Sign in

Ignas Vieversys

@ignasvieversys.bsky.social
95 followers 194 following 113 posts

Games journalist| Words: @superjumpmagazine.com, @debugmagazine.bsky.social, @theguardian.com, @rockpapershotgun.bsky.social, @gibiz.bsky.social 📧: honablee[at]gmail[dot]com

PostsRepliesMedia
Ignas Vieversys @ignasvieversys.bsky.social · 03/10/2026
I know in the current state of games journalism this is pretty much shouting into the void but... If any gaming publication is looking for an extra pair of hands writing features/news (maybe even reviews) - I'd love to hear about it! 🙏
000
Ignas Vieversys @ignasvieversys.bsky.social · 03/10/2026
Might finally finish Big Walk tonight! (🤞 this happens and adult life won't interfere)
000
Ignas Vieversys @ignasvieversys.bsky.social · 30/09/2026
Does consuming pesto daily count as "eating your greens"? Serious question, folks 🥬
000
Ignas Vieversys @ignasvieversys.bsky.social · 29/09/2026
Everyone, time to give back some love and support to every game journo's fav publication ✊
001
Ignas Vieversys @ignasvieversys.bsky.social · 24/09/2026
Completely forgot about that very fun Big Walk playtest session with @mostlyalright.com we did for @debugmag.com! (before the game was even out, imagine) Just look at this lovely spread. Anyway, a good reminder to finish Big Walk (only one tower left) -- go support indie mags, folks
030
Ignas Vieversys @ignasvieversys.bsky.social · 08/09/2026
No better person to review this game. Bloody fun read
000
Reposted by Ignas Vieversys
Critical Distance | Where’s all the good writing about games? @critdistance.bsky.social · 06/09/2026
Critical Distance is the equivalent of a fulltime job split across a small team, and Patreon support is how we keep it going. Help us keep the lights on, run events like our Friendslop Essay Jam, and continue our project to build a living time capsule of games criticism. www.patreon.com/critdistance
patreon.com
Get more from Critical Distance on Patreon
Get more from Critical Distance on Patreon. Join for free or become a member for just $5/month. Critical Distance promo video from Zoya Street on Vimeo.…
02921
Reposted by Ignas Vieversys
lex luddy needs a nap @lexluddy.xyz · 04/09/2026
My first piece for @kotaku.com sees me document the rather surreal experience of demoing a game funded by a government that would have me executed for being trans. kotaku.com/the-1001-thr...
kotaku.com
The 1001 Threads Of Mizan Director Avoids Answering A Simple Question At Gamescom - Kotaku
'This is a really decentralized company. We completely decentralized'
501483537
Ignas Vieversys @ignasvieversys.bsky.social · 05/09/2026
Just learned about this living Big Walk legend during my last session with random folks who played a session with John Bigwalk and I was like, 'This is AMAZING'. And then I read this. As I said before, GOTY 2026
020
Ignas Vieversys @ignasvieversys.bsky.social · 05/09/2026
Update: managed to find a lovely group of walkers on r/bigwalk and what can I say -- this game is meant to be played 4+ people. what an experience (learned about the man, the legend himself Big John as well)
000
Ignas Vieversys @ignasvieversys.bsky.social · 05/09/2026
Kinda sad to admit the only game you honestly been excited for this year, you don't have friends to finish it with... *sheds a tear* Anyhoo - if anyone's looking for Big Walk co-op buddy or another member to join your group, I'm all ears! (if it's important, I only did one of the towers)
100
Reposted by Ignas Vieversys
Ghost Planet @ghostplanet.bsky.social · 02/09/2026
Happy 25 Years to Adult Swim
Digital lighting study of the Space Ghost Coast to Coast set
221482197
Ignas Vieversys @ignasvieversys.bsky.social · 02/09/2026
Am I the only one who misses Jim Guthrie's tunes in their games? (just listened to Nobody Saves the World soundtrack and MY GOD it slaps)
010
Ignas Vieversys @ignasvieversys.bsky.social · 02/09/2026
Nic is speaking some truth here
000
Ignas Vieversys @ignasvieversys.bsky.social · 30/08/2026
I dont get why more people don't talk how good 'Shiva Baby' is (rewatch it religiously every year - it only seems to be getting better somehow?)
000
Reposted by Ignas Vieversys
No Escape from the Tyranny of Virtue 🏴🏳️‍⚧️🇵🇸 @noescapevg.com · 30/08/2026
Alright y'all today is the day! It's the Unemployment Day 500 Subathon, brought to you by [insert motorsport sponsor here]! Starting in just a few minutes, I will be live ALL DAY on Twitch playing a variety of games, talking to a bunch of cool folks, and havin' a good time! Come hang:
twitch.tv
noescapevg - Live on Twitch
UNEMPLOYMENT DAY 500 SUBATHON !subathon !goals !links | Streaming just chatting.
13229
Reposted by Ignas Vieversys
Jessica Cogswell 🌸 @jessicogs.bsky.social · 25/08/2026
As a games journalist, I try to avoid saying “this game looks like this game plus this game” because it feels dismissive and kind of mean but holy shit I need some studios to start making games that don’t look like “this game plus this game”
34834116
