Reposted by Grifdail (Julien)Marty @martincrownover.bsky.social · 21hThe perfect way to put it. They found a way to worm a subscription between you and your normal work. 122084
Grifdail (Julien) @grifdail.fr · 29/09/2026AI is getting better, not because the tech itself is improving, but because it being subsidized by big companies to run or more and better hardware. 110
Reposted by Grifdail (Julien)CTIJ Montréal / GWU Montreal @gwu-montreal.bsky.social · 29/09/2026Aujourd’hui marque un tournant pour les Travailleuses·eurs d’Ubisoft Montréal : le lancement public de leur campagne! Leur première action, la pétition pour préserver le travail hybride, est accessible à tous les employés d’Ubisoft Montréal. Faites-le savoir à votre réseau! 05640
Reposted by Grifdail (Julien)SaKo @sako.works · 27/09/2026260916 pico-8-edu.com?c=AHB4YQLJAf... #pico8 #dailycarts 38711
Reposted by Grifdail (Julien)jazz mickle @queenjazz.gay · 27/09/2026conventional wisdom for the entire time i've been programming has always been "less code is better". the idea that we must write more code faster is ridiculous. the problem has never been rate of output 435962
Reposted by Grifdail (Julien)jazz mickle @queenjazz.gay · 27/09/2026the negative effects AI is having on software is gonna be something we have to deal with for a very long time, even if it stops today. you can already see the effects in well-known vibe coded sites like bluesky and github that run like shit nowadays, but its incredibly pervasive throughout tech 646990
Reposted by Grifdail (Julien)Rami Ismail (رامي) @ramiismail.com · 25/09/2026I honestly have never considered switching from Google Pixel phones until they sent me a "wanna celebrate destroying the lives of trans people" as a system update. 692130525
Grifdail (Julien) @grifdail.fr · 26/09/2026I'm thinking about remaking this these day but better. Here's what I'll change: 100
Reposted by Grifdail (Julien)Lettier @letttier.bsky.social · 22/09/20263D Blender Animation #b3d 1828
Reposted by Grifdail (Julien)Daisy Ons Positifs @daisyletourneur.bsky.social · 11/09/2026Le lien direct vers la cagnotte parceque je m'en fous si vous avez la flemme de lire la tribune tant que vous contribuez: www.helloasso.com/associations...helloasso.comCampagne de dons 2026 - Espace Santé TransFinancement participatif organisé par Espace Santé Trans - Santé Trans : Agir ensemble ou tout perdre Pour assurer la pérennité des actions de l'Espace Santé Trans 1104201
Reposted by Grifdail (Julien)Paul Kessel @paulkessel.space · 21/09/2026while working on improving this system, something went horribly wrong with a quaternion and an old spaceship did crash on earth I'm so sorry to everyone impacted, it will happen again 2174
Reposted by Grifdail (Julien)Benjamin Soulé @benjaminsoule.bsky.social · 19/09/2026I made a game for #pico1k ! Just click to jump on a lilypad, but time it well! :) you play here : benjamin-soul.itch.io/lily-leap #gamedev #pico8 632264
Reposted by Grifdail (Julien)Gillian Branstetter @gbbranstetter.bsky.social · 15/09/2026I don't think people really understand the psychic impact of knowing that multiple times a day every day your friends, family, coworkers, neighbors, and everyone who could ever have any power over you is being flooded with agitprop designed to make them hate you 8980992032
Reposted by Grifdail (Julien)Eli🍊 @cauleyflowers.bsky.social · 19/08/2026I spend a lot of time thinking about environment design at the scale of a car while working on Garbage Country I constantly have to figure out human scenarios that are readable at the scale of buildings/furniture Realizing '2 rows of white chairs' means wedding/ceremony was a big win this week 0283
Reposted by Grifdail (Julien)Eli🍊 @cauleyflowers.bsky.social · 21/08/2026some scenes from the level I'm working on today. always fun to work with water, especially in the otherwise dry desert areas. 48710
Reposted by Grifdail (Julien)Grifdail (Julien) @grifdail.fr · 15/04/2026Hi ! A few days ago I started working on a Miiverse / Animal Crossing inspired Client for Mastodon and the fediverse. It's call #TootPlaza All of your friends are represented as 3D avatar called Tootii. You can view their latest message and even reply with a drawing ! 274
Grifdail (Julien) @grifdail.fr · 13/09/202610 years later Johan Sebastian Joust is still the best game ! 171
Reposted by Grifdail (Julien)Pause AI in BC Schools @aicaution.ca · 10/09/2026The data from this OECD PISA report is damning. "students who do not use AI outperform those who do, ... equivalent to being around one year of schooling ahead of their peers." www.oecd.org/en/publicati... 14772329
Reposted by Grifdail (Julien)Zi @majormcdoom.bsky.social · 11/09/2026Every item in the game can be converted any time, gracefully, to and from a serialized data representation (e.g. JSON). Here you can see me live-editing items via only a text box. #GodotEngine #gamedev #indiedev 1026022
Reposted by Grifdail (Julien)Tofu @tofupixel.bsky.social · 06/09/2026Celestial Meadow made this for you mum. i'll miss you #pixelart 4245771224
