Sign in

guvacode.bsky.social

@guvacode.bsky.social
45 followers 84 following 41 posts
PostsRepliesMedia
guvacode.bsky.social @guvacode.bsky.social · 26/09/2026
Volna — lightweight IPTV player for Linux written in Free Pascal with raylib + libmpv. github.com/GuvaCode/Vol... #raylib #iptv #freepascal
010
guvacode.bsky.social @guvacode.bsky.social · 26/09/2026
Micro Racers — Top-Down Racing in C + raylib Ported a racing prototype from Pascal/Skia to pure C + raylib. Single file, no dependencies besides raylib. github.com/GuvaCode/Mic... #raylib #gamedev #c #racing
082
guvacode.bsky.social @guvacode.bsky.social · 23/09/2026
010
guvacode.bsky.social @guvacode.bsky.social · 20/09/2026
I need to stop watching movies :) #gamedev #indiedev #solodev #raylib #pascal
0152
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 14/09/2026
raylib projects showcase 2026 🚀 Really exciting to see another year of amazing projects created by raylib community! 🤯 youtu.be/ZwZcVy4tWws
youtu.be
raylib projects showcase 2026
YouTube video by raylib
0183
guvacode.bsky.social @guvacode.bsky.social · 28/08/2026
A prototype third-person shooter game built with Pascal using the Raylib graphics library and custom game engine components. github.com/GuvaCode/ray... #gamedev #indiedev #solodev #raylib #pascal
0132
guvacode.bsky.social @guvacode.bsky.social · 09/08/2026
Bug fixed - Star Wars Galaxian guvacode.itch.io/swgalaxian/d...
guvacode.itch.io
Bug fixed
A change in the rendering. Since the logic of the game was originally tied to 60 frames per second, we had to tie it exactly to them. Added control from the geo-ipad. Oleg Latov added the ability to s...
000
guvacode.bsky.social @guvacode.bsky.social · 01/08/2026
‎Well, the creation took too long. That's why I decided to release the first demo. guvacode.itch.io/elite-arcade #indiedev #solodev #raylib #freepascal
guvacode.itch.io
Elite Arcade by Guvacode
Available for Windows, Linux
050
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 01/06/2026
Small weekend project: TreeView UI control #raylib #raygui
0352
guvacode.bsky.social @guvacode.bsky.social · 02/06/2026
I continue to write a minimal e-book reader. I have fully completed the FictionBook(fb2) and epub parsing. ‎#pascal #raylib
020
guvacode.bsky.social @guvacode.bsky.social · 12/04/2026
www.youtube.com/watch?v=zbns...
youtube.com
000
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 12/03/2026
Just updated the list of #raylib games/apps on Steam! There are +50 at the moment! 🔥 Do you know any other game made with raylib not included on this list? It's very difficult to track all the projects using raylib in the wild! 😅
projects made with raylib on Steam
24010
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 20/01/2026
Hey! Next week I'm giving a talk at @fosdem.org 2026! 🚀 And I'm already coding it, with #raylib! 💯 Who’s coming? 😄
2243
guvacode.bsky.social @guvacode.bsky.social · 14/01/2026
Trying PBR models. Also replaced the skybox with an HDR one. But it takes up too much space, need to create some kind of skybox generator. #gamedev #indiedev #solodev #raylib #freepascal
181
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 01/01/2026
Happy new year 2026! Another year to enjoy raylib programming! 🚀
Happy new year 2026! Another year to enjoy raylib programming!
0486
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 27/12/2025
#raylib has reached **800 contributors**! 🚀 Many thanks to all the devs that have helped to improve the project along the years! THANKS! ❤️
raylib reached 800 contributors! Thanks!
