Reposted by Io BlackCryo @cryodraws.bsky.social · 27/09/2026Saw some incredible y2k mugs today 623758
Io Black @ioblack.bsky.social · 26/09/2026We had to stop The Ninth Jedi partway through the first episode because the fact that going evil magically turns your lightsaber red in the new Disney canon was officially a bridge too far for her. 001
Io Black @ioblack.bsky.social · 26/09/2026My former superfan wife went through almost exactly the same trajectory, except she clocked The Force Awakens as a bad Xerox of A New Hope from the outset and has even less tolerance for Disney-era SW product than I do. 210
Io Black @ioblack.bsky.social · 26/09/2026After that, the carnival of franchise key-jangling and humiliatingly terrible narrative choices that was RoS almost felt like a mercy killing, like JJ Abrams firmly underlining that it was officially OK to just write the entire project off and move on. 100
Io Black @ioblack.bsky.social · 26/09/2026By the time Palpatine Somehow Returned, my affection for the franchise was fairweather at best. Even The Last Jedi already had enough stupid bits to sour me on the Sequel Trilogy - much as I like Rian Johnson's other work, "spaceships that run out of fuel suddenly stop moving" is nadir-level idiocy. 100
Io Black @ioblack.bsky.social · 26/09/2026I'll happily acknowledge that the Prequels at least had ideas to call its own, even if those ideas were let down by lousy scripting and questionable acting. But my antipathy towards TPM was vastly amplified by the fact that the Star Wars media machine went all in on it to the detriment of the rest. 110
Io Black @ioblack.bsky.social · 26/09/2026I still occasionally dip into SW media here and there - my willingness to do so being directly proportional to how much it acknowledges the Prequels as legitimate, which is why I won't touch Zero Company - but that particular one-two punch eviscerated any genuine bond I ever had with the franchise. 000
Io Black @ioblack.bsky.social · 26/09/2026If you wanted to stay out of the rancid Prequel milieu, the only major alternative was the New Jedi Order and its big, dumb galactic bio-goth invasion, or the Knights of the Old Republic games, which removed anything remotely interesting about their source material with outright surgical precision. 100
Io Black @ioblack.bsky.social · 26/09/2026Suddenly, LucasArts went from genre-pushing standouts like X-Wing and Dark Forces to crud like Jedi Power Battles and Super Bombad Racing. Dark Horse dropped post-Original Trilogy comics in favor of gems like a six-issue series devoted to the adventures of polygamist Jedi Conehead Ki-Adi-Mundi. 110
Io Black @ioblack.bsky.social · 26/09/2026I admire your ability to keep any fandom going after The Phantom Menace hit. The movie being a full-on Grade-A clinker was bad enough, but it also pulled the entire Star Wars media ecosystem right down into the pit with it. 200
Reposted by Io BlackWebDesignMuseum @webdesignmuseum.org · 21/09/2026In 2001, we really thought this was what the future of web design would look like. 43946247
Io Black @ioblack.bsky.social · 16/09/2026Neat, meditative little curio from graphic design power couple Saul and Elaine Bass, riffing off a 1946 short story by Ray Bradbury with '80s genre flick grain and grit.youtube.comQuest 1984YouTube video by Victor 010
Io Black @ioblack.bsky.social · 16/09/2026Unfortunately, with Tama Yutaka dead, Tsukuda Hobby defunct, and Bandai very happy to leave its ill-fated RPG ventures deep in the memory hole, it's unlikely that there'll ever be a definitive answer. 000
Io Black @ioblack.bsky.social · 16/09/2026The case for Space Cobra being first is likely the most convincing - in 2016, Takanashi claimed that the RPG was already in development in the summer of 1982 and took about 3 to 4 months to write - but all three titles released in close enough succession to muddy the waters of recollection. 100
Io Black @ioblack.bsky.social · 16/09/2026...this still leaves a fair bit of ambiguity about what shipped when. I would probably assume that Enterprise and Crusher Joe were out by March '83 and the mismatched product codes were due to Tsukuda Hobby having submitted the ad back in January/February, but that's obviously just conjecture. 100
Io Black @ioblack.bsky.social · 16/09/2026A piece in Simulator 4 (April '83) stated that Crusher Joe had been released, and Tactics Issue 9 (May '83) advertised both games with their final product codes. Unfortunately, given the lead times in magazine production and the fact that both Tactics and Simulator had a two-month cadence... 100
Io Black @ioblack.bsky.social · 16/09/2026Enterprise was already being promoted as in development in Issue 7 of Tactics (dated January 1983) and included alongside Crusher Joe in a Tsukuda Hobby product list in Issue 8 (March '83), but the product codes given don't match the final releases, suggesting this was still pre-release publicity. 100