Ignas Vieversys @ignasvieversys.bsky.social · 24/08/2026
That's lovely
010
Ignas Vieversys @ignasvieversys.bsky.social · 22/08/2026
I might just finish Death Stranding if it's recreated in Big Walk (devs, do you hear my wallet opening up for you)
000
Ignas Vieversys @ignasvieversys.bsky.social · 22/08/2026
Planned to do so much in today's session (always a mistake), goofed around & got ourselves a backpack and waistbag instead... oh, and did that one labyrinth puzzle too
000
Ignas Vieversys @ignasvieversys.bsky.social · 21/08/2026
Also, this video too gave me hope that all is not lost
youtube.com
I had to play Big Walk all alone
YouTube video by Eddemental
000
Ignas Vieversys @ignasvieversys.bsky.social · 21/08/2026
"And honestly, I was in the same position: I don't have a regular gaming group, as silly as that sounds, given the job I do." You have no idea how much I related to this - having played Big Walk twice, with friends who don't share the same enthusiasm for it, I might just as well need to do this
100
Reposted by Ignas Vieversys
Eurogamer @eurogamer.bsky.social · 17/08/2026
Optimism Week: Filling Big Walk with people who had no one to play with demonstrated how deceptively profound it can be www.eurogamer.net/big-walk-wit...
Many blobby people, who look a bit like upright walking ants, stand in a sandy area near a large rock as one of them holds a glowing orb aloft. Perhaps it is their chieftan. In the bottom right-hand corner, a smiling globe has been overlaid, and it's giving a thumbs up. Evidently, the world approves.
18115
Reposted by Ignas Vieversys
This Week in Videogames @thisweekinvideogames.com · 17/08/2026
In the middle of the South Atlantic Ocean, there is an island. It's 1,700 miles from the nearest major city. The population is 220 people. There's one Steam account. @jamiehore.bsky.social set himself the ridiculous task of finding the most remote gamer in the world. This is their story:
thisweekinvideogames.com
I Tracked Down the Most Remote Gamer in the World
The story of how Fortnite, Crash Bandicoot, and Shaquille O'Neal's fighting game Shaq Fu found their way to the most remote place in the world.
121548
Ignas Vieversys @ignasvieversys.bsky.social · 15/08/2026
This little puzzle (?) is so brilliant that during our second day of Big Walk when we were collecting gourds we secured last session, my friend who was always saying "this game needs some zombies" wanted to do the 5-minute challenge again - just for fun I predict another GOTY for @househouse.com
030
Reposted by Ignas Vieversys
Xannie95 @xannie95.bsky.social · 13/08/2026
@simogo.com Letterboxd reviews of Renzo Nero's films - Lorelei and the Laser Eyes Fan Art
14416
Ignas Vieversys @ignasvieversys.bsky.social · 13/08/2026
That sounds hella exciting. Do share when it's published!
100
Reposted by Ignas Vieversys
Captain Midnight @thefilmfair.bsky.social · 12/08/2026
As seen in Ghana... SINNERS (2025 - Ryan Coogler) Cast: Michael B. Jordan, Hailee Steinfeld, Miles Caton, Jack O'Connell, Delroy Lindo
3724641
Ignas Vieversys @ignasvieversys.bsky.social · 11/08/2026
Guess who spoke with the legend himself @dmullinsgames.bsky.social about his upcoming follow-up to computer-possessing Pony Island for @theguardian.com! (Sadly, had to leave out a big chunk about bigger-than-life ARG fans will eat up, but that's life)
theguardian.com
Pony Island 2 Panda Circus: gallop out of hell in this phantasmagorical follow-up to 2016’s indie hit
Daniel Mullins explains how he plans to follow up his quirky classic without losing what made it stand out in the first place
030
Reposted by Ignas Vieversys
Panic @panic.com · 10/08/2026
In just six days, over one million of you have bought Big Walk, our co-op adventure all about talking and walking. We are so grateful that so many of you are spending time with our game. And we deeply appreciate your fanart, your streams, your stories, and your moments. Thank you for playing.
A screenshot from the game Big Walk, with a number of characters standing on rocks and in the bush, with the text "A Million Thanks."
292292335
Ignas Vieversys @ignasvieversys.bsky.social · 08/08/2026
we're only 1.5 hours in, but already mind-blown by all the audio trickery walkie-talkies and other bits this game always seems to pull in
000
Ignas Vieversys @ignasvieversys.bsky.social · 08/08/2026
Very jealous of your ability to gather (what seems like more than 4) folks for Big Walk sesh - but yes, it's good fun indeed
110
Reposted by Ignas Vieversys
artemis, scary boss of stop caring @stopcar.ing · 06/08/2026
new Stop Caring piece from yours truly in which I try to unpack my complicated feelings on Zero Parades, Disco Elysium, and the ZA/UM debacle while doing a wee bit of criticism. It would be so kind of you to read and share. www.stopcar.ing/this-sacred-...
stopcar.ing
This Sacred Body / This Bloody Mind
A Zero Parades review for Dead Spies.
1010744
Reposted by Ignas Vieversys
Kitty Crawford @kittycrawford.com · 05/08/2026