0425
guvacode.bsky.social @guvacode.bsky.social · 26/12/2025
Cats are beautiful everywhere!!! #raylib #pascal
030
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 24/11/2025
Imagine if you could run #raylib with no need for an OS, just a simple memory buffer. Now you can. 🤯 NEW backend: PLATFORM_MEMORY, full 2d/3d rendering to a memory framebuffer, only libc required! 🚀 All raylib functionality in ~200KB! Future is now! 🥳
68011
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 02/10/2025
Hey! Are you attending BCN Game Fest in Barcelona next week??? 🔥 Next Friday 10th October I'm giving a talk about raylib, how processes automation is helping to expand the project for the future! 🚀 See you there! 😄
0162
Reposted by @guvacode.bsky.social
Quazar @samcoupe.com · 09/09/2025
Not been about for a bit so let's start catching up. A new video of my SAA1099P Soundchip Interface for #RC2014 / #RCbus systems being used on a #ZXSpectrum, connected via my ZX-RC Bus Interface, playing some #SAMCoupe E-Tracker music. 2014.samcoupe.com #chiptune #demoscene #soundchip #retrogaming
1237
guvacode.bsky.social @guvacode.bsky.social · 09/09/2025
Just finished the core for a chiptune library tester. The entire architecture is interface-based, making it highly extensible for new formats. Renders audio via raylib and uses a patched libzxtune for decoding. Built with Lazarus/FreePascal. #raylib #сhiptune #chipmusic #FreePascal #zxspectrum #8bit
061
guvacode.bsky.social @guvacode.bsky.social · 31/08/2025
I'm still experimenting with #freepascal + #raylib + #R3D. Added hit particles. And made the opponents a little smarter :) #gamedev #solodev
091
guvacode.bsky.social @guvacode.bsky.social · 29/08/2025
I've almost figured out the kraft physics engine. #raylib #freepascal
050
Reposted by @guvacode.bsky.social
Kea Sigma Delta @keasigmadelta.bsky.social · 26/08/2025
I did it! I've managed to create a raylib template that builds natively on AmigaOS 4, and on all other major platforms. No installing of dependencies or other hackery. Just a cmake configure and build. Join the Kea Campus' Amiga corner to watch it right now: keasigmadelta.com/kea-campus-a...
031
Reposted by @guvacode.bsky.social
Eike @zet23t.bsky.social · 28/08/2025
The consumer factory elements are working to a satisfying degree - even with sound 🎵! The A/B/C boxes are currently very abstract, and it would be nice if it was something specific (ore/coal/wood/etc), but first I have to get the last missing feature in: Producing units. #gamedev #solodev #raylib
0132
Reposted by @guvacode.bsky.social
Seco @secordrian.bsky.social · 28/05/2025
#FPS #retro #ps1 #indiedev #lowpoly #solodev #FreePascal #GlScene #Lazarus Smooth && Basic movement (Free pascal + Glscene)
1152
guvacode.bsky.social @guvacode.bsky.social · 26/07/2025
Added a radar and markers. Also, the skybox now uses HDR. #raylib #gamedev #solodev #FreePascal #LazarusIDE #screenshotsaturday
0263
Reposted by @guvacode.bsky.social
Kea Sigma Delta @keasigmadelta.bsky.social · 24/07/2025
How To Build Raylib Apps for AmigaOS4 via Cross-Compiler
keasigmadelta.com
How To Build Raylib Apps for AmigaOS4 via Cross-Compiler - Kea Sigma Delta
Links mentioned in the video:
021
guvacode.bsky.social @guvacode.bsky.social · 21/07/2025
A new implementation. Using the r3d library. #raylib #pascal
070
guvacode.bsky.social @guvacode.bsky.social · 14/06/2025
It's finally in a playable state now. guvacode.itch.io/hnefatafl #raylib #pascal
guvacode.itch.io
Hnefatafl by Guvacode
The Viking Chess
010
Reposted by @guvacode.bsky.social
Securas @securas.itch.io · 13/06/2025
Here's some progress on my C and #raylib pixel platformer. I've got a moving character with a smooth pixel-perfect camera on #LDtk levels. Even managed to add to squeezing and squashing to my character.
