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Ian Malerich

@ian.malerich.dev
124 followers 353 following 29 posts

Former Senior Engine Programmer @ id Software Software • Video Games • Miniature Painting • Fighting Games

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Ian Malerich @ian.malerich.dev · 09/08/2026
Flying the black flag at QuakeCon.
A computer with a lock screen stating that an engine programmer at id software of 8 years was laid off.
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Agent Strange @agentstrange.bsky.social · 07/08/2026
Shout out to the real ones from @videogameworkers.bsky.social. All the homies HATE Microsoft.
Group of four individuals at QuakeCon. They are wearing pro-union t-shirts in protest of recent layoffs
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headfallsoff @headfallsoff.com · 06/08/2026
never ship your game. worst thing you can do
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OneBGS - Bethesda Game Studios Union @bethesdaunion.bsky.social · 29/07/2026
On July 6th, Microsoft laid off 50% of id Software. Among these cuts were folks like John "Jebus" Roberts, a principal engine programmer on the id Tech engine. For 15 years, Jebus supported the games you love. #SaveGameWorkers by telling Microsoft to end their cycles of layoffs: shorturl.at/5ruBE
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John Linneman @dark1x.bsky.social · 13/07/2026
Be sure to check out Allison's work here - can confirm that the skyboxes are absolutely gorgeous.
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Ian Malerich @ian.malerich.dev · 08/07/2026
One last of these for my time at id Software! I hope y'all enjoy the DLC, even given ya know.... all that.
Credits for DOOM The Dark Ages Revelations DLC, where my name appears under Senior Engine Programmers.
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Skill Up @skillup.bsky.social · 08/07/2026
Laying so much as a finger on Obsidian (who delivered like 30% of your first party output over the past generation) or id Software (who released one of the most successful, creative and technologically polished trilogies of the past decade) is straight up vandalism.
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John Romero @johnromero.bsky.social · 07/07/2026
I’m so sorry for everyone at id Software affected by these layoffs. I know what it feels like to leave id while id goes on. It’s a strange and painful thing to step away from a place that holds so much of your work, friendships and history. 1/5
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Ian Malerich @ian.malerich.dev · 06/07/2026
Proud to have been a part of DOOM, even if I'd prefer to have stuck around a bit longer.
A collection of DOOM books, games, and statues.
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John Linneman @dark1x.bsky.social · 06/07/2026
If they ended up decimating id Software's tech team then I have no faith in anything they'll ever do again under the current leadership. Between last week and today's news...I just don't know what to say at this point.
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Ian Malerich @ian.malerich.dev · 08/06/2026
Wrapped up painting for Nyria, Whisper Step!
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Ian Malerich @ian.malerich.dev · 11/12/2025
Some snow in Chicago.
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Ian Malerich @ian.malerich.dev · 25/10/2025
boo
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Ian Malerich @ian.malerich.dev · 22/10/2025
Short autumn climb.
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Ian Malerich @ian.malerich.dev · 24/09/2025
100% completion on Silksong means I can finally had time to wrap up Estrella from Pedro Fernandez Works!
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Ian Malerich @ian.malerich.dev · 09/08/2025
She's all done! She's been sitting on my shelf waiting very patiently to be painted and I'm super happy with the result!
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Ian Malerich @ian.malerich.dev · 22/06/2025
Added some “Liquid Glass” to my local copy of the SwayFX window manager.
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Ian Malerich @ian.malerich.dev · 30/05/2025
Quick trip to Dallas!
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Ian Malerich @ian.malerich.dev · 28/05/2025
In between all the rain it’s been a beautiful season to be outside!
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Ian Malerich @ian.malerich.dev · 15/05/2025
The Slayer has landed! Happy launch day everyone!
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Xous @xous54.bsky.social · 11/05/2025
Congrats to the whole id Software team and everyone involved with next week's launch of DOOM: The Dark Ages! I've not had a chance to make much fan art lately, but I had to carve out some time to commemorate the occasion.
A digital portrait of Doomguy in his DOOM: The Dark Ages Praetor Suit. His helmet is off and held to his side, while his Shield Saw is held on the other side. A red halo of Sentinel runes and the Slayer's Mark rests behind his head.
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Emerson Tung @emersontung.bsky.social · 23/02/2025
DOOM The Dark Ages is on the cover of EDGE Magazine! Art by the amazing artist Gabz, who has done the iconic DOOM posters from previous games.
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Ian Malerich @ian.malerich.dev · 08/01/2025
3D prints are cool and all but Resin casts of hand sculpted miniatures is so peak.
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Ian Malerich @ian.malerich.dev · 31/12/2024
Finished a couple painting projects with the time off work! Got a couple more coming along quickly too.
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Xous @xous54.bsky.social · 15/11/2024
Hi! Seems like I picked a busy day to finally join Bluesky. 😅 I'm Xous, illustrator/concept artist. I'll have some new art to share in the future, so in the meantime here are a few pieces of older work. Including a doodle I made a while back that never got to post anywhere before. 😃
An acrylic painting on a 24"x30" canvas, made to celebrate DOOM's 30th anniversary. Doomguy holds a bloody chainsaw in a setting reminiscent of E3M1, standing over a slain Pinky demon. A look of adrenaline-fueled rage and fear is just visible through the visor of his helmet. An Imp in the foreground looks on while a Cacodemon and two Lost Souls approach from the sky. A Baron of Hell emerges from the red mists of the Hell Keep. The ruined Deimos moon base floats far above in the crimson sky.A Galarian Rapidash pridefully galloping through its home, the Glimwood Tangle. A lively leaf-filled breeze flows alongside it as the sun sets in the distance and the stars begin to appear in the dimming sky.A doodle from 2022 depicting a fleshy, spiky figure in a flowing black robe.Completed concepts for an original character, Nil. Tentacles flow from their head like hair and their crimson flesh is covered in sharp, bony armor.
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Ian Malerich @ian.malerich.dev · 12/11/2024
All done with another miniature bust!
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Ian Malerich @ian.malerich.dev · 30/10/2024
He’s just a little guy.
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Ian Malerich @ian.malerich.dev · 25/10/2024
Someday I'd love to get back to this project I was building for @play.date. Had a ton of fun doing some art & animations for a change.
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Ian Malerich @ian.malerich.dev · 23/10/2024
There’s no such thing as too much October cycling.
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Ian Malerich @ian.malerich.dev · 23/10/2024
Spent my evening beginning work on a plugin for Joplin Notes that adds pretty rendering for fighting game combo notations. I’ve got a bunch of ideas I’m excited to try and add!
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Ian Malerich @ian.malerich.dev · 21/10/2024
Tried to hit as many picture-esque spots on my run today as I could.
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Ian Malerich @ian.malerich.dev · 20/10/2024
Autumn cycling in Massachusetts!
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