Io Black @ioblack.bsky.social · 16/09/2026...based on the same Simulator article Makoto Yokokawa cites in the thread you linked, as well as Takanashi's recollections about Space Cobra missing its intended '82 ship date and being delayed into the new year. That said, Takanashi cautions that his memory isn't 100% reliable on that topic. 100
Io Black @ioblack.bsky.social · 16/09/2026The exact order those games released in has been surprisingly difficult to pin down. CompNodes' The Unhistory of Paranoia (パラノイア非史1984-2016) has it as Space Cobra, Enterprise, Crusher Joe, citing a piece published in Issue 13 of Simulator. Space Cobra is pegged with a January/February '83 release... 110
Io Black @ioblack.bsky.social · 15/09/2026Since Japan didn't have much of a tabletop scene at the time, Enterprise's designer, Tama Yutaka, built it to be an introductory title for "super-beginners." Unfortunately, it didn't sell terribly well and ended up as little more than a footnote in the Japanese RPG chronology. 060
Io Black @ioblack.bsky.social · 15/09/2026As for Enterprise, it takes a lot of pretty obvious design cues from OD&D, including an alignment system that keeps Good and Evil but replaces Lawful and Chaotic with "Logical" and "Emotional." Star Trek RPG historian Robert St. John has a complete fan translation available on his personal website:robertsaintjohn.com 190
Io Black @ioblack.bsky.social · 15/09/2026Kind of. Bandai's Space Cobra: Final Weapon arguably predated it, as it was originally slated for a release in late 1982 (broadly aligning it with the TV anime it was based on) but missed that window due to production issues - at least according to its author, Shunichi Takanashi. 170
Reposted by Io Blackjoannes @playthroughline.com · 11/09/2026"Richie Diniz died doing what he loved: not dying" And with that, @brunodias.dev's Neurocracy story is complete! I think it came together beautifully, both on the pages of Omnipedia and in dialogue with players ❤️ Check it out from the start right here: omnipedia.app/wiki/2049/10/03/Richie_Diniz 1227
Reposted by Io BlackAndy Kelly @ultrabrilliant.xyz · 07/09/2026This book from 2002 is an incredible time capsule of Y2K graphic/web design. Absolute goldmine if you're into that aesthetic, and also a kind of mausoleum for a visually interesting internet that no longer exists. 🔗 archive.org/details/tasc... 2338112
Io Black @ioblack.bsky.social · 05/09/2026Given the towering backlog of current- and previous gen titles available to crack into, skipping out on making the jump to all-digital machines with €1,000 price tags and fewer exclusives than ever feels like a fairly painless call. 110
Io Black @ioblack.bsky.social · 04/09/2026No Law's already being touted as a return to the glory days of cyberpunk immersive sims, which really makes me hope that there's no imAI-related revelations lurking in ambush position further down the promo cycle.youtube.comNO LAW — Official Trailer | Gamescom ONL 2026 | 4KYouTube video by NO LAW 040
Io Black @ioblack.bsky.social · 03/09/2026I'm endlessly compelled by starry-eyed visionaries trying to give life to modern-day ideas with yesteryear's technology - in this case, a single mainframe, an armada of telex machines, and plenty of forehead sweat.youtube.comWhy the socialist internet failedYouTube video by Louped 010
Io Black @ioblack.bsky.social · 03/09/2026In terms of frequency, Ty opening commissions is about on par with those multi-planetary alignments heralding the coming of some arcane horror from beyond mortal ken. Crack those wallets open while you can. 010
Reposted by Io BlackJohn Ossoway @ottomancer.bsky.social · 28/08/2026futurism.com/future-socie... a shirt with an "adversarial loop" design. Cyberpunk as hell. Want.futurism.comDesigner Creates World's Most Hideous Hawaiian Shirt to Hide From AI Surveillance CamerasGerman artist Simon Weckert has designed a shirt meant to trick AI-integrated surveillance cameras into looking right past him. 18625
Reposted by Io Blackjoannes @playthroughline.com · 17/08/2026"Richie Diniz died doing what he loved: not dying" This brand new Neurocracy story kicks off with the unfortunate passing of a beloved sports icon and longevity influencer 😔 Check it out: omnipedia.app/wiki/2049/10/03/Richie_Diniz (written by @brunodias.dev with art from @netizenses.bsky.social) 11410
Io Black @ioblack.bsky.social · 16/08/2026Yes, please.m.youtube.comA Walkable ASCII Cyberpunk City in One HTML FileYouTube video by Grow Now! Games 130
