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Abigail

@ibagail.bsky.social
203 followers 290 following 502 posts

she/her. 28. usa. amateur 3D artist #blender #lowpoly

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Ben Fleuter @benfleuter.bsky.social · 4h
Gonna start a Mythic Bastionland campaign tomorrow night. Here's the guy I rolled up.
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☆vi☆ @vidramon.bsky.social · 24/09/2026
ready to draw some slimes? #dragonquest #gootober2026
gootober 2026! 

1. slime / classic 
2. healslime / medicine 
3. fright bulb / plant 
4. seaslime / shell 
5. goomulonimbus / storm 
6. cyber slime / tech 
7. onigiri slime / lunch 
8. seraphi / ? 
9. vanilla ice cream / collab
10. liquid metal slime / experience 
11. ninja slime / humanoid 
12. baby slime / youth 
13. gem slime / sparkle 
14. mottle slime / pattern
15. slival / conflict 
16. bad egg / egg 
17. slime stack / trio 
18. king slime / crown 
19. drake slime / dragon 
20. tree slime / leaf 
21. soft boiled slime / sunny  
22. box slime / box 
23. majellan / journey 
24. magma slime / fire 
25. slime knight / chivalry 
26. aqua slime / water 
27. dark slime / vampire 
28. angel slime / halo 
29. hero slime / costume 
30. sugarstar slime / treat 
31. halloween king / trick

