played super mario world for the first time lol 3222
Reposted by JackCass (makes games) @cassmakesgames.bsky.social · 18/09/2026New blog post: How I Design Original Arcade-Style Games Arcade players kept telling me that Hyper Bun Buster's game mechanics felt arcade-like, despite it not playing like any existing arcade games. Here are some tips if you want to design arcade-like games too. duckberet.com/blog/how-i-d...duckberet.comHow I Design Original Arcade-Style Games - DUCK_BERETHow I designed the original arcade-style game mechanics in my game Hyper Bun Buster: Rocket Hammer Action 211747
Reposted by JackLorraine🍬 @lorandbehold.bsky.social · 21/09/2026finally got a start on #fallingblockjam! 1518526
Jack @jackturps.bsky.social · 22/09/2026gf is getting deep into skyrim for the first time and we’re finally getting to the good part 020
Jack @jackturps.bsky.social · 19/09/2026have been loving all the automata stuff ((: how do you normally work this kinda stuff it into procedural generation, like is it usually a foundation for later steps? 110
Reposted by Jackwhere the oleander grows @nonblnary.bsky.social · 16/09/2026if youve known me for any length of time you have heard me bemoan the death of flash and with it the flash game ethos. i’m currently playing love eternal and this game is exactly the sort of thing i was talking about. long live the action puzzle platformer 2223
Jack @jackturps.bsky.social · 16/09/2026i have a low tolerance for wandering so id kinda assumed the mystique of exploration games was inaccessible to me having exploration as an undercurrent in such a dense, thoughtful platformer has suspended me in that mystique for like 30+ hours tho, its unreal 010
Jack @jackturps.bsky.social · 16/09/2026burnt myself out on it earlier this year getting a qbit that was way to hard for me but im back on the main line now and maaaan this game is something else 110
Jack @jackturps.bsky.social · 16/09/2026im sick today (booooo) so im finishing derelict star (yaaaaaay) 120
Jack @jackturps.bsky.social · 16/09/2026wrestled back the WR today, sub 1:00 is so close i can TASTE it 041
Reposted by JackLorraine🍬 @lorandbehold.bsky.social · 15/09/2026hello, new game!! Snake's Digits 🐍🖐 😤 snake hungry, but snake no like mess. 🧹 snake tidy up. ✌️ snake count snake's digits. 🍽️ snake eat! 😬 ... but snake fragile. made for #pico1k, holds in 1023 bytes!! #pico8 #nerd play now! punkcake.itch.io/snake-digits 1030280
Jack @jackturps.bsky.social · 15/09/2026picked it up on your recommendation, the intro has me very excited to get stuck in 110
Jack @jackturps.bsky.social · 15/09/2026came across this great vid by @pentadact.com!! it clarifies a lot about a pretty new style of games one of the 100 insightful points he makes is that info games work best when they’re telling human stories cos those are fuzzy and familiar and we can make assumptions about em.youtu.beThe 3 questions an Information Game needs to answerYouTube video by Tom Francis 040
Reposted by JackDominic Tarason @dominictarason.com · 14/09/2026It's TIME! TO! GET! HYPE! Today, I get to proudly unveil Steam Hype, the project I've been working on with the help of @hookshot.media for the past two and a half months. A new PC gaming site which aims to demystify PC gaming, cut through the 100+ daily releases and spotlight indies as much as AAAsteamhype.comSteam HypeSteam Hype is your go-to destination for discovering the latest, greatest, and most talked-about games on Steam. 1022759963
Jack @jackturps.bsky.social · 12/09/2026puzzle levels have 2 doors, exploration levels have 3 doors 130
Reposted by Jackadamatomic @adamatomic.bsky.social · 09/09/2026folks you can dip your toes into the biggest, deepest, fastest brough-like of all time right in your desktop browser, right now hatch some quality schemes and let your mind boggle at how wild even the tip of the iceberg can get !! 0164
Jack @jackturps.bsky.social · 09/09/2026'always make the grid smaller' reads like a joke but it actually does just work lol 050
Jack @jackturps.bsky.social · 08/09/2026only starting my playthrough this week but I'm interested to hear more about how you square it with the witness! From the outside they seem like experiences so different that they'd be hard to compare. 000
Reposted by JackJake Eakle @jseakle.bsky.social · 08/09/2026hoooollly shit OpenAI is very evil i mean you knew that, but this is a new kind of way you didn't know about. you gotta read this whole pdf and just skip the math parts. but in case you don't, here is the pull quote. 02410
Reposted by Jackadamatomic @adamatomic.bsky.social · 06/09/2026neeeewwwww ggaaammmeee WHAT oh yuck this one is callled SEPSIS - adamatomic.itch.io/sepsis 🔬 1023 bytes of slightly gross arcade good times ⚡️ zap stuff with your ~very~ short range laser 🧪 eventually get Gobbled By Orbs 💖 big appreciate to @mixolumia.com for inspo ! 59523
Jack @jackturps.bsky.social · 08/09/2026wrote some stuff about the level generation and its different relationship to novice and expert playersjackturps.comA Deathless Roguelike 1205
Reposted by JackMog @justmog.bsky.social · 07/09/2026i liked it a lot contrary to what i said about wanting to destroy pico8 forever. the constant tension between your rotation & movement being on the same controls is crunchy-frustrating (positive) & the world above regenerating when u fall is a neat idea for this sort of game 231
Jack @jackturps.bsky.social · 08/09/2026Hey, ty for playing!! I’ll just echo what I said on itch which is that thoughtful comments like that are super helpful, thank you for taking the time ((: 110
Jack @jackturps.bsky.social · 07/09/2026it does wonders! especially your colour palette, makes the UI very cosy (: 000