Reposted by AbigailBen Fleuter @benfleuter.bsky.social · 4hGonna start a Mythic Bastionland campaign tomorrow night. Here's the guy I rolled up. 521349
Reposted by Abigail☆vi☆ @vidramon.bsky.social · 24/09/2026ready to draw some slimes? #dragonquest #gootober2026 1115
Reposted by AbigailKrysidian @krysidian.bsky.social · 2h#Blender News The Multi-Stage Compositor is being designed and worked on so a proof-of-concept addon was released to test the idea. Everyone can try it out! This allows you to add comp effects to specific Objects and Materials #b3d #blender3d #npr #stylized 13711
Reposted by Abigailmolegato (Frogun & Twinkle dev) @molegato.com · 6hFinished low poly vtuber model for Wastelands Hop! I love this design, it was so fun to make it 📺 #lowpoly #commission #b3d 28824
Reposted by AbigailJoe @joegamedev.bsky.social · 29/09/2026I'm making a #blender add-on that lets you sculpt directly onto low poly models via the manipulation of object space surface normals under the hood 421205336
Reposted by AbigailThe Technician @thetechnician.bsky.social · 4hInspired by this post, I modeled one of these in blender, to use in my scifi scenes! ^^ #blender #blender3d #b3d 1223
Reposted by AbigailInked Cloud @inkedcloud.bsky.social · 21hartfight attack for @lumamars.bsky.social ! #artfight #artfight2026 #3d #art #3dart #blender #paper #b3d #artist #3dartist #model #3dmodel 0112
Reposted by AbigailSen @dresdencodak.com · 18hWait, no I completely forgot. This is the actual character design that dominated my childhood: Eowyn from the Rankin-Bass Return of the King. There was nobody cooler on Earth. 824220
Reposted by AbigailRandy Becker 🕹️ Unit Down @properdev.bsky.social · 22hThe world is slowly becoming more full! Got all the residents with lil' dialogues, and as you progress through the game, their interactions will progress too! #gamedev #indiegame #indiedev 416122
Reposted by AbigailGodot Engine @godotengine.org · 14hThere was an issue with the builds, so this is a great chance to learn how to compile Godot :) docs.godotengine.org/en/latest/en... Sorry for the trouble, and thank you everyone for participating in the dev builds, it really helps us out iron out the releases (when you get to try them, that is)docs.godotengine.orgBuilding from sourceGodot prides itself on being very easy to build, by C++ project standards. Godot uses the SCons build system, and after the initial setup compiling the engine for your current platform should be as... 214514
Reposted by AbigailVincent @vincentbcht3d.bsky.social · 13hI've added our own chickens to our game 🐔 47516
Reposted by AbigailMetin Seven, Moon Child's dad 🌝 @seven.eurosky.social · 12hA little tribute to the legendary Commodore 64, made using the MagicaCSG SDF 3D editor. I've got fond childhood memories of that 8-bitter. I had a Commodore 128, which included C64 hardware, and I was mainly playing games and listening to SID chiptunes in C64 mode. 🙂 #commodore #C64 #RetroComputing 14911
Reposted by AbigailQueen's Domain⚔️ - DEMO OUT NOW @queensdomain.bsky.social · 12hQueen’s Domain is launching OCT 30TH!! ⚔️ Excited to announce our retro-fantasy action RPG with brutal combat and traversal-focused exploration will be available soon for PC and Consoles. Coming to Steam, Switch 2, Xbox Series and PS5! 471814582
Reposted by AbigailMuddy @muddymusings.bsky.social · 23hRainy days are the best for looking for snails! She's borrowing the flan raincoat but it definitely suits her! 17319
Reposted by AbigailAnji Keiku 💖😇 Artist and Angel! @anjikeiku.bsky.social · 29/09/2026I made a Strawberry Asset Pack in Blender! 🍓✨ For my next treat, I needed several variations of strawberries and thought it was about time I made my own assets! 🎵 さんうさぎ - あたし、ガラスのハートなのっ!! #blender #anime #3d #b3d #strawberry #artreels 041
Reposted by AbigailManiexe @maniexe.bsky.social · 29/09/2026Flowery the Flower Man - in 3D!! 🌻 #deltarune #blender #lowpoly #deltarunechapter5 1214
Reposted by Abigailvideogame history @vghistory.bsky.social · 21/09/2026comic, personal computing, magazine (1978) archive.org/details/Pers... 0806238
Reposted by AbigailAbigail @ibagail.bsky.social · 14/07/2026Revenge for @baronhumbobble.bsky.social! #artfight #artfight2026 #teamcomedy #blender #lowpoly #b3d #revenge 1163
Reposted by AbigailKen @kenod.bsky.social · 29/09/2026Some very important art here. library.pardallgames.com/m/PS1-KingsF...library.pardallgames.comMemory Card Icon - King's Field (Japan, 1994) (PS1) - Pardall GamesMemory Card Icon, a 2D set (icon) from King's Field (Japan, 1994) (PlayStation): 3 frames, 1 animation. Play its animations in the browser. 0112
Reposted by AbigailDa Scary Rose @modernmodron.itch.io · 29/09/2026now this is the good stuff 122215699
Reposted by Abigailpassivestar @passivestar.bsky.social · 29/09/20264.8 will be the strongest godot release in a while texture streaming, contact shadows, multi-bounce AO, lightmap specular, 3d trails, mesh buffers on gpu, visual shader groups, label text fitting, symbol renaming, more flexible editor layout and a lot of ui improvements what are you still missing? 5752058
