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guvacode.bsky.social

@guvacode.bsky.social
47 followers 84 following 42 posts
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guvacode.bsky.social @guvacode.bsky.social · 26/09/2026
Volna — lightweight IPTV player for Linux written in Free Pascal with raylib + libmpv. github.com/GuvaCode/Vol... #raylib #iptv #freepascal
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guvacode.bsky.social @guvacode.bsky.social · 26/09/2026
Micro Racers — Top-Down Racing in C + raylib Ported a racing prototype from Pascal/Skia to pure C + raylib. Single file, no dependencies besides raylib. github.com/GuvaCode/Mic... #raylib #gamedev #c #racing
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guvacode.bsky.social @guvacode.bsky.social · 23/09/2026
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guvacode.bsky.social @guvacode.bsky.social · 20/09/2026
I need to stop watching movies :) #gamedev #indiedev #solodev #raylib #pascal
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guvacode.bsky.social @guvacode.bsky.social · 28/08/2026
A prototype third-person shooter game built with Pascal using the Raylib graphics library and custom game engine components. github.com/GuvaCode/ray... #gamedev #indiedev #solodev #raylib #pascal
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guvacode.bsky.social @guvacode.bsky.social · 02/06/2026
I continue to write a minimal e-book reader. I have fully completed the FictionBook(fb2) and epub parsing. ‎#pascal #raylib
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guvacode.bsky.social @guvacode.bsky.social · 14/01/2026
Trying PBR models. Also replaced the skybox with an HDR one. But it takes up too much space, need to create some kind of skybox generator. #gamedev #indiedev #solodev #raylib #freepascal
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guvacode.bsky.social @guvacode.bsky.social · 26/12/2025
Cats are beautiful everywhere!!! #raylib #pascal
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guvacode.bsky.social @guvacode.bsky.social · 09/09/2025
Just finished the core for a chiptune library tester. The entire architecture is interface-based, making it highly extensible for new formats. Renders audio via raylib and uses a patched libzxtune for decoding. Built with Lazarus/FreePascal. #raylib #сhiptune #chipmusic #FreePascal #zxspectrum #8bit
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guvacode.bsky.social @guvacode.bsky.social · 31/08/2025
I'm still experimenting with #freepascal + #raylib + #R3D. Added hit particles. And made the opponents a little smarter :) #gamedev #solodev
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guvacode.bsky.social @guvacode.bsky.social · 29/08/2025
I've almost figured out the kraft physics engine. #raylib #freepascal
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guvacode.bsky.social @guvacode.bsky.social · 26/07/2025
Added a radar and markers. Also, the skybox now uses HDR. #raylib #gamedev #solodev #FreePascal #LazarusIDE #screenshotsaturday
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guvacode.bsky.social @guvacode.bsky.social · 21/07/2025
A new implementation. Using the r3d library. #raylib #pascal
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guvacode.bsky.social @guvacode.bsky.social · 07/06/2025
Hnefatafl the Viking-Chess. Almost done. I just need to finalize the settings and add a few graphic effects. ‎ #pascal #gamedev #indiegame #screenshotsaturday #raylib KO
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guvacode.bsky.social @guvacode.bsky.social · 29/05/2025
Little progress, in hnefatafl game. #raylib #pascal
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guvacode.bsky.social @guvacode.bsky.social · 26/05/2025
I decided to use #pascal, #raylib and r3d. Well, here's the intermediate result.
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guvacode.bsky.social @guvacode.bsky.social · 17/05/2025
Updated graphics, fixed king moves and added smooth movement. #raylib #pascal
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guvacode.bsky.social @guvacode.bsky.social · 17/05/2025
Hnefataf (sometimes now referred to as Viking chess) was a popular game in medieval Scandinavia and was mentioned in several of the Norse sagas. Repository: github.com/GuvaCode/Hne... #raylib #pascal
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guvacode.bsky.social @guvacode.bsky.social · 11/05/2025
Yes, there are problems. But I hope that it will be fixed
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guvacode.bsky.social @guvacode.bsky.social · 04/05/2025
Classic memory game. Written with #raylib and #pascal. guvacode.itch.io/candy-memory...
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guvacode.bsky.social @guvacode.bsky.social · 30/04/2025
Planet generator. Written in Free #Pascal using #raylib. guvacode.itch.io/planet-gener...
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guvacode.bsky.social @guvacode.bsky.social · 28/04/2025
Going out for a morning stroll on Xyptonjtroz. #shader #raylib #pascal
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guvacode.bsky.social @guvacode.bsky.social · 24/04/2025
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guvacode.bsky.social @guvacode.bsky.social · 24/04/2025
today I spent the whole day writing examples of using shaders for #raylib #pascal.
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guvacode.bsky.social @guvacode.bsky.social · 24/04/2025
Metaballs: Let's get together !!! #shader #raylib #pascal #freepascal
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guvacode.bsky.social @guvacode.bsky.social · 14/04/2025
Sea scape shader, #raylib, #freepascal.
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guvacode.bsky.social @guvacode.bsky.social · 14/04/2025
A small test of free #pascal, #raylib and Kraft Physics Engine by Benjamin Rosseaux. @rosseaux.bsky.social
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guvacode.bsky.social @guvacode.bsky.social · 04/04/2025
File browser, 300 lines in total ! #raylib #pascal #c Implementation in c and pascal. forum.lazarus.freepascal.org/index.php/to...
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guvacode.bsky.social @guvacode.bsky.social · 22/03/2025
I'm at the finish line, it remains to make the UI #raylib #gamedev #pascal #delphi
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guvacode.bsky.social @guvacode.bsky.social · 21/03/2025
Duck hunter. Used raylib and fpc(Lazarus). Now we have to build a zapper on Arduino. #raylib #gamedev
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guvacode.bsky.social @guvacode.bsky.social · 09/03/2025
A small update. Thanks @Gigatron for the algorithm. #Raylib #Pascal
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guvacode.bsky.social @guvacode.bsky.social · 09/03/2025
Add new example for #raylib #pascal
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