051
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 09/06/2025
#raylib projects showcase 2025 🚀 Really exciting to see the amazing projects created by raylib community! Every year they are more impressive! ❤️ youtu.be/i7isROcHwWE
youtu.be
raylib projects showcase 2025
YouTube video by raylib
2372
guvacode.bsky.social @guvacode.bsky.social · 07/06/2025
Hnefatafl the Viking-Chess. Almost done. I just need to finalize the settings and add a few graphic effects. ‎ #pascal #gamedev #indiegame #screenshotsaturday #raylib KO
083
guvacode.bsky.social @guvacode.bsky.social · 29/05/2025
Little progress, in hnefatafl game. #raylib #pascal
021
Reposted by @guvacode.bsky.social
Io • captkuso @captkuso.bsky.social · 29/05/2025
I'm working on a bigger Dreamcast game It's called black screen It'll be done in 3 or 4 months maybe, but I'm putting out development snapshots starting now: captkuso.itch.io/black-screen #dreamcast #homebrew #gamedev #spacegame #raylib
3218
guvacode.bsky.social @guvacode.bsky.social · 26/05/2025
I decided to use #pascal, #raylib and r3d. Well, here's the intermediate result.
140
guvacode.bsky.social @guvacode.bsky.social · 17/05/2025
Updated graphics, fixed king moves and added smooth movement. #raylib #pascal
030
guvacode.bsky.social @guvacode.bsky.social · 17/05/2025
Hnefataf (sometimes now referred to as Viking chess) was a popular game in medieval Scandinavia and was mentioned in several of the Norse sagas. Repository: github.com/GuvaCode/Hne... #raylib #pascal
010
Reposted by @guvacode.bsky.social
Тsфdiиg @tsoding.bsky.social · 10/05/2025
I implemented a small subset of the Ken Thompson's B Programming Language in Rust and used Raylib from it.
4874
guvacode.bsky.social @guvacode.bsky.social · 10/05/2025
Updates the ra4laz(#pascal) package to use the #raylib library. Added extension for Lazarus IDE, shader converter from shadertoy www.youtube.com/watch?v=GM_E...
youtube.com
Shadertoy Converter
YouTube video by Guva Code
020
Reposted by @guvacode.bsky.social
Inari @addreashefti.bsky.social · 09/05/2025
Nano Dash Demo for windows is out now! inarisoft.itch.io/nano-dash An action-puzzler game made with #raylib and #zig #ziglang #gamedev #indiegame
inarisoft.itch.io
Nano Dash by Andrevv
New (Boulder Dash Like) Action Puzzler
1316
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 05/05/2025
raylib beyond windows! 🚀 A small code doodle to test an idea, 100 lines of code, with raylib everything is possible! 😄
116611
guvacode.bsky.social @guvacode.bsky.social · 04/05/2025
Classic memory game. Written with #raylib and #pascal. guvacode.itch.io/candy-memory...
031
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 30/04/2025
Wow! raylib Discord community has reached the **14000 members**!!! 🤯 You are welcome! discord.gg/raylib
raylib Discord community has reached the 14000 members!
1313
guvacode.bsky.social @guvacode.bsky.social · 30/04/2025
Planet generator. Written in Free #Pascal using #raylib. guvacode.itch.io/planet-gener...
030
guvacode.bsky.social @guvacode.bsky.social · 28/04/2025
Going out for a morning stroll on Xyptonjtroz. #shader #raylib #pascal
030
Reposted by @guvacode.bsky.social
Ray @raysan5.bsky.social · 24/04/2025
Hey! I'm making a new raylib projects showcase 2025 video! 🚀 If you are working in some game/demo/tool made with raylib and want to be featured, please, send me a ~10 sec. mp4 video, with {name} - {author}.mp4 You can share it by PM or on Discord. Last one had +100K views! 🤯 youtu.be/GdlGE-eDlzg
youtu.be
raylib projects showcase 2024
YouTube video by raylib
0253