I'm Kitty, a Creative Producer based in Europe, and it's my job to make sure your game ships 🤟 I specialize in worldwide remote teams. I've time in my schedule for some Production Checkups/ PT Production work. HMU if you'd like to know more! Sharing is greatly appreciated! 💗 kittycrawford.com
kittycrawford.com
Kitty Crawford | Creative Producer
I'm a Gaming Producer, Web Designer / Developer and Educator. I am currently consulting with several game development companies in Canada, the UK and Europe, but have room for more. I'm also free for ...
17256
Ignas Vieversys @ignasvieversys.bsky.social · 05/08/2026
what about me!
static.klipy.com
Spongebob Laughing Meme
ALT: Spongebob Laughing Meme
110
Ignas Vieversys @ignasvieversys.bsky.social · 04/08/2026
Can't wait to finally play this!! Exciting times 👏
000
Reposted by Ignas Vieversys
Palette Swap @paletteswap.site · 27/07/2026
Resources required to help cool Hyrule’s newly-erected data center have left the Water Temple bone dry. paletteswap.site/dif...
HEADLINE: Water Temple Drained to Help Cool Hyrule’s New Data Center.
5377106
Ignas Vieversys @ignasvieversys.bsky.social · 26/07/2026
John with brilliant stuff, as always
010
Reposted by Ignas Vieversys
Connie Chen 陳穎慈 @conniechiiiwa.bsky.social · 25/07/2026
Ready for the SF Art Book Fair! 😅📚
Navy blue tote bag with white text reading “IF YOU GO HOME WITH SOMEBODY, & THEY DONT HAVE BOOKS, DONT FUCK ‘EM.” JOHN WATERS
20581651103
Ignas Vieversys @ignasvieversys.bsky.social · 23/07/2026
"These people did not get 'let go'. Their monthly paycheck got blindfolded and shot in the head."
000
Reposted by Ignas Vieversys
Mayor Zohran Kwame Mamdani @mayor.nyc.gov · 22/07/2026
Benjamin Netanyahu is a war criminal.
20368812224827
Reposted by Ignas Vieversys
Jason Schreier @jasonschreier.bsky.social · 17/07/2026
Valve's new Steam Machine was 14 years (and one big failure) in the making. Here's the twisty story behind the Steam maker's decade-long quest to bring PCs to the living room: www.bloomberg.com/news/newslet...
bloomberg.com
Valve’s 14-Year Journey to Make the Steam Machine
The company first began laying the groundwork for this year’s hardware way back in 2012
962467
Reposted by Ignas Vieversys
Creative Boom @creativeboom.com · 16/07/2026
A headline font you own outright – no licence fees, ever 👀 Newspaper Club + new foundry abcD8 built NC HEADLINE from the tabloid archives: www.creativeboom.com/news/newspap...
Type specimen of NC HEADLINE, a bold all-caps tabloid-inspired typeface by Newspaper Club and abcD8.The NC HEADLINE typeface shown in bold newspaper-style headlines.Variable-width characters of NC HEADLINE stacked like tabloid headlines.Condensed and expanded weights of the all-caps NC HEADLINE variable font.
081
Ignas Vieversys @ignasvieversys.bsky.social · 14/07/2026
Guess who made it to Critical Distance's roundup! *sheds a proud tear* Also, a good reminder that if you somehow missed my kick-ass ARG essay (which includes commentary from Petscop man himself), there's no better time to give it a read
020
Ignas Vieversys @ignasvieversys.bsky.social · 10/07/2026
Big things! Congrats, James
010
Reposted by Ignas Vieversys
Dr. Emily Price @emilyprice.bsky.social · 09/07/2026
we laid off the people who develop the games, we laid off the journalists who cover the games, everyone is freelance and there’s no freelance budget. It’s probably fine though
271932419
Ignas Vieversys @ignasvieversys.bsky.social · 09/07/2026
Guess who made it to Stop Caring! 🌟 After pouring caffeinated sweat and blood into what must be my first proper essay, it's finally out (*fans swoon*) Massive thanks to @stopcar.ing for being a beast of an editor. Also @mryes.bsky.social for making an ARG I won't shut up about until I'm gone
041
Reposted by Ignas Vieversys
Jason Schreier @jasonschreier.bsky.social · 02/07/2026
I spoke to the director and top designer of Suicide Squad: Kill the Justice League. They were remarkably candid, telling me that the experience made them dislike making games. But now they're teaming up on an indie project to get their passion back. New column: www.bloomberg.com/news/newslet...
bloomberg.com
Top ‘Suicide Squad’ Developers Say the Flop Made Them Not Want to Make Games Anymore
The director and top designer of Rocksteady’s failed game open up about their experiences
211162171
Reposted by Ignas Vieversys
Joshua Rivera @jmrivera.bsky.social · 24/06/2026
just want to remind people of what I said about how I’d cover this game last year in this conversation with @autumn-wright.com unwinnable.com/2025/07/11/a...
28121
Reposted by Ignas Vieversys
Taylor Swift Updates @taylorswiftinfo.bsky.social · 19/06/2026
Toy Story 5 producer Jessica Choi shared the letter she sent to Taylor asking her to join the film: “We are so inspired by your journey carving a path in a male dominated industry and advocating for it through music, and we believe if Jessie were not but a tiny toy, she would be equally inspired”
Cover for the original song "Original Song I Knew It, I Knew You". By Taylor Swift.

