HermitDwarf @hermitdwarf.bsky.social · 07/09/2026Did some more refinement and mesh changes. #gameart #indiedev #animalart 081
HermitDwarf @hermitdwarf.bsky.social · 03/09/2026after some skinnig tweaks and replacing the proxy feather mesh I think im happy with the proportions, though I expect a ton of tweaks and just a lot of work ahead, at least the wings sort of work when folded. #gameart #animalart #indiedev 080
HermitDwarf @hermitdwarf.bsky.social · 02/09/2026decided to test the proportions on some retargeted animation so I did some quick skinning... maybe too quick even... #gamedev #indiedev #bug 0185
Reposted by HermitDwarfRaven Amos (Spoopy Edition)🎨🐦⬛ @alaskanime.bsky.social · 23/08/2026Help the founders of Cara take these scraping, steal-prompting, smelly little dog's pizzles to court: www.gofundme.com/f/help-cara-...gofundme.comDonate to Help Cara Fight Scrapers with Legal Fund, organized by Jingna ZhangCara is an artist and social platform built by a small group of volunteers to gi… Jingna Zhang needs your support for Help Cara Fight Scrapers with Legal Fund 16554
Reposted by HermitDwarfSpelkollektivet @spelkollektivet.com · 14/08/2026Help Save the Home for Indie Game Developers For 9 years Spelkollektivet has had more than 700 game developers stay at the co-living & co-working hub, but due to new directives in the local area, the future may be at risk. Read more: gofund.me/f4244d6de #gamedev #indiegames #gofundme 2180164
HermitDwarf @hermitdwarf.bsky.social · 12/08/2026Ive been pretty off for 2 months while moving continents so to get back into my personal game project I decided to tackle this gryphon I've been bashing my head against for ages. feedback is appreciated! #Gameart #AnimalArt #wip 030
Reposted by HermitDwarfVille Sinkkonen @villesinkkonen.bsky.social · 01/08/2026Dmanisi individual 3, specimen D2700. Homo erectus....or Homo georgicus. #sciart 215317
Reposted by HermitDwarfDaniel Fedor @dcfedor.bsky.social · 24/07/2026Blue Bottle Games, as a policy, does not use generative AI. It's something we've discussed as a team, weighing the pros and cons, and ultimately, we decided it was not for us. Recently, while chatting with a colleague, she mentioned it was useful hearing our reasoning. So: Sharing time! 1/12 121766721
Reposted by HermitDwarfRiccardo M @rikard86.bsky.social · 30/06/2026on one side, keeping all my files in a single project is a mistake since it becomes a ultra-heavy folder of gargantuan file size on the other side it allows me to do completely unhinged stuff like this 0122
HermitDwarf @hermitdwarf.bsky.social · 24/05/2026managed to get my guy from floating mid exorcism to just walking flat out drunk today. I'm still not sure if I'm doing it the right way but I'm still using a capsule and then constraining the skeletal mesh pelvis to it with physics control. #unreal #physics #animation #gamedev 071
HermitDwarf @hermitdwarf.bsky.social · 23/05/2026week 1 of trying to make a physically animated character with chaos mover and physics control.... #Unreal #gamedev 1102
HermitDwarf @hermitdwarf.bsky.social · 11/05/2026the virgin vulture vs the chad broken skeleton scavenger 030
Reposted by HermitDwarfJan Pospíšil @janpospisil.bsky.social · 05/05/2026More concepts for Kromlech: hive "architecture". I wanted the lurgs to be further from the greenskinned mongol barbarian orc stereotype and to use more animal elements - beaver dams, wasp nests, the shells of caddisfly larvae. 737571
HermitDwarf @hermitdwarf.bsky.social · 05/05/2026I'm still not entirely happy with the feather skinning but good enough will have to do. #animalart #gameart 041
HermitDwarf @hermitdwarf.bsky.social · 22/04/2026Here's the last animal I did for Ranger's path: National park simulator #AnimalArt #gameart #characterart www.artstation.com/artwork/QKA5zd 271
HermitDwarf @hermitdwarf.bsky.social · 19/04/2026Getting this guy ready for a post next week #animalart #gameart 050
HermitDwarf @hermitdwarf.bsky.social · 17/04/2026Here's another animal I did for Rangers path, this time a bighorn sheep www.artstation.com/artwork/K3AZnR #AnimalArt #Gameart 060
HermitDwarf @hermitdwarf.bsky.social · 14/04/2026Hey #PortfolioDay I'm Marcos and I make animals and characters for games! 020
HermitDwarf @hermitdwarf.bsky.social · 14/04/2026Here he is! The silliest little guy www.artstation.com/artwork/XJAzRY #gameart #animalart 040
HermitDwarf @hermitdwarf.bsky.social · 11/04/2026Another animal from Ranger's Path I'm hoping to post next week #gameart #animalart 030
HermitDwarf @hermitdwarf.bsky.social · 09/04/2026Finally starting to post some nicer images and videos of the animals I worked on for Ranger's Path! www.artstation.com/artwork/DL0XKe #AnimalArt #GameArt 130
HermitDwarf @hermitdwarf.bsky.social · 01/04/2026Little tease of an upcoming Artstation post about my animal work for "Ranger's Path: National Park Simulator" #AnimalArt #Gameart 020
HermitDwarf @hermitdwarf.bsky.social · 27/03/2026Rigging feathery wings is hell #gameart #animalart 030
Reposted by HermitDwarfAnimal Photo Reference Repository @animalphotorefs.bsky.social · 12/03/2026Now with more toebeans! 117053
HermitDwarf @hermitdwarf.bsky.social · 11/03/2026And here's another bit from an elk I also got to do for Rangers path, I hope to make a proper post for each animal eventually... #gameart 020