Reposted by Grifdail (Julien)Timnit Gebru @timnitgebru.blacksky.app · 06/09/2026"So in summary: using AI for coding led to depression, apathy, existential dread, and worse software. Not good. Add on top of that the negative environmental, community, and economic impacts of AI, and it became extremely apparent to me that something's gotta change." brettcodes.com/im-done-usin...brettcodes.comI'm done using AIWhy I'm stopping using AI for coding (and anything else) after using it earnestly for a year and coming to understand the harms it causes on personal, societal, and environmental levels. 8731239
Grifdail (Julien) @grifdail.fr · 06/09/2026The next Zelda is a procedurally generated Minecraft like. 020
Reposted by Grifdail (Julien)Kate Barrett @thewaether.bsky.social · 03/09/2026mysterious how these three competing products all went down at same time 1132
Reposted by Grifdail (Julien)SlugGlove🌈 @slugglove.bsky.social · 03/09/2026what if a 💅 robotgirl could walk on water 1019429
Reposted by Grifdail (Julien)Gauthier 'Gautoz' Andres // Origami-ami @gautoz.cool · 02/09/2026Si vous avez déjà discuté avec des personnes travaillant ou ayant travaillé chez Don't Nod, vous savez combien "le marché" a sacrément bon dos. 58910
Reposted by Grifdail (Julien)Saving Content @savingcontent.bsky.social · 01/09/2026Milki Delivery brings cozy cow adventures onto Steam on November 17th www.savingcontent.com/2026/09/01/m... #gaming #videogames 062
Reposted by Grifdail (Julien)BumBumBum @bum-bum-bum.bsky.social · 31/10/2025A full roundup of all CataCata posts so far! Next step Wrap up a demo and work on a trailer #godot #indiegame #gamedev 210618
Reposted by Grifdail (Julien)Paul Kessel @paulkessel.space · 05/04/2026After a loooong break, I’ve gotten back to my space photography solo project! 📸🛰️🦠 And I decided to get rid of my menu systems, everything is now physical and diegetic, and I really enjoy how chaotic it gets having to handle your own freshly printed photos in low gravity! 79130
Reposted by Grifdail (Julien)Paul Kessel @paulkessel.space · 03/08/2026I'm very proud to have completed my level selection system, it was so much work but now it feels so good jumping around from satellite to satellite! 🛰️ #godot 46021
Reposted by Grifdail (Julien)Lukas Schneider 🌳 @erlkoenig.games · 21/08/2026I added terrain detail meshes for distant grass that disappear when the player gets close, plus some flowers 🌻 #gamedev #indiegamedev #indiegame 35814
Reposted by Grifdail (Julien)Lukas Schneider 🌳 @erlkoenig.games · 28/08/2026Worked on my pickup system today and added some outline highlights 💫 #gamedev #indiegamedev #indiegame #unity3d 34612
Reposted by Grifdail (Julien)zoey @goodly.bsky.social · 28/08/2026An old experiment of a clean pixel art style combined with dynamic shadows #pixelart 24813185
Reposted by Grifdail (Julien)kate @kateprob.bsky.social · 29/08/2026I finished up my Happy Mask Salesman! I gave myself a week and limited myself to low poly/handpainted style. I'm really happy with how he came out. hope you like it! www.artstation.com/artwork/RqnGwA 510823
Reposted by Grifdail (Julien) demi @cuddlepunk.bsky.social · 02/05/2026this is so small, but I'm so proud of the interface and animation work I did on this bit 0112
Reposted by Grifdail (Julien)in my french era @just-gallus.bsky.social · 29/08/2026#ChickenScratch #picoCAD2 #lowpoly #pokemon yet another rotom. always make sure to put those baby proof plastic cover things over your electrical outlets so wild rotoms can’t break in 1268
Grifdail (Julien) @grifdail.fr · 31/08/2026My opinion: We say "Open & Close" not "Close & Open"... And we say "On & Off" not "Off & on" therefore its seem more natural and easier to communicate that "Open = On = True" and "Close = Off = False" 000
Reposted by Grifdail (Julien)Natalie (Tali) Vancouver era ✨ @talidev3d.bsky.social · 31/08/2026this is a conversation I would overhear from my game designer coworkers after asking them how they want the door I just modeled to open 412624
Reposted by Grifdail (Julien)barinky @barinky.net · 22/08/2026@hfcred.dev does insane work, the #picoCAD2 Web Viewer is rad. -> picocad2-web-viewer.hfcred.workers.dev you can render at higher resolutions + tweak a bunch of effects and settings. recently updated to support beta branch of P2. #lowpoly #cyberpunk 227952
Reposted by Grifdail (Julien)It's Chris @merzrem.bsky.social · 31/08/2026Blender animation doodle #blender3d #animation 083
Reposted by Grifdail (Julien)celestialmaze @cmzw.bsky.social · 30/08/2026constellation dice 221358276
Grifdail (Julien) @grifdail.fr · 30/08/2026Also importantly "Prototype" should be different than "Proof of concept" 000
Reposted by Grifdail (Julien)[untitled games event] Amsterdam @untitledgamesevent.bsky.social · 28/08/2026We are so excited to announce the first [untitled games event] weekender: a prototype festival. 3 days of experimental games and playful arts in Amsterdam. 20+ games and a full program of workshops, talks, and collective playthroughs. Free and BYO. Details: buttondown.com/untitledgame... 12812