Reposted by AbigailMatt | DEMO OUT TODAY! @pmrd.net · 16/09/2026NEW GAMEPLAY TRAILER! 🎞️ Are you ready to enter the Dark Rooms? Wishlist the game now at darkroomsgame.com Demo coming September 30th! #indiegame #gamedev #unreal #darkrooms 314440
Reposted by AbigailJan van den Hemel @blendersecrets.bsky.social · 29/09/2026A useful trick for when you want to subdivide a mesh made with a boolean union, using the Triangulate modifier. #Blender #B3D #Blender3D 0195
Reposted by AbigailLuke O'Neil @lukeoneil47.bsky.social · 28/09/2026Every college in this country decided that expelling and/or sending the police to beat the shit out of their own students for the crime of being opposed to genocide was their top priority. That and giving Trump complete control of what they teach. Contrast that with how they treat rapists. 91937532
Reposted by AbigailThad @enragedterrier.bsky.social · 29/09/2026screenshot of a new area im working on. its kinda like a midwestern small town. #gamedev #liminal #b3d #horrorgaming 13211
Reposted by AbigailAlfred Reinold Baudisch @alfredbaudisch.com · 29/09/2026New game! 585 assets from Quest 64 (Nintendo 64) were imported into the asset browser: all 3D models with ALL ANIMATIONS (characters, monsters, props), maps, sprites, VFX, UI. A complete extraction and labeling of Quest 64 assets. Dedicated to @quest64official.bsky.social 821855
Reposted by AbigailXanathon @xanathon.com · 22/09/2026Do you use 3D-Software like #Blender , #C4D or others and you sometimes need #displacment maps? Please have a look at my free project #HeightSmith Everything runs in the browser and on your video card, nothing leaves your computer hs.xanathon.com #textures #bump #heightmaps #AO #normalmapshs.xanathon.comHeightSmithGPU procedural displacement, normal and AO map generator. Runs entirely in your browser - nothing is uploaded. 046
Reposted by AbigailInfinite-Mantra @infinite-mantra.bsky.social · 29/09/2026I've been working on 3D models for my coding project, and this one is looking pretty fun! #Artsky #BlenderArt #OC #LowPoly 0255
Reposted by AbigailJordo @baronhumbobble.bsky.social · 28/09/2026Check out my FFXIV Fan Animation youtu.be/mJQihJdGFO4 #FFXIV #blender #Animation #moogle #FinalFantasy #FF14youtu.beA Moogle Reborn | FFXIV AnimationYouTube video by Pactmade 043
Reposted by AbigailScyth | VGEN OPEN @scythgrizz.bsky.social · 28/09/2026Angie hopes you have a wonderful Autumn! #art #animation #oc #blender #scythgrizzoc 1388
Reposted by AbigailGriffin's Roost @griffinsroost.bsky.social · 29/09/2026Literally made these cause I couldnt figure out Perspective #blender #3d 0183
Reposted by AbigailLilKlipGaming @lilklipgaming.bsky.social · 29/09/2026Been practicing to try making my first level. ^^ #indie #indiedev #blender #3d #retro 0174
Reposted by AbigailLorraine🍬 @lorandbehold.bsky.social · 28/09/2026ok here we go 🍝 Spaghetti Celesti: Devour the Heavens ⛅ is out now for free!! 🍴 the best pixel spaghetti of your life ↪️ prepare them & fork them perfectly ⭐ get those 5-stars reviews 😡 and be quick ! the people are hangry play it at punkcake.itch.io/spaghetti-celesti #fallingblockjam #pixelart 8641851553
Reposted by AbigailCaleb Draper - Slash-Out out now! @caleb-draper-games.bsky.social · 28/09/2026Slash-Out Bio #3: Lady Rammstein Centuries ago, she lured three kingdoms into a bloody war In the ensuing chaos, she gained her immortality With her newfound power, she set out to rule all The sight of her on the battlefield spawned the name 'The Crimson Countess' #indiedev #indiegame #gamedev 1178
Reposted by AbigailDAERHYK @daerhyk.blacksky.app · 28/09/2026Well, hello new followers! Come chill with me as I work on some vtuber models, giving the lowdown on low poly character modeling. Live on Twitch and now YouTube /daerhyk 0218
Reposted by AbigailValheim @valheimgame.bsky.social · 28/09/2026Get ready to experience the soundtrack of #Valheim like never before as the official symphonic concert is coming to Stockholm and Paris in 2027! 🎶 Tickets will soon be available – sign up now to stay updated: mailchi.mp/425906f1ab43... 17610
Reposted by AbigailPokémon [Twitter/X Mirror] @pokemonx.bsky.social · 28/09/2026*zoomies intensify* 71916587
Reposted by AbigailCherub @polygoncherub.bsky.social · 28/09/2026I'm doing a kernel contrast check per pixel. Basically, just comparing a pixel to its neighbors and if the difference is great enough, it's an outline pixel. This video is fairly close to what I'm doing; www.youtube.com/watch?v=eBS3... The Material Ambient Occlusion is just a buffer value.youtube.comPhysically Based Cel ShadingYouTube video by Visual Tech Art 3211
Reposted by AbigailCherub @polygoncherub.bsky.social · 28/09/2026I was really unhappy with how messy the lines were looking so after changing several dozen params I'm getting much cleaner (but importantly still non-uniform) lines. 790464
Abigail @ibagail.bsky.social · 28/09/2026and the way it changes as you progress through the main story is fun too! 010