HermitDwarf @hermitdwarf.bsky.social · 10/03/2026Also here's a little closeup teaser of the first animal I made for Rangers Path #gameart #fur 010
HermitDwarf @hermitdwarf.bsky.social · 10/03/2026Ranger's Path, the project I worked on during last year is coming out today on early access! This trailer actually shows a good deal of the animals I worked on.youtu.beRanger's Path: National Park Simulator - Official Wildlife TrailerYouTube video by IGN 000
HermitDwarf @hermitdwarf.bsky.social · 06/03/2026Also got to add some basic "damage" to the skin and hair shaders #wip #gameart #techart 030
HermitDwarf @hermitdwarf.bsky.social · 06/03/2026Polished up the iridescence so it blends a bit better and changes the overall color based on the angle #wip #gameart #techart 060
HermitDwarf @hermitdwarf.bsky.social · 01/03/2026I added some extra variation controls and polished up the anisotropy, then decided to try adding some very cheap iridescence, not sure it works with this guy but maybe for flashier birds! #wip #gameart #techart 030
HermitDwarf @hermitdwarf.bsky.social · 26/02/2026The shader uses the same melanin gradient idea I used for the skin on the toadguy, so its very easy to swap color curves and tweak values to get variation without any extra textures. #wip #techart #charart 0303
HermitDwarf @hermitdwarf.bsky.social · 26/02/2026been spending too much time trying to improve my feathers and hair shader on top of trying my hand at making stylized feathers that work in forward shading with no TAA #wip #gameart 073
HermitDwarf @hermitdwarf.bsky.social · 04/02/2026No gamedev today, just these two little beasts enjoying the snow 060
Reposted by HermitDwarfAnimal Photo Reference Repository @animalphotorefs.bsky.social · 01/02/2026The Repository is entirely funded by community support, so let's talk about the perks for joining the Patreon! I'm touching up the reward schedule today so it's a perfect time. There are three membership tiers: $1/month Tip Jar $5/month Be in the Know $10/month Show Me All the Cute Animalspatreon.comGet more from Animal Photo Reference Repository on PatreonNon-AI animal images for art, academics, media, and more! 13929
Reposted by HermitDwarfDakota Lee @lee714.bsky.social · 27/01/2026A feral Lycan. Part of my Gothic Horror Monster Hunter portfolio. I will be sharing more progress then final images end of February... 328068
HermitDwarf @hermitdwarf.bsky.social · 22/01/2026got some more progress done on the masks for this fugly chicken dude! Still pretty WIP but I think I'll start doing some proper groom tomorrow 010
Reposted by HermitDwarfSam Santala 🇬🇧🇫🇮🇪🇺 @samsantala.bsky.social · 21/01/2026Mark Carney wonderfully articulates how to move forward in this changing world, that hoping things will go back to how they were is a fools errand, and how we can try to stay strong, whilst retaining our values. I would highly recommend watching. www.youtube.com/watch?v=kDMy...youtube.comFull: PM Mark Carney speaks at World Economic Forum in DavosYouTube video by FactPointVideo 1183
HermitDwarf @hermitdwarf.bsky.social · 19/01/2026Kept working on this ugly guy and brought it into unreal to test my shaders. Still very #wip #gameart 031
Reposted by HermitDwarfBenn Jordan @bennjordan.bsky.social · 17/01/2026Grok is so much worse than you think. 8149542423
HermitDwarf @hermitdwarf.bsky.social · 13/01/2026Still working on this ugly guy, feathers are placeholder #gameart 020
Reposted by HermitDwarfAnimal Photo Reference Repository @animalphotorefs.bsky.social · 03/01/2026Other infant denizens of the site include young gorillas of all ages, snow leopard cubs, common brown lemur newborns, and baby takins! These photos, too, are free-to-use for artists creating derivative/transformative works (sans AI). 1216
HermitDwarf @hermitdwarf.bsky.social · 03/01/2026Been on vacation for the last few weeks and I started working on a vulture during the cool hours 010
HermitDwarf @hermitdwarf.bsky.social · 31/12/2025 Most of what I actually did this year is still under NDA but at least the old KCD2 stuff is out. ##artvsartist2025 041
Reposted by HermitDwarfMartin Mottet @martinuche.bsky.social · 23/11/2025Spammy day today folks, because I've -finally- **UPDATED MY PRINT SHOP** I'll post about what's new on there, let's start with some classic Dnd illustration :) www.inprnt.com/gallery/mart... 1407102
HermitDwarf @hermitdwarf.bsky.social · 23/11/2025managed to do some simple grabbing with a set constrain component and the physical animation component. problem is I got really into the gameplay possibilities of fully physicalized animation and now I want to dive into the physics control component, mover and scope creep myself to hell🫠 #indiedev 052
Reposted by HermitDwarfAnimal Photo Reference Repository @animalphotorefs.bsky.social · 27/01/2025GenAI has polluted image search results, especially for animal pics. It’s now basically impossible to find accurate art references. Enter this: a repository of open-access, AI-free images of wild & exotic taxa. Artists creating *without AI* have blanket permission for derivative/transformative use.animal-photo-references.comExotic Animal Photo Reference Repository 5473045016091
HermitDwarf @hermitdwarf.bsky.social · 21/11/2025Decided to make a grab ability and ended up falling into a rabbit hole of precedural animation and active ragdolls #indiedev #gamedev 1114