guvacode.bsky.social @guvacode.bsky.social · 26/09/2026Volna — lightweight IPTV player for Linux written in Free Pascal with raylib + libmpv. github.com/GuvaCode/Vol... #raylib #iptv #freepascal 010
guvacode.bsky.social @guvacode.bsky.social · 26/09/2026Micro Racers — Top-Down Racing in C + raylib Ported a racing prototype from Pascal/Skia to pure C + raylib. Single file, no dependencies besides raylib. github.com/GuvaCode/Mic... #raylib #gamedev #c #racing 082
guvacode.bsky.social @guvacode.bsky.social · 20/09/2026I need to stop watching movies :) #gamedev #indiedev #solodev #raylib #pascal 0152
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 14/09/2026raylib projects showcase 2026 🚀 Really exciting to see another year of amazing projects created by raylib community! 🤯 youtu.be/ZwZcVy4tWwsyoutu.beraylib projects showcase 2026YouTube video by raylib 0183
guvacode.bsky.social @guvacode.bsky.social · 28/08/2026A prototype third-person shooter game built with Pascal using the Raylib graphics library and custom game engine components. github.com/GuvaCode/ray... #gamedev #indiedev #solodev #raylib #pascal 0132
guvacode.bsky.social @guvacode.bsky.social · 09/08/2026Bug fixed - Star Wars Galaxian guvacode.itch.io/swgalaxian/d...guvacode.itch.ioBug fixedA change in the rendering. Since the logic of the game was originally tied to 60 frames per second, we had to tie it exactly to them. Added control from the geo-ipad. Oleg Latov added the ability to s... 000
guvacode.bsky.social @guvacode.bsky.social · 01/08/2026Well, the creation took too long. That's why I decided to release the first demo. guvacode.itch.io/elite-arcade #indiedev #solodev #raylib #freepascalguvacode.itch.ioElite Arcade by GuvacodeAvailable for Windows, Linux 050
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 01/06/2026Small weekend project: TreeView UI control #raylib #raygui 0352
guvacode.bsky.social @guvacode.bsky.social · 02/06/2026I continue to write a minimal e-book reader. I have fully completed the FictionBook(fb2) and epub parsing. #pascal #raylib 020
guvacode.bsky.social @guvacode.bsky.social · 12/04/2026www.youtube.com/watch?v=zbns...youtube.com 000
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 12/03/2026Just updated the list of #raylib games/apps on Steam! There are +50 at the moment! 🔥 Do you know any other game made with raylib not included on this list? It's very difficult to track all the projects using raylib in the wild! 😅 24010
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 20/01/2026Hey! Next week I'm giving a talk at @fosdem.org 2026! 🚀 And I'm already coding it, with #raylib! 💯 Who’s coming? 😄 2243
guvacode.bsky.social @guvacode.bsky.social · 14/01/2026Trying PBR models. Also replaced the skybox with an HDR one. But it takes up too much space, need to create some kind of skybox generator. #gamedev #indiedev #solodev #raylib #freepascal 181
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 01/01/2026Happy new year 2026! Another year to enjoy raylib programming! 🚀 0486
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 27/12/2025#raylib has reached **800 contributors**! 🚀 Many thanks to all the devs that have helped to improve the project along the years! THANKS! ❤️ 0425
guvacode.bsky.social @guvacode.bsky.social · 26/12/2025Cats are beautiful everywhere!!! #raylib #pascal 030
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 24/11/2025Imagine if you could run #raylib with no need for an OS, just a simple memory buffer. Now you can. 🤯 NEW backend: PLATFORM_MEMORY, full 2d/3d rendering to a memory framebuffer, only libc required! 🚀 All raylib functionality in ~200KB! Future is now! 🥳 68011
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 02/10/2025Hey! Are you attending BCN Game Fest in Barcelona next week??? 🔥 Next Friday 10th October I'm giving a talk about raylib, how processes automation is helping to expand the project for the future! 🚀 See you there! 😄 0162
Reposted by @guvacode.bsky.socialQuazar @samcoupe.com · 09/09/2025Not been about for a bit so let's start catching up. A new video of my SAA1099P Soundchip Interface for #RC2014 / #RCbus systems being used on a #ZXSpectrum, connected via my ZX-RC Bus Interface, playing some #SAMCoupe E-Tracker music. 2014.samcoupe.com #chiptune #demoscene #soundchip #retrogaming 1237
guvacode.bsky.social @guvacode.bsky.social · 09/09/2025Just finished the core for a chiptune library tester. The entire architecture is interface-based, making it highly extensible for new formats. Renders audio via raylib and uses a patched libzxtune for decoding. Built with Lazarus/FreePascal. #raylib #сhiptune #chipmusic #FreePascal #zxspectrum #8bit 061
guvacode.bsky.social @guvacode.bsky.social · 31/08/2025I'm still experimenting with #freepascal + #raylib + #R3D. Added hit particles. And made the opponents a little smarter :) #gamedev #solodev 091
guvacode.bsky.social @guvacode.bsky.social · 29/08/2025I've almost figured out the kraft physics engine. #raylib #freepascal 050
Reposted by @guvacode.bsky.socialKea Sigma Delta @keasigmadelta.bsky.social · 26/08/2025I did it! I've managed to create a raylib template that builds natively on AmigaOS 4, and on all other major platforms. No installing of dependencies or other hackery. Just a cmake configure and build. Join the Kea Campus' Amiga corner to watch it right now: keasigmadelta.com/kea-campus-a... 031