choose your own gootober - you can use my suggestions or choose something that inspires you from the prompt! recolors and variants always count!
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Krysidian @krysidian.bsky.social · 2h
#Blender News The Multi-Stage Compositor is being designed and worked on so a proof-of-concept addon was released to test the idea. Everyone can try it out! This allows you to add comp effects to specific Objects and Materials #b3d #blender3d #npr #stylized
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molegato (Frogun & Twinkle dev) @molegato.com · 6h
Finished low poly vtuber model for Wastelands Hop! I love this design, it was so fun to make it 📺 #lowpoly #commission #b3d
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Joe @joegamedev.bsky.social · 29/09/2026
I'm making a #blender add-on that lets you sculpt directly onto low poly models via the manipulation of object space surface normals under the hood
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The Technician @thetechnician.bsky.social · 4h
Inspired by this post, I modeled one of these in blender, to use in my scifi scenes! ^^ #blender #blender3d #b3d
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Inked Cloud @inkedcloud.bsky.social · 21h
artfight attack for @lumamars.bsky.social ! #artfight #artfight2026 #3d #art #3dart #blender #paper #b3d #artist #3dartist #model #3dmodel
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Sen @dresdencodak.com · 18h
Wait, no I completely forgot. This is the actual character design that dominated my childhood: Eowyn from the Rankin-Bass Return of the King. There was nobody cooler on Earth.
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Randy Becker 🕹️ Unit Down @properdev.bsky.social · 22h
The world is slowly becoming more full! Got all the residents with lil' dialogues, and as you progress through the game, their interactions will progress too! #gamedev #indiegame #indiedev
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Godot Engine @godotengine.org · 14h
There was an issue with the builds, so this is a great chance to learn how to compile Godot :) docs.godotengine.org/en/latest/en... Sorry for the trouble, and thank you everyone for participating in the dev builds, it really helps us out iron out the releases (when you get to try them, that is)
docs.godotengine.org
Building from source
Godot prides itself on being very easy to build, by C++ project standards. Godot uses the SCons build system, and after the initial setup compiling the engine for your current platform should be as...
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Vincent @vincentbcht3d.bsky.social · 13h
I've added our own chickens to our game 🐔
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Metin Seven, Moon Child's dad 🌝 @seven.eurosky.social · 12h
A little tribute to the legendary Commodore 64, made using the MagicaCSG SDF 3D editor. I've got fond childhood memories of that 8-bitter. I had a Commodore 128, which included C64 hardware, and I was mainly playing games and listening to SID chiptunes in C64 mode. 🙂 #commodore #C64 #RetroComputing
An iconic simplification of the 8-bit Commodore 64 computer from the 1980s.
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Queen's Domain⚔️ - DEMO OUT NOW @queensdomain.bsky.social · 12h
Queen’s Domain is launching OCT 30TH!! ⚔️ Excited to announce our retro-fantasy action RPG with brutal combat and traversal-focused exploration will be available soon for PC and Consoles. Coming to Steam, Switch 2, Xbox Series and PS5!
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Muddy @muddymusings.bsky.social · 23h
Rainy days are the best for looking for snails! She's borrowing the flan raincoat but it definitely suits her!
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Louie Zong @everydaylouie.bsky.social · 30/09/2026
free throw contest
a stylized 3d render of young link shooting a bomb like a basketball into the large spinning goron vase in ocarina of time.
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Anji Keiku 💖😇 Artist and Angel! @anjikeiku.bsky.social · 29/09/2026
I made a Strawberry Asset Pack in Blender! 🍓✨ For my next treat, I needed several variations of strawberries and thought it was about time I made my own assets! 🎵 さんうさぎ - あたし、ガラスのハートなのっ!! #blender #anime #3d #b3d #strawberry #artreels
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Maniexe @maniexe.bsky.social · 29/09/2026
Flowery the Flower Man - in 3D!! 🌻 #deltarune #blender #lowpoly #deltarunechapter5
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あきょ @raruomrice.bsky.social · 29/09/2026
自パその2らくがき
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Crescendo @crescendotto.com · 29/09/2026
decorated the new sketchbook!!
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videogame history @vghistory.bsky.social · 21/09/2026
comic, personal computing, magazine (1978) archive.org/details/Pers...
a centipede falls in love with an electronic chip (kinda resembles a flat rectangular centipede).
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Abigail @ibagail.bsky.social · 14/07/2026
Revenge for @baronhumbobble.bsky.social! #artfight #artfight2026 #teamcomedy #blender #lowpoly #b3d #revenge
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ムギマナ @uruseshirane.bsky.social · 29/09/2026
にとり
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DogPond4 @dogpond4.bsky.social · 29/09/2026
Childhood Nightmare Duo
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Ken @kenod.bsky.social · 29/09/2026
Some very important art here. library.pardallgames.com/m/PS1-KingsF...
library.pardallgames.com
Memory Card Icon - King's Field (Japan, 1994) (PS1) - Pardall Games
Memory Card Icon, a 2D set (icon) from King's Field (Japan, 1994) (PlayStation): 3 frames, 1 animation. Play its animations in the browser.
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Da Scary Rose @modernmodron.itch.io · 29/09/2026
now this is the good stuff
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めろんじ @melonji-builder.bsky.social · 29/09/2026
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passivestar @passivestar.bsky.social · 29/09/2026
