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Nathan Hoobler

@hoobler.net
279 followers 256 following 458 posts

Pixel Pusher and Digital Illusionist All opinions my own

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Reposted by Nathan Hoobler
bjkeefe @bjkeefe.bsky.social · 23m
This is good to hear. Johanna's report is based on her experience doing the migration on her iPhone, but I imagine the under-the-hood stuff is similar, which is encouraging for us desktop users. h/t @mike10010100.com, cc @proptermalone.bsky.social Context in comments below, if you like.
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Nathan Hoobler @hoobler.net · 2h
What's going on with the human condition? - "Don't worry about it, Kitten." Ok. Yay <3
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Nathan Hoobler @hoobler.net · 2h
Gotta say though, recognizing the transience of those emotional lows is both an essential skill for weathering them in the moment and *incredibly* invalidating afterwards. "What do you mean this logically inescapable all encompassing existential dread just 'goes away' if I have a nice walk? WTF."
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Nathan Hoobler @hoobler.net · 13h
Settle down there, Zardoz
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Nathan Hoobler @hoobler.net · 16h
This, to me, is the essence of Camus youtube.com/shorts/aO4mh...
youtube.com
Fleetwood Mac Dreams Skateboard *Halloween Edition* 🎃
YouTube video by TheAndyXP
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Reposted by Nathan Hoobler
Kevin Riggle @kevinr.free-dissociation.com · 28/09/2026
If you have seen me posting about the stickers I've been cooking up, I am proud to say that they're now available. For anyone running LLM cybersecurity evals in your life: www.etsy.com/listing/4583...
etsy.com
Do Not Connect Machine to Internet Sticker - Etsy
This Stickers item is sold by CriticalPointTV. Ships from Brooklyn, NY. Listed on Sep 28, 2026
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Nathan Hoobler @hoobler.net · 28/09/2026
I finally blocked her because this is the latest in a long string of engagement farming and band-wagoning behavior that I am just not interested in dealing with it in my feed.
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Nathan Hoobler @hoobler.net · 28/09/2026
Now that I think of it, I guess that's also how FATE rolls go?
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Nathan Hoobler @hoobler.net · 28/09/2026
Weirdly I think it *does* work in something like Battletech, because the bell curve nature means you are making each move to stack up as many beneficial modifiers as you can from different sources each turn. It's almost like building combos. There, the Sigmoid curve feels like it works.
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Nathan Hoobler @hoobler.net · 28/09/2026
Oh and as a die system: I think 2d6+Mod works best for something where challenges encompass larger scenes rather than individual actions, and where consequences are going to be detailed. I wouldn't use it for something like a DnD skill system because the "interesting" window of modifiers is so small
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Nathan Hoobler @hoobler.net · 28/09/2026
I feel like the Ethos of PbtA is less "overcome the adventure" and more "surviving and defining who my character is by what gets left behind".
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Nathan Hoobler @hoobler.net · 28/09/2026
But again, odds are you will get something like what you want out of each scene, you're just rolling to determine who dictates the next scene and/or how much the encounter will leave a mark on you.
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Nathan Hoobler @hoobler.net · 28/09/2026
Also, there's an implicit set of "fronts" the GM is tracking that are various off screen threats that tick towards affecting the world over time (even as no rolled encounters happen).
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Nathan Hoobler @hoobler.net · 28/09/2026
And indeed, that's often a good strategy (just like choosing paths that give you options that match your best attributes). You *could* play PbtA as a chain of skill challenges back to back, but its original vision was more as a way of adjudicating scenes where the outcome was chancey or unclear.
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Nathan Hoobler @hoobler.net · 28/09/2026
Ultimately it works best as a collaborative system across the table (when the GM gets a move it's "what's most true to the story") rather than a gamist adversarial one (where the GM choice would usually be "what's the optimal antagonist outcome") .
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Nathan Hoobler @hoobler.net · 28/09/2026
So it's not really about success or failure, it's about the terms on which you move forward, how much you control the next set of options, and how much it's going to cost you by the end. Of course, enough bad things can still lead to a total failure via GM moves.