The cover is a white background with texture to it. On the cover is the Toy Story 5 logo, a autumn tree with a tire swing on hill and the character of Woody, buzz and Jessie.I had the pleasure of meeting you over lunch when you visited Pixar for All Too Well. It is so refreshing to meet someone who turns out to be as genuine as you had hoped and transparently, that is what sparked our hopes and dreams of collaborating with you.

First and foremost, I'm fully aware that Austin has already discussed writing an original song for the film so there is absolutely no pressure if you continue to decide this isn't the right time, but we would certainly kick ourselves if we didn't give you some background on the film and the team we've fought to build.

3 years ago, I joined the Toy Story 5 team as an outsider to Pixar. I had spent much of my career working on big franchise films (Thor Ragnarok, Avatar, Cats), so my then goal was to work with strong female creatives on equally big films focused around a female protagonist. I hesitated when asked about TS5 given it was historically a male-centric franchise, but after reading the script I realized there was an opportunity to change that.

The Toy Story franchise has always been about Woody and Buzz. This will be the first of five where the primary focus is Jessie, the yodeling cowgirl, and her journey embracing her beautifully eccentric style of leadership and character.

Huge efforts were made to build a team around Jessie that could do her justice. Key creatives like our lead editor, animation supervisor (the first solo female animation supervisor on a Pixar film in 30 years), our character lead, and our cloth and shading supervisors. Despite concerns around us moving away from a Woody-centric or Buzz-centric Toy Story film, we believe Jessie's story deserves to be told and told well.

We are so inspired by your journey carving a path in a male dominated industry and advocating for it through music, and we believe if Jessie were not but a tiny toy, she would be equally inspired and would also have the whole world in the palm of her hand.
25911