Io Black @ioblack.bsky.social · 11/08/2026It is kind of interesting to reflect on how Fujimi Shobo effectively tried to brute-force a transmedia element into GURPS, as it was really the only Western RPG in their lineup that didn't have some kind of crossover component baked in from the start. 020
Io Black @ioblack.bsky.social · 10/08/2026Trust me, very few days go by where I don't actively think about this. 0151
Reposted by Io BlackDavid Heredia (Int.) @animeitantei.bsky.social · 09/08/2025📅 Today is #MoominsDay and Tove Jansson's birthday so, to celebrate, here's a short thread about that time Hayao Miyazaki pissed off the Finnish writer so much that her complaints led to the cancellation of the first Moomin anime. Here we go! #Moomin #ムーミンの日 11512
Io Black @ioblack.bsky.social · 09/08/2026As Kondō explained on Twitter in 2013: "When I was thinking about whether there was something similar to the term "table RPG" or "talking RPG," I remembered the words "table talk." It's an English phrase that means casual conversation around a dinner table or a short speech." 000
Io Black @ioblack.bsky.social · 09/08/2026While it looks like a corruption of "tabletop RPG" at first blush, that terminology didn't really start gaining traction in Western media until the '90s and - to my knowledge - wasn't widely accepted in the RPG scene before the 2000s. The similarity is more of a happy coincidence than anything else. 110
Io Black @ioblack.bsky.social · 09/08/2026Kōshi Kondō, who takes credit for coining the term, has said that it emerged from a need to differentiate tabletop RPGs from their better-known computer and video game counterparts back in the late '80s. Since the Western RPG scene hadn't really settled on a descriptor yet, he decided to invent one. 100
Io Black @ioblack.bsky.social · 07/08/2026The only real, halfway streamlined way to make that work in a hard sci-fi context would be with a broader "Presence" attribute, which would be a combination of inherent charisma/intimidation and a numerical signifier of how fancy or impressive your ship and gear are. Still a bit of a faff, mind. 030
Io Black @ioblack.bsky.social · 07/08/2026One more for good measure: though we've never worked together directly, @blackmetronome.blacksky.app's been a firm (and prolific) friend of the comic for about as far back as I can remember. Trapgaze, his first album of hip-hop instrumentals, just hit Bandcamp earlier this year.blackmetronome.bandcamp.comTrapgaze, by Black.Metronome22 track album 022
Io Black @ioblack.bsky.social · 07/08/2026If you dug the Dates & Wires OST (and really, who didn't?), there's a pair of brand-new Ningen tunes up for grabs today. 020
Io Black @ioblack.bsky.social · 07/08/2026A handy jump-on point for one of my favorite weird fantasy settings of recent years. 020
Reposted by Io Blackjoannes @playthroughline.com · 06/08/2026The first new Neurocracy story is complete! ...but by no means finished, because every answer just raises further questions 😏 Check out @baroness.bsky.social's full story here: omnipedia.app/wiki/2049/10/04/Hieronymus_Bosch_Lyceum And stay tuned for the next one, coming soon from @brunodias.dev 🙏 0125
Io Black @ioblack.bsky.social · 05/08/2026It’s not officially licensed yet, but She is Beautiful offers a pacy mash-up of Memento and The Bourne Identity with an added sapphic twist. 010
Io Black @ioblack.bsky.social · 04/08/2026I'd been eager to use those bonus art spreads included in Wares Blade's Ryude Edition to showcase some of the funkier fan-made designs submitted to RPG Magazine during the '90s, but since that plan got spiked due to rights issues... 010
Reposted by Io Blackjoannes @playthroughline.com · 03/08/2026The quarantine of the Hieronymus Bosch Lyceum is almost at an end... but not for everyone 👀 omnipedia.app/wiki/2049/10/09/Hieronymus_Bosch_Lyceum 011
Io Black @ioblack.bsky.social · 04/08/2026As per usual, we're price-matching on Itch, so you're free to pick your (generously discounted) poison.itch.ioDates & Wires: Augmented Edition | Cyber Week Sale by Io BlackA sale by Io Black, 56% off Dates & Wires: Augmented Edition 030
Io Black @ioblack.bsky.social · 04/08/2026In news that should shock precisely nobody, Dates & Wires is on sale for the duration of Steam's Cyberpunk Fest, which runs until 10 AM PT on the 10th. That 60% discount, though? That might raise an eyebrow or two.store.steampowered.comSave 60% on Dates & Wires: Augmented Edition on SteamThe year is 1995, and you're newly single and ready to mingle in Stradania, the dysfunctional micronation whose chief exports are pig iron, human misery, and radioactive souvenir mugs. Sample the nigh... 2116
Reposted by Io BlackStein Makes Games @steinmakesgames.bsky.social · 30/07/2026Daily reminder that GDscript supports the Sumerian clay table alphabet, Akkadian cuneiform of ancient Mesopotamia. This is perfectly valid code you can write in your game: 572256764