4.8 will be the strongest godot release in a while texture streaming, contact shadows, multi-bounce AO, lightmap specular, 3d trails, mesh buffers on gpu, visual shader groups, label text fitting, symbol renaming, more flexible editor layout and a lot of ui improvements what are you still missing?
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Matt | DEMO OUT TODAY! @pmrd.net · 16/09/2026
NEW GAMEPLAY TRAILER! 🎞️ Are you ready to enter the Dark Rooms? Wishlist the game now at darkroomsgame.com Demo coming September 30th! #indiegame #gamedev #unreal #darkrooms
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Jan van den Hemel @blendersecrets.bsky.social · 29/09/2026
A useful trick for when you want to subdivide a mesh made with a boolean union, using the Triangulate modifier. #Blender #B3D #Blender3D
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Luke O'Neil @lukeoneil47.bsky.social · 28/09/2026
Every college in this country decided that expelling and/or sending the police to beat the shit out of their own students for the crime of being opposed to genocide was their top priority. That and giving Trump complete control of what they teach. Contrast that with how they treat rapists.
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Thad @enragedterrier.bsky.social · 29/09/2026
screenshot of a new area im working on. its kinda like a midwestern small town. #gamedev #liminal #b3d #horrorgaming
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Navi 🏳️‍⚧️ Twilight VTuber @gamingnavi.bsky.social · 29/09/2026
LIVE WAREHARE REACTION
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Alfred Reinold Baudisch @alfredbaudisch.com · 29/09/2026
New game! 585 assets from Quest 64 (Nintendo 64) were imported into the asset browser: all 3D models with ALL ANIMATIONS (characters, monsters, props), maps, sprites, VFX, UI. A complete extraction and labeling of Quest 64 assets. Dedicated to @quest64official.bsky.social
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Xanathon @xanathon.com · 22/09/2026
Do you use 3D-Software like #Blender , #C4D or others and you sometimes need #displacment maps? Please have a look at my free project #HeightSmith Everything runs in the browser and on your video card, nothing leaves your computer hs.xanathon.com #textures #bump #heightmaps #AO #normalmaps
hs.xanathon.com
HeightSmith
GPU procedural displacement, normal and AO map generator. Runs entirely in your browser - nothing is uploaded.
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Infinite-Mantra @infinite-mantra.bsky.social · 29/09/2026
I've been working on 3D models for my coding project, and this one is looking pretty fun! #Artsky #BlenderArt #OC #LowPoly
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Jordo @baronhumbobble.bsky.social · 28/09/2026
Check out my FFXIV Fan Animation youtu.be/mJQihJdGFO4 #FFXIV #blender #Animation #moogle #FinalFantasy #FF14
youtu.be
A Moogle Reborn | FFXIV Animation
YouTube video by Pactmade
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Scyth | VGEN OPEN @scythgrizz.bsky.social · 28/09/2026
Angie hopes you have a wonderful Autumn! #art #animation #oc #blender #scythgrizzoc
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Griffin's Roost @griffinsroost.bsky.social · 29/09/2026
Literally made these cause I couldnt figure out Perspective #blender #3d
3 of 7 sword designs done for Sigrid
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LilKlipGaming @lilklipgaming.bsky.social · 29/09/2026
Been practicing to try making my first level. ^^ #indie #indiedev #blender #3d #retro
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Lorraine🍬 @lorandbehold.bsky.social · 28/09/2026
ok here we go 🍝 Spaghetti Celesti: Devour the Heavens ⛅ is out now for free!! 🍴 the best pixel spaghetti of your life ↪️ prepare them & fork them perfectly ⭐ get those 5-stars reviews 😡 and be quick ! the people are hangry play it at punkcake.itch.io/spaghetti-celesti #fallingblockjam #pixelart
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Caleb Draper - Slash-Out out now! @caleb-draper-games.bsky.social · 28/09/2026
Slash-Out Bio #3: Lady Rammstein Centuries ago, she lured three kingdoms into a bloody war In the ensuing chaos, she gained her immortality With her newfound power, she set out to rule all The sight of her on the battlefield spawned the name 'The Crimson Countess' #indiedev #indiegame #gamedev
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DAERHYK @daerhyk.blacksky.app · 28/09/2026
Well, hello new followers! Come chill with me as I work on some vtuber models, giving the lowdown on low poly character modeling. Live on Twitch and now YouTube /daerhyk
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Valheim @valheimgame.bsky.social · 28/09/2026
Get ready to experience the soundtrack of #Valheim like never before as the official symphonic concert is coming to Stockholm and Paris in 2027! 🎶 Tickets will soon be available – sign up now to stay updated: mailchi.mp/425906f1ab43...
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Pokémon [Twitter/X Mirror] @pokemonx.bsky.social · 28/09/2026
*zoomies intensify*
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ちゃこり @tyako089.bsky.social · 28/09/2026
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ハルまげどん @hlmage.bsky.social · 28/09/2026
ちかつうろ大好き! #DP20周年
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りりぼん @ribbons2.bsky.social · 28/09/2026
お絵描き おめでとう! #DP20周年 #ポケモン
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Cherub @polygoncherub.bsky.social · 28/09/2026
I'm doing a kernel contrast check per pixel. Basically, just comparing a pixel to its neighbors and if the difference is great enough, it's an outline pixel. This video is fairly close to what I'm doing; www.youtube.com/watch?v=eBS3... The Material Ambient Occlusion is just a buffer value.
youtube.com
Physically Based Cel Shading
YouTube video by Visual Tech Art
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Cherub @polygoncherub.bsky.social · 28/09/2026
I was really unhappy with how messy the lines were looking so after changing several dozen params I'm getting much cleaner (but importantly still non-uniform) lines.
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Abigail @ibagail.bsky.social · 28/09/2026
and the way it changes as you progress through the main story is fun too!
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