Reposted by @guvacode.bsky.socialEike @zet23t.bsky.social · 28/08/2025The consumer factory elements are working to a satisfying degree - even with sound 🎵! The A/B/C boxes are currently very abstract, and it would be nice if it was something specific (ore/coal/wood/etc), but first I have to get the last missing feature in: Producing units. #gamedev #solodev #raylib 0132
Reposted by @guvacode.bsky.socialSeco @secordrian.bsky.social · 28/05/2025#FPS #retro #ps1 #indiedev #lowpoly #solodev #FreePascal #GlScene #Lazarus Smooth && Basic movement (Free pascal + Glscene) 1152
guvacode.bsky.social @guvacode.bsky.social · 26/07/2025Added a radar and markers. Also, the skybox now uses HDR. #raylib #gamedev #solodev #FreePascal #LazarusIDE #screenshotsaturday 0263
Reposted by @guvacode.bsky.socialKea Sigma Delta @keasigmadelta.bsky.social · 24/07/2025How To Build Raylib Apps for AmigaOS4 via Cross-Compilerkeasigmadelta.comHow To Build Raylib Apps for AmigaOS4 via Cross-Compiler - Kea Sigma DeltaLinks mentioned in the video: 021
guvacode.bsky.social @guvacode.bsky.social · 21/07/2025A new implementation. Using the r3d library. #raylib #pascal 070
guvacode.bsky.social @guvacode.bsky.social · 14/06/2025It's finally in a playable state now. guvacode.itch.io/hnefatafl #raylib #pascalguvacode.itch.ioHnefatafl by GuvacodeThe Viking Chess 010
Reposted by @guvacode.bsky.socialSecuras @securas.itch.io · 13/06/2025Here's some progress on my C and #raylib pixel platformer. I've got a moving character with a smooth pixel-perfect camera on #LDtk levels. Even managed to add to squeezing and squashing to my character. 051
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 09/06/2025#raylib projects showcase 2025 🚀 Really exciting to see the amazing projects created by raylib community! Every year they are more impressive! ❤️ youtu.be/i7isROcHwWEyoutu.beraylib projects showcase 2025YouTube video by raylib 2372
guvacode.bsky.social @guvacode.bsky.social · 07/06/2025Hnefatafl the Viking-Chess. Almost done. I just need to finalize the settings and add a few graphic effects. #pascal #gamedev #indiegame #screenshotsaturday #raylib KO 083
guvacode.bsky.social @guvacode.bsky.social · 29/05/2025Little progress, in hnefatafl game. #raylib #pascal 021
Reposted by @guvacode.bsky.socialIo • captkuso @captkuso.bsky.social · 29/05/2025I'm working on a bigger Dreamcast game It's called black screen It'll be done in 3 or 4 months maybe, but I'm putting out development snapshots starting now: captkuso.itch.io/black-screen #dreamcast #homebrew #gamedev #spacegame #raylib 3218
guvacode.bsky.social @guvacode.bsky.social · 26/05/2025I decided to use #pascal, #raylib and r3d. Well, here's the intermediate result. 140
guvacode.bsky.social @guvacode.bsky.social · 17/05/2025Updated graphics, fixed king moves and added smooth movement. #raylib #pascal 030
guvacode.bsky.social @guvacode.bsky.social · 17/05/2025Hnefataf (sometimes now referred to as Viking chess) was a popular game in medieval Scandinavia and was mentioned in several of the Norse sagas. Repository: github.com/GuvaCode/Hne... #raylib #pascal 010
Reposted by @guvacode.bsky.socialТsфdiиg @tsoding.bsky.social · 10/05/2025I implemented a small subset of the Ken Thompson's B Programming Language in Rust and used Raylib from it. 4874
guvacode.bsky.social @guvacode.bsky.social · 10/05/2025Updates the ra4laz(#pascal) package to use the #raylib library. Added extension for Lazarus IDE, shader converter from shadertoy www.youtube.com/watch?v=GM_E...youtube.comShadertoy ConverterYouTube video by Guva Code 020
Reposted by @guvacode.bsky.socialInari @addreashefti.bsky.social · 09/05/2025Nano Dash Demo for windows is out now! inarisoft.itch.io/nano-dash An action-puzzler game made with #raylib and #zig #ziglang #gamedev #indiegameinarisoft.itch.ioNano Dash by AndrevvNew (Boulder Dash Like) Action Puzzler 1316
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 05/05/2025raylib beyond windows! 🚀 A small code doodle to test an idea, 100 lines of code, with raylib everything is possible! 😄 116611
guvacode.bsky.social @guvacode.bsky.social · 04/05/2025Classic memory game. Written with #raylib and #pascal. guvacode.itch.io/candy-memory... 031
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 30/04/2025Wow! raylib Discord community has reached the **14000 members**!!! 🤯 You are welcome! discord.gg/raylib 1313
guvacode.bsky.social @guvacode.bsky.social · 30/04/2025Planet generator. Written in Free #Pascal using #raylib. guvacode.itch.io/planet-gener... 030
guvacode.bsky.social @guvacode.bsky.social · 28/04/2025Going out for a morning stroll on Xyptonjtroz. #shader #raylib #pascal 030
Reposted by @guvacode.bsky.socialRay @raysan5.bsky.social · 24/04/2025Hey! I'm making a new raylib projects showcase 2025 video! 🚀 If you are working in some game/demo/tool made with raylib and want to be featured, please, send me a ~10 sec. mp4 video, with {name} - {author}.mp4 You can share it by PM or on Discord. Last one had +100K views! 🤯 youtu.be/GdlGE-eDlzgyoutu.beraylib projects showcase 2024YouTube video by raylib 0253