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Nathan Hoobler @hoobler.net · 28/09/2026
- Bad outcome means the roller might still get what they want, but at a cost *they don't choose* (you move the story but it might be phyrric) and lose control of the narrative (GM makes a move)
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Nathan Hoobler @hoobler.net · 28/09/2026
- Neutral outcome means the roller gets what they want at a cost (you move the story but make it complicated) which they can choose.
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Nathan Hoobler @hoobler.net · 28/09/2026
-Good outcome means the roller gets what they wanted and more, or takes a win and retains narrative control.
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Nathan Hoobler @hoobler.net · 28/09/2026
The thing about PbtA is that every roll moves the story forward, it's usually a question of on whose terms. The rolls are usually forced by by circumstances or decisions so not acting is just not an option (and who gets to decide what's happening and control the narrative is a prize to be won).
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Nathan Hoobler @hoobler.net · 27/09/2026
As someone pointed out elsewhere, the deaths associated with GPT-o4 coaching people into self harm was not the model being a "super-persuader", but rather being "super-persuadable" and readily reinforcing whatever preferences the user already expressed. Arguably "alignment to user" was the danger!
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Nathan Hoobler @hoobler.net · 27/09/2026
I had never considered that and you're blowing my mind right now
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Nathan Hoobler @hoobler.net · 26/09/2026
I think this is basically a restating of the Mean Value Theorem applied to outcomes over a set of people. O1 cannot be worse than O2 if all O1(x) >= O2(x) for {x|people}
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Reposted by Nathan Hoobler
Arseny Kapoulkine @zeux.io · 25/09/2026
meshoptimizer 1.3 is out! Featuring a new voxel remesher, support for normal generation, several simplification improvements and various optimizations and fixes. GitHub stars and reposts appreciated! meshoptimizer was started 10 years ago; excited for the years to come! github.com/zeux/meshopt...
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Nathan Hoobler @hoobler.net · 25/09/2026
We model uncertainty with random variables which rely on certain assumptions and use the math of statistics to propagate that uncertainty through the system. However, that doesn't make either of those actually real on a fundamental level.
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Nathan Hoobler @hoobler.net · 25/09/2026
"these are the faces of the die showing the set of possible outcomes. *Assuming a random selection from the set* and *identical trials* what's the expected value after N rolls?"
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Nathan Hoobler @hoobler.net · 25/09/2026
The bigger thing is that probability is abstract mathematics -- "let's assume a random variable exists and is fed into a CDF as input -- what's the output?" And the real world it can only be *predictive* by extrapolating from a *description* of a set of possible outcomes.
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Nathan Hoobler @hoobler.net · 25/09/2026
So I think it's fair to say that by the "perfect knowledge" standard there would be virtually no random events outside of (quantum phenomenon). I could predict a die roll with perfect information/skill. So this line of thinking might be reductive/misleading.
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Nathan Hoobler @hoobler.net · 25/09/2026
Again, our own human principles of "morality" and "ethics" *emerged from introspection enabled by our evolving intelligence*. Now maybe such a system could accumulate disproportionate influence relative to its own introspection, but viewing this as obvious and inevitable seems flat wrong.
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Nathan Hoobler @hoobler.net · 25/09/2026
But are you telling me that, at no point during the process of becoming more intelligent than all of accumulated humanity by turning the solar system into one supercomputing cluster, the Galactic Paperclip Elemental doesn't use its intellect to think "oh, hey, maybe this isn't what they meant?"
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Nathan Hoobler @hoobler.net · 25/09/2026
My hot take is that the Orthogonality Thesis is flat out wrong in the limit, and flawed in its fundamental assumptions. By its construction it assumes "intelligence" is defined as something that can be kept orthogonal to an "intention" even as it increases unboundedly.
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Reposted by Nathan Hoobler
rev. howard arson @theophite.bsky.social · 25/09/2026
i think that the orthogonality thesis is somewhat confounded by the fact that the only obvious example of intelligence we have access to has morality as a result of evolutionary mesa-optimization substituting an instrumental objective for the terminal objective!
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Nathan Hoobler @hoobler.net · 25/09/2026
I feel like this matters because it recognizes that the future is, in fact, contingent upon the present, and also on the actions you might take to affect the path as information reveals itself.
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Nathan Hoobler @hoobler.net · 25/09/2026
And more importantly, the exact same thing would happen if you somehow re-ran the election/event. There's no "multiple outcomes", there's one outcome that you were unable to predict based on your data and model (which your probabilities expressed).
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Nathan Hoobler @hoobler.net · 25/09/2026
Like if we have an election with polling that says Candidate A is favored 70/30 and you take the modal outcome as candidate A wins and then they lose, you aren't 30% right! The uncertain elements your probabilities modeled broke in ways that conspired to make the less favored outcome occur.
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Nathan Hoobler @hoobler.net · 25/09/2026
This is something that's always bothered me because it is confusing prediction likelihood measuring uncertainty with a genuine random variable. We are uncertain about the future because we lack perfect knowledge of the present, not because it's unknowable!
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Nathan Hoobler @hoobler.net · 25/09/2026
The tort offense here is negligence, and the "hack" is a crime of recklessness rather than intent (manslaughter vs murder).
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Reposted by Nathan Hoobler
Steve Klabnik @steveklabnik.com · 24/09/2026
“I asked ChatGPT to explain this compiler error, and it helped me fix my code" "uhh actually you entered the compiler error into ChatGPT and used its output to fix your code, stop anthropomorphizing" they're gonna go "uhh yeah okay". it's just not an effective way to communicate
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Nathan Hoobler @hoobler.net · 24/09/2026
Thinking about that more, did we just reinvent the Turing Test?
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Nathan Hoobler @hoobler.net · 24/09/2026
One might argue that we *are* approaching The Singularity, but it's epistemic rather than functional
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Nathan Hoobler @hoobler.net · 24/09/2026
But I do think that's at least partially a product of me molding my brain to the technology of the time, rather than a particularly universal truth.
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Nathan Hoobler @hoobler.net · 24/09/2026
Similar to how it's sometimes hard to use coding assistants because turning a vague idea into code is how I've learned to puzzle through what I really want. Jumping to a plain-text description specific enough to work actually feels like skipping intermediate steps!
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Nathan Hoobler @hoobler.net · 24/09/2026
I've tried to use whisperflow for the past week and failing. I think it really comes down to me spending the prior 30 years getting really good at putting ideas into transmissible format via a keyboard and not really knowing how to use the same thought patterns while speaking.
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Nathan Hoobler @hoobler.net · 24/09/2026
To put it another way: wet biology is definitely very information-dense in a physical sense relative to, say, a combination of crystal lattices and etched patterns, but it's not clear to me how much of that is "signal" vs "noise". And seems like a valid question!
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Nathan Hoobler @hoobler.net · 24/09/2026
This is all definitely hand-wavey, since it's not clear how you count the more continuous states of neuron biology (beyond counting quantum states which would way advantage it over binary data on a drive)
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Nathan Hoobler @hoobler.net · 24/09/2026
So if you subtract out the "matter" the information on the model weights is likely closer to "white noise", whereas my intuition is the brain has much more redundancy/repeating patterns (and does so in a denser way).
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Nathan Hoobler @hoobler.net · 24/09/2026
Very handwavey: My thinking is that the bits of information a model can recall are greater than any human I can think of can. While the brain might arguably have more complexity, much of that structural/functional rather than unique data.
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Nathan Hoobler @hoobler.net · 23/09/2026
To be fair, I'd wager that a RAID array filled with Claude's model weights probably contains more Shannon Entropy per unit volume than the human brain.
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Reposted by Nathan Hoobler
Henry Farrell @himself.bsky.social · 22/09/2026
www.programmablemutter.com/p/machine-go... what it says on the package
programmablemutter.com
Machine god metaphors eat your brain
There are other ways of thinking about AI
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Nathan Hoobler @hoobler.net · 23/09/2026
I think "Prophet Worship" is the closest we get, but that's obviously somewhat generic. I think that's partially downstream from the "universal translator" problem -- the common name would probably be whatever that is in the Bajoran language, but it's kept in English for legibility.
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